fix(Core/Player): Reduce Health Regeneration bonus while sitting to 33% (#15954)
Update Player.cpp
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@@ -1988,7 +1988,7 @@ void Player::RegenerateHealth()
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if (!IsStandState())
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if (!IsStandState())
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{
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{
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addvalue *= 1.5f;
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addvalue *= 1.33f;
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}
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}
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AuraEffectList const& mModHealthRegenPct = GetAuraEffectsByType(SPELL_AURA_MOD_HEALTH_REGEN_PERCENT);
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AuraEffectList const& mModHealthRegenPct = GetAuraEffectsByType(SPELL_AURA_MOD_HEALTH_REGEN_PERCENT);
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