Merge branch 'master' of github.com:azerothcore/azerothcore-wotlk into Playerbot
This commit is contained in:
@@ -178,6 +178,21 @@ bool ScriptMgr::OnAllowedForPlayerLootCheck(Player const* player, ObjectGuid sou
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return true;
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}
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bool ScriptMgr::OnAllowedToLootContainerCheck(Player const* player, ObjectGuid source)
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{
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auto ret = IsValidBoolScript<GlobalScript>([&](GlobalScript* script)
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{
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return script->OnAllowedToLootContainerCheck(player, source);
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});
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if (ret && *ret)
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{
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return false;
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}
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return true;
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}
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/**
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* @brief Called when an instance Id is deleted, usually because it expired or no players are bound to it anymore.
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*
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@@ -74,6 +74,21 @@ void ScriptMgr::OnPlayerReleasedGhost(Player* player)
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});
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}
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bool ScriptMgr::OnCanPlayerFlyInZone(Player* player, uint32 mapId, uint32 zoneId, SpellInfo const* bySpell)
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{
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auto ret = IsValidBoolScript<PlayerScript>([player, mapId, zoneId, bySpell](PlayerScript* script)
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{
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return !script->OnCanPlayerFlyInZone(player, mapId, zoneId, bySpell);
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});
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if (ret && *ret)
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{
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return false;
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}
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return true;
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}
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void ScriptMgr::OnPVPKill(Player* killer, Player* killed)
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{
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ExecuteScript<PlayerScript>([&](PlayerScript* script)
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@@ -1474,6 +1474,16 @@ public:
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*/
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virtual void OnQuestAbandon(Player* /*player*/, uint32 /*questId*/) { }
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/**
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* @brief This hook called before other CanFlyChecks are applied
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*
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* @param player Contains information about the Player
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* @param mapId Contains information about the current map id
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* @param zoneId Contains information about the current zone
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* @param bySpell Contains information about the spell that invoked the check
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*/
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[[nodiscard]] virtual bool OnCanPlayerFlyInZone(Player* /*player*/, uint32 /*mapId*/, uint32 /*zoneId*/, SpellInfo const* /*bySpell*/) { return true; }
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// Passive Anticheat System
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virtual void AnticheatSetSkipOnePacketForASH(Player* /*player*/, bool /*apply*/) { }
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virtual void AnticheatSetCanFlybyServer(Player* /*player*/, bool /*apply*/) { }
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@@ -1648,9 +1658,12 @@ public:
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// Called after loading spell dbc corrections
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virtual void OnLoadSpellCustomAttr(SpellInfo* /*spell*/) { }
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// Called when checking if a player can see the creature loot
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// Called when checking if a player can see the creature loot item
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virtual bool OnAllowedForPlayerLootCheck(Player const* /*player*/, ObjectGuid /*source*/) { return false; };
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// Called when checking if a player can see the creature loot (if it can click the corpse f.e)
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virtual bool OnAllowedToLootContainerCheck(Player const* /*player*/, ObjectGuid /*source*/) { return false; };
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// Called when instance id is removed from database (e.g. instance reset)
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virtual void OnInstanceIdRemoved(uint32 /*instanceId*/) { }
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@@ -2474,6 +2487,7 @@ public: /* PlayerScript */
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bool CanSendErrorAlreadyLooted(Player* player);
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void OnAfterCreatureLoot(Player* player);
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void OnAfterCreatureLootMoney(Player* player);
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bool OnCanPlayerFlyInZone(Player* player, uint32 mapId, uint32 zoneId, SpellInfo const* bySpell);
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// Anti cheat
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void AnticheatSetSkipOnePacketForASH(Player* player, bool apply);
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@@ -2535,6 +2549,7 @@ public: /* GlobalScript */
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bool OnSpellHealingBonusTakenNegativeModifiers(Unit const* target, Unit const* caster, SpellInfo const* spellInfo, float& val);
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void OnLoadSpellCustomAttr(SpellInfo* spell);
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bool OnAllowedForPlayerLootCheck(Player const* player, ObjectGuid source);
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bool OnAllowedToLootContainerCheck(Player const* player, ObjectGuid source);
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void OnInstanceIdRemoved(uint32 instanceId);
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void OnBeforeSetBossState(uint32 id, EncounterState newState, EncounterState oldState, Map* instance);
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