Merge branch 'master' into Playerbot

This commit is contained in:
Yunfan Li
2024-08-18 23:02:22 +08:00
50 changed files with 2365 additions and 1344 deletions
+135 -34
View File
@@ -6213,7 +6213,7 @@ void ObjectMgr::LoadQuestAreaTriggers()
QuestGreeting const* ObjectMgr::GetQuestGreeting(TypeID type, uint32 id) const
{
uint32 typeIndex;
uint8 typeIndex;
if (type == TYPEID_UNIT)
typeIndex = 0;
else if (type == TYPEID_GAMEOBJECT)
@@ -6221,15 +6221,19 @@ QuestGreeting const* ObjectMgr::GetQuestGreeting(TypeID type, uint32 id) const
else
return nullptr;
return Acore::Containers::MapGetValuePtr(_questGreetingStore[typeIndex], id);
std::pair<uint32, uint8> pairKey = std::make_pair(id, typeIndex);
QuestGreetingContainer::const_iterator itr = _questGreetingStore.find(pairKey);
if (itr == _questGreetingStore.end())
return nullptr;
return &itr->second;
}
void ObjectMgr::LoadQuestGreetings()
{
uint32 oldMSTime = getMSTime();
for (std::size_t i = 0; i < _questGreetingStore.size(); ++i)
_questGreetingStore[i].clear();
_questGreetingStore.clear(); // For reload case
// 0 1 2 3 4
QueryResult result = WorldDatabase.Query("SELECT ID, Type, GreetEmoteType, GreetEmoteDelay, Greeting FROM quest_greeting");
@@ -6239,8 +6243,6 @@ void ObjectMgr::LoadQuestGreetings()
return;
}
uint32 count = 0;
do
{
Field* fields = result->Fetch();
@@ -6249,35 +6251,35 @@ void ObjectMgr::LoadQuestGreetings()
uint8 type = fields[1].Get<uint8>();
switch (type)
{
case 0: // Creature
if (!sObjectMgr->GetCreatureTemplate(id))
{
LOG_ERROR("sql.sql", "Table `quest_greeting`: creature template entry {} does not exist.", id);
case 0: // Creature
if (!sObjectMgr->GetCreatureTemplate(id))
{
LOG_ERROR("sql.sql", "Table `quest_greeting`: creature template entry {} does not exist.", id);
continue;
}
break;
case 1: // GameObject
if (!sObjectMgr->GetGameObjectTemplate(id))
{
LOG_ERROR("sql.sql", "Table `quest_greeting`: gameobject template entry {} does not exist.", id);
continue;
}
break;
default:
LOG_ERROR("sql.sql", "Table `quest_greeting` has unknown type {} for id {}, skipped.", type, id);
continue;
}
break;
case 1: // GameObject
if (!sObjectMgr->GetGameObjectTemplate(id))
{
LOG_ERROR("sql.sql", "Table `quest_greeting`: gameobject template entry {} does not exist.", id);
continue;
}
break;
default:
continue;
}
uint16 greetEmoteType = fields[2].Get<uint16>();
uint32 greetEmoteDelay = fields[3].Get<uint32>();
std::string greeting = fields[4].Get<std::string>();
std::pair<uint32, uint8> pairKey = std::make_pair(id, type);
QuestGreeting& data = _questGreetingStore[pairKey];
_questGreetingStore[type].emplace(std::piecewise_construct, std::forward_as_tuple(id), std::forward_as_tuple(greetEmoteType, greetEmoteDelay, std::move(greeting)));
++count;
data.EmoteType = fields[2].Get<uint16>();
data.EmoteDelay = fields[3].Get<uint32>();
AddLocaleString(fields[4].Get<std::string>(), LOCALE_enUS, data.Greeting);
}
while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} quest_greeting in {} ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} quest_greeting in {} ms", _questGreetingStore.size(), GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
@@ -6285,8 +6287,6 @@ void ObjectMgr::LoadQuestGreetingsLocales()
{
uint32 oldMSTime = getMSTime();
_questGreetingLocaleStore.clear();
// 0 1 2 3
QueryResult result = WorldDatabase.Query("SELECT ID, Type, Locale, Greeting FROM quest_greeting_locale");
if (!result)
@@ -6295,6 +6295,7 @@ void ObjectMgr::LoadQuestGreetingsLocales()
return;
}
uint32 localeCount = 0;
do
{
Field* fields = result->Fetch();
@@ -6321,17 +6322,25 @@ void ObjectMgr::LoadQuestGreetingsLocales()
continue;
}
std::string localeName = fields[2].Get<std::string>();
std::pair<uint32, uint8> pairKey = std::make_pair(id, type);
QuestGreeting& data = _questGreetingStore[pairKey];
LocaleConstant locale = GetLocaleByName(localeName);
QuestGreetingContainer::iterator qgc = _questGreetingStore.find(pairKey);
if (qgc == _questGreetingStore.end())
{
LOG_ERROR("sql.sql", "QuestGreeting (Id: {} Type: {}) found in table `quest_greeting_locale` but does not exist in `quest_greeting`. Skipped!", id, type);
continue;
}
LocaleConstant locale = GetLocaleByName(fields[2].Get<std::string>());
if (locale == LOCALE_enUS)
continue;
QuestGreetingLocale& data = _questGreetingLocaleStore[MAKE_PAIR32(type, id)];
AddLocaleString(fields[3].Get<std::string>(), locale, data.Greeting);
localeCount++;
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} quest greeting Locale Strings in {} ms", (uint32)_questGreetingLocaleStore.size(), GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", ">> Loaded {} quest greeting Locale Strings in {} ms", localeCount, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
@@ -8544,6 +8553,98 @@ void ObjectMgr::LoadGameObjectForQuests()
LOG_INFO("server.loading", " ");
}
bool ObjectMgr::LoadModuleStrings()
{
uint32 oldMSTime = getMSTime();
_moduleStringStore.clear(); // for reload case
QueryResult result = WorldDatabase.Query("SELECT module, id, string FROM module_string");
if (!result)
{
LOG_WARN("server.loading", ">> Loaded 0 module strings. DB table `module_string` is empty.");
LOG_INFO("server.loading", " ");
return false;
}
do
{
Field* fields = result->Fetch();
std::string module = fields[0].Get<std::string>();
uint32 id = fields[1].Get<uint32>();
std::pair<std::string, uint32> pairKey = std::make_pair(module, id);
ModuleString& data = _moduleStringStore[pairKey];
AddLocaleString(fields[2].Get<std::string>(), LOCALE_enUS, data.Content);
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} Module Strings in {} ms", _moduleStringStore.size(), GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
return true;
}
bool ObjectMgr::LoadModuleStringsLocale()
{
uint32 oldMSTime = getMSTime();
QueryResult result = WorldDatabase.Query("SELECT module, id, locale, string FROM module_string_locale");
if (!result)
{
LOG_WARN("server.loading", ">> Loaded 0 module strings locale. DB table `module_string_locale` is empty.");
LOG_INFO("server.loading", " ");
return false;
}
uint32 localeCount = 0;
do
{
Field* fields = result->Fetch();
std::string module = fields[0].Get<std::string>();
uint32 id = fields[1].Get<uint32>();
std::pair<std::string, uint32> pairKey = std::make_pair(module, id);
ModuleString& data = _moduleStringStore[pairKey];
ModuleStringContainer::iterator ms = _moduleStringStore.find(pairKey);
if (ms == _moduleStringStore.end())
{
LOG_ERROR("sql.sql", "ModuleString (Module: {} Id: {}) found in table `module_string_locale` but does not exist in `module_string`. Skipped!", module, id);
continue;
}
LocaleConstant locale = GetLocaleByName(fields[2].Get<std::string>());
if (locale == LOCALE_enUS)
continue;
AddLocaleString(fields[3].Get<std::string>(), locale, data.Content);
localeCount++;
} while (result->NextRow());
LOG_INFO("server.loading", ">> Loaded {} Module Strings Locales in {} ms", localeCount, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
return true;
}
std::string const* ObjectMgr::GetModuleString(std::string module, uint32 id, LocaleConstant locale) const
{
ModuleString const* ms = GetModuleString(module, id);
if (ms->Content.size())
{
if (ms->Content.size() > size_t(locale) && !ms->Content[locale].empty())
return &ms->Content[locale];
return &ms->Content[DEFAULT_LOCALE];
}
LOG_ERROR("sql.sql", "Module string module {} id {} not found in DB.", module, id);
return (std::string*)"error";
}
bool ObjectMgr::LoadAcoreStrings()
{
uint32 oldMSTime = getMSTime();
+22 -34
View File
@@ -493,6 +493,11 @@ typedef std::unordered_map<uint32/*(mapid, spawnMode) pair*/, CellObjectGuidsMap
// Acore Trainer Reference start range
#define ACORE_TRAINER_START_REF 200000
struct ModuleString
{
std::vector<std::string> Content;
};
struct AcoreString
{
std::vector<std::string> Content;
@@ -511,6 +516,7 @@ typedef std::unordered_map<uint32, QuestOfferRewardLocale> QuestOfferRewardLocal
typedef std::unordered_map<uint32, QuestRequestItemsLocale> QuestRequestItemsLocaleContainer;
typedef std::unordered_map<uint32, NpcTextLocale> NpcTextLocaleContainer;
typedef std::unordered_map<uint32, PageTextLocale> PageTextLocaleContainer;
typedef std::map<std::pair<std::string, uint32>, ModuleString> ModuleStringContainer;
typedef std::unordered_map<int32, AcoreString> AcoreStringContainer;
typedef std::unordered_map<uint32, GossipMenuItemsLocale> GossipMenuItemsLocaleContainer;
typedef std::unordered_map<uint32, PointOfInterestLocale> PointOfInterestLocaleContainer;
@@ -593,20 +599,9 @@ struct QuestGreeting
{
uint16 EmoteType;
uint32 EmoteDelay;
std::string Text;
QuestGreeting() : EmoteType(0), EmoteDelay(0) { }
QuestGreeting(uint16 emoteType, uint32 emoteDelay, std::string text)
: EmoteType(emoteType), EmoteDelay(emoteDelay), Text(std::move(text)) { }
};
struct QuestGreetingLocale
{
std::vector<std::string> Greeting;
};
typedef std::unordered_map<uint32, QuestGreetingLocale> QuestGreetingLocaleContainer;
struct GossipMenuItems
{
uint32 MenuID;
@@ -666,7 +661,7 @@ struct QuestPOI
typedef std::vector<QuestPOI> QuestPOIVector;
typedef std::unordered_map<uint32, QuestPOIVector> QuestPOIContainer;
typedef std::array<std::unordered_map<uint32, QuestGreeting>, 2> QuestGreetingContainer;
typedef std::map<std::pair<uint32, uint8>, QuestGreeting> QuestGreetingContainer;
typedef std::unordered_map<uint32, VendorItemData> CacheVendorItemContainer;
typedef std::unordered_map<uint32, TrainerSpellData> CacheTrainerSpellContainer;
@@ -1013,6 +1008,8 @@ public:
void ValidateSpellScripts();
void InitializeSpellInfoPrecomputedData();
bool LoadModuleStrings();
bool LoadModuleStringsLocale();
bool LoadAcoreStrings();
void LoadBroadcastTexts();
void LoadBroadcastTextLocales();
@@ -1268,26 +1265,6 @@ public:
if (itr == _pointOfInterestLocaleStore.end()) return nullptr;
return &itr->second;
}
[[nodiscard]] QuestGreetingLocale const* GetQuestGreetingLocale(TypeID type, uint32 id) const
{
uint32 typeIndex;
if (type == TYPEID_UNIT)
{
typeIndex = 0;
}
else if (type == TYPEID_GAMEOBJECT)
{
typeIndex = 1;
}
else
{
return nullptr;
}
QuestGreetingLocaleContainer::const_iterator itr = _questGreetingLocaleStore.find(MAKE_PAIR32(typeIndex, id));
if (itr == _questGreetingLocaleStore.end()) return nullptr;
return &itr->second;
}
[[nodiscard]] QuestOfferRewardLocale const* GetQuestOfferRewardLocale(uint32 entry) const
{
auto itr = _questOfferRewardLocaleStore.find(entry);
@@ -1306,11 +1283,22 @@ public:
if (itr == _npcTextLocaleStore.end()) return nullptr;
return &itr->second;
}
QuestGreeting const* GetQuestGreeting(TypeID type, uint32 id) const;
[[nodiscard]] QuestGreeting const* GetQuestGreeting(TypeID type, uint32 id) const;
GameObjectData& NewGOData(ObjectGuid::LowType guid) { return _gameObjectDataStore[guid]; }
void DeleteGOData(ObjectGuid::LowType guid);
[[nodiscard]] ModuleString const* GetModuleString(std::string module, uint32 id) const
{
std::pair<std::string, uint32> pairKey = std::make_pair(module, id);
ModuleStringContainer::const_iterator itr = _moduleStringStore.find(pairKey);
if (itr == _moduleStringStore.end())
return nullptr;
return &itr->second;
}
[[nodiscard]] std::string const* GetModuleString(std::string module, uint32 id, LocaleConstant locale) const;
[[nodiscard]] AcoreString const* GetAcoreString(uint32 entry) const
{
AcoreStringContainer::const_iterator itr = _acoreStringStore.find(entry);
@@ -1599,10 +1587,10 @@ private:
QuestRequestItemsLocaleContainer _questRequestItemsLocaleStore;
NpcTextLocaleContainer _npcTextLocaleStore;
PageTextLocaleContainer _pageTextLocaleStore;
ModuleStringContainer _moduleStringStore;
AcoreStringContainer _acoreStringStore;
GossipMenuItemsLocaleContainer _gossipMenuItemsLocaleStore;
PointOfInterestLocaleContainer _pointOfInterestLocaleStore;
QuestGreetingLocaleContainer _questGreetingLocaleStore;
CacheVendorItemContainer _cacheVendorItemStore;
CacheTrainerSpellContainer _cacheTrainerSpellStore;