refactor(Core/UnitAI): Update target selector (#13169)
* refactor(Core/UnitAI): Update TargetSelector. Cherry-pick: *https://github.com/TrinityCore/TrinityCore/pull/19930 Co-authored-by: Treeston <treeston@users.noreply.github.com> * fix GGC/CLang errors in scripts * . * missing a file and fix a script error * . * fix path changes dude to a miss click in the second commit * . Co-authored-by: Maelthyrr <lynethris@protonmail.ch> Co-authored-by: Treeston <treeston@users.noreply.github.com>
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@@ -215,7 +215,7 @@ public:
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break;
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case EVENT_MARK_OF_ARLOKK:
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{
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Unit* target = SelectTarget(SelectTargetMethod::MaxThreat, urand(1, 3), 0.0f, false, -SPELL_MARK_OF_ARLOKK);
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Unit* target = SelectTarget(SelectTargetMethod::MaxThreat, urand(1, 3), 0.0f, false, true, -SPELL_MARK_OF_ARLOKK);
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if (!target)
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target = me->GetVictim();
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if (target)
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