fix(Script/Command): HandleAddItemCommand (#5412)
* fix(Core/Command): Additem * Update cs_misc.cpp
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@@ -1541,15 +1541,19 @@ public:
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// Subtract
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// Subtract
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if (count < 0)
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if (count < 0)
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{
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{
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if (!playerTarget->HasItemCount(itemId, 0))
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// Only have scam check on player accounts
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if (playerTarget->GetSession()->GetSecurity() == SEC_PLAYER)
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{
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{
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// output that player don't have any items to destroy
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if (!playerTarget->HasItemCount(itemId, 0))
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handler->PSendSysMessage(LANG_REMOVEITEM_FAILURE, handler->GetNameLink(playerTarget).c_str(), itemId);
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{
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}
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// output that player don't have any items to destroy
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else if (!playerTarget->HasItemCount(itemId, -count))
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handler->PSendSysMessage(LANG_REMOVEITEM_FAILURE, handler->GetNameLink(playerTarget).c_str(), itemId);
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{
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}
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// output that player don't have as many items that you want to destroy
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else if (!playerTarget->HasItemCount(itemId, -count))
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handler->PSendSysMessage(LANG_REMOVEITEM_ERROR, handler->GetNameLink(playerTarget).c_str(), itemId);
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{
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// output that player don't have as many items that you want to destroy
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handler->PSendSysMessage(LANG_REMOVEITEM_ERROR, handler->GetNameLink(playerTarget).c_str(), itemId);
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}
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}
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}
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else
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else
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{
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{
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@@ -1561,14 +1565,6 @@ public:
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return true;
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return true;
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}
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}
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/* [AC] Sunwell hack
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if (handler->GetSession()->GetSecurity() < SEC_ADMINISTRATOR)
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{
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handler->PSendSysMessage("You may only remove items. Adding items is available for higher GMLevel.");
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return false;
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}
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*/
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// Adding items
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// Adding items
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uint32 noSpaceForCount = 0;
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uint32 noSpaceForCount = 0;
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