feat(Core/Logging): rework logging (#4692)
* feat(Core/Logging): rework logging * correct level for sql.sql * del unused config options * Correct build * correct after merge * whitespace 20:29:37 1. 'Player.cpp'. Replace (1) 20:29:37 2. 'ObjectMgr.cpp'. Replace (3) * 1 * correct logging * correct affter merge * 1 * 2 * LOG_LEVEL_WARN * #include "AppenderDB.h" * 3 * 4 * 5 * 1. 'WorldSocket.cpp'. Replace (1) * 6 * 1
This commit is contained in:
@@ -4,12 +4,17 @@
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* Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
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*/
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#include "Config.h"
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#include "MapManager.h"
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#include "MMapManager.h"
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#include "Log.h"
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#include "StringFormat.h"
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namespace MMAP
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{
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static char const* const MAP_FILE_NAME_FORMAT = "%s/mmaps/%03i.mmap";
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static char const* const TILE_FILE_NAME_FORMAT = "%s/mmaps/%03i%02i%02i.mmtile";
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// ######################## MMapManager ########################
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MMapManager::~MMapManager()
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{
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@@ -27,17 +32,14 @@ namespace MMAP
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return true;
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// load and init dtNavMesh - read parameters from file
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uint32 pathLen = sWorld->GetDataPath().length() + strlen("mmaps/%03i.mmap") + 1;
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char* fileName = new char[pathLen];
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snprintf(fileName, pathLen, (sWorld->GetDataPath() + "mmaps/%03i.mmap").c_str(), mapId);
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std::string fileName = acore::StringFormat(MAP_FILE_NAME_FORMAT, sConfigMgr->GetOption<std::string>("DataDir", ".").c_str(), mapId);
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FILE* file = fopen(fileName, "rb");
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FILE* file = fopen(fileName.c_str(), "rb");
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if (!file)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_MAPS, "MMAP:loadMapData: Error: Could not open mmap file '%s'", fileName);
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LOG_DEBUG("maps", "MMAP:loadMapData: Error: Could not open mmap file '%s'", fileName.c_str());
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#endif
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delete [] fileName;
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return false;
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}
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@@ -47,7 +49,6 @@ namespace MMAP
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if (count != 1)
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{
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;//TC_LOG_DEBUG(LOG_FILTER_MAPS, "MMAP:loadMapData: Error: Could not read params from file '%s'", fileName);
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delete [] fileName;
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return false;
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}
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@@ -56,15 +57,12 @@ namespace MMAP
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if (DT_SUCCESS != mesh->init(¶ms))
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{
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dtFreeNavMesh(mesh);
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sLog->outError("MMAP:loadMapData: Failed to initialize dtNavMesh for mmap %03u from file %s", mapId, fileName);
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delete [] fileName;
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LOG_ERROR("server", "MMAP:loadMapData: Failed to initialize dtNavMesh for mmap %03u from file %s", mapId, fileName.c_str());
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return false;
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}
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delete [] fileName;
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDetail("MMAP:loadMapData: Loaded %03i.mmap", mapId);
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LOG_DEBUG("server", "MMAP:loadMapData: Loaded %03i.mmap", mapId);
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#endif
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// store inside our map list
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@@ -85,7 +83,7 @@ namespace MMAP
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Map* map = sMapMgr->FindBaseMap(mapId);
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if (!map)
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{
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sLog->outMisc("ZOMG! MoveMaps: BaseMap not found!");
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LOG_INFO("misc", "ZOMG! MoveMaps: BaseMap not found!");
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return this->MMapLock;
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}
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@@ -108,38 +106,31 @@ namespace MMAP
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uint32 packedGridPos = packTileID(x, y);
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if (mmap->mmapLoadedTiles.find(packedGridPos) != mmap->mmapLoadedTiles.end())
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{
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sLog->outError("MMAP:loadMap: Asked to load already loaded navmesh tile. %03u%02i%02i.mmtile", mapId, x, y);
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LOG_ERROR("server", "MMAP:loadMap: Asked to load already loaded navmesh tile. %03u%02i%02i.mmtile", mapId, x, y);
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return false;
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}
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// load this tile :: mmaps/MMMXXYY.mmtile
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uint32 pathLen = sWorld->GetDataPath().length() + strlen("mmaps/%03i%02i%02i.mmtile") + 1;
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char* fileName = new char[pathLen];
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snprintf(fileName, pathLen, (sWorld->GetDataPath() + "mmaps/%03i%02i%02i.mmtile").c_str(), mapId, x, y);
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FILE* file = fopen(fileName, "rb");
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std::string fileName = acore::StringFormat(TILE_FILE_NAME_FORMAT, sConfigMgr->GetOption<std::string>("DataDir", ".").c_str(), mapId, x, y);
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FILE* file = fopen(fileName.c_str(), "rb");
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if (!file)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_MAPS, "MMAP:loadMap: Could not open mmtile file '%s'", fileName);
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#endif
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delete [] fileName;
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LOG_DEBUG("maps", "MMAP:loadMap: Could not open mmtile file '%s'", fileName.c_str());
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return false;
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}
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delete [] fileName;
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// read header
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MmapTileHeader fileHeader;
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if (fread(&fileHeader, sizeof(MmapTileHeader), 1, file) != 1 || fileHeader.mmapMagic != MMAP_MAGIC)
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{
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sLog->outError("MMAP:loadMap: Bad header in mmap %03u%02i%02i.mmtile", mapId, x, y);
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LOG_ERROR("server", "MMAP:loadMap: Bad header in mmap %03u%02i%02i.mmtile", mapId, x, y);
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fclose(file);
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return false;
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}
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if (fileHeader.mmapVersion != MMAP_VERSION)
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{
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sLog->outError("MMAP:loadMap: %03u%02i%02i.mmtile was built with generator v%i, expected v%i",
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LOG_ERROR("server", "MMAP:loadMap: %03u%02i%02i.mmtile was built with generator v%i, expected v%i",
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mapId, x, y, fileHeader.mmapVersion, MMAP_VERSION);
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fclose(file);
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return false;
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@@ -151,7 +142,7 @@ namespace MMAP
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size_t result = fread(data, fileHeader.size, 1, file);
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if (!result)
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{
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sLog->outError("MMAP:loadMap: Bad header or data in mmap %03u%02i%02i.mmtile", mapId, x, y);
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LOG_ERROR("server", "MMAP:loadMap: Bad header or data in mmap %03u%02i%02i.mmtile", mapId, x, y);
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fclose(file);
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return false;
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}
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@@ -173,13 +164,13 @@ namespace MMAP
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++loadedTiles;
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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dtMeshHeader* header = (dtMeshHeader*)data;
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sLog->outDetail("MMAP:loadMap: Loaded mmtile %03i[%02i,%02i] into %03i[%02i,%02i]", mapId, x, y, mapId, header->x, header->y);
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LOG_DEBUG("server", "MMAP:loadMap: Loaded mmtile %03i[%02i,%02i] into %03i[%02i,%02i]", mapId, x, y, mapId, header->x, header->y);
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#endif
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return true;
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}
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else
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{
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sLog->outError("MMAP:loadMap: Could not load %03u%02i%02i.mmtile into navmesh", mapId, x, y);
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LOG_ERROR("server", "MMAP:loadMap: Could not load %03u%02i%02i.mmtile into navmesh", mapId, x, y);
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dtFree(data);
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return false;
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}
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@@ -196,7 +187,7 @@ namespace MMAP
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{
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// file may not exist, therefore not loaded
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_MAPS, "MMAP:unloadMap: Asked to unload not loaded navmesh map. %03u%02i%02i.mmtile", mapId, x, y);
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LOG_DEBUG("maps", "MMAP:unloadMap: Asked to unload not loaded navmesh map. %03u%02i%02i.mmtile", mapId, x, y);
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#endif
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return false;
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}
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@@ -209,7 +200,7 @@ namespace MMAP
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{
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// file may not exist, therefore not loaded
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_MAPS, "MMAP:unloadMap: Asked to unload not loaded navmesh tile. %03u%02i%02i.mmtile", mapId, x, y);
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LOG_DEBUG("maps", "MMAP:unloadMap: Asked to unload not loaded navmesh tile. %03u%02i%02i.mmtile", mapId, x, y);
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#endif
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return false;
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}
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@@ -228,7 +219,7 @@ namespace MMAP
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// this is technically a memory leak
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// if the grid is later reloaded, dtNavMesh::addTile will return error but no extra memory is used
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// we cannot recover from this error - assert out
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sLog->outError("MMAP:unloadMap: Could not unload %03u%02i%02i.mmtile from navmesh", mapId, x, y);
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LOG_ERROR("server", "MMAP:unloadMap: Could not unload %03u%02i%02i.mmtile from navmesh", mapId, x, y);
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ABORT();
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}
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else
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@@ -236,7 +227,7 @@ namespace MMAP
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mmap->mmapLoadedTiles.erase(packedGridPos);
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--loadedTiles;
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDetail("MMAP:unloadMap: Unloaded mmtile %03i[%02i,%02i] from %03i", mapId, x, y, mapId);
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LOG_DEBUG("server", "MMAP:unloadMap: Unloaded mmtile %03i[%02i,%02i] from %03i", mapId, x, y, mapId);
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#endif
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return true;
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}
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@@ -252,7 +243,7 @@ namespace MMAP
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{
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// file may not exist, therefore not loaded
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_MAPS, "MMAP:unloadMap: Asked to unload not loaded navmesh map %03u", mapId);
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LOG_DEBUG("maps", "MMAP:unloadMap: Asked to unload not loaded navmesh map %03u", mapId);
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#endif
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return false;
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}
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@@ -271,12 +262,12 @@ namespace MMAP
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}
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if (status != DT_SUCCESS)
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sLog->outError("MMAP:unloadMap: Could not unload %03u%02i%02i.mmtile from navmesh", mapId, x, y);
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LOG_ERROR("server", "MMAP:unloadMap: Could not unload %03u%02i%02i.mmtile from navmesh", mapId, x, y);
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else
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{
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--loadedTiles;
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDetail("MMAP:unloadMap: Unloaded mmtile %03i[%02i,%02i] from %03i", mapId, x, y, mapId);
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LOG_DEBUG("server", "MMAP:unloadMap: Unloaded mmtile %03i[%02i,%02i] from %03i", mapId, x, y, mapId);
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#endif
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}
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}
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@@ -284,7 +275,7 @@ namespace MMAP
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delete mmap;
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loadedMMaps.erase(mapId);
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDetail("MMAP:unloadMap: Unloaded %03i.mmap", mapId);
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LOG_DEBUG("server", "MMAP:unloadMap: Unloaded %03i.mmap", mapId);
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#endif
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return true;
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@@ -299,7 +290,7 @@ namespace MMAP
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{
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// file may not exist, therefore not loaded
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_MAPS, "MMAP:unloadMapInstance: Asked to unload not loaded navmesh map %03u", mapId);
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LOG_DEBUG("maps", "MMAP:unloadMapInstance: Asked to unload not loaded navmesh map %03u", mapId);
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#endif
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return false;
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}
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@@ -308,7 +299,7 @@ namespace MMAP
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if (mmap->navMeshQueries.find(instanceId) == mmap->navMeshQueries.end())
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_MAPS, "MMAP:unloadMapInstance: Asked to unload not loaded dtNavMeshQuery mapId %03u instanceId %u", mapId, instanceId);
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LOG_DEBUG("maps", "MMAP:unloadMapInstance: Asked to unload not loaded dtNavMeshQuery mapId %03u instanceId %u", mapId, instanceId);
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#endif
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return false;
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}
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@@ -318,7 +309,7 @@ namespace MMAP
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dtFreeNavMeshQuery(query);
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mmap->navMeshQueries.erase(instanceId);
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDetail("MMAP:unloadMapInstance: Unloaded mapId %03u instanceId %u", mapId, instanceId);
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LOG_DEBUG("server", "MMAP:unloadMapInstance: Unloaded mapId %03u instanceId %u", mapId, instanceId);
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#endif
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return true;
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@@ -351,12 +342,12 @@ namespace MMAP
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if (DT_SUCCESS != query->init(mmap->navMesh, 1024))
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{
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dtFreeNavMeshQuery(query);
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sLog->outError("MMAP:GetNavMeshQuery: Failed to initialize dtNavMeshQuery for mapId %03u instanceId %u", mapId, instanceId);
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LOG_ERROR("server", "MMAP:GetNavMeshQuery: Failed to initialize dtNavMeshQuery for mapId %03u instanceId %u", mapId, instanceId);
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return nullptr;
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}
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDetail("MMAP:GetNavMeshQuery: created dtNavMeshQuery for mapId %03u instanceId %u", mapId, instanceId);
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LOG_DEBUG("server", "MMAP:GetNavMeshQuery: created dtNavMeshQuery for mapId %03u instanceId %u", mapId, instanceId);
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#endif
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mmap->navMeshQueries.insert(std::pair<uint32, dtNavMeshQuery*>(instanceId, query));
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}
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@@ -7,10 +7,10 @@
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#ifndef _MMAP_MANAGER_H
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#define _MMAP_MANAGER_H
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#include "Common.h"
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#include "DetourAlloc.h"
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#include "DetourNavMesh.h"
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#include "DetourExtended.h"
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#include "World.h"
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#include <unordered_map>
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#include <shared_mutex>
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@@ -270,12 +270,12 @@ namespace VMAP
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WorldModel* worldmodel = new WorldModel();
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if (!worldmodel->readFile(basepath + filename + ".vmo"))
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{
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sLog->outError("VMapManager2: could not load '%s%s.vmo'", basepath.c_str(), filename.c_str());
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LOG_ERROR("server", "VMapManager2: could not load '%s%s.vmo'", basepath.c_str(), filename.c_str());
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delete worldmodel;
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return nullptr;
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}
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_MAPS, "VMapManager2: loading file '%s%s'", basepath.c_str(), filename.c_str());
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LOG_DEBUG("maps", "VMapManager2: loading file '%s%s'", basepath.c_str(), filename.c_str());
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#endif
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model = iLoadedModelFiles.insert(std::pair<std::string, ManagedModel>(filename, ManagedModel())).first;
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model->second.setModel(worldmodel);
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@@ -291,13 +291,13 @@ namespace VMAP
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ModelFileMap::iterator model = iLoadedModelFiles.find(filename);
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if (model == iLoadedModelFiles.end())
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{
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sLog->outError("VMapManager2: trying to unload non-loaded file '%s'", filename.c_str());
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LOG_ERROR("server", "VMapManager2: trying to unload non-loaded file '%s'", filename.c_str());
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return;
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}
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if (model->second.decRefCount() == 0)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_MAPS, "VMapManager2: unloading file '%s'", filename.c_str());
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LOG_DEBUG("maps", "VMapManager2: unloading file '%s'", filename.c_str());
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#endif
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delete model->second.getModel();
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iLoadedModelFiles.erase(model);
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@@ -5,12 +5,12 @@
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*/
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#include "MapTree.h"
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#include "Common.h"
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#include "ModelInstance.h"
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#include "VMapManager2.h"
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#include "VMapDefinitions.h"
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#include "Log.h"
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#include "Errors.h"
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#include <string>
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#include <sstream>
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#include <iomanip>
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@@ -45,7 +45,7 @@ namespace VMAP
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void operator()(const Vector3& point, uint32 entry)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS) && defined(VMAP_DEBUG)
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sLog->outDebug(LOG_FILTER_MAPS, "AreaInfoCallback: trying to intersect '%s'", prims[entry].name.c_str());
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LOG_DEBUG("maps", "AreaInfoCallback: trying to intersect '%s'", prims[entry].name.c_str());
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#endif
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prims[entry].intersectPoint(point, aInfo);
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}
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@@ -61,7 +61,7 @@ namespace VMAP
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void operator()(const Vector3& point, uint32 entry)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS) && defined(VMAP_DEBUG)
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sLog->outDebug(LOG_FILTER_MAPS, "LocationInfoCallback: trying to intersect '%s'", prims[entry].name.c_str());
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LOG_DEBUG("maps", "LocationInfoCallback: trying to intersect '%s'", prims[entry].name.c_str());
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#endif
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if (prims[entry].GetLocationInfo(point, locInfo))
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result = true;
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@@ -338,7 +338,7 @@ namespace VMAP
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}
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if (!iTreeValues)
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{
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sLog->outError("StaticMapTree::LoadMapTile() : tree has not been initialized [%u, %u]", tileX, tileY);
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LOG_ERROR("server", "StaticMapTree::LoadMapTile() : tree has not been initialized [%u, %u]", tileX, tileY);
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return false;
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}
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bool result = true;
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@@ -364,7 +364,7 @@ namespace VMAP
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// acquire model instance
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WorldModel* model = vm->acquireModelInstance(iBasePath, spawn.name);
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if (!model)
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sLog->outError("StaticMapTree::LoadMapTile() : could not acquire WorldModel pointer [%u, %u]", tileX, tileY);
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LOG_ERROR("server", "StaticMapTree::LoadMapTile() : could not acquire WorldModel pointer [%u, %u]", tileX, tileY);
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// update tree
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uint32 referencedVal;
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@@ -376,7 +376,7 @@ namespace VMAP
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS) && defined(VMAP_DEBUG)
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if (referencedVal > iNTreeValues)
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{
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sLog->outDebug(LOG_FILTER_MAPS, "StaticMapTree::LoadMapTile() : invalid tree element (%u/%u)", referencedVal, iNTreeValues);
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LOG_DEBUG("maps", "StaticMapTree::LoadMapTile() : invalid tree element (%u/%u)", referencedVal, iNTreeValues);
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continue;
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}
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#endif
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@@ -388,9 +388,9 @@ namespace VMAP
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++iLoadedSpawns[referencedVal];
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS) && defined(VMAP_DEBUG)
|
||||
if (iTreeValues[referencedVal].ID != spawn.ID)
|
||||
sLog->outDebug(LOG_FILTER_MAPS, "StaticMapTree::LoadMapTile() : trying to load wrong spawn in node");
|
||||
LOG_DEBUG("maps", "StaticMapTree::LoadMapTile() : trying to load wrong spawn in node");
|
||||
else if (iTreeValues[referencedVal].name != spawn.name)
|
||||
sLog->outDebug(LOG_FILTER_MAPS, "StaticMapTree::LoadMapTile() : name collision on GUID=%u", spawn.ID);
|
||||
LOG_DEBUG("maps", "StaticMapTree::LoadMapTile() : name collision on GUID=%u", spawn.ID);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
@@ -414,7 +414,7 @@ namespace VMAP
|
||||
loadedTileMap::iterator tile = iLoadedTiles.find(tileID);
|
||||
if (tile == iLoadedTiles.end())
|
||||
{
|
||||
sLog->outError("StaticMapTree::UnloadMapTile() : trying to unload non-loaded tile - Map:%u X:%u Y:%u", iMapID, tileX, tileY);
|
||||
LOG_ERROR("server", "StaticMapTree::UnloadMapTile() : trying to unload non-loaded tile - Map:%u X:%u Y:%u", iMapID, tileX, tileY);
|
||||
return;
|
||||
}
|
||||
if (tile->second) // file associated with tile
|
||||
@@ -448,7 +448,7 @@ namespace VMAP
|
||||
else
|
||||
{
|
||||
if (!iLoadedSpawns.count(referencedNode))
|
||||
sLog->outError("StaticMapTree::UnloadMapTile() : trying to unload non-referenced model '%s' (ID:%u)", spawn.name.c_str(), spawn.ID);
|
||||
LOG_ERROR("server", "StaticMapTree::UnloadMapTile() : trying to unload non-referenced model '%s' (ID:%u)", spawn.name.c_str(), spawn.ID);
|
||||
else if (--iLoadedSpawns[referencedNode] == 0)
|
||||
{
|
||||
iTreeValues[referencedNode].setUnloaded();
|
||||
|
||||
@@ -44,14 +44,14 @@ void LoadGameObjectModelList()
|
||||
FILE* model_list_file = fopen((sWorld->GetDataPath() + "vmaps/" + VMAP::GAMEOBJECT_MODELS).c_str(), "rb");
|
||||
if (!model_list_file)
|
||||
{
|
||||
sLog->outError("Unable to open '%s' file.", VMAP::GAMEOBJECT_MODELS);
|
||||
LOG_ERROR("server", "Unable to open '%s' file.", VMAP::GAMEOBJECT_MODELS);
|
||||
return;
|
||||
}
|
||||
|
||||
char magic[8];
|
||||
if (fread(magic, 1, 8, model_list_file) != 8 || memcmp(magic, VMAP::VMAP_MAGIC, 8) != 0)
|
||||
{
|
||||
sLog->outError("File '%s' has wrong header, expected %s.", VMAP::GAMEOBJECT_MODELS, VMAP::VMAP_MAGIC);
|
||||
LOG_ERROR("maps", "File '%s' has wrong header, expected %s.", VMAP::GAMEOBJECT_MODELS, VMAP::VMAP_MAGIC);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -72,13 +72,13 @@ void LoadGameObjectModelList()
|
||||
|| fread(&v1, sizeof(Vector3), 1, model_list_file) != 1
|
||||
|| fread(&v2, sizeof(Vector3), 1, model_list_file) != 1)
|
||||
{
|
||||
sLog->outError("File '%s' seems to be corrupted!", VMAP::GAMEOBJECT_MODELS);
|
||||
LOG_ERROR("server", "File '%s' seems to be corrupted!", VMAP::GAMEOBJECT_MODELS);
|
||||
break;
|
||||
}
|
||||
|
||||
if (v1.isNaN() || v2.isNaN())
|
||||
{
|
||||
sLog->outError("File '%s' Model '%s' has invalid v1%s v2%s values!",
|
||||
LOG_ERROR("maps", "File '%s' Model '%s' has invalid v1%s v2%s values!",
|
||||
VMAP::GAMEOBJECT_MODELS, std::string(buff, name_length).c_str(), v1.toString().c_str(), v2.toString().c_str());
|
||||
continue;
|
||||
}
|
||||
@@ -87,8 +87,9 @@ void LoadGameObjectModelList()
|
||||
}
|
||||
|
||||
fclose(model_list_file);
|
||||
sLog->outString(">> Loaded %u GameObject models in %u ms", uint32(model_list.size()), GetMSTimeDiffToNow(oldMSTime));
|
||||
sLog->outString();
|
||||
|
||||
LOG_INFO("server", ">> Loaded %u GameObject models in %u ms", uint32(model_list.size()), GetMSTimeDiffToNow(oldMSTime));
|
||||
LOG_INFO("server", " ");
|
||||
}
|
||||
|
||||
GameObjectModel::~GameObjectModel()
|
||||
@@ -107,7 +108,7 @@ bool GameObjectModel::initialize(const GameObject& go, const GameObjectDisplayIn
|
||||
// ignore models with no bounds
|
||||
if (mdl_box == G3D::AABox::zero())
|
||||
{
|
||||
sLog->outError("GameObject model %s has zero bounds, loading skipped", it->second.name.c_str());
|
||||
LOG_ERROR("server", "GameObject model %s has zero bounds, loading skipped", it->second.name.c_str());
|
||||
return false;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user