fix(Scripts/Karazhan): Fix fear immunity for Strawman (#17307)
This commit is contained in:
@@ -0,0 +1,2 @@
|
|||||||
|
--
|
||||||
|
UPDATE `creature_template` SET `mechanic_immune_mask` = `mechanic_immune_mask`|16 WHERE `entry` = 17543;
|
||||||
@@ -508,7 +508,7 @@ struct boss_strawman : public ScriptedAI
|
|||||||
|
|
||||||
void SpellHit(Unit* /*caster*/, SpellInfo const* Spell) override
|
void SpellHit(Unit* /*caster*/, SpellInfo const* Spell) override
|
||||||
{
|
{
|
||||||
if ((Spell->SchoolMask == SPELL_SCHOOL_MASK_FIRE) && (!(rand() % 10)))
|
if ((Spell->SchoolMask == SPELL_SCHOOL_MASK_FIRE) && roll_chance_i(10))
|
||||||
{
|
{
|
||||||
/*
|
/*
|
||||||
if (not direct damage(aoe, dot))
|
if (not direct damage(aoe, dot))
|
||||||
|
|||||||
Reference in New Issue
Block a user