fix(Conf): remove ThreatRadius (unused) (#18329)
fix(Conf): remove ThreatRadius (unuused)
This commit is contained in:
@@ -2769,15 +2769,6 @@ Rate.RewardBonusMoney = 1
|
|||||||
|
|
||||||
MonsterSight = 50.000000
|
MonsterSight = 50.000000
|
||||||
|
|
||||||
#
|
|
||||||
# ThreatRadius
|
|
||||||
# Description: Distance for creatures to evade after being pulled away from the combat
|
|
||||||
# starting point. If ThreatRadius is less than creature aggro radius then aggro
|
|
||||||
# radius will be used.
|
|
||||||
# Default: 60
|
|
||||||
|
|
||||||
ThreatRadius = 60
|
|
||||||
|
|
||||||
#
|
#
|
||||||
# Rate.Creature.Aggro
|
# Rate.Creature.Aggro
|
||||||
# Description: Aggro radius percentage.
|
# Description: Aggro radius percentage.
|
||||||
|
|||||||
Reference in New Issue
Block a user