chore(Core/Misc): Correct some fmt outputs (#17091)
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@@ -374,7 +374,7 @@ T ConfigMgr::GetValueDefault(std::string const& name, T const& def, bool showLog
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if (showLogs)
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if (showLogs)
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{
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{
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LOG_WARN("server.loading", "Missing property {} in config file {}, recovered with environment '{}' value.",
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LOG_WARN("server.loading", "Missing property {} in config file {}, recovered with environment '{}' value.",
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name.c_str(), _filename.c_str(), envVar->c_str());
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name, _filename, envVar->c_str());
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}
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}
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strValue = *envVar;
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strValue = *envVar;
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@@ -411,7 +411,7 @@ std::string ConfigMgr::GetValueDefault<std::string>(std::string const& name, std
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if (showLogs)
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if (showLogs)
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{
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{
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LOG_WARN("server.loading", "Missing property {} in config file {}, recovered with environment '{}' value.",
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LOG_WARN("server.loading", "Missing property {} in config file {}, recovered with environment '{}' value.",
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name.c_str(), _filename.c_str(), envVar->c_str());
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name, _filename, envVar->c_str());
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}
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}
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return *envVar;
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return *envVar;
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@@ -68,7 +68,7 @@ void WorldSession::HandleLfgJoinOpcode(WorldPackets::LFG::LFGJoin& packet)
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}
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}
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LOG_DEBUG("network", "CMSG_LFG_JOIN [{}] roles: {}, Dungeons: {}, Comment: {}",
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LOG_DEBUG("network", "CMSG_LFG_JOIN [{}] roles: {}, Dungeons: {}, Comment: {}",
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GetPlayerInfo().c_str(), packet.Roles, newDungeons.size(), packet.Comment.c_str());
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GetPlayerInfo(), packet.Roles, newDungeons.size(), packet.Comment);
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sLFGMgr->JoinLfg(GetPlayer(), uint8(packet.Roles), newDungeons, packet.Comment);
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sLFGMgr->JoinLfg(GetPlayer(), uint8(packet.Roles), newDungeons, packet.Comment);
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}
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}
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@@ -2716,11 +2716,11 @@ void SpellMgr::LoadSpellInfoStore()
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for (SpellEffectInfo const& spellEffectInfo : mSpellInfoMap[spellIndex]->GetEffects())
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for (SpellEffectInfo const& spellEffectInfo : mSpellInfoMap[spellIndex]->GetEffects())
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{
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{
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//ASSERT(effect.EffectIndex < MAX_SPELL_EFFECTS, "MAX_SPELL_EFFECTS must be at least %u", effect.EffectIndex + 1);
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//ASSERT(effect.EffectIndex < MAX_SPELL_EFFECTS, "MAX_SPELL_EFFECTS must be at least {}", effect.EffectIndex + 1);
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ASSERT(spellEffectInfo.Effect < TOTAL_SPELL_EFFECTS, "TOTAL_SPELL_EFFECTS must be at least %u", spellEffectInfo.Effect + 1);
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ASSERT(spellEffectInfo.Effect < TOTAL_SPELL_EFFECTS, "TOTAL_SPELL_EFFECTS must be at least {}", spellEffectInfo.Effect + 1);
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ASSERT(spellEffectInfo.ApplyAuraName < TOTAL_AURAS, "TOTAL_AURAS must be at least %u", spellEffectInfo.ApplyAuraName + 1);
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ASSERT(spellEffectInfo.ApplyAuraName < TOTAL_AURAS, "TOTAL_AURAS must be at least {}", spellEffectInfo.ApplyAuraName + 1);
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ASSERT(spellEffectInfo.TargetA.GetTarget() < TOTAL_SPELL_TARGETS, "TOTAL_SPELL_TARGETS must be at least %u", spellEffectInfo.TargetA.GetTarget() + 1);
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ASSERT(spellEffectInfo.TargetA.GetTarget() < TOTAL_SPELL_TARGETS, "TOTAL_SPELL_TARGETS must be at least {}", spellEffectInfo.TargetA.GetTarget() + 1);
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ASSERT(spellEffectInfo.TargetB.GetTarget() < TOTAL_SPELL_TARGETS, "TOTAL_SPELL_TARGETS must be at least %u", spellEffectInfo.TargetB.GetTarget() + 1);
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ASSERT(spellEffectInfo.TargetB.GetTarget() < TOTAL_SPELL_TARGETS, "TOTAL_SPELL_TARGETS must be at least {}", spellEffectInfo.TargetB.GetTarget() + 1);
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}
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}
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}
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}
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