Merge branch 'master' into Playerbot

This commit is contained in:
Yunfan Li
2024-12-31 17:18:40 +08:00
102 changed files with 2247 additions and 409 deletions
@@ -63,9 +63,9 @@ public:
{
pInstance = me->GetInstanceScript();
me->SetReactState(REACT_PASSIVE);
if (Creature* c = pInstance->instance->GetCreature(pInstance->GetGuidData(DATA_RIMEFANG_GUID)))
if (Creature* rimefang = pInstance->instance->GetCreature(pInstance->GetGuidData(DATA_RIMEFANG_GUID)))
{
c->SetCanFly(true);
rimefang->SetCanFly(true);
}
}
@@ -76,28 +76,27 @@ public:
{
me->SetUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
events.Reset();
if (me->HasReactState(REACT_AGGRESSIVE)) // Reset() called by EnterEvadeMode()
{
if (!pInstance)
return;
if (Creature* c = pInstance->instance->GetCreature(pInstance->GetGuidData(DATA_MARTIN_OR_GORKUN_GUID)))
{
c->AI()->DoAction(1);
c->DespawnOrUnsummon();
pInstance->SetGuidData(DATA_MARTIN_OR_GORKUN_GUID, ObjectGuid::Empty);
}
if (Creature* c = pInstance->instance->GetCreature(pInstance->GetGuidData(DATA_RIMEFANG_GUID)))
{
c->GetMotionMaster()->Clear();
c->GetMotionMaster()->MoveIdle();
pInstance->SetData(DATA_TYRANNUS, NOT_STARTED);
}
c->RemoveAllAuras();
c->UpdatePosition(1017.3f, 168.974f, 642.926f, 5.2709f, true);
c->StopMovingOnCurrentPos();
if (Vehicle* v = c->GetVehicleKit())
v->InstallAllAccessories(false);
}
void EnterEvadeMode(EvadeReason /*why*/) override
{
if (!pInstance)
return;
if (Creature* creature = pInstance->instance->GetCreature(pInstance->GetGuidData(DATA_MARTIN_OR_GORKUN_GUID)))
{
creature->AI()->DoAction(1);
creature->DespawnOrUnsummon();
pInstance->SetGuidData(DATA_MARTIN_OR_GORKUN_GUID, ObjectGuid::Empty);
}
// Tyrannus is temporarily spawned as Rimefang's rider. If he evades, despawn Rimefang.
// Tyrannus will be respawned once Rimefang respawns.
if (Creature* rimefang = pInstance->instance->GetCreature(pInstance->GetGuidData(DATA_RIMEFANG_GUID)))
rimefang->DespawnOnEvade();
me->DespawnOrUnsummon();
}
void DoAction(int32 param) override
@@ -140,7 +139,7 @@ public:
if (TSDistCheckPos.GetExactDist(x, y, z) > 100.0f || z > TSDistCheckPos.GetPositionZ() + 20.0f || z < TSDistCheckPos.GetPositionZ() - 20.0f)
{
me->SetHealth(me->GetMaxHealth());
EnterEvadeMode();
EnterEvadeMode(EVADE_REASON_OTHER);
return;
}
}
@@ -48,6 +48,7 @@ enum Spells
SPELL_FRENZIED_BLOODTHIRST_VISUAL = 71949,
SPELL_VAMPIRIC_BITE = 71726,
SPELL_VAMPIRIC_BITE_DUMMY = 71837,
SPELL_ESSENCE_OF_BLOOD_QUEEN = 70867,
SPELL_ESSENCE_OF_THE_BLOOD_QUEEN_PLR = 70879,
SPELL_ESSENCE_OF_THE_BLOOD_QUEEN_HEAL = 70872,
SPELL_FRENZIED_BLOODTHIRST = 70877,
@@ -79,25 +80,10 @@ enum Shadowmourne
SPELL_THIRST_QUENCHED = 72154,
};
#define ESSENCE_OF_BLOOD_QUEEN RAID_MODE<uint32>(70867, 71473, 71532, 71533)
#define ESSENCE_OF_BLOOD_QUEEN_PLR RAID_MODE<uint32>(70879, 71525, 71530, 71531)
#define FRENZIED_BLOODTHIRST RAID_MODE<uint32>(70877, 71474, 70877, 71474)
#define DELIRIOUS_SLASH RAID_MODE<uint32>(71623, 71624, 71625, 71626)
#define PRESENCE_OF_THE_DARKFALLEN RAID_MODE<uint32>(70994, 71962, 71963, 71964)
uint32 const vampireAuras[3][MAX_DIFFICULTY] =
{
{70867, 71473, 71532, 71533},
{70879, 71525, 71530, 71531},
{70877, 71474, 70877, 71474},
};
bool IsVampire(Unit const* unit)
{
uint8 spawnMode = unit->GetMap()->GetSpawnMode();
for (uint8 i = 0; i < 3; ++i)
if (unit->HasAura(vampireAuras[i][spawnMode]))
return true;
if (unit->HasAnyAuras(SPELL_ESSENCE_OF_BLOOD_QUEEN, SPELL_ESSENCE_OF_THE_BLOOD_QUEEN_PLR, SPELL_FRENZIED_BLOODTHIRST))
return true;
return false;
}
@@ -134,6 +120,31 @@ Position const centerPos = {4595.7090f, 2769.4190f, 400.6368f, 0.000000f};
Position const airPos = {4595.7090f, 2769.4190f, 422.3893f, 0.000000f};
Position const mincharPos = {4629.3711f, 2782.6089f, 424.6390f, 0.000000f};
struct VampiricBiteTargetSelector
{
public:
VampiricBiteTargetSelector(Creature* source) : _source(source) { }
bool operator()(Unit const* target) const
{
if (!target)
return false;
if (!target->IsPlayer())
return false;
if (target->HasAura(SPELL_BLOOD_MIRROR_DAMAGE))
return false;
if (IsVampire(target))
return false;
return target != _source->GetVictim();
}
private:
Creature const* _source;
};
class boss_blood_queen_lana_thel : public CreatureScript
{
public:
@@ -327,22 +338,7 @@ public:
break;
case EVENT_VAMPIRIC_BITE:
{
Player* target = nullptr;
float maxThreat = 0.0f;
const Map::PlayerList& pl = me->GetMap()->GetPlayers();
for (Map::PlayerList::const_iterator itr = pl.begin(); itr != pl.end(); ++itr)
if (Player* p = itr->GetSource())
if (p->IsAlive() && p != me->GetVictim() && p->GetGUID() != _offtankGUID && !p->IsGameMaster() && p->GetDistance(me) < 70.0f)
{
float th = me->GetThreatMgr().getThreatWithoutTemp(p);
if (!target || th > maxThreat)
{
target = p;
maxThreat = th;
}
}
if (target)
if (Unit* target = SelectTarget(SelectTargetMethod::MaxThreat, 0, VampiricBiteTargetSelector(me)))
{
me->CastSpell(target, SPELL_VAMPIRIC_BITE, false);
me->CastSpell((Unit*)nullptr, SPELL_VAMPIRIC_BITE_DUMMY, true);
@@ -513,17 +509,17 @@ public:
void CleanAuras()
{
instance->DoRemoveAurasDueToSpellOnPlayers(ESSENCE_OF_BLOOD_QUEEN);
instance->DoRemoveAurasDueToSpellOnPlayers(ESSENCE_OF_BLOOD_QUEEN_PLR);
instance->DoRemoveAurasDueToSpellOnPlayers(FRENZIED_BLOODTHIRST);
instance->DoRemoveAurasDueToSpellOnPlayers(SPELL_ESSENCE_OF_BLOOD_QUEEN);
instance->DoRemoveAurasDueToSpellOnPlayers(SPELL_ESSENCE_OF_THE_BLOOD_QUEEN_PLR);
instance->DoRemoveAurasDueToSpellOnPlayers(SPELL_FRENZIED_BLOODTHIRST);
instance->DoRemoveAurasDueToSpellOnPlayers(SPELL_FRENZIED_BLOODTHIRST_VISUAL);
instance->DoRemoveAurasDueToSpellOnPlayers(SPELL_UNCONTROLLABLE_FRENZY);
instance->DoRemoveAurasDueToSpellOnPlayers(SPELL_BLOOD_MIRROR_DAMAGE);
instance->DoRemoveAurasDueToSpellOnPlayers(SPELL_BLOOD_MIRROR_VISUAL);
instance->DoRemoveAurasDueToSpellOnPlayers(SPELL_BLOOD_MIRROR_DUMMY);
instance->DoRemoveAurasDueToSpellOnPlayers(DELIRIOUS_SLASH);
instance->DoRemoveAurasDueToSpellOnPlayers(SPELL_DELIRIOUS_SLASH);
instance->DoRemoveAurasDueToSpellOnPlayers(SPELL_PACT_OF_THE_DARKFALLEN);
instance->DoRemoveAurasDueToSpellOnPlayers(PRESENCE_OF_THE_DARKFALLEN);
instance->DoRemoveAurasDueToSpellOnPlayers(SPELL_PRESENCE_OF_THE_DARKFALLEN_DUMMY);
}
bool WasVampire(ObjectGuid guid)
@@ -260,7 +260,7 @@ public:
if (target->HasAura(SPELL_FROST_IMBUED_BLADE))
return false;
if (target->IsImmunedToDamageOrSchool(SPELL_SCHOOL_MASK_ALL) || target->HasAura(SPELL_ICE_TOMB_UNTARGETABLE) || target->HasAura(SPELL_ICE_TOMB_DAMAGE) || target->HasAura(SPELL_TANK_MARKER_AURA) || target->HasSpiritOfRedemptionAura())
if (target->IsImmunedToDamageOrSchool(SPELL_SCHOOL_MASK_ALL) || target->HasAnyAuras(SPELL_ICE_TOMB_UNTARGETABLE, SPELL_ICE_TOMB_DAMAGE, SPELL_TANK_MARKER_AURA) || target->HasSpiritOfRedemptionAura())
return false;
return target != _source->GetVictim();
@@ -451,7 +451,7 @@ public:
return false;
if (_source->GetExactDist(target) > 100.0f)
return false;
if (target->HasAura(SPELL_HARVEST_SOUL_VALKYR) || target->HasAura(SPELL_VALKYR_TARGET_SEARCH))
if (target->HasAnyAuras(SPELL_HARVEST_SOUL_VALKYR, SPELL_VALKYR_TARGET_SEARCH))
return false;
if (!_source->IsWithinLOSInMap(target))
return false;
@@ -603,7 +603,7 @@ public:
{
if (!unit || !unit->IsPlayer() || unit == _sourceObj || _sourceObj->GetVictim() == unit || !unit->isTargetableForAttack())
return false;
if (unit->HasAura(SPELL_PLAGUE_AVOIDANCE) || unit->HasAura(SPELL_BOSS_HITTIN_YA_AURA) || unit->HasAura(_notAura1) || unit->HasAura(_notAura2))
if (unit->HasAnyAuras(SPELL_PLAGUE_AVOIDANCE, SPELL_BOSS_HITTIN_YA_AURA, _notAura1, _notAura2))
return false;
if (!_sourceObj->IsWithinLOSInMap(unit))
return false;
@@ -1835,7 +1835,7 @@ public:
{
if (InstanceScript* instance = creature->GetInstanceScript())
if (instance->GetBossState(DATA_ROTFACE) == DONE && instance->GetBossState(DATA_FESTERGUT) == DONE && !creature->FindCurrentSpellBySpellId(SPELL_HARVEST_BLIGHT_SPECIMEN) && !creature->FindCurrentSpellBySpellId(SPELL_HARVEST_BLIGHT_SPECIMEN25))
if (player->HasAura(SPELL_ORANGE_BLIGHT_RESIDUE) && player->HasAura(SPELL_GREEN_BLIGHT_RESIDUE))
if (player->HasAllAuras(SPELL_ORANGE_BLIGHT_RESIDUE, SPELL_GREEN_BLIGHT_RESIDUE))
creature->CastSpell(creature, SPELL_HARVEST_BLIGHT_SPECIMEN, false);
return false;
}
@@ -178,7 +178,7 @@ public:
if (!UpdateVictim())
return;
if (me->HasAura(SPELL_PLANAR_SHIFT) || me->HasAura(SPELL_DRAKE_STOP_TIME))
if (me->HasAnyAuras(SPELL_PLANAR_SHIFT, SPELL_DRAKE_STOP_TIME))
return;
events.Update(diff);
@@ -1527,7 +1527,7 @@ public:
bool OnCheck(Player* player, Unit* /*target*/, uint32 /*criteria_id*/) override
{
return player && player->HasAura(SPELL_MAGE_TOASTY_FIRE_AURA) && player->HasAura(SPELL_DRUID_STARLIGHT_AREA_AURA) && player->HasAura(SPELL_SHAMAN_STORM_POWER_10);
return player && player->HasAllAuras(SPELL_MAGE_TOASTY_FIRE_AURA, SPELL_DRUID_STARLIGHT_AREA_AURA, SPELL_SHAMAN_STORM_POWER_10);
}
};
@@ -1538,7 +1538,7 @@ public:
bool OnCheck(Player* player, Unit* /*target*/, uint32 /*criteria_id*/) override
{
return player && player->HasAura(SPELL_MAGE_TOASTY_FIRE_AURA) && player->HasAura(SPELL_DRUID_STARLIGHT_AREA_AURA) && player->HasAura(SPELL_SHAMAN_STORM_POWER_25);
return player && player->HasAllAuras(SPELL_MAGE_TOASTY_FIRE_AURA, SPELL_DRUID_STARLIGHT_AREA_AURA, SPELL_SHAMAN_STORM_POWER_25);
}
};
@@ -454,8 +454,7 @@ public:
if (!player || player->IsGameMaster() || player->IsBeingTeleported() || (player->GetPositionZ() > 670 && player->GetVehicle()) ||
// If player has Disguise aura for quest A Meeting With The Magister or An Audience With The Arcanist, do not teleport it away but let it pass
player->HasAura(SPELL_SUNREAVER_DISGUISE_FEMALE) || player->HasAura(SPELL_SUNREAVER_DISGUISE_MALE) ||
player->HasAura(SPELL_SILVER_COVENANT_DISGUISE_FEMALE) || player->HasAura(SPELL_SILVER_COVENANT_DISGUISE_MALE))
player->HasAnyAuras(SPELL_SUNREAVER_DISGUISE_FEMALE, SPELL_SUNREAVER_DISGUISE_MALE, SPELL_SILVER_COVENANT_DISGUISE_FEMALE, SPELL_SILVER_COVENANT_DISGUISE_MALE))
return;
switch (me->GetEntry())
@@ -1496,7 +1496,7 @@ public:
if (!who || !who->IsPlayer() || !me->IsHostileTo(who) || !me->isInBackInMap(who, 5.0f))
return;
if (who->HasAura(SPELL_TRESPASSER_H) || who->HasAura(SPELL_TRESPASSER_A))
if (who->HasAnyAuras(SPELL_TRESPASSER_H, SPELL_TRESPASSER_A))
return;
if (who->ToPlayer()->GetTeamId() == TEAM_ALLIANCE)