refactor: Update worldserver.conf.dist - whitespaces and alignments (#26191)
Co-authored-by: Ludwig <sudlud@users.noreply.github.com> Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
@@ -109,11 +109,10 @@ BindIP = "0.0.0.0"
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# CharacterDatabaseInfo
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# Description: Database connection settings for the world server.
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# Example: "hostname;port;username;password;database"
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# ".;somenumber;username;password;database" - (Use named pipes on Windows
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# "enable-named-pipe" to [mysqld]
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# section my.ini)
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# ".;/path/to/unix_socket;username;password;database" - (use Unix sockets on
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# Unix/Linux)
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# ".;somenumber;username;password;database"
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# (Use named pipes on Windows "enable-named-pipe" to [mysqld] section my.ini)
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# ".;/path/to/unix_socket;username;password;database"
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# (Use Unix sockets on Unix/Linux)
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# Default: "127.0.0.1;3306;acore;acore;acore_auth" - (LoginDatabaseInfo)
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# "127.0.0.1;3306;acore;acore;acore_world" - (WorldDatabaseInfo)
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# "127.0.0.1;3306;acore;acore;acore_characters" - (CharacterDatabaseInfo)
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@@ -160,7 +159,6 @@ MaxPingTime = 30
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#
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# Database.Reconnect.Seconds
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# Database.Reconnect.Attempts
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#
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# Description: How many seconds between every reconnection attempt
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# and how many attempts will be performed in total
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# Default: 20 attempts every 15 seconds
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@@ -287,12 +285,10 @@ FlashAtStart = 1
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#
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# Updates.EnableDatabases
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# Description: A mask that describes which databases should be updated.
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#
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# Following flags are available
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# DATABASE_LOGIN = 1, // Auth database
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# DATABASE_CHARACTER = 2, // Character database
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# DATABASE_WORLD = 4, // World database
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#
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# Note: Following flags are available
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# DATABASE_LOGIN = 1, Auth database
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# DATABASE_CHARACTER = 2, Character database
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# DATABASE_WORLD = 4, World database
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# Default: 7 - (All enabled)
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# 4 - (Enable world only)
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# 0 - (All disabled)
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@@ -405,9 +401,7 @@ Network.EnableProxyProtocol = 0
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# When enabled and the process is started by systemd socket activation,
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# the server will use the socket passed by systemd instead of
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# creating and binding its own listening socket. Disabled by default.
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#
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# When enabled the realm is not automatically set as offline on shutdown.
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#
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# Example: 1 - (Enabled)
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# Default: 0 - (Disabled)
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@@ -479,10 +473,8 @@ SOAP.Port = 7878
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# Description: The key used by authserver to decrypt TOTP secrets from database storage.
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# You only need to set this here if you plan to use the in-game 2FA
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# management commands (.account 2fa), otherwise this can be left blank.
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#
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# The server will auto-detect if this does not match your authserver setting,
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# in which case any commands reliant on the secret will be disabled.
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#
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# Default: <blank>
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#
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@@ -590,7 +582,6 @@ MinRecordUpdateTimeDiff = 100
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# Example: "C:/acore/IP2LOCATION-LITE-DB1.CSV"
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# "/home/acore/IP2LOCATION-LITE-DB1.CSV"
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# Default: "" - (Disabled)
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#
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IPLocationFile = ""
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@@ -599,7 +590,6 @@ IPLocationFile = ""
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# Description: Specifies if IP addresses can be logged to the database
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# Default: 1 - (Enabled)
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# 0 - (Disabled)
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#
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AllowLoggingIPAddressesInDatabase = 1
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@@ -608,7 +598,6 @@ AllowLoggingIPAddressesInDatabase = 1
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# Description: Logs actions, e.g. account login and logout to name a few, based on IP of current session.
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# Default: 0 - (Disabled)
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# 1 - (Enabled)
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#
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Allow.IP.Based.Action.Logging = 0
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@@ -617,7 +606,6 @@ Allow.IP.Based.Action.Logging = 0
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# Description: Allow logging spam reports from players in the chat, mail or calendar into the database.
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# Default: 1 - (Enabled)
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# 0 - (Disabled)
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#
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LogSpamReports = 1
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@@ -626,7 +614,6 @@ LogSpamReports = 1
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# Description: Enable or disable chat logging (chat_log.cpp).
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# Default: 0 - (Disabled)
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# 1 - (Enabled)
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#
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ChatLog.Enable = 0
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@@ -635,24 +622,18 @@ ChatLog.Enable = 0
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# Appender.name
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# Description: Defines 'where to log'.
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# Format: Type,LogLevel,Flags,optional1,optional2,optional3
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#
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# Type
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# 0 - (None)
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# Type: 0 - (None)
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# 1 - (Console)
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# 2 - (File)
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# 3 - (DB)
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#
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# LogLevel
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# 0 - (Disabled)
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# LogLevel: 0 - (Disabled)
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# 1 - (Fatal)
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# 2 - (Error)
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# 3 - (Warning)
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# 4 - (Info)
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# 5 - (Debug)
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# 6 - (Trace)
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#
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# Flags:
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# 0 - None
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# Flags: 0 - None
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# 1 - Prefix Timestamp to the text
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# 2 - Prefix Log Level to the text
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# 4 - Prefix Log Filter type to the text
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@@ -660,8 +641,7 @@ ChatLog.Enable = 0
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# (Only used with Type = 2)
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# 16 - Make a backup of existing file before overwrite
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# (Only used with Mode = w)
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#
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# Colors (read as optional1 if Type = Console)
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# Colors: (read as optional1 if Type = Console)
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# Format: "fatal error warn info debug trace"
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# 0 - BLACK
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# 1 - RED
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@@ -679,21 +659,17 @@ ChatLog.Enable = 0
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# 13 - LCYAN
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# 14 - WHITE
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# Example: "1 9 3 6 5 8"
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#
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# File: Name of the file (read as optional1 if Type = File)
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# Allows to use one "%s" to create dynamic files
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#
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# Mode: Mode to open the file (read as optional2 if Type = File)
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# a - (Append)
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# w - (Overwrite)
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#
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# MaxFileSize: Maximum file size of the log file before creating a new log file
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# (read as optional3 if Type = File)
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# Size is measured in bytes expressed in a 64-bit unsigned integer.
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# Maximum value is 4294967295 (4 GB). Leave blank for no limit.
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# NOTE: Does not work with dynamic filenames.
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# Example: 536870912 (512 MB)
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#
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Appender.Console=1,4,0,"1 9 3 6 5 8"
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Appender.Server=2,5,0,Server.log,w
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@@ -706,23 +682,20 @@ Appender.Errors=2,2,0,Errors.log,w
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# Logger.name
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# Description: Defines 'What to log'
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# Format: LogLevel,AppenderList
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#
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# LogLevel
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# 0 - (Disabled)
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# LogLevel: 0 - (Disabled)
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# 1 - (Fatal)
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# 2 - (Error)
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# 3 - (Warning)
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# 4 - (Info)
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# 5 - (Debug)
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# 6 - (Trace)
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#
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# AppenderList: List of appenders linked to logger
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# (Using spaces as separator).
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#
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Logger.root=2,Console Server
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#Logger.metric=2,Console Server
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#Logger.commands.gm=4,Console GM
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# Logger.metric=2,Console Server
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# Logger.commands.gm=4,Console GM
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Logger.diff=3,Console Server
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Logger.mmaps=4,Server
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Logger.scripts.hotswap=4,Console Server
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@@ -733,105 +706,105 @@ Logger.sql=4,Console Server
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Logger.time.update=4,Console Server
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Logger.module=4,Console Server
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Logger.spells.scripts=2,Console Errors
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#Logger.achievement=4,Console Server
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#Logger.addon=4,Console Server
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#Logger.auctionHouse=4,Console Server
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#Logger.autobroadcast=4, Console Server
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#Logger.bg.arena=4,Console Server
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#Logger.bg.battlefield=4,Console Server
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#Logger.bg.battleground=4,Console Server
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#Logger.bg.reportpvpafk=4,Console Server
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#Logger.calendar=4,Console Server
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#Logger.chat.say=4,Console Chat
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#Logger.chat.emote=4,Console Chat
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#Logger.chat.yell=4,Console Chat
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#Logger.chat.whisper=4,Console Chat
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#Logger.chat.party=4,Console Chat
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#Logger.chat.raid=4,Console Chat
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#Logger.chat.bg=4,Console Chat
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#Logger.chat.guild=4,Console Chat
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#Logger.chat.guild.officer=4,Console Chat
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#Logger.chat.channel=4,Console Chat
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#Logger.chat.addon.msg=4,Console Chat
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#Logger.chat.addon.emote=4,Console Chat
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#Logger.chat.addon.yell=4,Console Chat
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#Logger.chat.addon.whisper=4,Console Chat
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#Logger.chat.addon.party=4,Console Chat
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#Logger.chat.addon.raid=4,Console Chat
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#Logger.chat.addon.bg=4,Console Chat
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#Logger.chat.addon.guild=4,Console Chat
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#Logger.chat.addon.guild.officer=4,Console Chat
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#Logger.chat.addon.channel=4,Console Chat
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#Logger.chat.log=4,Console Server
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#Logger.chat.log.addon=4,Console Server
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#Logger.chat.system=4,Console Server
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#Logger.cheat=4,Console Server
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#Logger.commands.ra=4,Console Server
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#Logger.condition=4,Console Server
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#Logger.dbc=4,Console Server
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#Logger.disable=4,Console Server
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#Logger.entities.dyobject=4,Console Server
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#Logger.entities.faction=4,Console Server
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#Logger.entities.gameobject=4,Console Server
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#Logger.entities.object=4,Console Server
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#Logger.entities.pet=4,Console Server
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#Logger.entities.player.auctionhouse=4,Console Server
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#Logger.entities.player.character=4,Console Server
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#Logger.entities.player.dump=4,Console Server
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#Logger.entities.player.items=4,Console Server
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#Logger.entities.player.loading=4,Console Server
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#Logger.entities.player.mail=4,Console Server
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#Logger.entities.player.skills=4,Console Server
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#Logger.entities.player.trade=4,Console Server
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#Logger.entities.player=4,Console Server
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#Logger.entities.transport=4,Console Server
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#Logger.entities.unit.ai=4,Console Server
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#Logger.entities.unit=4,Console Server
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#Logger.entities.vehicle=4,Console Server
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#Logger.gameevent=4,Console Server
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#Logger.group=4,Console Server
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#Logger.guild=4,Console Server
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#Logger.instance.save=4,Console Server
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#Logger.instance.script=4,Console Server
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#Logger.lfg=4,Console Server
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#Logger.loot=4,Console Server
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#Logger.mail=4,Console Server
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#Logger.maps.script=4,Console Server
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#Logger.maps=4,Console Server
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#Logger.misc=4,Console Server
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#Logger.mmaps.tiles=4,Console Server
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#Logger.movement.flightpath=4,Console Server
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#Logger.movement.motionmaster=4,Console Server
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#Logger.movement.splinechain=4,Console Server
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#Logger.movement=4,Console Server
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#Logger.network.kick=4,Console Server
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#Logger.network.opcode=4,Console Server
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#Logger.network.soap=4,Console Server
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#Logger.network=4,Console Server
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#Logger.outdoorpvp=4,Console Server
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#Logger.pool=4,Console Server
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#Logger.rbac=4,Console Server
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#Logger.reputation=4,Console Server
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#Logger.scripts.ai.escortai=4,Console Server
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#Logger.scripts.ai.followerai=4,Console Server
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#Logger.scripts.ai.petai=4,Console Server
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#Logger.scripts.ai.sai=4,Console Server
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#Logger.scripts.ai=4,Console Server
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#Logger.scripts.cos=4,Console Server
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#Logger.scripts.midsummer=4,Console Server
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#Logger.scripts=4,Console Server
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#Logger.server.authserver=4,Console Server
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#Logger.spells.aura.effect.nospell=4,Console Server
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#Logger.spells.aura.effect=4,Console Server
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#Logger.spells.effect.nospell=4,Console Server
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#Logger.spells.effect=4,Console Server
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#Logger.spells.scripts=4,Console Server
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#Logger.spells=4,Console Server
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#Logger.sql.dev=4,Console Server Dev
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#Logger.sql.driver=4,Console Server
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#Logger.vehicles=4,Console Server
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#Logger.warden=4,Console Server
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#Logger.weather=4,Console Server
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# Logger.achievement=4,Console Server
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# Logger.addon=4,Console Server
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# Logger.auctionHouse=4,Console Server
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# Logger.autobroadcast=4, Console Server
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# Logger.bg.arena=4,Console Server
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# Logger.bg.battlefield=4,Console Server
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# Logger.bg.battleground=4,Console Server
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# Logger.bg.reportpvpafk=4,Console Server
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# Logger.calendar=4,Console Server
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# Logger.chat.say=4,Console Chat
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# Logger.chat.emote=4,Console Chat
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# Logger.chat.yell=4,Console Chat
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# Logger.chat.whisper=4,Console Chat
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# Logger.chat.party=4,Console Chat
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# Logger.chat.raid=4,Console Chat
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# Logger.chat.bg=4,Console Chat
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# Logger.chat.guild=4,Console Chat
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# Logger.chat.guild.officer=4,Console Chat
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# Logger.chat.channel=4,Console Chat
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# Logger.chat.addon.msg=4,Console Chat
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# Logger.chat.addon.emote=4,Console Chat
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# Logger.chat.addon.yell=4,Console Chat
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# Logger.chat.addon.whisper=4,Console Chat
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# Logger.chat.addon.party=4,Console Chat
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# Logger.chat.addon.raid=4,Console Chat
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# Logger.chat.addon.bg=4,Console Chat
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# Logger.chat.addon.guild=4,Console Chat
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# Logger.chat.addon.guild.officer=4,Console Chat
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# Logger.chat.addon.channel=4,Console Chat
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# Logger.chat.log=4,Console Server
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# Logger.chat.log.addon=4,Console Server
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# Logger.chat.system=4,Console Server
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# Logger.cheat=4,Console Server
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# Logger.commands.ra=4,Console Server
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# Logger.condition=4,Console Server
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# Logger.dbc=4,Console Server
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# Logger.disable=4,Console Server
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# Logger.entities.dyobject=4,Console Server
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# Logger.entities.faction=4,Console Server
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# Logger.entities.gameobject=4,Console Server
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# Logger.entities.object=4,Console Server
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# Logger.entities.pet=4,Console Server
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# Logger.entities.player.auctionhouse=4,Console Server
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# Logger.entities.player.character=4,Console Server
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# Logger.entities.player.dump=4,Console Server
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# Logger.entities.player.items=4,Console Server
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# Logger.entities.player.loading=4,Console Server
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# Logger.entities.player.mail=4,Console Server
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# Logger.entities.player.skills=4,Console Server
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# Logger.entities.player.trade=4,Console Server
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# Logger.entities.player=4,Console Server
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# Logger.entities.transport=4,Console Server
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# Logger.entities.unit.ai=4,Console Server
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# Logger.entities.unit=4,Console Server
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# Logger.entities.vehicle=4,Console Server
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# Logger.gameevent=4,Console Server
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# Logger.group=4,Console Server
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# Logger.guild=4,Console Server
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# Logger.instance.save=4,Console Server
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# Logger.instance.script=4,Console Server
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# Logger.lfg=4,Console Server
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# Logger.loot=4,Console Server
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# Logger.mail=4,Console Server
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# Logger.maps.script=4,Console Server
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# Logger.maps=4,Console Server
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# Logger.misc=4,Console Server
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# Logger.mmaps.tiles=4,Console Server
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# Logger.movement.flightpath=4,Console Server
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# Logger.movement.motionmaster=4,Console Server
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# Logger.movement.splinechain=4,Console Server
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# Logger.movement=4,Console Server
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# Logger.network.kick=4,Console Server
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# Logger.network.opcode=4,Console Server
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# Logger.network.soap=4,Console Server
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# Logger.network=4,Console Server
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# Logger.outdoorpvp=4,Console Server
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# Logger.pool=4,Console Server
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# Logger.rbac=4,Console Server
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# Logger.reputation=4,Console Server
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# Logger.scripts.ai.escortai=4,Console Server
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# Logger.scripts.ai.followerai=4,Console Server
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# Logger.scripts.ai.petai=4,Console Server
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# Logger.scripts.ai.sai=4,Console Server
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# Logger.scripts.ai=4,Console Server
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# Logger.scripts.cos=4,Console Server
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# Logger.scripts.midsummer=4,Console Server
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# Logger.scripts=4,Console Server
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# Logger.server.authserver=4,Console Server
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# Logger.spells.aura.effect.nospell=4,Console Server
|
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# Logger.spells.aura.effect=4,Console Server
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# Logger.spells.effect.nospell=4,Console Server
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# Logger.spells.effect=4,Console Server
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# Logger.spells.scripts=4,Console Server
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# Logger.spells=4,Console Server
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# Logger.sql.dev=4,Console Server Dev
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# Logger.sql.driver=4,Console Server
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# Logger.vehicles=4,Console Server
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# Logger.warden=4,Console Server
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# Logger.weather=4,Console Server
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#
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# Log.Async.Enable
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@@ -860,21 +833,12 @@ Metric.Enable = 0
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#
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# Metric.InfluxDB
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# Description: Connection settings for InfluxDB.
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||||
#
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||||
# For InfluxDB v1:
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||||
# Only fill in Metric.InfluxDB.Connection.
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||||
#
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# Example:
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# Metric.InfluxDB.Connection = "hostname;port;database"
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#
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# For InfluxDB v2:
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# Fill in every field.
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||||
#
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# For InfluxDB v1: Only fill in Metric.InfluxDB.Connection.
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# Example: Metric.InfluxDB.Connection = "hostname;port;database"
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# For InfluxDB v2: Fill in every field.
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||||
# NOTE: Currently, Grafana will not work with the provided json files to visualize
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||||
# data from InfluxDB v2.
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||||
#
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||||
# Example:
|
||||
# Metric.InfluxDB.Connection = "hostname;port"
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||||
# Example: Metric.InfluxDB.Connection = "hostname;port"
|
||||
# Metric.InfluxDB.v2 = 0 - (Disabled)
|
||||
# 1 - (Enabled)
|
||||
# Metric.InfluxDB.Org = "my-org"
|
||||
@@ -894,7 +858,6 @@ Metric.InfluxDB.Token = ""
|
||||
# Longer interval means larger batch of data. If the batch
|
||||
# is too big, it might get rejected.
|
||||
# Default: 1 second
|
||||
#
|
||||
|
||||
Metric.Interval = 1
|
||||
|
||||
@@ -902,7 +865,6 @@ Metric.Interval = 1
|
||||
# Metric.OverallStatusInterval
|
||||
# Description: Interval between every gathering of overall worldserver status data in seconds
|
||||
# Default: 1 second
|
||||
#
|
||||
|
||||
Metric.OverallStatusInterval = 1
|
||||
|
||||
@@ -968,7 +930,7 @@ GameType = 0
|
||||
#
|
||||
# RealmZone
|
||||
# Description: Server realm zone. Set allowed alphabet in character, etc. names.
|
||||
# Default 1 - (Development - any language)
|
||||
# Default: 1 - (Development - any language)
|
||||
# 2 - (United States - extended-Latin)
|
||||
# 3 - (Oceanic - extended-Latin)
|
||||
# 4 - (Latin America - extended-Latin)
|
||||
@@ -1422,7 +1384,6 @@ vmap.BlizzlikePvPLOS = 1
|
||||
# Description: Check line of sight to see game objects in the open world.
|
||||
# Default: 1 (Enabled, Players will be able to cast spells through tree stumps and other objects in the open world).
|
||||
# 0 (Disabled, Players will not be able to cast spells through tree stumps and other objects in the open world).
|
||||
#
|
||||
|
||||
vmap.BlizzlikeLOSInOpenWorld = 1
|
||||
|
||||
@@ -1800,9 +1761,7 @@ CleanCharacterDB = 0
|
||||
# CLEANING_FLAG_SPELLS = 0x4
|
||||
# CLEANING_FLAG_TALENTS = 0x8
|
||||
# CLEANING_FLAG_QUESTSTATUS = 0x10
|
||||
#
|
||||
# Before use this feature, make a backup of your database.
|
||||
#
|
||||
# Note: Before use this feature, make a backup of your database.
|
||||
# Example: 14 - (CLEANING_FLAG_SKILLS + CLEANING_FLAG_SPELLS + CLEANING_FLAG_TALENTS
|
||||
# 2+4+8 => 14. This will clean up skills, talents and spells will
|
||||
# remain enabled after the next cleanup)
|
||||
@@ -1815,7 +1774,7 @@ PersistentCharacterCleanFlags = 0
|
||||
# Description: If enabled, players will lose spells that are invalid for their race/class.
|
||||
# Default: 1 - (Enabled, enforce valid spells)
|
||||
# 0 - (Disabled, allow invalid spells)
|
||||
# Disabling this and then having your character learn spells which require DBC edits can result in the character not being saved in the database
|
||||
# Note: Disabling this and then having your character learn spells which require DBC edits can result in the character not being saved in the database
|
||||
# Disable AT YOUR OWN RISK
|
||||
|
||||
ValidateSkillLearnedBySpells = 1
|
||||
@@ -2185,22 +2144,17 @@ Rate.Rest.MaxBonus = 1.5
|
||||
# Rate.MissChanceMultiplier.Creature
|
||||
# Rate.MissChanceMultiplier.Player
|
||||
# Rate.MissChanceMultiplier.OnlyAffectsPlayer
|
||||
#
|
||||
# Description: When the target is 3 or more level higher than the player,
|
||||
# the chance to hit is determined by the formula: 94 - (levelDiff - 2) * Rate.MissChanceMultiplier
|
||||
# The higher the Rate.MissChanceMultiplier constant, the higher is the chance to miss.
|
||||
#
|
||||
# Note: this does not affect when the player is less than 3 levels different than the target,
|
||||
# where this (linear) formula is used instead to calculate the hit chance: 96 - levelDiff.
|
||||
# You can set Rate.MissChanceMultiplier.OnlyAffectsPlayer to 1 if you only want to affect the MissChance
|
||||
# for player casters only. This way you won't be affecting creature missing chance.
|
||||
#
|
||||
# Example: if you want the chance to keep growing linearly, use 1.
|
||||
#
|
||||
# Default: Rate.MissChanceMultiplier.TargetCreature = 11
|
||||
# Rate.MissChanceMultiplier.TargetPlayer = 7
|
||||
# Rate.MissChanceMultiplier.OnlyAffectsPlayer = 0
|
||||
#
|
||||
|
||||
Rate.MissChanceMultiplier.TargetCreature = 11
|
||||
Rate.MissChanceMultiplier.TargetPlayer = 7
|
||||
@@ -2480,7 +2434,6 @@ Rate.XP.BattlegroundBonus = 1
|
||||
# Description: Modifies the amount of experience required to level up a pet.
|
||||
# The lower the rate the less experience is required.
|
||||
# Default: 0.05
|
||||
#
|
||||
|
||||
Rate.Pet.LevelXP = 0.05
|
||||
|
||||
@@ -2674,7 +2627,7 @@ DurabilityLossChance.Block = 0.05
|
||||
# Example: 11 - (Level 1-10 characters will not be affected,
|
||||
# Level 11-19 characters will be affected for 1 minute,
|
||||
# Level 20-MaxPlayerLevel characters will be affected for 10 minutes)
|
||||
# Default: 11 - (Enabled, See Example)
|
||||
# Default: 11 - (Enabled, see Example)
|
||||
# MaxPlayerLevel+1 - (Disabled)
|
||||
# -10 - (Enabled, Level 1+ characters have 10 minute duration)
|
||||
|
||||
@@ -2733,26 +2686,22 @@ ItemDelete.Method = 0
|
||||
# Description: Saving items into database when the player sells items to vendor
|
||||
# Default: 0 (disabled)
|
||||
# 1 (enabled)
|
||||
#
|
||||
|
||||
ItemDelete.Vendor = 0
|
||||
|
||||
#
|
||||
# ItemDelete.Quality
|
||||
# Description: Saving items into database that have quality greater or equal to ItemDelete.Quality
|
||||
#
|
||||
# ID | Color | Quality
|
||||
# 0 | Grey | Poor
|
||||
# 1 | White | Common
|
||||
# 2 | Green | Uncommon
|
||||
# 3 | Blue | Rare
|
||||
# 4 | Purple| Epic
|
||||
# 5 | Orange| Legendary
|
||||
# 6 | Red | Artifact
|
||||
# 7 | Gold | Bind to Account
|
||||
#
|
||||
# | ID | Color | Quality |
|
||||
# | 0 | Grey | Poor |
|
||||
# | 1 | White | Common |
|
||||
# | 2 | Green | Uncommon |
|
||||
# | 3 | Blue | Rare |
|
||||
# | 4 | Purple | Epic |
|
||||
# | 5 | Orange | Legendary |
|
||||
# | 6 | Red | Artifact |
|
||||
# | 7 | Gold | Bind to Account |
|
||||
# Default: 3
|
||||
#
|
||||
|
||||
ItemDelete.Quality = 3
|
||||
|
||||
@@ -2760,7 +2709,6 @@ ItemDelete.Quality = 3
|
||||
# ItemDelete.ItemLevel
|
||||
# Description: Saving items into database that are Item Levels greater or equal to ItemDelete.ItemLevel
|
||||
# Default: 80
|
||||
#
|
||||
|
||||
ItemDelete.ItemLevel = 80
|
||||
|
||||
@@ -2779,7 +2727,7 @@ ItemDelete.KeepDays = 0
|
||||
# ITEM
|
||||
#
|
||||
# DBC.EnforceItemAttributes
|
||||
# Disallow overriding item attributes stored in DBC files with values from the database
|
||||
# Description: Disallow overriding item attributes stored in DBC files with values from the database
|
||||
# Default: 0 - Off, Use DB values
|
||||
# 1 - On, Enforce DBC Values (default)
|
||||
|
||||
@@ -2816,6 +2764,7 @@ Rate.Drop.Item.Artifact = 1
|
||||
Rate.Drop.Item.Referenced = 1
|
||||
Rate.Drop.Money = 1
|
||||
|
||||
#
|
||||
# Rate.Drop.Item.ReferencedAmount
|
||||
# Description: Multiplier for referenced loot amount. Makes many raid bosses (and others) drop additional loot.
|
||||
# Default: 1
|
||||
@@ -3252,7 +3201,7 @@ LeaveGroupOnLogout.Enabled = 0
|
||||
#
|
||||
# Group.Raid.LevelRestriction
|
||||
#
|
||||
# The Group members need to the same, or higher level than the specified value.
|
||||
# Description: The Group members need to the same, or higher level than the specified value.
|
||||
# Minimum level is 10.
|
||||
# Default: 10
|
||||
#
|
||||
@@ -3262,7 +3211,7 @@ Group.Raid.LevelRestriction = 10
|
||||
#
|
||||
# Group.RandomRollMaximum
|
||||
#
|
||||
# The maximum value for use with the client '/roll' command.
|
||||
# Description: The maximum value for use with the client '/roll' command.
|
||||
# Blizzlike and maximum value is 1000000. (Based on Classic and 3.3.5a client testing respectively)
|
||||
# Default: 1000000
|
||||
#
|
||||
@@ -3348,7 +3297,6 @@ AccountInstancesPerHour = 5
|
||||
# Description: Forces ICC and RS Normal and Heroic to share lockouts. ToC is uneffected and Normal and Heroic will be separate.
|
||||
# Default: 1 - Enable
|
||||
# 0 - Disable
|
||||
#
|
||||
|
||||
Instance.SharedNormalHeroicId = 1
|
||||
|
||||
@@ -3359,7 +3307,6 @@ Instance.SharedNormalHeroicId = 1
|
||||
# Default: 1 - (Display only one requirement at a time (BlizzLike, like in the LFG interface))
|
||||
# 0 - (Display no extra information, only "Requirements not met")
|
||||
# 2 - (Display detailed requirements, all at once, with clickable links)
|
||||
#
|
||||
|
||||
DungeonAccessRequirements.PrintMode = 1
|
||||
|
||||
@@ -3419,10 +3366,9 @@ DungeonFinder.OptionsMask = 5
|
||||
#
|
||||
# LFG.Location.All
|
||||
#
|
||||
# Includes satellite to search for work elsewhere LFG
|
||||
# Description: Includes satellite to search for work elsewhere LFG
|
||||
# Default: 0 - Disable
|
||||
# 1 - Enable
|
||||
#
|
||||
|
||||
LFG.Location.All = 0
|
||||
|
||||
@@ -3762,7 +3708,6 @@ Battleground.QueueAnnouncer.Limit.MinPlayers = 3
|
||||
# Battleground.QueueAnnouncer.SpamProtection.Delay
|
||||
# Description: Show announce if player rejoined in queue after sec
|
||||
# Default: 30
|
||||
#
|
||||
|
||||
Battleground.QueueAnnouncer.SpamProtection.Delay = 30
|
||||
|
||||
@@ -3779,7 +3724,6 @@ Battleground.QueueAnnouncer.PlayerOnly = 0
|
||||
# Description: Enabled battleground queue announcements based on timer
|
||||
# Default: 0 - (Disabled)
|
||||
# 1 - (Enabled - Set Arena.QueueAnnouncer.Timer)
|
||||
#
|
||||
|
||||
Battleground.QueueAnnouncer.Timed = 0
|
||||
|
||||
@@ -3787,7 +3731,6 @@ Battleground.QueueAnnouncer.Timed = 0
|
||||
# Battleground.QueueAnnouncer.Timer
|
||||
# Description: Set timer for queue announcements
|
||||
# Default: 30000 (30 sec)
|
||||
#
|
||||
|
||||
Battleground.QueueAnnouncer.Timer = 30000
|
||||
|
||||
@@ -3894,7 +3837,6 @@ Battleground.DisableReadyCheckInBG = 0
|
||||
# 0 - Battleground.RewardWinnerArenaLast
|
||||
# 5 - Battleground.RewardLoserHonorFirst
|
||||
# 5 - Battleground.RewardLoserHonorLast
|
||||
#
|
||||
|
||||
Battleground.RewardWinnerHonorFirst = 30
|
||||
Battleground.RewardWinnerArenaFirst = 25
|
||||
@@ -4055,7 +3997,6 @@ Arena.QueueAnnouncer.Enable = 0
|
||||
# Description: Arena queue announcement type.
|
||||
# Default: 0 - (System message, Anyone can see it)
|
||||
# 1 - (Private, Only queued players can see it)
|
||||
#
|
||||
|
||||
Arena.QueueAnnouncer.PlayerOnly = 0
|
||||
|
||||
@@ -4066,7 +4007,6 @@ Arena.QueueAnnouncer.PlayerOnly = 0
|
||||
# 2 - (Announce only the team's name)
|
||||
# 1 - (Announce only the team's rating)
|
||||
# 0 - (Do not announce any information about the teams)
|
||||
#
|
||||
|
||||
Arena.QueueAnnouncer.Detail = 3
|
||||
|
||||
@@ -4180,8 +4120,6 @@ LevelReq.Mail = 1
|
||||
# IsContinentTransport.Enabled
|
||||
# Description: Controls the continent transport (ships, zeppelins etc..)
|
||||
# Default: 1 - (Enabled)
|
||||
#
|
||||
#
|
||||
|
||||
IsContinentTransport.Enabled = 1
|
||||
|
||||
@@ -4190,10 +4128,8 @@ IsContinentTransport.Enabled = 1
|
||||
# Description: Should we preload the transport?
|
||||
# (Not recommended on low-end servers as it consumes 100% more ram)
|
||||
# and it's not really necessary to be enabled.
|
||||
#
|
||||
# Default: 0 - (Disabled)
|
||||
#
|
||||
#
|
||||
|
||||
IsPreloadedContinentTransport.Enabled = 0
|
||||
|
||||
@@ -4233,7 +4169,6 @@ AddonChannel = 1
|
||||
# "normal" chat messages for sending data to other clients.
|
||||
# Default: 1 - (Enabled, Blizzlike)
|
||||
# 0 - (Disabled)
|
||||
#
|
||||
|
||||
ChatFakeMessagePreventing = 1
|
||||
|
||||
@@ -4243,12 +4178,10 @@ ChatFakeMessagePreventing = 1
|
||||
# -1 - (Only verify validity of link data, but permit use of custom colors)
|
||||
# Default: 0 - (Only verify that link data and color are valid without checking text)
|
||||
# 1 - (Additionally verifies that the link text matches the provided data)
|
||||
#
|
||||
# Note: If this is set to '1', you must additionally provide .dbc files for all
|
||||
# client locales that are in use on your server.
|
||||
# If any files are missing, messages with links from clients using those
|
||||
# locales will likely be blocked by the server.
|
||||
#
|
||||
|
||||
ChatStrictLinkChecking.Severity = 0
|
||||
|
||||
@@ -4258,7 +4191,6 @@ ChatStrictLinkChecking.Severity = 0
|
||||
# is received.
|
||||
# Default: 0 - (Silently ignore message)
|
||||
# 1 - (Ignore message and kick player)
|
||||
#
|
||||
|
||||
ChatStrictLinkChecking.Kick = 0
|
||||
|
||||
@@ -4332,7 +4264,7 @@ Channel.RestrictedLfg = 1
|
||||
Channel.SilentlyGMJoin = 0
|
||||
|
||||
# Channel.ModerationGMLevel
|
||||
# Min GM account security level required for executing moderator in-game commands in the channels
|
||||
# Description: Min GM account security level required for executing moderator in-game commands in the channels
|
||||
# This also bypasses password prompts on joining channels which require password
|
||||
# 0 (in-game channel moderator privileges only)
|
||||
# Default: 1 (enabled for moderators and above)
|
||||
@@ -4491,7 +4423,7 @@ TalentsInspecting = 1
|
||||
# ChangeFaction.MaxMoney
|
||||
# Description: Maximum amount of gold allowed on the character to perform a faction change.
|
||||
# Default: 0 - Disabled
|
||||
# > 0 - Enabled (money in copper)
|
||||
# >0 - Enabled (money in copper)
|
||||
# Example: If set to 10000, the maximum amount of money allowed on the character would be 1 gold.
|
||||
|
||||
ChangeFaction.MaxMoney = 0
|
||||
@@ -4635,28 +4567,28 @@ PlayerDump.DisallowOverwrite = 1
|
||||
###################################################################################################
|
||||
# CUSTOM
|
||||
#
|
||||
# ICC Buff
|
||||
# ICC.Buff.Alliance
|
||||
# ICC.Buff.Horde
|
||||
# Description: Specify ICC buff
|
||||
# (It is necessary to restart the server after changing the values!)
|
||||
# Default: ICC.Buff.Horde = 73822
|
||||
# ICC.Buff.Alliance = 73828
|
||||
#
|
||||
# Spell IDs for the auras:
|
||||
# 73816 - 5% buff Horde
|
||||
# 73818 - 10% buff Horde
|
||||
# 73819 - 15% buff Horde
|
||||
# 73820 - 20% buff Horde
|
||||
# 73821 - 25% buff Horde
|
||||
# 73822 - 30% buff Horde
|
||||
# 73762 - 5% buff Alliance
|
||||
# 73824 - 10% buff Alliance
|
||||
# 73825 - 15% buff Alliance
|
||||
# 73826 - 20% buff Alliance
|
||||
# 73827 - 25% buff Alliance
|
||||
# 73828 - 30% buff Alliance
|
||||
# Note: It is necessary to restart the server after changing the values!
|
||||
# Example: | Spell IDs | Amount | Faction |
|
||||
# | 73762 | 5% | Alliance |
|
||||
# | 73824 | 10% | Alliance |
|
||||
# | 73825 | 15% | Alliance |
|
||||
# | 73826 | 20% | Alliance |
|
||||
# | 73827 | 25% | Alliance |
|
||||
# | 73828 | 30% | Alliance |
|
||||
# | 73816 | 5% | Horde |
|
||||
# | 73818 | 10% | Horde |
|
||||
# | 73819 | 15% | Horde |
|
||||
# | 73820 | 20% | Horde |
|
||||
# | 73821 | 25% | Horde |
|
||||
# | 73822 | 30% | Horde |
|
||||
# Default: ICC.Buff.Alliance = 73828
|
||||
# ICC.Buff.Horde = 73822
|
||||
|
||||
ICC.Buff.Horde = 73822
|
||||
ICC.Buff.Alliance = 73828
|
||||
ICC.Buff.Horde = 73822
|
||||
|
||||
#
|
||||
# WipeGunshipBlizzlike.Enable
|
||||
@@ -4677,7 +4609,6 @@ Minigob.Manabonk.Enable = 1
|
||||
# Description: Calculate at loading creature zoneId / areaId and save in creature table
|
||||
# WARNING: SLOW WORLD SERVER STARTUP. Should only be used for debugging.
|
||||
# Default: 0 - (Do not show)
|
||||
#
|
||||
|
||||
Calculate.Creature.Zone.Area.Data = 0
|
||||
|
||||
@@ -4686,7 +4617,6 @@ Calculate.Creature.Zone.Area.Data = 0
|
||||
# Description: Calculate at loading gameobject zoneId / areaId and save in gameobject table
|
||||
# WARNING: SLOW WORLD SERVER STARTUP. Should only be used for debugging.
|
||||
# Default: 0 - (Do not show)
|
||||
#
|
||||
|
||||
Calculate.Gameoject.Zone.Area.Data = 0
|
||||
|
||||
@@ -4799,7 +4729,6 @@ Respawn.DynamicMinimumGameObject = 10
|
||||
# When enabled, escort NPCs in spawn groups flagged as ESCORTQUESTNPC
|
||||
# will use special respawn handling.
|
||||
# Default: 0 - (Disabled)
|
||||
#
|
||||
|
||||
Respawn.DynamicEscortNPC = 0
|
||||
|
||||
@@ -4810,7 +4739,6 @@ Respawn.DynamicEscortNPC = 0
|
||||
# gameobjects respawn in-place as they always have in AzerothCore.
|
||||
# Set to 1 to force legacy behavior for all spawns.
|
||||
# Default: 0 - (Disabled, spawn groups control respawn mode)
|
||||
#
|
||||
|
||||
Respawn.ForceCompatibilityMode = 0
|
||||
|
||||
|
||||
Reference in New Issue
Block a user