feat(Core/Misc): remove and replace ACE_Singleton (#2418)
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@@ -17,6 +17,12 @@ FormationMgr::~FormationMgr()
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delete itr->second;
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}
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FormationMgr* FormationMgr::instance()
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{
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static FormationMgr instance;
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return &instance;
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}
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void FormationMgr::AddCreatureToGroup(uint32 groupId, Creature* member)
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{
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Map* map = member->FindMap();
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@@ -28,10 +28,12 @@ typedef std::unordered_map<uint32/*memberDBGUID*/, FormationInfo*> CreatureGro
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class FormationMgr
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{
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friend class ACE_Singleton<FormationMgr, ACE_Null_Mutex>;
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public:
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FormationMgr() { }
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~FormationMgr();
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static FormationMgr* instance();
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void AddCreatureToGroup(uint32 group_id, Creature* creature);
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void RemoveCreatureFromGroup(CreatureGroup* group, Creature* creature);
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void LoadCreatureFormations();
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@@ -69,6 +71,6 @@ class CreatureGroup
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bool m_Formed;
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};
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#define sFormationMgr ACE_Singleton<FormationMgr, ACE_Null_Mutex>::instance()
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#define sFormationMgr FormationMgr::instance()
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#endif
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