fix(Core/Commands): remove character creation flag from .save command

This commit is contained in:
55Honey
2021-02-05 19:12:53 +01:00
committed by GitHub
parent 3671da68ff
commit 47160f3c36
+3 -3
View File
@@ -1093,11 +1093,11 @@ public:
{ {
if (Player* target = handler->getSelectedPlayer()) if (Player* target = handler->getSelectedPlayer())
{ {
target->SaveToDB(true, false); target->SaveToDB(false, false);
} }
else else
{ {
player->SaveToDB(true, false); player->SaveToDB(false, false);
} }
handler->SendSysMessage(LANG_PLAYER_SAVED); handler->SendSysMessage(LANG_PLAYER_SAVED);
return true; return true;
@@ -1107,7 +1107,7 @@ public:
uint32 saveInterval = sWorld->getIntConfig(CONFIG_INTERVAL_SAVE); uint32 saveInterval = sWorld->getIntConfig(CONFIG_INTERVAL_SAVE);
if (saveInterval == 0 || (saveInterval > 20 * IN_MILLISECONDS && player->GetSaveTimer() <= saveInterval - 20 * IN_MILLISECONDS)) if (saveInterval == 0 || (saveInterval > 20 * IN_MILLISECONDS && player->GetSaveTimer() <= saveInterval - 20 * IN_MILLISECONDS))
{ {
player->SaveToDB(true, false); player->SaveToDB(false, false);
} }
return true; return true;