Merge branch 'master' into Playerbot
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@@ -289,7 +289,7 @@ public:
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_duelInProgress = true;
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timer = 600000; // clear playerGUIDs after 10 minutes if no one initiates a duel
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me->GetMotionMaster()->MoveFollow(caster, 2.0f, 0.0f);
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me->SetFacingToObject(caster);
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events.ScheduleEvent(EVENT_SPEAK, 3s);
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events.ScheduleEvent(EVENT_SPEAK + 1, 7s);
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@@ -2137,6 +2137,7 @@ public:
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{
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_textCounter = 1;
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_playerGUID.Clear();
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_events.Reset();
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}
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void JustEngagedWith(Unit* who) override
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@@ -1317,8 +1317,18 @@ struct npc_flame_of_azzinoth : public ScriptedAI
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{
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ScheduleTimedEvent(10s, [&] {
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if (Creature* _blade = ObjectAccessor::GetCreature(*me, _bladeGUID))
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{
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Unit* offTank = nullptr;
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if (Creature* secondBlaze = me->FindNearestCreature(NPC_BLAZE, 100.0f, true))
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offTank = secondBlaze->GetVictim();
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if (Unit* target = _blade->AI()->SelectTarget(SelectTargetMethod::Random, 0, -40.0f, true))
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DoCast(target, SPELL_CHARGE);
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{
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if (!offTank || offTank != target)
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DoCast(target, SPELL_CHARGE);
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}
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}
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}, 5s, 20s);
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ScheduleTimedEvent(10s, 20s, [&] {
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@@ -196,12 +196,22 @@ class spell_mother_shahraz_saber_lash_aura : public AuraScript
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}
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};
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const Position validTeleportStairsPos[4] =
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const Position validTeleportStairsPos[9] =
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{
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//Platform teleports
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{945.00f, 149.17f, 197.07483},
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{956.92f, 153.20f, 197.07483},
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{933.69f, 154.15f, 197.07483},
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//Floor teleports
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{966.87f, 184.45f, 192.84f},
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{927.22f, 187.04f, 192.84f},
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{922.54f, 110.09f, 192.84f},
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{958.01f, 110.47f, 192.84f}
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{958.01f, 110.47f, 192.84f},
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{939.95f, 108.29f, 192.84f},
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{945.68f, 205.74f, 192.84f}
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};
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constexpr float minTeleportDist = 30.f;
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@@ -227,7 +237,7 @@ class spell_mother_shahraz_fatal_attraction : public SpellScript
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// Check if the boss is near stairs to avoid players falling through the platform with random teleports.
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if (GetCaster()->GetPositionY() < 194.f)
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finalDest = validTeleportStairsPos[urand(0, 3)];
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finalDest = validTeleportStairsPos[urand(0, 8)];
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else
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{
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finalDest = GetCaster()->GetNearPosition(frand(minTeleportDist, maxTeleportDist), static_cast<float>(rand_norm()) * static_cast<float>(2 * M_PI), true);
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