fix(Core/BF/BG): update Titan Relic spawns with sniffed values (#24912)
This commit is contained in:
@@ -224,7 +224,7 @@ bool BattlefieldWG::Update(uint32 diff)
|
||||
void BattlefieldWG::OnBattleStart()
|
||||
{
|
||||
// Spawn titan relic
|
||||
GameObject* go = SpawnGameObject(GO_WINTERGRASP_TITAN_S_RELIC, 5440.0f, 2840.8f, 430.43f, 0);
|
||||
GameObject* go = SpawnGameObject(GO_WINTERGRASP_TITAN_S_RELIC, 5440.37890625f, 2840.493408203125f, 430.2816162109375, 4.45059061050415039f); // VerifiedBuild 51943
|
||||
if (go)
|
||||
{
|
||||
// Update faction of relic, only attacker can click on
|
||||
|
||||
Reference in New Issue
Block a user