refactor(Core): NULL -> nullptr (#3275)

* NULL to nullptr

* NULL to nullptr

* NULL to nullptr

* NULL to nullptr

* NULL to nullptr

Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com>
Co-authored-by: Stefano Borzì <stefanoborzi32@gmail.com>
This commit is contained in:
Kitzunu
2020-08-31 11:55:09 +02:00
committed by GitHub
parent 38903b5dfb
commit 1f89282b22
325 changed files with 2348 additions and 2348 deletions
+11 -11
View File
@@ -44,7 +44,7 @@ ObjectAccessor* ObjectAccessor::instance()
Player* ObjectAccessor::GetObjectInWorld(uint64 guid, Player* /*typeSpecifier*/)
{
Player* player = HashMapHolder<Player>::Find(guid);
return player && player->IsInWorld() ? player : NULL;
return player && player->IsInWorld() ? player : nullptr;
}
WorldObject* ObjectAccessor::GetWorldObject(WorldObject const& p, uint64 guid)
@@ -60,7 +60,7 @@ WorldObject* ObjectAccessor::GetWorldObject(WorldObject const& p, uint64 guid)
case HIGHGUID_PET: return GetPet(p, guid);
case HIGHGUID_DYNAMICOBJECT: return GetDynamicObject(p, guid);
case HIGHGUID_CORPSE: return GetCorpse(p, guid);
default: return NULL;
default: return nullptr;
}
}
@@ -99,7 +99,7 @@ Object* ObjectAccessor::GetObjectByTypeMask(WorldObject const& p, uint64 guid, u
break;
}
return NULL;
return nullptr;
}
Corpse* ObjectAccessor::GetCorpse(WorldObject const& u, uint64 guid)
@@ -115,10 +115,10 @@ GameObject* ObjectAccessor::GetGameObject(WorldObject const& u, uint64 guid)
Transport* ObjectAccessor::GetTransport(WorldObject const& u, uint64 guid)
{
if (GUID_HIPART(guid) != HIGHGUID_MO_TRANSPORT && GUID_HIPART(guid) != HIGHGUID_TRANSPORT)
return NULL;
return nullptr;
GameObject* go = GetGameObject(u, guid);
return go ? go->ToTransport() : NULL;
return go ? go->ToTransport() : nullptr;
}
DynamicObject* ObjectAccessor::GetDynamicObject(WorldObject const& u, uint64 guid)
@@ -154,7 +154,7 @@ Creature* ObjectAccessor::GetCreatureOrPetOrVehicle(WorldObject const& u, uint64
if (IS_CRE_OR_VEH_GUID(guid))
return GetCreature(u, guid);
return NULL;
return nullptr;
}
Pet* ObjectAccessor::FindPet(uint64 guid)
@@ -206,7 +206,7 @@ Player* ObjectAccessor::FindPlayerByName(std::string const& name, bool checkInWo
if (!checkInWorld || itr->second->IsInWorld())
return itr->second;
return NULL;
return nullptr;
}
void ObjectAccessor::SaveAllPlayers()
@@ -223,7 +223,7 @@ Corpse* ObjectAccessor::GetCorpseForPlayerGUID(uint64 guid)
Player2CorpsesMapType::iterator iter = i_player2corpse.find(guid);
if (iter == i_player2corpse.end())
return NULL;
return nullptr;
ASSERT(iter->second->GetType() != CORPSE_BONES);
@@ -321,7 +321,7 @@ Corpse* ObjectAccessor::ConvertCorpseForPlayer(uint64 player_guid, bool insignia
{
//in fact this function is called from several places
//even when player doesn't have a corpse, not an error
return NULL;
return nullptr;
}
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
@@ -340,7 +340,7 @@ Corpse* ObjectAccessor::ConvertCorpseForPlayer(uint64 player_guid, bool insignia
corpse->DeleteFromDB(trans);
CharacterDatabase.CommitTransaction(trans);
Corpse* bones = NULL;
Corpse* bones = nullptr;
// create the bones only if the map and the grid is loaded at the corpse's location
// ignore bones creating option in case insignia
@@ -392,7 +392,7 @@ Corpse* ObjectAccessor::ConvertCorpseForPlayer(uint64 player_guid, bool insignia
void ObjectAccessor::RemoveOldCorpses()
{
time_t now = time(NULL);
time_t now = time(nullptr);
Player2CorpsesMapType::iterator next;
for (Player2CorpsesMapType::iterator itr = i_player2corpse.begin(); itr != i_player2corpse.end(); itr = next)
{
+6 -6
View File
@@ -52,7 +52,7 @@ class HashMapHolder
{
ACORE_READ_GUARD(LockType, i_lock);
typename MapType::iterator itr = m_objectMap.find(guid);
return (itr != m_objectMap.end()) ? itr->second : NULL;
return (itr != m_objectMap.end()) ? itr->second : nullptr;
}
static MapType& GetContainer() { return m_objectMap; }
@@ -139,27 +139,27 @@ class ObjectAccessor
if (T * obj = GetObjectInWorld(guid, (T*)NULL))
if (obj->GetMap() == map)
return obj;
return NULL;
return nullptr;
}
template<class T> static T* GetObjectInWorld(uint32 mapid, float x, float y, uint64 guid, T* /*fake*/)
{
T* obj = HashMapHolder<T>::Find(guid);
if (!obj || obj->GetMapId() != mapid)
return NULL;
return nullptr;
CellCoord p = acore::ComputeCellCoord(x, y);
if (!p.IsCoordValid())
{
sLog->outError("ObjectAccessor::GetObjectInWorld: invalid coordinates supplied X:%f Y:%f grid cell [%u:%u]", x, y, p.x_coord, p.y_coord);
return NULL;
return nullptr;
}
CellCoord q = acore::ComputeCellCoord(obj->GetPositionX(), obj->GetPositionY());
if (!q.IsCoordValid())
{
sLog->outError("ObjectAccessor::GetObjecInWorld: object (GUID: %u TypeId: %u) has invalid coordinates X:%f Y:%f grid cell [%u:%u]", obj->GetGUIDLow(), obj->GetTypeId(), obj->GetPositionX(), obj->GetPositionY(), q.x_coord, q.y_coord);
return NULL;
return nullptr;
}
int32 dx = int32(p.x_coord) - int32(q.x_coord);
@@ -168,7 +168,7 @@ class ObjectAccessor
if (dx > -2 && dx < 2 && dy > -2 && dy < 2)
return obj;
else
return NULL;
return nullptr;
}
// these functions return objects only if in map of specified object
+40 -40
View File
@@ -56,7 +56,7 @@ std::string GetScriptsTableNameByType(ScriptsType type)
ScriptMapMap* GetScriptsMapByType(ScriptsType type)
{
ScriptMapMap* res = NULL;
ScriptMapMap* res = nullptr;
switch (type)
{
case SCRIPTS_SPELL: res = &sSpellScripts; break;
@@ -171,7 +171,7 @@ LanguageDesc const* GetLanguageDescByID(uint32 lang)
return &lang_description[i];
}
return NULL;
return nullptr;
}
bool SpellClickInfo::IsFitToRequirements(Unit const* clicker, Unit const* clickee) const
@@ -180,7 +180,7 @@ bool SpellClickInfo::IsFitToRequirements(Unit const* clicker, Unit const* clicke
if (!playerClicker)
return true;
Unit const* summoner = NULL;
Unit const* summoner = nullptr;
// Check summoners for party
if (clickee->IsSummon())
summoner = clickee->ToTempSummon()->GetSummoner();
@@ -228,9 +228,9 @@ ObjectMgr::ObjectMgr():
{
for (uint8 i = 0; i < MAX_CLASSES; ++i)
{
_playerClassInfo[i] = NULL;
_playerClassInfo[i] = nullptr;
for (uint8 j = 0; j < MAX_RACES; ++j)
_playerInfo[j][i] = NULL;
_playerInfo[j][i] = nullptr;
}
}
@@ -514,7 +514,7 @@ void ObjectMgr::LoadCreatureTemplates()
if (max)
{
_creatureTemplateStoreFast.clear();
_creatureTemplateStoreFast.resize(max+1, NULL);
_creatureTemplateStoreFast.resize(max+1, nullptr);
for (CreatureTemplateContainer::iterator itr = _creatureTemplateStore.begin(); itr != _creatureTemplateStore.end(); ++itr)
_creatureTemplateStoreFast[itr->first] = &(itr->second);
}
@@ -748,7 +748,7 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo)
sLog->outErrorDb("Creature (Entry: %u) has non-existing faction template (%u).", cInfo->Entry, cInfo->faction);
// used later for scale
CreatureDisplayInfoEntry const* displayScaleEntry = NULL;
CreatureDisplayInfoEntry const* displayScaleEntry = nullptr;
if (cInfo->Modelid1)
{
@@ -1082,7 +1082,7 @@ GameObjectAddon const* ObjectMgr::GetGameObjectAddon(uint32 lowguid)
if (itr != _gameObjectAddonStore.end())
return &(itr->second);
return NULL;
return nullptr;
}
CreatureAddon const* ObjectMgr::GetCreatureAddon(uint32 lowguid)
@@ -1091,7 +1091,7 @@ CreatureAddon const* ObjectMgr::GetCreatureAddon(uint32 lowguid)
if (itr != _creatureAddonStore.end())
return &(itr->second);
return NULL;
return nullptr;
}
CreatureAddon const* ObjectMgr::GetCreatureTemplateAddon(uint32 entry)
@@ -1100,17 +1100,17 @@ CreatureAddon const* ObjectMgr::GetCreatureTemplateAddon(uint32 entry)
if (itr != _creatureTemplateAddonStore.end())
return &(itr->second);
return NULL;
return nullptr;
}
EquipmentInfo const* ObjectMgr::GetEquipmentInfo(uint32 entry, int8& id)
{
EquipmentInfoContainer::const_iterator itr = _equipmentInfoStore.find(entry);
if (itr == _equipmentInfoStore.end())
return NULL;
return nullptr;
if (itr->second.empty())
return NULL;
return nullptr;
if (id == -1) // select a random element
{
@@ -1126,7 +1126,7 @@ EquipmentInfo const* ObjectMgr::GetEquipmentInfo(uint32 entry, int8& id)
return &itr2->second;
}
return NULL;
return nullptr;
}
void ObjectMgr::LoadEquipmentTemplates()
@@ -1214,7 +1214,7 @@ CreatureModelInfo const* ObjectMgr::GetCreatureModelInfo(uint32 modelId)
if (itr != _creatureModelStore.end())
return &(itr->second);
return NULL;
return nullptr;
}
uint32 ObjectMgr::ChooseDisplayId(CreatureTemplate const* cinfo, CreatureData const* data /*= NULL*/)
@@ -1249,7 +1249,7 @@ CreatureModelInfo const* ObjectMgr::GetCreatureModelRandomGender(uint32* display
{
CreatureModelInfo const* modelInfo = GetCreatureModelInfo(*displayID);
if (!modelInfo)
return NULL;
return nullptr;
// If a model for another gender exists, 50% chance to use it
if (modelInfo->modelid_other_gender != 0 && urand(0, 1) == 0)
@@ -2601,7 +2601,7 @@ void ObjectMgr::LoadItemTemplates()
else if (itemTemplate.Spells[1].SpellId != -1)
{
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(itemTemplate.Spells[1].SpellId);
if (!spellInfo && !DisableMgr::IsDisabledFor(DISABLE_TYPE_SPELL, itemTemplate.Spells[1].SpellId, NULL))
if (!spellInfo && !DisableMgr::IsDisabledFor(DISABLE_TYPE_SPELL, itemTemplate.Spells[1].SpellId, nullptr))
{
sLog->outErrorDb("Item (Entry: %u) has wrong (not existing) spell in spellid_%d (%d)", entry, 1+1, itemTemplate.Spells[1].SpellId);
itemTemplate.Spells[0].SpellId = 0;
@@ -2649,7 +2649,7 @@ void ObjectMgr::LoadItemTemplates()
if (itemTemplate.Spells[j].SpellId && itemTemplate.Spells[j].SpellId != -1)
{
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(itemTemplate.Spells[j].SpellId);
if (!spellInfo && !DisableMgr::IsDisabledFor(DISABLE_TYPE_SPELL, itemTemplate.Spells[j].SpellId, NULL))
if (!spellInfo && !DisableMgr::IsDisabledFor(DISABLE_TYPE_SPELL, itemTemplate.Spells[j].SpellId, nullptr))
{
sLog->outErrorDb("Item (Entry: %u) has wrong (not existing) spell in spellid_%d (%d)", entry, j+1, itemTemplate.Spells[j].SpellId);
itemTemplate.Spells[j].SpellId = 0;
@@ -2806,7 +2806,7 @@ void ObjectMgr::LoadItemTemplates()
if (max)
{
_itemTemplateStoreFast.clear();
_itemTemplateStoreFast.resize(max+1, NULL);
_itemTemplateStoreFast.resize(max+1, nullptr);
for (ItemTemplateContainer::iterator itr = _itemTemplateStore.begin(); itr != _itemTemplateStore.end(); ++itr)
_itemTemplateStoreFast[itr->first] = &(itr->second);
}
@@ -2844,7 +2844,7 @@ void ObjectMgr::LoadItemTemplates()
ItemTemplate const* ObjectMgr::GetItemTemplate(uint32 entry)
{
return entry < _itemTemplateStoreFast.size() ? _itemTemplateStoreFast[entry] : NULL;
return entry < _itemTemplateStoreFast.size() ? _itemTemplateStoreFast[entry] : nullptr;
}
void ObjectMgr::LoadItemSetNameLocales()
@@ -3113,7 +3113,7 @@ void ObjectMgr::LoadPetLevelInfo()
PetLevelInfo*& pInfoMapEntry = _petInfoStore[creature_id];
if (pInfoMapEntry == NULL)
if (pInfoMapEntry == nullptr)
pInfoMapEntry = new PetLevelInfo[sWorld->getIntConfig(CONFIG_MAX_PLAYER_LEVEL)];
// data for level 1 stored in [0] array element, ...
@@ -3167,7 +3167,7 @@ PetLevelInfo const* ObjectMgr::GetPetLevelInfo(uint32 creature_id, uint8 level)
PetLevelInfoContainer::const_iterator itr = _petInfoStore.find(creature_id);
if (itr == _petInfoStore.end())
return NULL;
return nullptr;
return &itr->second[level-1]; // data for level 1 stored in [0] array element, ...
}
@@ -3903,7 +3903,7 @@ void ObjectMgr::LoadQuests()
if (max)
{
_questTemplatesFast.clear();
_questTemplatesFast.resize(max+1, NULL);
_questTemplatesFast.resize(max+1, nullptr);
for (QuestMap::iterator itr = _questTemplates.begin(); itr != _questTemplates.end(); ++itr)
_questTemplatesFast[itr->first] = itr->second;
}
@@ -4008,7 +4008,7 @@ void ObjectMgr::LoadQuests()
for (QuestMap::iterator iter = _questTemplates.begin(); iter != _questTemplates.end(); ++iter)
{
// skip post-loading checks for disabled quests
if (DisableMgr::IsDisabledFor(DISABLE_TYPE_QUEST, iter->first, NULL))
if (DisableMgr::IsDisabledFor(DISABLE_TYPE_QUEST, iter->first, nullptr))
continue;
Quest * qinfo = iter->second;
@@ -5211,7 +5211,7 @@ PageText const* ObjectMgr::GetPageText(uint32 pageEntry)
if (itr != _pageTextStore.end())
return &(itr->second);
return NULL;
return nullptr;
}
void ObjectMgr::LoadPageTextLocales()
@@ -5293,7 +5293,7 @@ InstanceTemplate const* ObjectMgr::GetInstanceTemplate(uint32 mapID)
if (itr != _instanceTemplateStore.end())
return &(itr->second);
return NULL;
return nullptr;
}
void ObjectMgr::LoadInstanceEncounters()
@@ -5386,7 +5386,7 @@ GossipText const* ObjectMgr::GetGossipText(uint32 Text_ID) const
GossipTextContainer::const_iterator itr = _gossipTextStore.find(Text_ID);
if (itr != _gossipTextStore.end())
return &itr->second;
return NULL;
return nullptr;
}
void ObjectMgr::LoadGossipText()
@@ -5508,7 +5508,7 @@ void ObjectMgr::ReturnOrDeleteOldMails(bool serverUp)
{
uint32 oldMSTime = getMSTime();
time_t curTime = time(NULL);
time_t curTime = time(nullptr);
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_SEL_EXPIRED_MAIL);
stmt->setUInt32(0, curTime);
@@ -5549,7 +5549,7 @@ void ObjectMgr::ReturnOrDeleteOldMails(bool serverUp)
m->checked = fields[7].GetUInt8();
m->mailTemplateId = fields[8].GetInt16();
Player* player = NULL;
Player* player = nullptr;
if (serverUp)
player = ObjectAccessor::FindPlayerInOrOutOfWorld(MAKE_NEW_GUID(m->receiver, 0, HIGHGUID_PLAYER));
@@ -6150,14 +6150,14 @@ AreaTriggerTeleport const* ObjectMgr::GetGoBackTrigger(uint32 Map) const
uint32 parentId = 0;
const MapEntry* mapEntry = sMapStore.LookupEntry(Map);
if (!mapEntry || mapEntry->entrance_map < 0)
return NULL;
return nullptr;
if (mapEntry->IsDungeon())
{
const InstanceTemplate* iTemplate = sObjectMgr->GetInstanceTemplate(Map);
if (!iTemplate)
return NULL;
return nullptr;
parentId = iTemplate->Parent;
useParentDbValue = true;
@@ -6171,7 +6171,7 @@ AreaTriggerTeleport const* ObjectMgr::GetGoBackTrigger(uint32 Map) const
if (atEntry && atEntry->map == Map)
return &itr->second;
}
return NULL;
return nullptr;
}
/**
@@ -6189,7 +6189,7 @@ AreaTriggerTeleport const* ObjectMgr::GetMapEntranceTrigger(uint32 Map) const
return &itr->second;
}
}
return NULL;
return nullptr;
}
void ObjectMgr::SetHighestGuids()
@@ -8010,13 +8010,13 @@ GameTele const* ObjectMgr::GetGameTele(const std::string& name) const
// explicit name case
std::wstring wname;
if (!Utf8toWStr(name, wname))
return NULL;
return nullptr;
// converting string that we try to find to lower case
wstrToLower(wname);
// Alternative first GameTele what contains wnameLow as substring in case no GameTele location found
const GameTele* alt = NULL;
const GameTele* alt = nullptr;
for (GameTeleContainer::const_iterator itr = _gameTeleStore.begin(); itr != _gameTeleStore.end(); ++itr)
{
if (itr->second.wnameLow == wname)
@@ -9124,7 +9124,7 @@ GameObjectTemplate const* ObjectMgr::GetGameObjectTemplate(uint32 entry)
if (itr != _gameObjectTemplateStore.end())
return &(itr->second);
return NULL;
return nullptr;
}
Player* ObjectMgr::GetPlayerByLowGUID(uint32 lowguid) const
@@ -9150,7 +9150,7 @@ GameObjectTemplateAddon const* ObjectMgr::GetGameObjectTemplateAddon(uint32 entr
CreatureTemplate const* ObjectMgr::GetCreatureTemplate(uint32 entry)
{
return entry < _creatureTemplateStoreFast.size() ? _creatureTemplateStoreFast[entry] : NULL;
return entry < _creatureTemplateStoreFast.size() ? _creatureTemplateStoreFast[entry] : nullptr;
}
VehicleAccessoryList const* ObjectMgr::GetVehicleAccessoryList(Vehicle* veh) const
@@ -9167,18 +9167,18 @@ VehicleAccessoryList const* ObjectMgr::GetVehicleAccessoryList(Vehicle* veh) con
VehicleAccessoryContainer::const_iterator itr = _vehicleTemplateAccessoryStore.find(veh->GetCreatureEntry());
if (itr != _vehicleTemplateAccessoryStore.end())
return &itr->second;
return NULL;
return nullptr;
}
PlayerInfo const* ObjectMgr::GetPlayerInfo(uint32 race, uint32 class_) const
{
if (race >= MAX_RACES)
return NULL;
return nullptr;
if (class_ >= MAX_CLASSES)
return NULL;
return nullptr;
PlayerInfo const* info = _playerInfo[race][class_];
if (!info)
return NULL;
return nullptr;
return info;
}
+34 -34
View File
@@ -732,8 +732,8 @@ class ObjectMgr
CreatureTemplateContainer const* GetCreatureTemplates() const { return &_creatureTemplateStore; }
CreatureModelInfo const* GetCreatureModelInfo(uint32 modelId);
CreatureModelInfo const* GetCreatureModelRandomGender(uint32* displayID);
static uint32 ChooseDisplayId(CreatureTemplate const* cinfo, CreatureData const* data = NULL);
static void ChooseCreatureFlags(CreatureTemplate const* cinfo, uint32& npcflag, uint32& unit_flags, uint32& dynamicflags, CreatureData const* data = NULL);
static uint32 ChooseDisplayId(CreatureTemplate const* cinfo, CreatureData const* data = nullptr);
static void ChooseCreatureFlags(CreatureTemplate const* cinfo, uint32& npcflag, uint32& unit_flags, uint32& dynamicflags, CreatureData const* data = nullptr);
EquipmentInfo const* GetEquipmentInfo(uint32 entry, int8& id);
CreatureAddon const* GetCreatureAddon(uint32 lowguid);
GameObjectAddon const* GetGameObjectAddon(uint32 lowguid);
@@ -748,7 +748,7 @@ class ObjectMgr
ItemSetNameContainer::iterator itr = _itemSetNameStore.find(itemId);
if (itr != _itemSetNameStore.end())
return &itr->second;
return NULL;
return nullptr;
}
InstanceTemplate const* GetInstanceTemplate(uint32 mapId);
@@ -758,7 +758,7 @@ class ObjectMgr
PlayerClassInfo const* GetPlayerClassInfo(uint32 class_) const
{
if (class_ >= MAX_CLASSES)
return NULL;
return nullptr;
return _playerClassInfo[class_];
}
void GetPlayerClassLevelInfo(uint32 class_, uint8 level, PlayerClassLevelInfo* info) const;
@@ -782,7 +782,7 @@ class ObjectMgr
GameObjectQuestItemMap::const_iterator itr = _gameObjectQuestItemStore.find(id);
if (itr != _gameObjectQuestItemStore.end())
return &itr->second;
return NULL;
return nullptr;
}
GameObjectQuestItemMap const* GetGameObjectQuestItemMap() const { return &_gameObjectQuestItemStore; }
@@ -791,13 +791,13 @@ class ObjectMgr
CreatureQuestItemMap::const_iterator itr = _creatureQuestItemStore.find(id);
if (itr != _creatureQuestItemStore.end())
return &itr->second;
return NULL;
return nullptr;
}
CreatureQuestItemMap const* GetCreatureQuestItemMap() const { return &_creatureQuestItemStore; }
Quest const* GetQuestTemplate(uint32 quest_id) const
{
return quest_id < _questTemplatesFast.size() ? _questTemplatesFast[quest_id] : NULL;
return quest_id < _questTemplatesFast.size() ? _questTemplatesFast[quest_id] : nullptr;
}
QuestMap const& GetQuestTemplates() const { return _questTemplates; }
@@ -822,7 +822,7 @@ class ObjectMgr
AreaTriggerContainer::const_iterator itr = _areaTriggerStore.find(trigger);
if (itr != _areaTriggerStore.end())
return &itr->second;
return NULL;
return nullptr;
}
AreaTriggerTeleport const* GetAreaTriggerTeleport(uint32 trigger) const
@@ -830,7 +830,7 @@ class ObjectMgr
AreaTriggerTeleportContainer::const_iterator itr = _areaTriggerTeleportStore.find(trigger);
if (itr != _areaTriggerTeleportStore.end())
return &itr->second;
return NULL;
return nullptr;
}
AccessRequirement const* GetAccessRequirement(uint32 mapid, Difficulty difficulty) const
@@ -838,7 +838,7 @@ class ObjectMgr
AccessRequirementContainer::const_iterator itr = _accessRequirementStore.find(MAKE_PAIR32(mapid, difficulty));
if (itr != _accessRequirementStore.end())
return itr->second;
return NULL;
return nullptr;
}
AreaTriggerTeleport const* GetGoBackTrigger(uint32 Map) const;
@@ -853,7 +853,7 @@ class ObjectMgr
if (itr != _repRewardRateStore.end())
return &itr->second;
return NULL;
return nullptr;
}
ReputationOnKillEntry const* GetReputationOnKilEntry(uint32 id) const
@@ -861,7 +861,7 @@ class ObjectMgr
RepOnKillContainer::const_iterator itr = _repOnKillStore.find(id);
if (itr != _repOnKillStore.end())
return &itr->second;
return NULL;
return nullptr;
}
int32 GetBaseReputationOf(FactionEntry const* factionEntry, uint8 race, uint8 playerClass);
@@ -872,7 +872,7 @@ class ObjectMgr
if (itr != _repSpilloverTemplateStore.end())
return &itr->second;
return NULL;
return nullptr;
}
PointOfInterest const* GetPointOfInterest(uint32 id) const
@@ -880,7 +880,7 @@ class ObjectMgr
PointOfInterestContainer::const_iterator itr = _pointsOfInterestStore.find(id);
if (itr != _pointsOfInterestStore.end())
return &itr->second;
return NULL;
return nullptr;
}
QuestPOIVector const* GetQuestPOIVector(uint32 questId)
@@ -888,7 +888,7 @@ class ObjectMgr
QuestPOIContainer::const_iterator itr = _questPOIStore.find(questId);
if (itr != _questPOIStore.end())
return &itr->second;
return NULL;
return nullptr;
}
VehicleAccessoryList const* GetVehicleAccessoryList(Vehicle* veh) const;
@@ -898,7 +898,7 @@ class ObjectMgr
std::unordered_map<uint32, DungeonEncounterList>::const_iterator itr = _dungeonEncounterStore.find(MAKE_PAIR32(mapId, difficulty));
if (itr != _dungeonEncounterStore.end())
return &itr->second;
return NULL;
return nullptr;
}
void LoadQuests();
@@ -1074,13 +1074,13 @@ class ObjectMgr
{
MailLevelRewardContainer::const_iterator map_itr = _mailLevelRewardStore.find(level);
if (map_itr == _mailLevelRewardStore.end())
return NULL;
return nullptr;
for (MailLevelRewardList::const_iterator set_itr = map_itr->second.begin(); set_itr != map_itr->second.end(); ++set_itr)
if (set_itr->raceMask & raceMask)
return &*set_itr;
return NULL;
return nullptr;
}
CellObjectGuids const& GetCellObjectGuids(uint16 mapid, uint8 spawnMode, uint32 cell_id)
@@ -1118,7 +1118,7 @@ class ObjectMgr
if (itr != _tempSummonDataStore.end())
return &itr->second;
return NULL;
return nullptr;
}
BroadcastText const* GetBroadcastText(uint32 id) const
@@ -1131,7 +1131,7 @@ class ObjectMgr
CreatureData const* GetCreatureData(uint32 guid) const
{
CreatureDataContainer::const_iterator itr = _creatureDataStore.find(guid);
if (itr == _creatureDataStore.end()) return NULL;
if (itr == _creatureDataStore.end()) return nullptr;
return &itr->second;
}
CreatureData& NewOrExistCreatureData(uint32 guid) { return _creatureDataStore[guid]; }
@@ -1146,55 +1146,55 @@ class ObjectMgr
GameObjectData const* GetGOData(uint32 guid) const
{
GameObjectDataContainer::const_iterator itr = _gameObjectDataStore.find(guid);
if (itr == _gameObjectDataStore.end()) return NULL;
if (itr == _gameObjectDataStore.end()) return nullptr;
return &itr->second;
}
CreatureLocale const* GetCreatureLocale(uint32 entry) const
{
CreatureLocaleContainer::const_iterator itr = _creatureLocaleStore.find(entry);
if (itr == _creatureLocaleStore.end()) return NULL;
if (itr == _creatureLocaleStore.end()) return nullptr;
return &itr->second;
}
GameObjectLocale const* GetGameObjectLocale(uint32 entry) const
{
GameObjectLocaleContainer::const_iterator itr = _gameObjectLocaleStore.find(entry);
if (itr == _gameObjectLocaleStore.end()) return NULL;
if (itr == _gameObjectLocaleStore.end()) return nullptr;
return &itr->second;
}
ItemLocale const* GetItemLocale(uint32 entry) const
{
ItemLocaleContainer::const_iterator itr = _itemLocaleStore.find(entry);
if (itr == _itemLocaleStore.end()) return NULL;
if (itr == _itemLocaleStore.end()) return nullptr;
return &itr->second;
}
ItemSetNameLocale const* GetItemSetNameLocale(uint32 entry) const
{
ItemSetNameLocaleContainer::const_iterator itr = _itemSetNameLocaleStore.find(entry);
if (itr == _itemSetNameLocaleStore.end())return NULL;
if (itr == _itemSetNameLocaleStore.end())return nullptr;
return &itr->second;
}
PageTextLocale const* GetPageTextLocale(uint32 entry) const
{
PageTextLocaleContainer::const_iterator itr = _pageTextLocaleStore.find(entry);
if (itr == _pageTextLocaleStore.end()) return NULL;
if (itr == _pageTextLocaleStore.end()) return nullptr;
return &itr->second;
}
QuestLocale const* GetQuestLocale(uint32 entry) const
{
QuestLocaleContainer::const_iterator itr = _questLocaleStore.find(entry);
if (itr == _questLocaleStore.end()) return NULL;
if (itr == _questLocaleStore.end()) return nullptr;
return &itr->second;
}
GossipMenuItemsLocale const* GetGossipMenuItemsLocale(uint32 entry) const
{
GossipMenuItemsLocaleContainer::const_iterator itr = _gossipMenuItemsLocaleStore.find(entry);
if (itr == _gossipMenuItemsLocaleStore.end()) return NULL;
if (itr == _gossipMenuItemsLocaleStore.end()) return nullptr;
return &itr->second;
}
PointOfInterestLocale const* GetPointOfInterestLocale(uint32 poi_id) const
{
PointOfInterestLocaleContainer::const_iterator itr = _pointOfInterestLocaleStore.find(poi_id);
if (itr == _pointOfInterestLocaleStore.end()) return NULL;
if (itr == _pointOfInterestLocaleStore.end()) return nullptr;
return &itr->second;
}
QuestOfferRewardLocale const* GetQuestOfferRewardLocale(uint32 entry) const
@@ -1212,7 +1212,7 @@ class ObjectMgr
NpcTextLocale const* GetNpcTextLocale(uint32 entry) const
{
NpcTextLocaleContainer::const_iterator itr = _npcTextLocaleStore.find(entry);
if (itr == _npcTextLocaleStore.end()) return NULL;
if (itr == _npcTextLocaleStore.end()) return nullptr;
return &itr->second;
}
GameObjectData& NewGOData(uint32 guid) { return _gameObjectDataStore[guid]; }
@@ -1222,7 +1222,7 @@ class ObjectMgr
{
AcoreStringContainer::const_iterator itr = _acoreStringStore.find(entry);
if (itr == _acoreStringStore.end())
return NULL;
return nullptr;
return &itr->second;
}
@@ -1258,7 +1258,7 @@ class ObjectMgr
GameTele const* GetGameTele(uint32 id) const
{
GameTeleContainer::const_iterator itr = _gameTeleStore.find(id);
if (itr == _gameTeleStore.end()) return NULL;
if (itr == _gameTeleStore.end()) return nullptr;
return &itr->second;
}
GameTele const* GetGameTele(std::string const& name) const;
@@ -1270,7 +1270,7 @@ class ObjectMgr
{
CacheTrainerSpellContainer::const_iterator iter = _cacheTrainerSpellStore.find(entry);
if (iter == _cacheTrainerSpellStore.end())
return NULL;
return nullptr;
return &iter->second;
}
@@ -1279,7 +1279,7 @@ class ObjectMgr
{
CacheVendorItemContainer::const_iterator iter = _cacheVendorItemStore.find(entry);
if (iter == _cacheVendorItemStore.end())
return NULL;
return nullptr;
return &iter->second;
}