fix(Core/Scripts): skip areatrigger scripts for gamemasters (#25196)
Co-authored-by: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
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@@ -127,7 +127,7 @@ public:
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bool OnTrigger(Player* player, AreaTrigger const* /*trigger*/) override
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{
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if (player->IsGameMaster() || !player->IsAlive())
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if (!player->IsAlive())
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return false;
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// Handle Call Ancients event start - The area trigger summons 3 ancients
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