Using TC structure allowing easier patches importing
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/*
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* Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU GPL v2 license: http://github.com/azerothcore/azerothcore-wotlk/LICENSE-GPL2
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* Copyright (C) 2008-2016 TrinityCore <http://www.trinitycore.org/>
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* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
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*/
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#ifndef _GRIDREFERENCE_H
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#define _GRIDREFERENCE_H
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#include "LinkedReference/Reference.h"
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template<class OBJECT>
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class GridRefManager;
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template<class OBJECT>
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class GridReference : public Reference<GridRefManager<OBJECT>, OBJECT>
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{
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protected:
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void targetObjectBuildLink()
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{
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// called from link()
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this->getTarget()->insertFirst(this);
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this->getTarget()->incSize();
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}
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void targetObjectDestroyLink()
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{
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// called from unlink()
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if (this->isValid()) this->getTarget()->decSize();
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}
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void sourceObjectDestroyLink()
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{
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// called from invalidate()
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this->getTarget()->decSize();
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}
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public:
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GridReference() : Reference<GridRefManager<OBJECT>, OBJECT>() {}
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~GridReference() { this->unlink(); }
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GridReference* next() { return (GridReference*)Reference<GridRefManager<OBJECT>, OBJECT>::next(); }
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};
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#endif
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