refactor(Core): NULL -> nullptr (#3275)

* NULL to nullptr

* NULL to nullptr

* NULL to nullptr

* NULL to nullptr

* NULL to nullptr

Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com>
Co-authored-by: Stefano Borzì <stefanoborzi32@gmail.com>
This commit is contained in:
Kitzunu
2020-08-31 11:55:09 +02:00
committed by GitHub
parent 38903b5dfb
commit 1f89282b22
325 changed files with 2348 additions and 2348 deletions
@@ -445,7 +445,7 @@ class boss_illidan_stormrage : public CreatureScript
events2.ScheduleEvent(EVENT_OUTRO_3, 17000);
break;
case EVENT_OUTRO_3:
Unit::Kill(NULL, me);
Unit::Kill(nullptr, me);
break;
}
@@ -112,7 +112,7 @@ class boss_supremus : public CreatureScript
Unit* FindHatefulStrikeTarget()
{
Unit* target = NULL;
Unit* target = nullptr;
ThreatContainer::StorageType const &threatlist = me->getThreatManager().getThreatList();
for (ThreatContainer::StorageType::const_iterator i = threatlist.begin(); i != threatlist.end(); ++i)
{
@@ -263,7 +263,7 @@ class spell_teron_gorefiend_spiritual_vengeance : public SpellScriptLoader
void HandleEffectRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
Unit::Kill(NULL, GetTarget());
Unit::Kill(nullptr, GetTarget());
}
void Register()
@@ -141,7 +141,7 @@ public:
void Reset()
{
BossAI::Reset();
Creature* member = NULL;
Creature* member = nullptr;
for (uint8 i = 0; i < 4; ++i)
if ((member = ObjectAccessor::GetCreature(*me, councilGUIDs[i])))
member->AI()->EnterEvadeMode();
@@ -177,7 +177,7 @@ public:
}
else if (param == ACTION_ENRAGE)
{
Creature* member = NULL;
Creature* member = nullptr;
for (uint8 i = 0; i < 4; ++i)
if ((member = ObjectAccessor::GetCreature(*me, councilGUIDs[i])))
member->AI()->DoAction(ACTION_ENRAGE);
@@ -185,7 +185,7 @@ public:
else if (param == ACTION_END_ENCOUNTER)
{
me->setActive(false);
Creature* member = NULL;
Creature* member = nullptr;
for (uint8 i = 0; i < 4; ++i)
if ((member = ObjectAccessor::GetCreature(*me, councilGUIDs[i])))
if (member->IsAlive())
@@ -657,7 +657,7 @@ class spell_illidari_council_reflective_shield : public SpellScriptLoader
return;
int32 bp = absorbAmount / 2;
target->CastCustomSpell(dmgInfo.GetAttacker(), SPELL_REFLECTIVE_SHIELD_T, &bp, NULL, NULL, true, NULL, aurEff);
target->CastCustomSpell(dmgInfo.GetAttacker(), SPELL_REFLECTIVE_SHIELD_T, &bp, nullptr, nullptr, true, NULL, aurEff);
}
void Register()