chore(Core/Misc): Remove deprecated code (#19413)
* Config - Deprecated for 3 years * ChatCommand - Deprecated for 2 years * getLevel() - Deprecated for 2 years * SendGlobalText - Deprecated for 8 years +
This commit is contained in:
@@ -649,30 +649,6 @@ bool ConfigMgr::LoadModulesConfigs(bool isReload /*= false*/, bool isNeedPrintIn
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return true;
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return true;
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}
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}
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/// @deprecated DO NOT USE - use GetOption<std::string> instead.
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std::string ConfigMgr::GetStringDefault(std::string const& name, const std::string& def, bool showLogs /*= true*/)
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{
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return GetOption<std::string>(name, def, showLogs);
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}
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/// @deprecated DO NOT USE - use GetOption<bool> instead.
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bool ConfigMgr::GetBoolDefault(std::string const& name, bool def, bool showLogs /*= true*/)
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{
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return GetOption<bool>(name, def, showLogs);
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}
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/// @deprecated DO NOT USE - use GetOption<int32> instead.
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int ConfigMgr::GetIntDefault(std::string const& name, int def, bool showLogs /*= true*/)
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{
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return GetOption<int32>(name, def, showLogs);
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}
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/// @deprecated DO NOT USE - use GetOption<float> instead.
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float ConfigMgr::GetFloatDefault(std::string const& name, float def, bool showLogs /*= true*/)
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{
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return GetOption<float>(name, def, showLogs);
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}
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#define TEMPLATE_CONFIG_OPTION(__typename) \
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#define TEMPLATE_CONFIG_OPTION(__typename) \
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template __typename ConfigMgr::GetOption<__typename>(std::string const& name, __typename const& def, bool showLogs /*= true*/) const;
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template __typename ConfigMgr::GetOption<__typename>(std::string const& name, __typename const& def, bool showLogs /*= true*/) const;
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@@ -50,26 +50,6 @@ public:
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template<class T>
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template<class T>
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T GetOption(std::string const& name, T const& def, bool showLogs = true) const;
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T GetOption(std::string const& name, T const& def, bool showLogs = true) const;
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/*
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* Deprecated geters. This geters will be deleted
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*/
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[[deprecated("Use GetOption<std::string> instead")]]
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std::string GetStringDefault(std::string const& name, const std::string& def, bool showLogs = true);
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[[deprecated("Use GetOption<bool> instead")]]
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bool GetBoolDefault(std::string const& name, bool def, bool showLogs = true);
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[[deprecated("Use GetOption<int32> instead")]]
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int GetIntDefault(std::string const& name, int def, bool showLogs = true);
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[[deprecated("Use GetOption<float> instead")]]
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float GetFloatDefault(std::string const& name, float def, bool showLogs = true);
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/*
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* End deprecated geters
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*/
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bool isDryRun() { return dryRun; }
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bool isDryRun() { return dryRun; }
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void setDryRun(bool mode) { dryRun = mode; }
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void setDryRun(bool mode) { dryRun = mode; }
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@@ -248,19 +248,6 @@ namespace Acore::ChatCommands
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ChatCommandBuilder(char const* name, std::vector<ChatCommandBuilder> const& subCommands)
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ChatCommandBuilder(char const* name, std::vector<ChatCommandBuilder> const& subCommands)
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: _name{ ASSERT_NOTNULL(name) }, _data{ std::in_place_type<SubCommandEntry>, subCommands } { }
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: _name{ ASSERT_NOTNULL(name) }, _data{ std::in_place_type<SubCommandEntry>, subCommands } { }
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[[deprecated("char const* parameters to command handlers are deprecated; convert this to a typed argument handler instead")]]
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ChatCommandBuilder(char const* name, bool(&handler)(ChatHandler*, char const*), uint32 securityLevel, Acore::ChatCommands::Console allowConsole)
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: ChatCommandBuilder(name, handler, AcoreStrings(), securityLevel, allowConsole) { }
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template <typename TypedHandler>
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[[deprecated("you are using the old-style command format; convert this to the new format ({ name, handler (not a pointer!), permission, Console::(Yes/No) })")]]
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ChatCommandBuilder(char const* name, uint32 securityLevel, bool console, TypedHandler* handler, char const*)
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: ChatCommandBuilder(name, *handler, AcoreStrings(), securityLevel, static_cast<Acore::ChatCommands::Console>(console)) { }
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[[deprecated("you are using the old-style command format; convert this to the new format ({ name, subCommands })")]]
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ChatCommandBuilder(char const* name, uint32, bool, std::nullptr_t, char const*, std::vector <ChatCommandBuilder> const& sub)
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: ChatCommandBuilder(name, sub) { }
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private:
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private:
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std::string_view _name;
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std::string_view _name;
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std::variant<InvokerEntry, SubCommandEntry> _data;
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std::variant<InvokerEntry, SubCommandEntry> _data;
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@@ -451,7 +451,7 @@ void PlayerMenu::SendQuestGiverQuestDetails(Quest const* quest, ObjectGuid npcGU
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uint32 moneyRew = 0;
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uint32 moneyRew = 0;
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Player* player = _session->GetPlayer();
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Player* player = _session->GetPlayer();
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if (player && (player->getLevel() >= sWorld->getIntConfig(CONFIG_MAX_PLAYER_LEVEL) || sScriptMgr->ShouldBeRewardedWithMoneyInsteadOfExp(player)))
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if (player && (player->GetLevel() >= sWorld->getIntConfig(CONFIG_MAX_PLAYER_LEVEL) || sScriptMgr->ShouldBeRewardedWithMoneyInsteadOfExp(player)))
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{
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{
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moneyRew = quest->GetRewMoneyMaxLevel();
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moneyRew = quest->GetRewMoneyMaxLevel();
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}
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}
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@@ -1506,9 +1506,7 @@ public:
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[[nodiscard]] bool IsTotem() const { return m_unitTypeMask & UNIT_MASK_TOTEM; }
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[[nodiscard]] bool IsTotem() const { return m_unitTypeMask & UNIT_MASK_TOTEM; }
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[[nodiscard]] bool IsVehicle() const { return m_unitTypeMask & UNIT_MASK_VEHICLE; }
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[[nodiscard]] bool IsVehicle() const { return m_unitTypeMask & UNIT_MASK_VEHICLE; }
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/// @deprecated Use GetLevel() instead!
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[[nodiscard]] uint8 GetLevel() const { return uint8(GetUInt32Value(UNIT_FIELD_LEVEL)); }
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[[nodiscard]] uint8 getLevel() const { return uint8(GetUInt32Value(UNIT_FIELD_LEVEL)); }
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[[nodiscard]] uint8 GetLevel() const { return getLevel(); }
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uint8 getLevelForTarget(WorldObject const* /*target*/) const override { return GetLevel(); }
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uint8 getLevelForTarget(WorldObject const* /*target*/) const override { return GetLevel(); }
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void SetLevel(uint8 lvl, bool showLevelChange = true);
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void SetLevel(uint8 lvl, bool showLevelChange = true);
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[[nodiscard]] uint8 getRace(bool original = false) const;
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[[nodiscard]] uint8 getRace(bool original = false) const;
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@@ -567,7 +567,6 @@ public:
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virtual void LoadConfigSettings(bool reload = false) = 0;
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virtual void LoadConfigSettings(bool reload = false) = 0;
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virtual void SendWorldText(uint32 string_id, ...) = 0;
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virtual void SendWorldText(uint32 string_id, ...) = 0;
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virtual void SendWorldTextOptional(uint32 string_id, uint32 flag, ...) = 0;
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virtual void SendWorldTextOptional(uint32 string_id, uint32 flag, ...) = 0;
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virtual void SendGlobalText(const char* text, WorldSession* self) = 0;
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virtual void SendGMText(uint32 string_id, ...) = 0;
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virtual void SendGMText(uint32 string_id, ...) = 0;
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virtual void SendGlobalMessage(WorldPacket const* packet, WorldSession* self = nullptr, TeamId teamId = TEAM_NEUTRAL) = 0;
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virtual void SendGlobalMessage(WorldPacket const* packet, WorldSession* self = nullptr, TeamId teamId = TEAM_NEUTRAL) = 0;
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virtual void SendGlobalGMMessage(WorldPacket const* packet, WorldSession* self = nullptr, TeamId teamId = TEAM_NEUTRAL) = 0;
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virtual void SendGlobalGMMessage(WorldPacket const* packet, WorldSession* self = nullptr, TeamId teamId = TEAM_NEUTRAL) = 0;
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@@ -2649,24 +2649,6 @@ void World::SendGMText(uint32 string_id, ...)
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va_end(ap);
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va_end(ap);
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}
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}
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/// @deprecated only for debug purpose. Send a System Message to all players (except self if mentioned)
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void World::SendGlobalText(const char* text, WorldSession* self)
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{
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WorldPacket data;
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// need copy to prevent corruption by strtok call in LineFromMessage original string
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char* buf = strdup(text);
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char* pos = buf;
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while (char* line = ChatHandler::LineFromMessage(pos))
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{
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ChatHandler::BuildChatPacket(data, CHAT_MSG_SYSTEM, LANG_UNIVERSAL, nullptr, nullptr, line);
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SendGlobalMessage(&data, self);
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}
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free(buf);
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}
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/// Send a packet to all players (or players selected team) in the zone (except self if mentioned)
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/// Send a packet to all players (or players selected team) in the zone (except self if mentioned)
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bool World::SendZoneMessage(uint32 zone, WorldPacket const* packet, WorldSession* self, TeamId teamId)
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bool World::SendZoneMessage(uint32 zone, WorldPacket const* packet, WorldSession* self, TeamId teamId)
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{
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{
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@@ -239,7 +239,6 @@ public:
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void LoadConfigSettings(bool reload = false) override;
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void LoadConfigSettings(bool reload = false) override;
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void SendWorldText(uint32 string_id, ...) override;
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void SendWorldText(uint32 string_id, ...) override;
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void SendGlobalText(const char* text, WorldSession* self) override;
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void SendGMText(uint32 string_id, ...) override;
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void SendGMText(uint32 string_id, ...) override;
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void SendGlobalMessage(WorldPacket const* packet, WorldSession* self = nullptr, TeamId teamId = TEAM_NEUTRAL) override;
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void SendGlobalMessage(WorldPacket const* packet, WorldSession* self = nullptr, TeamId teamId = TEAM_NEUTRAL) override;
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void SendGlobalGMMessage(WorldPacket const* packet, WorldSession* self = nullptr, TeamId teamId = TEAM_NEUTRAL) override;
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void SendGlobalGMMessage(WorldPacket const* packet, WorldSession* self = nullptr, TeamId teamId = TEAM_NEUTRAL) override;
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@@ -52,46 +52,46 @@ public:
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{
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{
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static ChatCommandTable accountSetCommandTable =
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static ChatCommandTable accountSetCommandTable =
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{
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{
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{ "addon", SEC_GAMEMASTER, true, &HandleAccountSetAddonCommand, "" },
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{ "addon", HandleAccountSetAddonCommand, SEC_GAMEMASTER, Console::Yes },
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{ "gmlevel", SEC_CONSOLE, true, &HandleAccountSetGmLevelCommand, "" },
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{ "gmlevel", HandleAccountSetGmLevelCommand, SEC_ADMINISTRATOR, Console::Yes },
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{ "password", SEC_CONSOLE, true, &HandleAccountSetPasswordCommand, "" },
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{ "password", HandleAccountSetPasswordCommand, SEC_ADMINISTRATOR, Console::Yes },
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{ "2fa", SEC_PLAYER, true, &HandleAccountSet2FACommand, "" }
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{ "2fa", HandleAccountSet2FACommand, SEC_PLAYER, Console::Yes }
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};
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};
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static ChatCommandTable accountLockCommandTable
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static ChatCommandTable accountLockCommandTable
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{
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{
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{ "country", SEC_PLAYER, true, &HandleAccountLockCountryCommand, "" },
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{ "country", HandleAccountLockCountryCommand, SEC_PLAYER, Console::Yes },
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{ "ip", SEC_PLAYER, true, &HandleAccountLockIpCommand, "" }
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{ "ip", HandleAccountLockIpCommand, SEC_PLAYER, Console::Yes }
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};
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};
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static ChatCommandTable account2faCommandTable
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static ChatCommandTable account2faCommandTable
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{
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{
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{ "setup", SEC_PLAYER, false, &HandleAccount2FASetupCommand, "" },
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{ "setup", HandleAccount2FASetupCommand, SEC_PLAYER, Console::No },
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{ "remove", SEC_PLAYER, false, &HandleAccount2FARemoveCommand, "" },
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{ "remove", HandleAccount2FARemoveCommand, SEC_PLAYER, Console::No }
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};
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};
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static ChatCommandTable accountRemoveCommandTable
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static ChatCommandTable accountRemoveCommandTable
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{
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{
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{ "country", SEC_ADMINISTRATOR, true, &HandleAccountRemoveLockCountryCommand, "" }
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{ "country", HandleAccountRemoveLockCountryCommand, SEC_ADMINISTRATOR, Console::Yes },
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};
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};
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static ChatCommandTable accountCommandTable =
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static ChatCommandTable accountCommandTable =
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{
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{
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{ "2fa", SEC_PLAYER, true, nullptr, "", account2faCommandTable },
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{ "2fa", account2faCommandTable },
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{ "addon", SEC_MODERATOR, false, &HandleAccountAddonCommand, "" },
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{ "addon", HandleAccountAddonCommand, SEC_MODERATOR, Console::No },
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{ "create", SEC_CONSOLE, true, &HandleAccountCreateCommand, "" },
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{ "create", HandleAccountCreateCommand, SEC_CONSOLE, Console::Yes },
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{ "delete", SEC_CONSOLE, true, &HandleAccountDeleteCommand, "" },
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{ "delete", HandleAccountDeleteCommand, SEC_CONSOLE, Console::Yes },
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{ "onlinelist", SEC_CONSOLE, true, &HandleAccountOnlineListCommand, "" },
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{ "onlinelist", HandleAccountOnlineListCommand, SEC_CONSOLE, Console::Yes },
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{ "lock", SEC_PLAYER, false, nullptr, "", accountLockCommandTable },
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{ "lock", accountLockCommandTable },
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{ "set", SEC_ADMINISTRATOR, true, nullptr, "", accountSetCommandTable },
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{ "set", accountSetCommandTable },
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{ "password", SEC_PLAYER, false, &HandleAccountPasswordCommand, "" },
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{ "password", HandleAccountPasswordCommand, SEC_PLAYER, Console::No },
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{ "remove", SEC_ADMINISTRATOR, true, nullptr, "", accountRemoveCommandTable },
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{ "remove", accountRemoveCommandTable },
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{ "", SEC_PLAYER, false, &HandleAccountCommand, "" }
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{ "", HandleAccountCommand, SEC_PLAYER, Console::No }
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};
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};
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static ChatCommandTable commandTable =
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static ChatCommandTable commandTable =
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{
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{
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{ "account", SEC_PLAYER, true, nullptr, "", accountCommandTable }
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{ "account", accountCommandTable }
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};
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};
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return commandTable;
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return commandTable;
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@@ -56,40 +56,40 @@ public:
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{
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{
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static ChatCommandTable unbanCommandTable =
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static ChatCommandTable unbanCommandTable =
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{
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{
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{ "account", SEC_ADMINISTRATOR, true, &HandleUnBanAccountCommand, "" },
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{ "account", HandleUnBanAccountCommand, SEC_ADMINISTRATOR, Console::Yes },
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{ "character", SEC_ADMINISTRATOR, true, &HandleUnBanCharacterCommand, "" },
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{ "character", HandleUnBanCharacterCommand, SEC_ADMINISTRATOR, Console::Yes },
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{ "playeraccount", SEC_ADMINISTRATOR, true, &HandleUnBanAccountByCharCommand, "" },
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{ "playeraccount", HandleUnBanAccountByCharCommand, SEC_ADMINISTRATOR, Console::Yes },
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{ "ip", SEC_ADMINISTRATOR, true, &HandleUnBanIPCommand, "" }
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{ "ip", HandleUnBanIPCommand, SEC_ADMINISTRATOR, Console::Yes }
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};
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};
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static ChatCommandTable banlistCommandTable =
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static ChatCommandTable banlistCommandTable =
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{
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{
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{ "account", SEC_GAMEMASTER, true, &HandleBanListAccountCommand, "" },
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{ "account", HandleBanListAccountCommand, SEC_GAMEMASTER, Console::Yes },
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{ "character", SEC_GAMEMASTER, true, &HandleBanListCharacterCommand, "" },
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{ "character", HandleBanListCharacterCommand, SEC_GAMEMASTER, Console::Yes },
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{ "ip", SEC_GAMEMASTER, true, &HandleBanListIPCommand, "" }
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{ "ip", HandleBanListIPCommand, SEC_GAMEMASTER, Console::Yes }
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};
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};
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static ChatCommandTable baninfoCommandTable =
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static ChatCommandTable baninfoCommandTable =
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{
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{
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{ "account", SEC_GAMEMASTER, true, &HandleBanInfoAccountCommand, "" },
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{ "account", HandleBanInfoAccountCommand, SEC_GAMEMASTER, Console::Yes },
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{ "character", SEC_GAMEMASTER, true, &HandleBanInfoCharacterCommand, "" },
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{ "character", HandleBanInfoCharacterCommand, SEC_GAMEMASTER, Console::Yes },
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{ "ip", SEC_GAMEMASTER, true, &HandleBanInfoIPCommand, "" }
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{ "ip", HandleBanInfoIPCommand, SEC_GAMEMASTER, Console::Yes }
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};
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};
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static ChatCommandTable banCommandTable =
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static ChatCommandTable banCommandTable =
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{
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{
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{ "account", SEC_GAMEMASTER, true, &HandleBanAccountCommand, "" },
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{ "account", HandleBanAccountCommand, SEC_GAMEMASTER, Console::Yes },
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{ "character", SEC_GAMEMASTER, true, &HandleBanCharacterCommand, "" },
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{ "character", HandleBanCharacterCommand, SEC_GAMEMASTER, Console::Yes },
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{ "playeraccount", SEC_GAMEMASTER, true, &HandleBanAccountByCharCommand, "" },
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{ "playeraccount",HandleBanAccountByCharCommand, SEC_GAMEMASTER, Console::Yes },
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{ "ip", SEC_GAMEMASTER, true, &HandleBanIPCommand, "" }
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{ "ip", HandleBanIPCommand, SEC_GAMEMASTER, Console::Yes }
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};
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};
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static ChatCommandTable commandTable =
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static ChatCommandTable commandTable =
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{
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{
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{ "ban", SEC_GAMEMASTER, true, nullptr, "", banCommandTable },
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{ "ban", banCommandTable },
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{ "baninfo", SEC_GAMEMASTER, true, nullptr, "", baninfoCommandTable },
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{ "baninfo", baninfoCommandTable },
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{ "banlist", SEC_GAMEMASTER, true, nullptr, "", banlistCommandTable },
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{ "banlist", banlistCommandTable },
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{ "unban", SEC_ADMINISTRATOR, true, nullptr, "", unbanCommandTable }
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{ "unban", unbanCommandTable }
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};
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};
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return commandTable;
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return commandTable;
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@@ -42,17 +42,17 @@ public:
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{
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{
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static ChatCommandTable wpCommandTable =
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static ChatCommandTable wpCommandTable =
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{
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{
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{ "add", SEC_ADMINISTRATOR, false, &HandleWpAddCommand, "" },
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{ "add", HandleWpAddCommand, SEC_ADMINISTRATOR, Console::No },
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{ "event", SEC_ADMINISTRATOR, false, &HandleWpEventCommand, "" },
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{ "event", HandleWpEventCommand, SEC_ADMINISTRATOR, Console::No },
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{ "load", SEC_ADMINISTRATOR, false, &HandleWpLoadCommand, "" },
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{ "load", HandleWpLoadCommand, SEC_ADMINISTRATOR, Console::No },
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{ "modify", SEC_ADMINISTRATOR, false, &HandleWpModifyCommand, "" },
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{ "modify", HandleWpModifyCommand, SEC_ADMINISTRATOR, Console::No },
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{ "unload", SEC_ADMINISTRATOR, false, &HandleWpUnLoadCommand, "" },
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{ "unload", HandleWpUnLoadCommand, SEC_ADMINISTRATOR, Console::No },
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{ "reload", SEC_ADMINISTRATOR, false, &HandleWpReloadCommand, "" },
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{ "reload", HandleWpReloadCommand, SEC_ADMINISTRATOR, Console::No },
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{ "show", SEC_ADMINISTRATOR, false, &HandleWpShowCommand, "" }
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{ "show", HandleWpShowCommand, SEC_ADMINISTRATOR, Console::No }
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};
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};
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static ChatCommandTable commandTable =
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static ChatCommandTable commandTable =
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{
|
{
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{ "wp", SEC_ADMINISTRATOR, false, nullptr, "", wpCommandTable }
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{ "wp", wpCommandTable }
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};
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};
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return commandTable;
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return commandTable;
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}
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}
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||||||
|
|||||||
@@ -74,7 +74,6 @@ public:
|
|||||||
MOCK_METHOD(void, LoadConfigSettings, (bool reload), ());
|
MOCK_METHOD(void, LoadConfigSettings, (bool reload), ());
|
||||||
void SendWorldText(uint32 string_id, ...) override {}
|
void SendWorldText(uint32 string_id, ...) override {}
|
||||||
void SendWorldTextOptional(uint32 string_id, uint32 flag, ...) override {}
|
void SendWorldTextOptional(uint32 string_id, uint32 flag, ...) override {}
|
||||||
MOCK_METHOD(void, SendGlobalText, (const char* text, WorldSession* self), ());
|
|
||||||
void SendGMText(uint32 string_id, ...) override {}
|
void SendGMText(uint32 string_id, ...) override {}
|
||||||
MOCK_METHOD(void, SendGlobalMessage, (WorldPacket const* packet, WorldSession* self, TeamId teamId), ());
|
MOCK_METHOD(void, SendGlobalMessage, (WorldPacket const* packet, WorldSession* self, TeamId teamId), ());
|
||||||
MOCK_METHOD(void, SendGlobalGMMessage, (WorldPacket const* packet, WorldSession* self, TeamId teamId), ());
|
MOCK_METHOD(void, SendGlobalGMMessage, (WorldPacket const* packet, WorldSession* self, TeamId teamId), ());
|
||||||
|
|||||||
Reference in New Issue
Block a user