refactor(Scripts/Outland): remove unused imports (#19461)
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+2
@@ -20,6 +20,8 @@
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#include "SpellScriptLoader.h"
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#include "TaskScheduler.h"
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#include "serpent_shrine.h"
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#include "SpellAuraEffects.h"
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#include "SpellScript.h"
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enum Talk
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{
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+1
@@ -19,6 +19,7 @@
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#include "ScriptedCreature.h"
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#include "SpellScriptLoader.h"
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#include "serpent_shrine.h"
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#include "SpellScript.h"
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enum Talk
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{
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@@ -22,6 +22,7 @@
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#include "SpellScriptLoader.h"
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#include "WorldSession.h"
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#include "serpent_shrine.h"
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#include "SpellScript.h"
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enum Says
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{
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+3
@@ -17,11 +17,14 @@
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#include "CreatureGroups.h"
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#include "CreatureScript.h"
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#include "GridNotifiers.h"
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#include "Player.h"
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#include "ScriptedCreature.h"
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#include "SpellScriptLoader.h"
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#include "TaskScheduler.h"
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#include "serpent_shrine.h"
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#include "SpellAuraEffects.h"
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#include "SpellScript.h"
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enum Talk
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{
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@@ -17,9 +17,12 @@
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#include "CreatureScript.h"
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#include "GameObjectScript.h"
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#include "Player.h"
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#include "ScriptedCreature.h"
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#include "SpellScriptLoader.h"
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#include "serpent_shrine.h"
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#include "SpellAuraEffects.h"
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#include "SpellScript.h"
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enum Spells
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{
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+1
@@ -19,6 +19,7 @@
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#include "ScriptedCreature.h"
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#include "SpellScriptLoader.h"
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#include "serpent_shrine.h"
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#include "SpellScript.h"
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enum Yells
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{
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@@ -23,6 +23,8 @@
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#include "SpellScriptLoader.h"
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#include "TemporarySummon.h"
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#include "serpent_shrine.h"
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#include "SpellAuraEffects.h"
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#include "SpellScript.h"
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DoorData const doorData[] =
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{
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@@ -18,12 +18,7 @@
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#ifndef DEF_SERPENT_SHRINE_H
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#define DEF_SERPENT_SHRINE_H
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#include "CreatureAI.h"
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#include "CreatureAIImpl.h"
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#include "GridNotifiers.h"
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#include "Player.h"
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#include "SpellAuraEffects.h"
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#include "SpellScript.h"
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#define DataHeader "SS"
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@@ -27,7 +27,6 @@
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#include "Map.h"
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#include "MotionMaster.h"
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#include "ObjectAccessor.h"
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#include "PassiveAI.h"
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#include "Player.h"
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#include "ScriptMgr.h"
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#include "ScriptedCreature.h"
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@@ -19,7 +19,6 @@
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#define DEF_STEAM_VAULT_H
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#include "CreatureAIImpl.h"
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#include "PassiveAI.h"
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#define DataHeaders "SV"
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