refactor(Core): Rename ...Manager to ...Mgr (#6910)
* Rename MapManager.h to MapMgr.h * Rename BanManager.h to BanMgr.h * Rename MapManager.cpp to MapMgr.cpp * Rename BanManager.cpp to BanMgr.cpp * Rename MapRefManager.h to MapRefMgr.h * Rename ThreatManager.h to ThreatMgr.h * Rename GridRefManager.h to GridRefMgr.h * Rename ThreatManager.cpp to ThreatMgr.cpp * Rename GroupRefManager.h to GroupRefMgr.h * Rename HostileRefManager.h to HostileRefMgr.h * Rename HostileRefManager.cpp to HostileRefMgr.cpp * Rename MMapManager.h to MMapMgr.h * Rename FollowerRefManager.h to FollowerRefMgr.h * Rename VMapManager2.h to VMapMgr2.h * Rename IVMapManager.h to IVMapMgr.h * Rename MMapManager.cpp to MMapMgr.cpp * Rename VMapManager2.cpp to VMapMgr2.cpp * Rename RefManager.h to RefMgr.h * Rename WaypointManager.h to WaypointMgr.h * Rename WaypointManager.cpp to WaypointMgr.cpp * Rename MPQManager.h to MPQMgr.h * Rename MPQManager.cpp to MPQMgr.cpp * Rename IMMAPManager.h to IMMAPMgr.h * fix build * Update Main.cpp * chore(Core/Misc): Remove toxic language * Revert "chore(Core/Misc): Remove toxic language" * fix build * build
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@@ -21,7 +21,7 @@ struct InstanceTemplate;
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struct MapEntry;
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class Player;
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class Group;
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class InstanceSaveManager;
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class InstanceSaveMgr;
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class InstanceSave;
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struct InstancePlayerBind
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@@ -43,7 +43,7 @@ typedef std::unordered_map<ObjectGuid /*guid*/, BoundInstancesMapWrapper* > Play
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class InstanceSave
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{
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friend class InstanceSaveManager;
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friend class InstanceSaveMgr;
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public:
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InstanceSave(uint16 MapId, uint32 InstanceId, Difficulty difficulty, time_t resetTime, time_t extendedResetTime);
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~InstanceSave();
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@@ -74,7 +74,7 @@ public:
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MapEntry const* GetMapEntry();
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void AddPlayer(ObjectGuid guid);
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bool RemovePlayer(ObjectGuid guid, InstanceSaveManager* ism);
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bool RemovePlayer(ObjectGuid guid, InstanceSaveMgr* ism);
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private:
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GuidList m_playerList;
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@@ -92,16 +92,16 @@ private:
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typedef std::unordered_map<uint32 /*PAIR32(map, difficulty)*/, time_t /*resetTime*/> ResetTimeByMapDifficultyMap;
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class InstanceSaveManager
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class InstanceSaveMgr
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{
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friend class InstanceSave;
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private:
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InstanceSaveManager() {};
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~InstanceSaveManager();
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InstanceSaveMgr() {};
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~InstanceSaveMgr();
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public:
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static InstanceSaveManager* instance();
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static InstanceSaveMgr* instance();
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typedef std::unordered_map<uint32 /*InstanceId*/, InstanceSave*> InstanceSaveHashMap;
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@@ -186,6 +186,6 @@ private:
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ResetTimeQueue m_resetTimeQueue;
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};
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#define sInstanceSaveMgr InstanceSaveManager::instance()
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#define sInstanceSaveMgr InstanceSaveMgr::instance()
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#endif
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