feat(Core/Conditions): CONDITION_CHARMED (#10298)

This commit is contained in:
IntelligentQuantum
2022-01-29 05:21:23 +03:30
committed by GitHub
parent 6a08c9cbdb
commit 1ec6ea1cea
2 changed files with 12 additions and 6 deletions
+1 -1
View File
@@ -76,7 +76,7 @@ enum ConditionTypes
CONDITION_TERRAIN_SWAP = 41, // don't use on 3.3.5a
CONDITION_STAND_STATE = 42, // TODO: NOT SUPPORTED YET
CONDITION_DAILY_QUEST_DONE = 43, // quest id 0 0 true if daily quest has been completed for the day
CONDITION_CHARMED = 44, // TODO: NOT SUPPORTED YET
CONDITION_CHARMED = 44, // 0 0 0 true if unit is currently charmed
CONDITION_PET_TYPE = 45, // TODO: NOT SUPPORTED YET
CONDITION_TAXI = 46, // TODO: NOT SUPPORTED YET
CONDITION_QUESTSTATE = 47, // quest_id state_mask 0 true if player is in any of the provided quest states for the quest (1 = not taken, 2 = completed, 8 = in progress, 32 = failed, 64 = rewarded)