fix(Core/Spells): improve displaying spell category cooldowns in client UI. (#8172)
This commit is contained in:
@@ -10225,7 +10225,7 @@ void Player::AddSpellAndCategoryCooldowns(SpellInfo const* spellInfo, uint32 ite
|
|||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
_AddSpellCooldown(i_scset->second, cat, itemId, catrecTime, true);
|
_AddSpellCooldown(i_scset->second, cat, itemId, catrecTime, !spellInfo->IsCooldownStartedOnEvent() && catrec && rec && catrec != rec);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
Reference in New Issue
Block a user