feat(Core): Implement SP Bonus Coefficients from DBC (#12562)
* cherry-pick commit (https://github.com/TrinityCore/TrinityCore/commit/1826437c094966ae339a154844df8587b2122888) * Co-authored by: ariel- <ariel-@users.noreply.github.com> * feat(Core): Implement SP Bonus Coefficients from DBC * Several coefficient corrections * Fix spell_dru_lifebloom
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@@ -381,7 +381,7 @@ struct SpellThreatEntry
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float apPctMod; // Pct of AP that is added as Threat - default: 0.0f
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};
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typedef std::map<uint32, SpellThreatEntry> SpellThreatMap;
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typedef std::unordered_map<uint32, SpellThreatEntry> SpellThreatMap;
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typedef std::map<uint32, float> SpellMixologyMap;
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// coordinates for spells (accessed using SpellMgr functions)
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@@ -752,7 +752,7 @@ public:
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void LoadSpellGroupStackRules();
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void LoadSpellProcEvents();
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void LoadSpellProcs();
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void LoadSpellBonusess();
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void LoadSpellBonuses();
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void LoadSpellThreats();
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void LoadSpellMixology();
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void LoadSkillLineAbilityMap();
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