chore(Core/Misc): Some cleanup (#19970)
* remove weird blanks * update if * ) ) to )) * missed some ) ) * now switch * .
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@@ -299,7 +299,6 @@ void OutdoorPvP::HandlePlayerLeaveZone(Player* player, uint32 /*zone*/)
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void OutdoorPvP::HandlePlayerResurrects(Player* /*player*/, uint32 /*zone*/)
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{
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}
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bool OutdoorPvP::Update(uint32 diff)
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