refactor(Core): Rename ...Manager to ...Mgr (#6910)

* Rename MapManager.h to MapMgr.h

* Rename BanManager.h to BanMgr.h

* Rename MapManager.cpp to MapMgr.cpp

* Rename BanManager.cpp to BanMgr.cpp

* Rename MapRefManager.h to MapRefMgr.h

* Rename ThreatManager.h to ThreatMgr.h

* Rename GridRefManager.h to GridRefMgr.h

* Rename ThreatManager.cpp to ThreatMgr.cpp

* Rename GroupRefManager.h to GroupRefMgr.h

* Rename HostileRefManager.h to HostileRefMgr.h

* Rename HostileRefManager.cpp to HostileRefMgr.cpp

* Rename MMapManager.h to MMapMgr.h

* Rename FollowerRefManager.h to FollowerRefMgr.h

* Rename VMapManager2.h to VMapMgr2.h

* Rename IVMapManager.h to IVMapMgr.h

* Rename MMapManager.cpp to MMapMgr.cpp

* Rename VMapManager2.cpp to VMapMgr2.cpp

* Rename RefManager.h to RefMgr.h

* Rename WaypointManager.h to WaypointMgr.h

* Rename WaypointManager.cpp to WaypointMgr.cpp

* Rename MPQManager.h to MPQMgr.h

* Rename MPQManager.cpp to MPQMgr.cpp

* Rename IMMAPManager.h to IMMAPMgr.h

* fix build

* Update Main.cpp

* chore(Core/Misc): Remove toxic language

* Revert "chore(Core/Misc): Remove toxic language"

* fix build

* build
This commit is contained in:
Kitzunu
2021-09-15 17:50:28 +02:00
committed by GitHub
parent 7e2aa2402f
commit 2f449326e0
187 changed files with 719 additions and 719 deletions
@@ -103,7 +103,7 @@ public:
{
me->CastSpell(me, SPELL_INCITE_CHAOS, false);
std::list<HostileReference*> t_list = me->getThreatManager().getThreatList();
std::list<HostileReference*> t_list = me->getThreatMgr().getThreatList();
for (std::list<HostileReference*>::const_iterator itr = t_list.begin(); itr != t_list.end(); ++itr)
{
Unit* target = ObjectAccessor::GetUnit(*me, (*itr)->getUnitGuid());
@@ -137,7 +137,7 @@ public:
if (!me->IsWithinMeleeRange(me->GetVictim()))
{
ThreatContainer::StorageType threatlist = me->getThreatManager().getThreatList();
ThreatContainer::StorageType threatlist = me->getThreatMgr().getThreatList();
for (ThreatContainer::StorageType::const_iterator i = threatlist.begin(); i != threatlist.end(); ++i)
if (Unit* target = ObjectAccessor::GetUnit(*me, (*i)->getUnitGuid()))
if (target->IsAlive() && me->IsWithinMeleeRange(target))
@@ -233,7 +233,7 @@ public:
{
PreventHitEffect(effIndex);
if (Unit* target = GetHitUnit())
GetCaster()->getThreatManager().modifyThreatPercent(target, -20);
GetCaster()->getThreatMgr().modifyThreatPercent(target, -20);
}
void Register() override
@@ -608,7 +608,7 @@ public:
me->SetDisableGravity(false);
break;
case EVENT_START_PHASE_3_LAND:
me->getThreatManager().resetAllAggro();
me->getThreatMgr().resetAllAggro();
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
me->SetTarget(me->GetVictim()->GetGUID());
AttackStart(me->GetVictim());
@@ -621,7 +621,7 @@ public:
// ///////////////////////////
case EVENT_PHASE_4_START:
me->CastSpell(me, SPELL_DEMON_TRANSFORM_1, true);
me->getThreatManager().resetAllAggro();
me->getThreatMgr().resetAllAggro();
me->GetMotionMaster()->MoveChase(me->GetVictim(), 35.0f);
events.Reset();
events.ScheduleEvent(EVENT_SPELL_SHADOW_BLAST, 11000);
@@ -644,7 +644,7 @@ public:
break;
case EVENT_REMOVE_DEMON_FORM:
me->CastSpell(me, SPELL_DEMON_TRANSFORM_1, true);
me->getThreatManager().resetAllAggro();
me->getThreatMgr().resetAllAggro();
events.Reset();
if (summons.HasEntry(NPC_MAIEV_SHADOWSONG))
{
@@ -113,7 +113,7 @@ public:
Unit* FindHatefulStrikeTarget()
{
Unit* target = nullptr;
ThreatContainer::StorageType const& threatlist = me->getThreatManager().getThreatList();
ThreatContainer::StorageType const& threatlist = me->getThreatMgr().getThreatList();
for (ThreatContainer::StorageType::const_iterator i = threatlist.begin(); i != threatlist.end(); ++i)
{
Unit* unit = ObjectAccessor::GetUnit(*me, (*i)->getUnitGuid());
@@ -342,7 +342,7 @@ public:
void HandleScriptEffect(SpellEffIndex effIndex)
{
PreventHitDefaultEffect(effIndex);
GetCaster()->getThreatManager().resetAllAggro();
GetCaster()->getThreatMgr().resetAllAggro();
if (roll_chance_i(33))
if (Unit* target = GetCaster()->GetAI()->SelectTarget(SELECT_TARGET_RANDOM, 0, 30.0f, true))
@@ -174,7 +174,7 @@ public:
target = me->GetVictim();
else
{
ThreatContainer::StorageType const& t_list = me->getThreatManager().getThreatList();
ThreatContainer::StorageType const& t_list = me->getThreatMgr().getThreatList();
for (ThreatContainer::StorageType::const_iterator itr = t_list.begin(); itr != t_list.end(); ++itr)
if (Unit* threatTarget = ObjectAccessor::GetUnit(*me, (*itr)->getUnitGuid()))
if (me->IsWithinMeleeRange(threatTarget))
@@ -208,7 +208,7 @@ public:
// Xinef: if we have target we currently follow, return
if (Unit* target = GetCaster()->GetVictim())
if (GetCaster()->getThreatManager().getThreat(target) >= 100000.0f)
if (GetCaster()->getThreatMgr().getThreat(target) >= 100000.0f)
return;
// Xinef: acquire new target
@@ -6,7 +6,7 @@
#include "ScriptedCreature.h"
#include "ScriptMgr.h"
#include "the_eye.h"
#include "WaypointManager.h"
#include "WaypointMgr.h"
enum Spells
{
@@ -310,7 +310,7 @@ public:
else
{
me->resetAttackTimer();
ThreatContainer::StorageType const& threatList = me->getThreatManager().getThreatList();
ThreatContainer::StorageType const& threatList = me->getThreatMgr().getThreatList();
for (ThreatContainer::StorageType::const_iterator itr = threatList.begin(); itr != threatList.end(); ++itr)
if (Unit* unit = ObjectAccessor::GetUnit(*me, (*itr)->getUnitGuid()))
if (me->IsWithinMeleeRange(unit))
@@ -984,7 +984,7 @@ public:
{
PreventHitEffect(effIndex);
ThreatContainer::StorageType const& ThreatList = GetCaster()-> getThreatManager().getThreatList();
ThreatContainer::StorageType const& ThreatList = GetCaster()-> getThreatMgr().getThreatList();
std::list<Unit*> targetList;
for (ThreatContainer::StorageType::const_iterator itr = ThreatList.begin(); itr != ThreatList.end(); ++itr)
{
@@ -1742,7 +1742,7 @@ public:
// some code to cast spell Mana Burn on random target which has mana
if (ManaBurnTimer <= diff)
{
std::list<HostileReference*> AggroList = me->getThreatManager().getThreatList();
std::list<HostileReference*> AggroList = me->getThreatMgr().getThreatList();
std::list<Unit*> UnitsWithMana;
for (std::list<HostileReference*>::const_iterator itr = AggroList.begin(); itr != AggroList.end(); ++itr)
@@ -482,7 +482,7 @@ public:
AttackStart(Dragonmaw);
}
HostileReference* ref = me->getThreatManager().getOnlineContainer().getReferenceByTarget(caster);
HostileReference* ref = me->getThreatMgr().getOnlineContainer().getReferenceByTarget(caster);
if (ref)
ref->removeReference();
}