Merge branch 'master' into Playerbot

This commit is contained in:
Yunfan Li
2024-08-18 23:02:22 +08:00
50 changed files with 2365 additions and 1344 deletions
+5
View File
@@ -820,6 +820,11 @@ char const* WorldSession::GetAcoreString(uint32 entry) const
return sObjectMgr->GetAcoreString(entry, GetSessionDbLocaleIndex());
}
std::string const* WorldSession::GetModuleString(std::string module, uint32 id) const
{
return sObjectMgr->GetModuleString(module, id, GetSessionDbLocaleIndex());
}
void WorldSession::Handle_NULL(WorldPacket& null)
{
LOG_ERROR("network.opcode", "Received unhandled opcode {} from {}",
+1
View File
@@ -517,6 +517,7 @@ public:
LocaleConstant GetSessionDbcLocale() const { return /*_isBot? LOCALE_enUS : */m_sessionDbcLocale; }
LocaleConstant GetSessionDbLocaleIndex() const { return /*_isBot? LOCALE_enUS : */m_sessionDbLocaleIndex; }
char const* GetAcoreString(uint32 entry) const;
std::string const* GetModuleString(std::string module, uint32 id) const;
uint32 GetLatency() const { return m_latency; }
void SetLatency(uint32 latency) { m_latency = latency; }