fix(Scripts/Ionar): Remove nature damage immunity (#16586)
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@@ -97,9 +97,6 @@ public:
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if (m_pInstance)
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if (m_pInstance)
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m_pInstance->SetData(TYPE_IONAR, NOT_STARTED);
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m_pInstance->SetData(TYPE_IONAR, NOT_STARTED);
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// Ionar is immune to nature damage
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me->ApplySpellImmune(0, IMMUNITY_DAMAGE, SPELL_SCHOOL_MASK_NATURE, true);
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}
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}
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void ScheduleEvents(bool spark)
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void ScheduleEvents(bool spark)
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