refactor(Core): NULL -> nullptr (#3275)

* NULL to nullptr

* NULL to nullptr

* NULL to nullptr

* NULL to nullptr

* NULL to nullptr

Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com>
Co-authored-by: Stefano Borzì <stefanoborzi32@gmail.com>
This commit is contained in:
Kitzunu
2020-08-31 11:55:09 +02:00
committed by GitHub
parent 38903b5dfb
commit 1f89282b22
325 changed files with 2348 additions and 2348 deletions
@@ -81,7 +81,7 @@ class boss_curator : public CreatureScript
void JustSummoned(Creature* summon)
{
summons.Summon(summon);
if (Unit* target = summon->SelectNearbyTarget(NULL, 40.0f))
if (Unit* target = summon->SelectNearbyTarget(nullptr, 40.0f))
{
summon->AI()->AttackStart(target);
summon->AddThreat(target, 1000.0f);
@@ -89,7 +89,7 @@ public:
struct netherspite_infernalAI : public ScriptedAI
{
netherspite_infernalAI(Creature* creature) : ScriptedAI(creature),
HellfireTimer(0), CleanupTimer(0), malchezaar(0), point(NULL) { }
HellfireTimer(0), CleanupTimer(0), malchezaar(0), point(nullptr) { }
uint32 HellfireTimer;
uint32 CleanupTimer;
@@ -365,7 +365,7 @@ public:
{
if (SWPainTimer <= diff)
{
Unit* target = NULL;
Unit* target = nullptr;
if (phase == 1)
target = me->GetVictim(); // Target the Tank
else // anyone but the tank
@@ -416,7 +416,7 @@ public:
{
if (AmplifyDamageTimer <= diff)
{
Unit* target = NULL;
Unit* target = nullptr;
target = SelectTarget(SELECT_TARGET_RANDOM, 1, 100, true);
if (target)
@@ -391,10 +391,10 @@ public:
{
ElementalsSpawned = true;
Creature* ElementalOne = NULL;
Creature* ElementalTwo = NULL;
Creature* ElementalThree = NULL;
Creature* ElementalFour = NULL;
Creature* ElementalOne = nullptr;
Creature* ElementalTwo = nullptr;
Creature* ElementalThree = nullptr;
Creature* ElementalFour = nullptr;
ElementalOne = me->SummonCreature(CREATURE_WATER_ELEMENTAL, -11168.1f, -1939.29f, 232.092f, 1.46f, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 90000);
ElementalTwo = me->SummonCreature(CREATURE_WATER_ELEMENTAL, -11138.2f, -1915.38f, 232.092f, 3.00f, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 90000);