fix(Scripts/GruulsLair): Fixed Ground Slam. (#14780)
Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
This commit is contained in:
@@ -0,0 +1,8 @@
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--
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DELETE FROM `spell_script_names` WHERE `spell_id`=33496;
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INSERT INTO `spell_script_names` VALUES
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(33496,'spell_tractor_beam_creator');
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UPDATE `spell_dbc` SET `Effect_1`=28, `EffectMiscValueB_1`=64 WHERE `ID` IN (33495,33514,33515,33516,33517,33518,33519,33520);
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UPDATE `creature_template` SET `ScriptName`='npc_invisible_tractor_beam_source' WHERE `entry`=19198;
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@@ -19,6 +19,7 @@
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#include "ScriptedCreature.h"
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#include "SpellScript.h"
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#include "gruuls_lair.h"
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#include "PassiveAI.h"
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enum Yells
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{
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@@ -39,6 +40,19 @@ enum Spells
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SPELL_REVERBERATION = 36297,
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SPELL_HURTFUL_STRIKE = 33813,
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SPELL_SHATTER = 33654,
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SPELL_LOOK_AROUND = 33965,
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// Ground Slam spells
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SPELL_SUMMON_TRACTOR_BEAM_CREATOR = 33496,
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SPELL_TRACTOR_BEAM_PULL = 33497,
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SPELL_SUMMON_TRACTOR_BEAM_1 = 33495,
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SPELL_SUMMON_TRACTOR_BEAM_2 = 33514,
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SPELL_SUMMON_TRACTOR_BEAM_3 = 33515,
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SPELL_SUMMON_TRACTOR_BEAM_4 = 33516,
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SPELL_SUMMON_TRACTOR_BEAM_5 = 33517,
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SPELL_SUMMON_TRACTOR_BEAM_6 = 33518,
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SPELL_SUMMON_TRACTOR_BEAM_7 = 33519,
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SPELL_SUMMON_TRACTOR_BEAM_8 = 33520,
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SPELL_SHATTER_EFFECT = 33671,
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SPELL_STONED = 33652,
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@@ -55,14 +69,9 @@ enum Events
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EVENT_RECENTLY_SPOKEN = 7
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};
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class boss_gruul : public CreatureScript
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struct boss_gruul : public BossAI
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{
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public:
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boss_gruul() : CreatureScript("boss_gruul") { }
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struct boss_gruulAI : public BossAI
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{
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boss_gruulAI(Creature* creature) : BossAI(creature, DATA_GRUUL) { }
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boss_gruul(Creature* creature) : BossAI(creature, DATA_GRUUL) { }
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void Reset() override
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{
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@@ -141,11 +150,10 @@ public:
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events.DelayEvents(8001);
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events.ScheduleEvent(EVENT_GROUND_SLAM, 60000);
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events.ScheduleEvent(EVENT_SHATTER, 8000);
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me->SetControlled(true, UNIT_STATE_ROOT);
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break;
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case EVENT_SHATTER:
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Talk(SAY_SHATTER);
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me->SetControlled(false, UNIT_STATE_ROOT);
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me->RemoveAurasDueToSpell(SPELL_LOOK_AROUND);
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me->CastSpell(me, SPELL_SHATTER, false);
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break;
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}
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@@ -160,74 +168,103 @@ public:
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uint32 _caveInTimer;
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};
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CreatureAI* GetAI(Creature* creature) const override
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struct npc_invisible_tractor_beam_source : public NullCreatureAI
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{
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return GetGruulsLairAI<boss_gruulAI>(creature);
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npc_invisible_tractor_beam_source(Creature* creature) : NullCreatureAI(creature) { }
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void IsSummonedBy(WorldObject* summoner) override
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{
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if (Unit* summonerUnit = summoner->ToUnit())
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{
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DoCast(summonerUnit, SPELL_TRACTOR_BEAM_PULL, true);
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}
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}
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};
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class spell_gruul_ground_slam : public SpellScriptLoader
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class spell_gruul_ground_slam : public SpellScript
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{
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public:
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spell_gruul_ground_slam() : SpellScriptLoader("spell_gruul_ground_slam") { }
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PrepareSpellScript(spell_gruul_ground_slam);
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class spell_gruul_ground_slam_SpellScript : public SpellScript
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bool Validate(SpellInfo const* /*spellInfo*/) override
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{
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PrepareSpellScript(spell_gruul_ground_slam_SpellScript);
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return ValidateSpellInfo({ SPELL_SUMMON_TRACTOR_BEAM_CREATOR });
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}
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void ApplyStun()
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{
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if (Unit* caster = GetCaster())
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{
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caster->CastSpell(caster, SPELL_LOOK_AROUND, true);
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}
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}
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void HandleScriptEffect(SpellEffIndex /*effIndex*/)
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{
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if (Unit* target = GetHitUnit())
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target->KnockbackFrom(GetCaster()->GetPositionX(), GetCaster()->GetPositionY(), 15.0f, 15.0f);
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{
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target->CastSpell(target, SPELL_SUMMON_TRACTOR_BEAM_CREATOR, true);
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}
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}
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void Register() override
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{
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OnEffectHitTarget += SpellEffectFn(spell_gruul_ground_slam_SpellScript::HandleScriptEffect, EFFECT_1, SPELL_EFFECT_SCRIPT_EFFECT);
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AfterCast += SpellCastFn(spell_gruul_ground_slam::ApplyStun);
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OnEffectHitTarget += SpellEffectFn(spell_gruul_ground_slam::HandleScriptEffect, EFFECT_1, SPELL_EFFECT_SCRIPT_EFFECT);
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}
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};
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SpellScript* GetSpellScript() const override
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class spell_tractor_beam_creator : public SpellScript
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{
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return new spell_gruul_ground_slam_SpellScript();
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PrepareSpellScript(spell_tractor_beam_creator);
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void HandleScriptEffect(SpellEffIndex /*effIndex*/)
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{
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if (Unit* caster = GetCaster())
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{
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std::vector<uint32> tractorBeamSummons = { SPELL_SUMMON_TRACTOR_BEAM_1, SPELL_SUMMON_TRACTOR_BEAM_2, SPELL_SUMMON_TRACTOR_BEAM_3, SPELL_SUMMON_TRACTOR_BEAM_4,
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SPELL_SUMMON_TRACTOR_BEAM_5, SPELL_SUMMON_TRACTOR_BEAM_6, SPELL_SUMMON_TRACTOR_BEAM_7, SPELL_SUMMON_TRACTOR_BEAM_8 };
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uint32 randomTractorSpellID = Acore::Containers::SelectRandomContainerElement(tractorBeamSummons);
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caster->CastSpell(caster, randomTractorSpellID, true);
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}
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}
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void Register() override
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{
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OnEffectHitTarget += SpellEffectFn(spell_tractor_beam_creator::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
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}
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};
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class spell_gruul_ground_slam_trigger : public SpellScriptLoader
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class spell_gruul_ground_slam_trigger : public AuraScript
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{
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public:
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spell_gruul_ground_slam_trigger() : SpellScriptLoader("spell_gruul_ground_slam_trigger") { }
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PrepareAuraScript(spell_gruul_ground_slam_trigger);
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class spell_gruul_ground_slam_trigger_AuraScript : public AuraScript
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bool Validate(SpellInfo const* /*spellInfo*/) override
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{
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PrepareAuraScript(spell_gruul_ground_slam_trigger_AuraScript);
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return ValidateSpellInfo({ SPELL_STONED });
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}
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void OnApply(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
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{
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if (GetUnitOwner()->GetAuraCount(GetSpellInfo()->Effects[aurEff->GetEffIndex()].TriggerSpell) == 5)
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{
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GetUnitOwner()->CastSpell(GetUnitOwner(), SPELL_STONED, true);
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}
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}
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void Register() override
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{
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AfterEffectRemove += AuraEffectRemoveFn(spell_gruul_ground_slam_trigger_AuraScript::OnApply, EFFECT_0, SPELL_AURA_PERIODIC_TRIGGER_SPELL, AURA_EFFECT_HANDLE_REAL);
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AfterEffectRemove += AuraEffectRemoveFn(spell_gruul_ground_slam_trigger::OnApply, EFFECT_0, SPELL_AURA_PERIODIC_TRIGGER_SPELL, AURA_EFFECT_HANDLE_REAL);
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}
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};
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AuraScript* GetAuraScript() const override
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class spell_gruul_shatter : public SpellScript
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{
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return new spell_gruul_ground_slam_trigger_AuraScript();
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PrepareSpellScript(spell_gruul_shatter);
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bool Validate(SpellInfo const* /*spellInfo*/) override
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{
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return ValidateSpellInfo({ SPELL_SHATTER_EFFECT });
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}
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};
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class spell_gruul_shatter : public SpellScriptLoader
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{
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public:
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spell_gruul_shatter() : SpellScriptLoader("spell_gruul_shatter") { }
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class spell_gruul_shatter_SpellScript : public SpellScript
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{
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PrepareSpellScript(spell_gruul_shatter_SpellScript);
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void HandleScriptEffect(SpellEffIndex /*effIndex*/)
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{
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@@ -240,56 +277,48 @@ public:
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void Register() override
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{
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OnEffectHitTarget += SpellEffectFn(spell_gruul_shatter_SpellScript::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
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OnEffectHitTarget += SpellEffectFn(spell_gruul_shatter::HandleScriptEffect, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT);
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}
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};
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SpellScript* GetSpellScript() const override
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class spell_gruul_shatter_effect : public SpellScript
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{
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return new spell_gruul_shatter_SpellScript();
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}
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};
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class spell_gruul_shatter_effect : public SpellScriptLoader
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{
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public:
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spell_gruul_shatter_effect() : SpellScriptLoader("spell_gruul_shatter_effect") { }
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class spell_gruul_shatter_effect_SpellScript : public SpellScript
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{
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PrepareSpellScript(spell_gruul_shatter_effect_SpellScript);
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PrepareSpellScript(spell_gruul_shatter_effect);
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void CalculateDamage()
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{
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if (!GetHitUnit())
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{
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return;
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}
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float radius = GetSpellInfo()->Effects[EFFECT_0].CalcRadius(GetCaster());
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if (!radius)
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{
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return;
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}
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float distance = GetCaster()->GetDistance2d(GetHitUnit());
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if (distance > 1.0f)
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{
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SetHitDamage(int32(GetHitDamage() * ((radius - distance) / radius)));
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}
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}
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void Register() override
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{
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OnHit += SpellHitFn(spell_gruul_shatter_effect_SpellScript::CalculateDamage);
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}
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};
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SpellScript* GetSpellScript() const override
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{
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return new spell_gruul_shatter_effect_SpellScript();
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OnHit += SpellHitFn(spell_gruul_shatter_effect::CalculateDamage);
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}
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};
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void AddSC_boss_gruul()
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{
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new boss_gruul();
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new spell_gruul_ground_slam();
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new spell_gruul_ground_slam_trigger();
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new spell_gruul_shatter();
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new spell_gruul_shatter_effect();
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RegisterGruulsLairAI(boss_gruul);
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RegisterGruulsLairAI(npc_invisible_tractor_beam_source);
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RegisterSpellScript(spell_gruul_ground_slam);
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RegisterSpellScript(spell_tractor_beam_creator);
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RegisterSpellScript(spell_gruul_ground_slam_trigger);
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RegisterSpellScript(spell_gruul_shatter);
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RegisterSpellScript(spell_gruul_shatter_effect);
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}
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