feat(Core/BG): allow MinPlayersPerTeam override for low-levels (#20083)
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#ifndef BATTLEGROUNDUTILS_H
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#define BATTLEGROUNDUTILS_H
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#include "Battleground.h"
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uint32 GetMinPlayersPerTeam(Battleground* bg, PvPDifficultyEntry const* bracketEntry);
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#endif // BATTLEGROUNDUTILS_H
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