fix(Core/Chat): correct logic for using guild officer chat (#9535)

This commit is contained in:
Kargatum
2021-12-06 22:29:20 +07:00
committed by GitHub
parent ddd6fd0984
commit 18d5482415
+1 -1
View File
@@ -463,7 +463,7 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket& recvData)
{ {
if (Guild* guild = sGuildMgr->GetGuildById(GetPlayer()->GetGuildId())) if (Guild* guild = sGuildMgr->GetGuildById(GetPlayer()->GetGuildId()))
{ {
if (sScriptMgr->CanPlayerUseChat(GetPlayer(), type, lang, msg, guild)) if (!sScriptMgr->CanPlayerUseChat(GetPlayer(), type, lang, msg, guild))
{ {
return; return;
} }