refactor(Core): NULL -> nullptr (#3275)

* NULL to nullptr

* NULL to nullptr

* NULL to nullptr

* NULL to nullptr

* NULL to nullptr

Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com>
Co-authored-by: Stefano Borzì <stefanoborzi32@gmail.com>
This commit is contained in:
Kitzunu
2020-08-31 11:55:09 +02:00
committed by GitHub
parent 38903b5dfb
commit 1f89282b22
325 changed files with 2348 additions and 2348 deletions
@@ -72,8 +72,8 @@ class instance_uldaman : public InstanceMapScript
break;
case DATA_ARCHAEDAS:
_encounters[type] = data;
HandleGameObject(ancientVaultDoorGUID, data == DONE, NULL);
HandleGameObject(archaedasTempleDoorGUID, data != IN_PROGRESS, NULL);
HandleGameObject(ancientVaultDoorGUID, data == DONE, nullptr);
HandleGameObject(archaedasTempleDoorGUID, data != IN_PROGRESS, nullptr);
break;
}