fix(Scripts/SerpentshrineCavern): Leotheras should engage once adds a… (#17983)
fix(Scripts/SerpentshrineCavern): Leotheras should engage once adds are dead
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@@ -138,6 +138,7 @@ struct boss_leotheras_the_blind : public BossAI
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me->LoadEquipment();
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me->LoadEquipment();
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me->SetReactState(REACT_AGGRESSIVE);
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me->SetReactState(REACT_AGGRESSIVE);
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me->SetStandState(UNIT_STAND_STATE_STAND);
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me->SetStandState(UNIT_STAND_STATE_STAND);
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me->SetInCombatWithZone();
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Talk(SAY_AGGRO);
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Talk(SAY_AGGRO);
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scheduler.Schedule(10min, [this](TaskContext)
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scheduler.Schedule(10min, [this](TaskContext)
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