fix(DB/SAI): Shay Leafrunner (#16454)
* fix(DB/SAI): Wandering-Shay-Quest * fix(DB/SAI): Wandering-Shay-Quest * Update rev_1685747385631953200.sql * Update rev_1685747385631953200.sql --------- Co-authored-by: dario strani <xspid@lastrevenge.ddns.net>
This commit is contained in:
@@ -0,0 +1,41 @@
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-- Shay Leafrunner - On Quest - Wandering Shay --
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UPDATE `creature_template` SET `AIName` = 'SmartAI', `ScriptName` = '' WHERE (`entry` = 7774);
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DELETE FROM `smart_scripts` WHERE (`source_type` = 0 AND `entryorguid` = 7774);
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INSERT INTO `smart_scripts` VALUES
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(7774, 0, 0, 0, 19, 0, 100, 0, 2845, 0, 0, 0, 0, 80, 777400, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Shay Leafrunner - On Quest \'Wandering Shay\' Taken - Run Script'),
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(7774, 0, 1, 0, 8, 0, 100, 0, 11402, 0, 0, 0, 0, 80, 777401, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Shay Leafrunner - On Spellhit \'Shay`s Bell\' - Run Script'),
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(7774, 0, 2, 0, 75, 0, 100, 0, 0, 7765, 7, 10000, 0, 80, 777402, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Shay Leafrunner - On Distance To Creature - Run Script'),
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(7774, 0, 3, 0, 6, 0, 100, 0, 0, 0, 0, 0, 0, 80, 777403, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Shay Leafrunner - On Just Died - Run Script'),
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(7774, 0, 4, 0, 38, 0, 100, 0, 1, 1, 0, 0, 0, 67, 61, 30000, 35000, 60000, 65000, 100, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Shay Leafrunner - On Data Set 1 1 - Create Timed Event'),
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(7774, 0, 5, 6, 59, 0, 100, 0, 61, 0, 0, 0, 0, 73, 38, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Shay Leafrunner - On Timed Event 61 Triggered - Trigger Timed Event 38'),
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(7774, 0, 6, 7, 61, 0, 100, 0, 0, 0, 0, 0, 0, 29, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 'Shay Leafrunner - On Timed Event 61 Triggered - Stop Follow '),
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(7774, 0, 7, 8, 61, 0, 100, 0, 0, 0, 0, 0, 0, 89, 15, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Shay Leafrunner - On Data Set 1 1 - Start Random Movement'),
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(7774, 0, 8, 9, 61, 0, 100, 0, 0, 0, 0, 0, 0, 1, 2, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Shay Leafrunner - On Data Set 1 1 - Say Line 2'),
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(7774, 0, 9, 0, 61, 0, 100, 0, 0, 0, 0, 0, 0, 1, 3, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Shay Leafrunner - On Data Set 1 1 - Say Line 3'),
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(7774, 0, 10, 0, 11, 0, 100, 0, 0, 0, 0, 0, 0, 74, 61, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Shay Leafrunner - On Respawn - Remove Timed Event 61'),
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(7774, 0, 11, 0, 6, 0, 100, 0, 0, 0, 0, 0, 0, 6, 2845, 0, 0, 0, 0, 0, 18, 10, 0, 0, 0, 0, 0, 0, 0, 'Shay Leafrunner - On Just Died - Fail Quest \'Wandering Shay\''),
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(7774, 0, 12, 0, 75, 0, 100, 1, 0, 7765, 10, 5000, 0, 1, 0, 0, 0, 0, 0, 0, 11, 7765, 10, 1, 0, 0, 0, 0, 0, 'Shay Leafrunner - On Distance To Creature - Say Line 0');
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DELETE FROM `smart_scripts` WHERE (`source_type` = 9 AND `entryorguid` = 777400);
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INSERT INTO `smart_scripts` VALUES
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(777400, 9, 0, 0, 0, 0, 100, 0, 0, 0, 0, 0, 0, 19, 768, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Shay Leafrunner - Actionlist - Remove Flags Immune To Players & Immune To NPC\'s'),
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(777400, 9, 1, 0, 0, 0, 100, 0, 0, 0, 0, 0, 0, 29, 2, 3, 7765, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 'Shay Leafrunner - Actionlist - Start Follow Invoker'),
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(777400, 9, 2, 0, 0, 0, 100, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Shay Leafrunner - Actionlist - Say Line 0'),
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(777400, 9, 3, 0, 0, 0, 100, 0, 0, 0, 0, 0, 0, 45, 1, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Shay Leafrunner - Actionlist - Set Data 1 1');
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DELETE FROM `smart_scripts` WHERE (`source_type` = 9 AND `entryorguid` = 777401);
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INSERT INTO `smart_scripts` VALUES
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(777401, 9, 0, 0, 0, 0, 100, 0, 0, 0, 0, 0, 0, 29, 2, 3, 7765, 0, 0, 0, 7, 0, 0, 0, 0, 0, 0, 0, 0, 'Shay Leafrunner - Actionlist - Start Follow Invoker'),
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(777401, 9, 1, 0, 0, 0, 100, 0, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Shay Leafrunner - Actionlist - Say Line 1');
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DELETE FROM `smart_scripts` WHERE (`source_type` = 9 AND `entryorguid` = 777402);
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INSERT INTO `smart_scripts` VALUES
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(777402, 9, 0, 0, 0, 0, 100, 0, 0, 0, 0, 0, 0, 15, 2845, 0, 0, 0, 0, 0, 18, 10, 0, 0, 0, 0, 0, 0, 0, 'Shay Leafrunner - Actionlist - Quest Credit \'Wandering Shay\''),
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(777402, 9, 1, 0, 0, 0, 100, 0, 0, 0, 0, 0, 0, 1, 4, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Shay Leafrunner - Actionlist - Say Line 4');
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DELETE FROM `smart_scripts` WHERE (`source_type` = 9 AND `entryorguid` = 777403);
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INSERT INTO `smart_scripts` VALUES
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(777403, 9, 0, 0, 0, 0, 100, 0, 0, 0, 0, 0, 0, 6, 2845, 0, 0, 0, 0, 0, 18, 10, 0, 0, 0, 0, 0, 0, 0, 'Shay Leafrunner - Actionlist - Fail Quest \'Wandering Shay\''),
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(777403, 9, 1, 0, 0, 0, 100, 0, 0, 0, 0, 0, 0, 18, 768, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Shay Leafrunner - Actionlist - Set Flags Immune To Players & Immune To NPC\'s'),
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(777403, 9, 2, 0, 0, 0, 100, 0, 0, 0, 0, 0, 0, 74, 61, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 'Shay Leafrunner - Actionlist - Remove Timed Event 61');
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@@ -66,231 +66,7 @@ public:
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}
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}
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};
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};
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enum WanderingShay
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{
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QUEST_WANDERING_SHAY = 2845,
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SPELL_SHAY_BELL = 11402,
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NPC_ROCKBITER = 7765,
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TALK_0 = 0,
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TALK_1 = 1,
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TALK_2 = 2,
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TALK_3 = 3,
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TALK_4 = 4,
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EVENT_WANDERING_START = 1,
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EVENT_WANDERING_TALK = 2,
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EVENT_WANDERING_RANDOM = 3,
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EVENT_FINAL_TALK = 4,
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EVENT_CHECK_FOLLOWER = 5
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};
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class npc_shay_leafrunner : public CreatureScript
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{
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public:
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npc_shay_leafrunner() : CreatureScript("npc_shay_leafrunner") {}
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struct npc_shay_leafrunnerAI : public ScriptedAI
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{
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npc_shay_leafrunnerAI(Creature* creature) : ScriptedAI(creature) {}
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void InitializeAI() override
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{
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me->SetNpcFlag(UNIT_NPC_FLAG_QUESTGIVER);
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me->SetImmuneToAll(true);
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me->RestoreFaction();
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_events.Reset();
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_playerGUID.Clear();
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_rockbiterGUID.Clear();
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}
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void JustRespawned() override
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{
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InitializeAI();
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me->SetHomePosition(me->GetPosition());
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}
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void MoveInLineOfSight(Unit* target) override
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{
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if (!_playerGUID || target->GetEntry() != NPC_ROCKBITER || !me->IsInRange(target, 0.f, 10.f))
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{
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if (!me->IsInCombat() && !me->GetVictim())
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{
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if (Player* player = ObjectAccessor::GetPlayer(*me, _playerGUID))
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{
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if (Unit* victim = player->GetVictim())
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{
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if (me->CanStartAttack(victim))
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{
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AttackStart(victim);
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}
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}
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}
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}
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return;
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}
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_rockbiterGUID = target->GetGUID();
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Talk(TALK_4, target);
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me->SetControlled(true, UNIT_STATE_ROOT);
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if (Player* player = ObjectAccessor::GetPlayer(*me, _playerGUID))
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{
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player->GroupEventHappens(QUEST_WANDERING_SHAY, me);
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}
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_events.CancelEvent(EVENT_WANDERING_START);
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_events.ScheduleEvent(EVENT_FINAL_TALK, 5s);
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}
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void EnterEvadeMode(EvadeReason why) override
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{
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_EnterEvadeMode(why);
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if (Player* player = ObjectAccessor::GetPlayer(*me, _playerGUID))
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{
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me->GetMotionMaster()->MoveFollow(player, 3.f, M_PI);
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}
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}
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void FailQuest(Player* player, bool despawn)
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{
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if (player)
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{
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player->FailQuest(QUEST_WANDERING_SHAY);
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if (Group* group = player->GetGroup())
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{
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for (GroupReference* groupRef = group->GetFirstMember(); groupRef != nullptr; groupRef = groupRef->next())
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{
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if (Player* member = groupRef->GetSource())
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{
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if (member->GetGUID() != player->GetGUID())
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{
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member->FailQuest(QUEST_WANDERING_SHAY);
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}
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}
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}
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}
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}
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if (despawn)
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{
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me->DespawnOrUnsummon(1);
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}
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}
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void JustDied(Unit* /*killer*/) override
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{
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if (Player* player = ObjectAccessor::GetPlayer(*me, _playerGUID))
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{
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FailQuest(player, false);
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}
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}
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void sQuestAccept(Player* player, Quest const* quest) override
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{
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if (quest->GetQuestId() == QUEST_WANDERING_SHAY)
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{
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_playerGUID = player->GetGUID();
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Talk(TALK_0, player);
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me->RemoveNpcFlag(UNIT_NPC_FLAG_QUESTGIVER);
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me->SetImmuneToAll(false);
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me->SetFaction(FACTION_ESCORT_N_NEUTRAL_ACTIVE);
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me->GetMotionMaster()->MoveFollow(player, 3.f, M_PI);
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_events.ScheduleEvent(EVENT_WANDERING_START, 40s, 70s);
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_events.ScheduleEvent(EVENT_CHECK_FOLLOWER, 30s);
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}
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}
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void SpellHit(Unit* caster, SpellInfo const* spellInfo) override
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{
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if (spellInfo->Id == SPELL_SHAY_BELL)
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{
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_playerGUID = caster->GetGUID();
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Talk(TALK_1, caster);
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me->GetMotionMaster()->MoveIdle();
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me->GetMotionMaster()->MoveFollow(caster, 3.f, M_PI);
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}
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}
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void UpdateAI(uint32 diff) override
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{
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if (UpdateVictim())
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{
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DoMeleeAttackIfReady();
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return;
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}
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_events.Update(diff);
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while (uint32 eventId = _events.ExecuteEvent())
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{
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switch (eventId)
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{
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case EVENT_WANDERING_START:
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{
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Position pos = me->GetFirstCollisionPosition(15.f, rand_norm() * static_cast<float>(2 * M_PI));
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me->GetMotionMaster()->MovePoint(0, pos);
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Talk(TALK_2);
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_events.ScheduleEvent(EVENT_WANDERING_START, 60s, 70s);
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_events.ScheduleEvent(EVENT_WANDERING_TALK, 3s);
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_events.ScheduleEvent(EVENT_WANDERING_RANDOM, 8s);
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break;
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}
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case EVENT_WANDERING_TALK:
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Talk(TALK_3);
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break;
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case EVENT_WANDERING_RANDOM:
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me->SetHomePosition(me->GetPosition());
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me->GetMotionMaster()->MoveRandom(15.f);
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break;
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case EVENT_FINAL_TALK:
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if (Creature* robckbiter = ObjectAccessor::GetCreature(*me, _rockbiterGUID))
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{
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robckbiter->AI()->Talk(TALK_0, me);
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}
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me->DespawnOrUnsummon(10 * IN_MILLISECONDS);
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break;
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case EVENT_CHECK_FOLLOWER:
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{
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Player* player = ObjectAccessor::GetPlayer(*me, _playerGUID);
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if (!player || !player->IsAlive() || !me->IsInRange(player, 0.f, 50.f))
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{
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FailQuest(player, true);
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}
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break;
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}
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default:
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break;
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}
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}
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}
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private:
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ObjectGuid _playerGUID;
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ObjectGuid _rockbiterGUID;
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EventMap _events;
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};
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CreatureAI* GetAI(Creature* creature) const override
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{
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return new npc_shay_leafrunnerAI(creature);
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}
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};
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void AddSC_feralas()
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void AddSC_feralas()
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{
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{
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new spell_gordunni_trap();
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new spell_gordunni_trap();
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new npc_shay_leafrunner();
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}
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}
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Block a user