fix(scripts/Felmyst): Adjust beam target (#4055)
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@@ -325,7 +325,7 @@ public:
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me->GetMotionMaster()->MovePoint(POINT_AIR, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ() + 15.0f, false, true);
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me->GetMotionMaster()->MovePoint(POINT_AIR, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ() + 15.0f, false, true);
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break;
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break;
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case EVENT_FLIGHT_VAPOR:
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case EVENT_FLIGHT_VAPOR:
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me->CastSpell(me, SPELL_SUMMON_DEMONIC_VAPOR, true);
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me->CastCustomSpell(SPELL_SUMMON_DEMONIC_VAPOR, SPELLVALUE_MAX_TARGETS, 1, me, true);
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break;
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break;
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case EVENT_FLIGHT_BREATH1:
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case EVENT_FLIGHT_BREATH1:
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{
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{
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