fix(Core/Player): Fix two uninitialized variables causing bad fall damage (#23788)
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@@ -420,6 +420,8 @@ Player::Player(WorldSession* session): Unit(), m_mover(this)
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sScriptMgr->OnConstructPlayer(this);
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sScriptMgr->OnConstructPlayer(this);
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_expectingChangeTransport = false;
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_expectingChangeTransport = false;
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_pendingFlightChangeCounter = 0;
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_mapChangeOrderCounter = 0;
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}
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}
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Player::~Player()
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Player::~Player()
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