feat(Core/Logging): rework logging (#4692)
* feat(Core/Logging): rework logging * correct level for sql.sql * del unused config options * Correct build * correct after merge * whitespace 20:29:37 1. 'Player.cpp'. Replace (1) 20:29:37 2. 'ObjectMgr.cpp'. Replace (3) * 1 * correct logging * correct affter merge * 1 * 2 * LOG_LEVEL_WARN * #include "AppenderDB.h" * 3 * 4 * 5 * 1. 'WorldSocket.cpp'. Replace (1) * 6 * 1
This commit is contained in:
@@ -106,7 +106,7 @@ namespace lfg
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if (!result)
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{
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sLog->outError(">> Loaded 0 lfg dungeon rewards. DB table `lfg_dungeon_rewards` is empty!");
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LOG_ERROR("server", ">> Loaded 0 lfg dungeon rewards. DB table `lfg_dungeon_rewards` is empty!");
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return;
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}
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@@ -123,25 +123,25 @@ namespace lfg
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if (!GetLFGDungeonEntry(dungeonId))
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{
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sLog->outError("Dungeon %u specified in table `lfg_dungeon_rewards` does not exist!", dungeonId);
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LOG_ERROR("server", "Dungeon %u specified in table `lfg_dungeon_rewards` does not exist!", dungeonId);
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continue;
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}
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if (!maxLevel || maxLevel > sWorld->getIntConfig(CONFIG_MAX_PLAYER_LEVEL))
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{
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sLog->outError("Level %u specified for dungeon %u in table `lfg_dungeon_rewards` can never be reached!", maxLevel, dungeonId);
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LOG_ERROR("server", "Level %u specified for dungeon %u in table `lfg_dungeon_rewards` can never be reached!", maxLevel, dungeonId);
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maxLevel = sWorld->getIntConfig(CONFIG_MAX_PLAYER_LEVEL);
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}
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if (!firstQuestId || !sObjectMgr->GetQuestTemplate(firstQuestId))
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{
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sLog->outError("First quest %u specified for dungeon %u in table `lfg_dungeon_rewards` does not exist!", firstQuestId, dungeonId);
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LOG_ERROR("server", "First quest %u specified for dungeon %u in table `lfg_dungeon_rewards` does not exist!", firstQuestId, dungeonId);
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continue;
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}
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if (otherQuestId && !sObjectMgr->GetQuestTemplate(otherQuestId))
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{
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sLog->outError("Other quest %u specified for dungeon %u in table `lfg_dungeon_rewards` does not exist!", otherQuestId, dungeonId);
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LOG_ERROR("server", "Other quest %u specified for dungeon %u in table `lfg_dungeon_rewards` does not exist!", otherQuestId, dungeonId);
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otherQuestId = 0;
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}
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@@ -149,8 +149,8 @@ namespace lfg
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++count;
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} while (result->NextRow());
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sLog->outString(">> Loaded %u lfg dungeon rewards in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
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sLog->outString();
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LOG_INFO("server", ">> Loaded %u lfg dungeon rewards in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
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LOG_INFO("server", " ");
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}
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LFGDungeonData const* LFGMgr::GetLFGDungeon(uint32 id)
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@@ -192,8 +192,8 @@ namespace lfg
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if (!result)
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{
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sLog->outError(">> Loaded 0 lfg entrance positions. DB table `lfg_dungeon_template` is empty!");
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sLog->outString();
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LOG_ERROR("server", ">> Loaded 0 lfg entrance positions. DB table `lfg_dungeon_template` is empty!");
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LOG_INFO("server", " ");
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return;
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}
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@@ -206,7 +206,7 @@ namespace lfg
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LFGDungeonContainer::iterator dungeonItr = LfgDungeonStore.find(dungeonId);
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if (dungeonItr == LfgDungeonStore.end())
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{
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sLog->outError("table `lfg_dungeon_template` contains coordinates for wrong dungeon %u", dungeonId);
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LOG_ERROR("server", "table `lfg_dungeon_template` contains coordinates for wrong dungeon %u", dungeonId);
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continue;
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}
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@@ -219,8 +219,8 @@ namespace lfg
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++count;
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} while (result->NextRow());
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sLog->outString(">> Loaded %u lfg entrance positions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
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sLog->outString();
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LOG_INFO("server", ">> Loaded %u lfg entrance positions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
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LOG_INFO("server", " ");
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// Fill all other teleport coords from areatriggers
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for (LFGDungeonContainer::iterator itr = LfgDungeonStore.begin(); itr != LfgDungeonStore.end(); ++itr)
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@@ -233,7 +233,7 @@ namespace lfg
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AreaTriggerTeleport const* at = sObjectMgr->GetMapEntranceTrigger(dungeon.map);
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if (!at)
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{
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sLog->outError("LFGMgr::LoadLFGDungeons: Failed to load dungeon %s, cant find areatrigger for map %u", dungeon.name.c_str(), dungeon.map);
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LOG_ERROR("server", "LFGMgr::LoadLFGDungeons: Failed to load dungeon %s, cant find areatrigger for map %u", dungeon.name.c_str(), dungeon.map);
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continue;
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}
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@@ -580,7 +580,7 @@ namespace lfg
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isRaid = true;
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break;
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default:
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sLog->outError("Wrong dungeon type %u for dungeon %u", type, *it);
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LOG_ERROR("server", "Wrong dungeon type %u for dungeon %u", type, *it);
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joinData.result = LFG_JOIN_DUNGEON_INVALID;
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break;
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}
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@@ -666,7 +666,7 @@ namespace lfg
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if (joinData.result != LFG_JOIN_OK)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::Join: [" UI64FMTD "] joining with %u members. result: %u", guid, grp ? grp->GetMembersCount() : 1, joinData.result);
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LOG_DEBUG("lfg", "LFGMgr::Join: [" UI64FMTD "] joining with %u members. result: %u", guid, grp ? grp->GetMembersCount() : 1, joinData.result);
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#endif
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if (!dungeons.empty()) // Only should show lockmap when have no dungeons available
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joinData.lockmap.clear();
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@@ -759,7 +759,7 @@ namespace lfg
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o << "LFGMgr::Join: [" << guid << "] joined (" << (grp ? "group" : "player") << ") Members: " << debugNames.c_str()
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<< ". Dungeons (" << uint32(dungeons.size()) << "): " << ConcatenateDungeons(dungeons);
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug((LOG_FILTER_LFG, "%s", o.str().c_str());
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LOG_DEBUG("lfg", "%s", o.str().c_str());
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#endif
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}*/
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}
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@@ -772,7 +772,7 @@ namespace lfg
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*/
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void LFGMgr::LeaveLfg(uint64 guid)
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{
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sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::Leave: [" UI64FMTD "]", guid);
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LOG_DEBUG("lfg", "LFGMgr::Leave: [" UI64FMTD "]", guid);
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uint64 gguid = IS_GROUP_GUID(guid) ? guid : GetGroup(guid);
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LfgState state = GetState(guid);
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switch (state)
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@@ -1659,7 +1659,7 @@ namespace lfg
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player.accept = LfgAnswer(accept);
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::UpdateProposal: Player [" UI64FMTD "] of proposal %u selected: %u", guid, proposalId, accept);
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LOG_DEBUG("lfg", "LFGMgr::UpdateProposal: Player [" UI64FMTD "] of proposal %u selected: %u", guid, proposalId, accept);
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#endif
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if (!accept)
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{
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@@ -1752,7 +1752,7 @@ namespace lfg
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proposal.state = LFG_PROPOSAL_FAILED;
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::RemoveProposal: Proposal %u, state FAILED, UpdateType %u", itProposal->first, type);
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LOG_DEBUG("lfg", "LFGMgr::RemoveProposal: Proposal %u, state FAILED, UpdateType %u", itProposal->first, type);
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#endif
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// Mark all people that didn't answered as no accept
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if (type == LFG_UPDATETYPE_PROPOSAL_FAILED)
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@@ -1798,14 +1798,14 @@ namespace lfg
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{
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updateData.updateType = type;
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::RemoveProposal: [" UI64FMTD "] didn't accept. Removing from queue and compatible cache", guid);
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LOG_DEBUG("lfg", "LFGMgr::RemoveProposal: [" UI64FMTD "] didn't accept. Removing from queue and compatible cache", guid);
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#endif
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}
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else
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{
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updateData.updateType = LFG_UPDATETYPE_REMOVED_FROM_QUEUE;
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::RemoveProposal: [" UI64FMTD "] in same group that someone that didn't accept. Removing from queue and compatible cache", guid);
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LOG_DEBUG("lfg", "LFGMgr::RemoveProposal: [" UI64FMTD "] in same group that someone that didn't accept. Removing from queue and compatible cache", guid);
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#endif
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}
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@@ -1821,7 +1821,7 @@ namespace lfg
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else
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::RemoveProposal: Readding [" UI64FMTD "] to queue.", guid);
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LOG_DEBUG("lfg", "LFGMgr::RemoveProposal: Readding [" UI64FMTD "] to queue.", guid);
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#endif
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SetState(guid, LFG_STATE_QUEUED);
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if (gguid != guid)
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@@ -2031,7 +2031,7 @@ namespace lfg
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if (error != LFG_TELEPORTERROR_OK)
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player->GetSession()->SendLfgTeleportError(uint8(error));
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//sLog->outDebug(LOG_FILTER_LFG, "TeleportPlayer: Player %s is being teleported in to map %u "
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//LOG_DEBUG("lfg", "TeleportPlayer: Player %s is being teleported in to map %u "
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// "(x: %f, y: %f, z: %f) Result: %u", player->GetName().c_str(), dungeon->map,
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// dungeon->x, dungeon->y, dungeon->z, error);
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}
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@@ -2047,13 +2047,13 @@ namespace lfg
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uint32 gDungeonId = GetDungeon(gguid);
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if (gDungeonId != dungeonId)
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{
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sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::FinishDungeon: [" UI64FMTD "] Finished dungeon %u but group queued for %u. Ignoring", gguid, dungeonId, gDungeonId);
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LOG_DEBUG("lfg", "LFGMgr::FinishDungeon: [" UI64FMTD "] Finished dungeon %u but group queued for %u. Ignoring", gguid, dungeonId, gDungeonId);
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return;
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}
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if (GetState(gguid) == LFG_STATE_FINISHED_DUNGEON) // Shouldn't happen. Do not reward multiple times
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{
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sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::FinishDungeon: [" UI64FMTD "] Already rewarded group. Ignoring", gguid);
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LOG_DEBUG("lfg", "LFGMgr::FinishDungeon: [" UI64FMTD "] Already rewarded group. Ignoring", gguid);
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return;
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}
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@@ -2066,7 +2066,7 @@ namespace lfg
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uint64 guid = (*it);
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if (GetState(guid) == LFG_STATE_FINISHED_DUNGEON)
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{
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sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::FinishDungeon: [" UI64FMTD "] Already rewarded player. Ignoring", guid);
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LOG_DEBUG("lfg", "LFGMgr::FinishDungeon: [" UI64FMTD "] Already rewarded player. Ignoring", guid);
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continue;
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}
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@@ -2082,14 +2082,14 @@ namespace lfg
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if (!dungeon || (dungeon->type != LFG_TYPE_RANDOM && !dungeon->seasonal))
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{
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sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::FinishDungeon: [" UI64FMTD "] dungeon %u is not random or seasonal", guid, rDungeonId);
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LOG_DEBUG("lfg", "LFGMgr::FinishDungeon: [" UI64FMTD "] dungeon %u is not random or seasonal", guid, rDungeonId);
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continue;
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}
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Player* player = ObjectAccessor::FindPlayer(guid);
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if (!player || player->FindMap() != currMap) // pussywizard: currMap - multithreading crash if on other map (map id check is not enough, binding system is not reliable)
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{
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sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::FinishDungeon: [" UI64FMTD "] not found in world", guid);
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LOG_DEBUG("lfg", "LFGMgr::FinishDungeon: [" UI64FMTD "] not found in world", guid);
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continue;
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}
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@@ -2098,7 +2098,7 @@ namespace lfg
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if (player->GetMapId() != mapId)
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{
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sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::FinishDungeon: [" UI64FMTD "] is in map %u and should be in %u to get reward", guid, player->GetMapId(), mapId);
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LOG_DEBUG("lfg", "LFGMgr::FinishDungeon: [" UI64FMTD "] is in map %u and should be in %u to get reward", guid, player->GetMapId(), mapId);
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continue;
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}
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@@ -2136,7 +2136,7 @@ namespace lfg
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}
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// Give rewards
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sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::FinishDungeon: [" UI64FMTD "] done dungeon %u, %s previously done.", player->GetGUID(), GetDungeon(gguid), done ? " " : " not");
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LOG_DEBUG("lfg", "LFGMgr::FinishDungeon: [" UI64FMTD "] done dungeon %u, %s previously done.", player->GetGUID(), GetDungeon(gguid), done ? " " : " not");
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LfgPlayerRewardData data = LfgPlayerRewardData(dungeon->Entry(), GetDungeon(gguid, false), done, quest);
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player->GetSession()->SendLfgPlayerReward(data);
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}
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@@ -2205,7 +2205,7 @@ namespace lfg
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state = PlayersStore[guid].GetState();
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::GetState: [" UI64FMTD "] = %u", guid, state);
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LOG_DEBUG("lfg", "LFGMgr::GetState: [" UI64FMTD "] = %u", guid, state);
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#endif
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return state;
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}
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@@ -2219,7 +2219,7 @@ namespace lfg
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state = PlayersStore[guid].GetOldState();
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::GetOldState: [" UI64FMTD "] = %u", guid, state);
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LOG_DEBUG("lfg", "LFGMgr::GetOldState: [" UI64FMTD "] = %u", guid, state);
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#endif
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return state;
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}
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@@ -2228,7 +2228,7 @@ namespace lfg
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{
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uint32 dungeon = GroupsStore[guid].GetDungeon(asId);
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::GetDungeon: [" UI64FMTD "] asId: %u = %u", guid, asId, dungeon);
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LOG_DEBUG("lfg", "LFGMgr::GetDungeon: [" UI64FMTD "] asId: %u = %u", guid, asId, dungeon);
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#endif
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return dungeon;
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}
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@@ -2242,7 +2242,7 @@ namespace lfg
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mapId = dungeon->map;
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::GetDungeonMapId: [" UI64FMTD "] = %u (DungeonId = %u)", guid, mapId, dungeonId);
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LOG_DEBUG("lfg", "LFGMgr::GetDungeonMapId: [" UI64FMTD "] = %u (DungeonId = %u)", guid, mapId, dungeonId);
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#endif
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return mapId;
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}
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@@ -2251,7 +2251,7 @@ namespace lfg
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{
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uint8 roles = PlayersStore[guid].GetRoles();
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::GetRoles: [" UI64FMTD "] = %u", guid, roles);
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LOG_DEBUG("lfg", "LFGMgr::GetRoles: [" UI64FMTD "] = %u", guid, roles);
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#endif
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return roles;
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}
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@@ -2259,7 +2259,7 @@ namespace lfg
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const std::string& LFGMgr::GetComment(uint64 guid)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::GetComment: [" UI64FMTD "] = %s", guid, PlayersStore[guid].GetComment().c_str());
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LOG_DEBUG("lfg", "LFGMgr::GetComment: [" UI64FMTD "] = %s", guid, PlayersStore[guid].GetComment().c_str());
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#endif
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return PlayersStore[guid].GetComment();
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}
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@@ -2267,7 +2267,7 @@ namespace lfg
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LfgDungeonSet const& LFGMgr::GetSelectedDungeons(uint64 guid)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::GetSelectedDungeons: [" UI64FMTD "]", guid);
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LOG_DEBUG("lfg", "LFGMgr::GetSelectedDungeons: [" UI64FMTD "]", guid);
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#endif
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return PlayersStore[guid].GetSelectedDungeons();
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}
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@@ -2275,7 +2275,7 @@ namespace lfg
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LfgLockMap const& LFGMgr::GetLockedDungeons(uint64 guid)
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{
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::GetLockedDungeons: [" UI64FMTD "]", guid);
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LOG_DEBUG("lfg", "LFGMgr::GetLockedDungeons: [" UI64FMTD "]", guid);
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#endif
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return PlayersStore[guid].GetLockedDungeons();
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}
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@@ -2284,7 +2284,7 @@ namespace lfg
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{
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uint8 kicks = GroupsStore[guid].GetKicksLeft();
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#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
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sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::GetKicksLeft: [" UI64FMTD "] = %u", guid, kicks);
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LOG_DEBUG("lfg", "LFGMgr::GetKicksLeft: [" UI64FMTD "] = %u", guid, kicks);
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#endif
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return kicks;
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}
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@@ -2298,7 +2298,7 @@ namespace lfg
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{
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std::string const& ps = GetStateString(data.GetState());
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std::string const& os = GetStateString(data.GetOldState());
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sLog->outTrace(LOG_FILTER_LFG, "LFGMgr::RestoreState: Group: [" UI64FMTD "] (%s) State: %s, oldState: %s",
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LOG_TRACE("lfg", "LFGMgr::RestoreState: Group: [" UI64FMTD "] (%s) State: %s, oldState: %s",
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guid, debugMsg, ps.c_str(), os.c_str());
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}*/
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@@ -2311,7 +2311,7 @@ namespace lfg
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{
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std::string const& ps = GetStateString(data.GetState());
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std::string const& os = GetStateString(data.GetOldState());
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sLog->outTrace(LOG_FILTER_LFG, "LFGMgr::RestoreState: Player: [" UI64FMTD "] (%s) State: %s, oldState: %s",
|
||||
LOG_TRACE("lfg", "LFGMgr::RestoreState: Player: [" UI64FMTD "] (%s) State: %s, oldState: %s",
|
||||
guid, debugMsg, ps.c_str(), os.c_str());
|
||||
}*/
|
||||
data.RestoreState();
|
||||
@@ -2326,7 +2326,7 @@ namespace lfg
|
||||
std::string ns = GetStateString(state);
|
||||
std::string ps = GetStateString(data.GetState());
|
||||
std::string os = GetStateString(data.GetOldState());
|
||||
sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::SetState: Group: [" UI64FMTD "] newState: %s, previous: %s, oldState: %s", guid, ns.c_str(), ps.c_str(), os.c_str());
|
||||
LOG_DEBUG("lfg", "LFGMgr::SetState: Group: [" UI64FMTD "] newState: %s, previous: %s, oldState: %s", guid, ns.c_str(), ps.c_str(), os.c_str());
|
||||
data.SetState(state);
|
||||
}
|
||||
else
|
||||
@@ -2335,7 +2335,7 @@ namespace lfg
|
||||
std::string ns = GetStateString(state);
|
||||
std::string ps = GetStateString(data.GetState());
|
||||
std::string os = GetStateString(data.GetOldState());
|
||||
sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::SetState: Player: [" UI64FMTD "] newState: %s, previous: %s, oldState: %s", guid, ns.c_str(), ps.c_str(), os.c_str());
|
||||
LOG_DEBUG("lfg", "LFGMgr::SetState: Player: [" UI64FMTD "] newState: %s, previous: %s, oldState: %s", guid, ns.c_str(), ps.c_str(), os.c_str());
|
||||
data.SetState(state);
|
||||
}
|
||||
}
|
||||
@@ -2348,7 +2348,7 @@ namespace lfg
|
||||
void LFGMgr::SetDungeon(uint64 guid, uint32 dungeon)
|
||||
{
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::SetDungeon: [" UI64FMTD "] dungeon %u", guid, dungeon);
|
||||
LOG_DEBUG("lfg", "LFGMgr::SetDungeon: [" UI64FMTD "] dungeon %u", guid, dungeon);
|
||||
#endif
|
||||
GroupsStore[guid].SetDungeon(dungeon);
|
||||
}
|
||||
@@ -2356,7 +2356,7 @@ namespace lfg
|
||||
void LFGMgr::SetRoles(uint64 guid, uint8 roles)
|
||||
{
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::SetRoles: [" UI64FMTD "] roles: %u", guid, roles);
|
||||
LOG_DEBUG("lfg", "LFGMgr::SetRoles: [" UI64FMTD "] roles: %u", guid, roles);
|
||||
#endif
|
||||
PlayersStore[guid].SetRoles(roles);
|
||||
}
|
||||
@@ -2364,7 +2364,7 @@ namespace lfg
|
||||
void LFGMgr::SetComment(uint64 guid, std::string const& comment)
|
||||
{
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::SetComment: [" UI64FMTD "] comment: %s", guid, comment.c_str());
|
||||
LOG_DEBUG("lfg", "LFGMgr::SetComment: [" UI64FMTD "] comment: %s", guid, comment.c_str());
|
||||
#endif
|
||||
PlayersStore[guid].SetComment(comment);
|
||||
}
|
||||
@@ -2385,7 +2385,7 @@ namespace lfg
|
||||
void LFGMgr::SetSelectedDungeons(uint64 guid, LfgDungeonSet const& dungeons)
|
||||
{
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::SetLockedDungeons: [" UI64FMTD "]", guid);
|
||||
LOG_DEBUG("lfg", "LFGMgr::SetLockedDungeons: [" UI64FMTD "]", guid);
|
||||
#endif
|
||||
PlayersStore[guid].SetSelectedDungeons(dungeons);
|
||||
}
|
||||
@@ -2393,7 +2393,7 @@ namespace lfg
|
||||
void LFGMgr::SetLockedDungeons(uint64 guid, LfgLockMap const& lock)
|
||||
{
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::SetLockedDungeons: [" UI64FMTD "]", guid);
|
||||
LOG_DEBUG("lfg", "LFGMgr::SetLockedDungeons: [" UI64FMTD "]", guid);
|
||||
#endif
|
||||
PlayersStore[guid].SetLockedDungeons(lock);
|
||||
}
|
||||
@@ -2401,7 +2401,7 @@ namespace lfg
|
||||
void LFGMgr::DecreaseKicksLeft(uint64 guid)
|
||||
{
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::DecreaseKicksLeft: [" UI64FMTD "]", guid);
|
||||
LOG_DEBUG("lfg", "LFGMgr::DecreaseKicksLeft: [" UI64FMTD "]", guid);
|
||||
#endif
|
||||
GroupsStore[guid].DecreaseKicksLeft();
|
||||
}
|
||||
@@ -2409,7 +2409,7 @@ namespace lfg
|
||||
void LFGMgr::RemoveGroupData(uint64 guid)
|
||||
{
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::RemoveGroupData: [" UI64FMTD "]", guid);
|
||||
LOG_DEBUG("lfg", "LFGMgr::RemoveGroupData: [" UI64FMTD "]", guid);
|
||||
#endif
|
||||
LfgGroupDataContainer::iterator it = GroupsStore.find(guid);
|
||||
if (it == GroupsStore.end())
|
||||
|
||||
@@ -31,20 +31,20 @@ namespace lfg
|
||||
|
||||
void LFGQueue::AddToQueue(uint64 guid, bool failedProposal)
|
||||
{
|
||||
//sLog->outString("ADD AddToQueue: %u, failed proposal: %u", GUID_LOPART(guid), failedProposal ? 1 : 0);
|
||||
//LOG_INFO("server", "ADD AddToQueue: %u, failed proposal: %u", GUID_LOPART(guid), failedProposal ? 1 : 0);
|
||||
LfgQueueDataContainer::iterator itQueue = QueueDataStore.find(guid);
|
||||
if (itQueue == QueueDataStore.end())
|
||||
{
|
||||
sLog->outError("LFGQueue::AddToQueue: Queue data not found for [" UI64FMTD "]", guid);
|
||||
LOG_ERROR("server", "LFGQueue::AddToQueue: Queue data not found for [" UI64FMTD "]", guid);
|
||||
return;
|
||||
}
|
||||
//sLog->outString("AddToQueue success: %u", GUID_LOPART(guid));
|
||||
//LOG_INFO("server", "AddToQueue success: %u", GUID_LOPART(guid));
|
||||
AddToNewQueue(guid, failedProposal);
|
||||
}
|
||||
|
||||
void LFGQueue::RemoveFromQueue(uint64 guid, bool partial)
|
||||
{
|
||||
//sLog->outString("REMOVE RemoveFromQueue: %u, partial: %u", GUID_LOPART(guid), partial ? 1 : 0);
|
||||
//LOG_INFO("server", "REMOVE RemoveFromQueue: %u, partial: %u", GUID_LOPART(guid), partial ? 1 : 0);
|
||||
RemoveFromNewQueue(guid);
|
||||
RemoveFromCompatibles(guid);
|
||||
|
||||
@@ -55,13 +55,13 @@ namespace lfg
|
||||
{
|
||||
if (itr->second.bestCompatible.hasGuid(guid))
|
||||
{
|
||||
//sLog->outString("CLEAR bestCompatible: %s, because of guid: %u", itr->second.bestCompatible.toString().c_str(), GUID_LOPART(guid));
|
||||
//LOG_INFO("server", "CLEAR bestCompatible: %s, because of guid: %u", itr->second.bestCompatible.toString().c_str(), GUID_LOPART(guid));
|
||||
itr->second.bestCompatible.clear();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
//sLog->outString("CLEAR bestCompatible SELF: %s, because of guid: %u", itr->second.bestCompatible.toString().c_str(), GUID_LOPART(guid));
|
||||
//LOG_INFO("server", "CLEAR bestCompatible SELF: %s, because of guid: %u", itr->second.bestCompatible.toString().c_str(), GUID_LOPART(guid));
|
||||
//itr->second.bestCompatible.clear(); // don't clear here, because UpdateQueueTimers will try to find with every diff update
|
||||
itDelete = itr;
|
||||
}
|
||||
@@ -70,10 +70,10 @@ namespace lfg
|
||||
// xinef: partial
|
||||
if (!partial && itDelete != QueueDataStore.end())
|
||||
{
|
||||
//sLog->outString("ERASE QueueDataStore for: %u", GUID_LOPART(guid));
|
||||
//sLog->outString("ERASE QueueDataStore for: %u, itDelete: %u,%u,%u", GUID_LOPART(guid), itDelete->second.dps, itDelete->second.healers, itDelete->second.tanks);
|
||||
//LOG_INFO("server", "ERASE QueueDataStore for: %u", GUID_LOPART(guid));
|
||||
//LOG_INFO("server", "ERASE QueueDataStore for: %u, itDelete: %u,%u,%u", GUID_LOPART(guid), itDelete->second.dps, itDelete->second.healers, itDelete->second.tanks);
|
||||
QueueDataStore.erase(itDelete);
|
||||
//sLog->outString("ERASE QueueDataStore for: %u SUCCESS", GUID_LOPART(guid));
|
||||
//LOG_INFO("server", "ERASE QueueDataStore for: %u SUCCESS", GUID_LOPART(guid));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -81,34 +81,34 @@ namespace lfg
|
||||
{
|
||||
if (front)
|
||||
{
|
||||
//sLog->outString("ADD AddToNewQueue at FRONT: %u", GUID_LOPART(guid));
|
||||
//LOG_INFO("server", "ADD AddToNewQueue at FRONT: %u", GUID_LOPART(guid));
|
||||
restoredAfterProposal.push_back(guid);
|
||||
newToQueueStore.push_front(guid);
|
||||
}
|
||||
else
|
||||
{
|
||||
//sLog->outString("ADD AddToNewQueue at the END: %u", GUID_LOPART(guid));
|
||||
//LOG_INFO("server", "ADD AddToNewQueue at the END: %u", GUID_LOPART(guid));
|
||||
newToQueueStore.push_back(guid);
|
||||
}
|
||||
}
|
||||
|
||||
void LFGQueue::RemoveFromNewQueue(uint64 guid)
|
||||
{
|
||||
//sLog->outString("REMOVE RemoveFromNewQueue: %u", GUID_LOPART(guid));
|
||||
//LOG_INFO("server", "REMOVE RemoveFromNewQueue: %u", GUID_LOPART(guid));
|
||||
newToQueueStore.remove(guid);
|
||||
restoredAfterProposal.remove(guid);
|
||||
}
|
||||
|
||||
void LFGQueue::AddQueueData(uint64 guid, time_t joinTime, LfgDungeonSet const& dungeons, LfgRolesMap const& rolesMap)
|
||||
{
|
||||
//sLog->outString("JOINED AddQueueData: %u", GUID_LOPART(guid));
|
||||
//LOG_INFO("server", "JOINED AddQueueData: %u", GUID_LOPART(guid));
|
||||
QueueDataStore[guid] = LfgQueueData(joinTime, dungeons, rolesMap);
|
||||
AddToQueue(guid);
|
||||
}
|
||||
|
||||
void LFGQueue::RemoveQueueData(uint64 guid)
|
||||
{
|
||||
//sLog->outString("LEFT RemoveQueueData: %u", GUID_LOPART(guid));
|
||||
//LOG_INFO("server", "LEFT RemoveQueueData: %u", GUID_LOPART(guid));
|
||||
LfgQueueDataContainer::iterator it = QueueDataStore.find(guid);
|
||||
if (it != QueueDataStore.end())
|
||||
QueueDataStore.erase(it);
|
||||
@@ -144,11 +144,11 @@ namespace lfg
|
||||
|
||||
void LFGQueue::RemoveFromCompatibles(uint64 guid)
|
||||
{
|
||||
//sLog->outString("COMPATIBLES REMOVE for: %u", GUID_LOPART(guid));
|
||||
//LOG_INFO("server", "COMPATIBLES REMOVE for: %u", GUID_LOPART(guid));
|
||||
for (LfgCompatibleContainer::iterator it = CompatibleList.begin(); it != CompatibleList.end(); ++it)
|
||||
if (it->hasGuid(guid))
|
||||
{
|
||||
//sLog->outString("Removed Compatible: %s, because of guid: %u", it->toString().c_str(), GUID_LOPART(guid));
|
||||
//LOG_INFO("server", "Removed Compatible: %s, because of guid: %u", it->toString().c_str(), GUID_LOPART(guid));
|
||||
it->clear(); // set to 0, this will be removed while iterating in FindNewGroups
|
||||
}
|
||||
for (LfgCompatibleContainer::iterator itr = CompatibleTempList.begin(); itr != CompatibleTempList.end(); )
|
||||
@@ -156,7 +156,7 @@ namespace lfg
|
||||
LfgCompatibleContainer::iterator it = itr++;
|
||||
if (it->hasGuid(guid))
|
||||
{
|
||||
//sLog->outString("Erased Temp Compatible: %s, because of guid: %u", it->toString().c_str(), GUID_LOPART(guid));
|
||||
//LOG_INFO("server", "Erased Temp Compatible: %s, because of guid: %u", it->toString().c_str(), GUID_LOPART(guid));
|
||||
CompatibleTempList.erase(it);
|
||||
}
|
||||
}
|
||||
@@ -164,20 +164,20 @@ namespace lfg
|
||||
|
||||
void LFGQueue::AddToCompatibles(Lfg5Guids const& key)
|
||||
{
|
||||
//sLog->outString("COMPATIBLES ADD: %s", key.toString().c_str());
|
||||
//LOG_INFO("server", "COMPATIBLES ADD: %s", key.toString().c_str());
|
||||
CompatibleTempList.push_back(key);
|
||||
}
|
||||
|
||||
uint8 LFGQueue::FindGroups()
|
||||
{
|
||||
//sLog->outString("FIND GROUPS!");
|
||||
//LOG_INFO("server", "FIND GROUPS!");
|
||||
uint8 newGroupsProcessed = 0;
|
||||
if (!newToQueueStore.empty())
|
||||
{
|
||||
++newGroupsProcessed;
|
||||
uint64 newGuid = newToQueueStore.front();
|
||||
bool pushCompatiblesToFront = (std::find(restoredAfterProposal.begin(), restoredAfterProposal.end(), newGuid) != restoredAfterProposal.end());
|
||||
//sLog->outString("newToQueueStore guid: %u, front: %u", GUID_LOPART(newGuid), pushCompatiblesToFront ? 1 : 0);
|
||||
//LOG_INFO("server", "newToQueueStore guid: %u, front: %u", GUID_LOPART(newGuid), pushCompatiblesToFront ? 1 : 0);
|
||||
RemoveFromNewQueue(newGuid);
|
||||
|
||||
FindNewGroups(newGuid);
|
||||
@@ -197,7 +197,7 @@ namespace lfg
|
||||
uint64 foundMask = 0;
|
||||
uint32 foundCount = 0;
|
||||
|
||||
//sLog->outString("FIND NEW GROUPS for: %u", GUID_LOPART(newGuid));
|
||||
//LOG_INFO("server", "FIND NEW GROUPS for: %u", GUID_LOPART(newGuid));
|
||||
|
||||
// we have to take into account that FindNewGroups is called every X minutes if number of compatibles is low!
|
||||
// build set of already present compatibles for this guid
|
||||
@@ -225,7 +225,7 @@ namespace lfg
|
||||
Lfg5GuidsList::iterator itr = it++;
|
||||
if (itr->empty())
|
||||
{
|
||||
//sLog->outString("ERASE from CompatibleList");
|
||||
//LOG_INFO("server", "ERASE from CompatibleList");
|
||||
CompatibleList.erase(itr);
|
||||
continue;
|
||||
}
|
||||
@@ -241,7 +241,7 @@ namespace lfg
|
||||
|
||||
LfgCompatibility LFGQueue::CheckCompatibility(Lfg5Guids const& checkWith, const uint64& newGuid, uint64& foundMask, uint32& foundCount, const std::set<Lfg5Guids>& currentCompatibles)
|
||||
{
|
||||
//sLog->outString("CHECK CheckCompatibility: %s, new guid: %u", checkWith.toString().c_str(), GUID_LOPART(newGuid));
|
||||
//LOG_INFO("server", "CHECK CheckCompatibility: %s, new guid: %u", checkWith.toString().c_str(), GUID_LOPART(newGuid));
|
||||
Lfg5Guids check(checkWith, false); // here newGuid is at front
|
||||
Lfg5Guids strGuids(checkWith, false); // here guids are sorted
|
||||
check.force_insert_front(newGuid);
|
||||
@@ -266,7 +266,7 @@ namespace lfg
|
||||
LfgQueueDataContainer::iterator itQueue = QueueDataStore.find(guid);
|
||||
if (itQueue == QueueDataStore.end())
|
||||
{
|
||||
sLog->outError("LFGQueue::CheckCompatibility: [" UI64FMTD "] is not queued but listed as queued!", guid);
|
||||
LOG_ERROR("server", "LFGQueue::CheckCompatibility: [" UI64FMTD "] is not queued but listed as queued!", guid);
|
||||
RemoveFromQueue(guid);
|
||||
return LFG_COMPATIBILITY_PENDING;
|
||||
}
|
||||
@@ -320,7 +320,7 @@ namespace lfg
|
||||
if (itRoles->first == itPlayer->first)
|
||||
{
|
||||
// pussywizard: LFG ZOMG! this means that this player was in two different LfgQueueData (in QueueDataStore), and at least one of them is a group guid, because we do checks so there aren't 2 same guids in current CHECK
|
||||
//sLog->outError("LFGQueue::CheckCompatibility: ERROR! Player multiple times in queue! [" UI64FMTD "]", itRoles->first);
|
||||
//LOG_ERROR("server", "LFGQueue::CheckCompatibility: ERROR! Player multiple times in queue! [" UI64FMTD "]", itRoles->first);
|
||||
break;
|
||||
}
|
||||
else if (sLFGMgr->HasIgnore(itRoles->first, itPlayer->first))
|
||||
@@ -456,13 +456,13 @@ namespace lfg
|
||||
else
|
||||
m_QueueStatusTimer += diff;
|
||||
|
||||
//sLog->outString("UPDATE UpdateQueueTimers");
|
||||
//LOG_INFO("server", "UPDATE UpdateQueueTimers");
|
||||
for (Lfg5GuidsList::iterator it = CompatibleList.begin(); it != CompatibleList.end(); )
|
||||
{
|
||||
Lfg5GuidsList::iterator itr = it++;
|
||||
if (itr->empty())
|
||||
{
|
||||
//sLog->outString("UpdateQueueTimers ERASE compatible");
|
||||
//LOG_INFO("server", "UpdateQueueTimers ERASE compatible");
|
||||
CompatibleList.erase(itr);
|
||||
}
|
||||
}
|
||||
@@ -492,7 +492,7 @@ namespace lfg
|
||||
return;
|
||||
}
|
||||
|
||||
//sLog->outTrace(LOG_FILTER_LFG, "Updating queue timers...");
|
||||
// LOG_TRACE("lfg", "Updating queue timers...");
|
||||
for (LfgQueueDataContainer::iterator itQueue = QueueDataStore.begin(); itQueue != QueueDataStore.end(); ++itQueue)
|
||||
{
|
||||
LfgQueueData& queueinfo = itQueue->second;
|
||||
@@ -530,7 +530,7 @@ namespace lfg
|
||||
|
||||
if (queueinfo.bestCompatible.empty())
|
||||
{
|
||||
//sLog->outString("found empty bestCompatible");
|
||||
//LOG_INFO("server", "found empty bestCompatible");
|
||||
FindBestCompatibleInQueue(itQueue);
|
||||
}
|
||||
|
||||
@@ -562,7 +562,7 @@ namespace lfg
|
||||
|
||||
void LFGQueue::UpdateBestCompatibleInQueue(LfgQueueDataContainer::iterator itrQueue, Lfg5Guids const& key)
|
||||
{
|
||||
//sLog->outString("UpdateBestCompatibleInQueue: %s", key.toString().c_str());
|
||||
//LOG_INFO("server", "UpdateBestCompatibleInQueue: %s", key.toString().c_str());
|
||||
LfgQueueData& queueData = itrQueue->second;
|
||||
|
||||
uint8 storedSize = queueData.bestCompatible.size();
|
||||
|
||||
@@ -67,7 +67,7 @@ namespace lfg
|
||||
uint64 gguid2 = group->GetGUID();
|
||||
if (gguid != gguid2)
|
||||
{
|
||||
//sLog->outError("%s on group %u but LFG has group %u saved... Fixing.",
|
||||
//LOG_ERROR("server", "%s on group %u but LFG has group %u saved... Fixing.",
|
||||
// player->GetSession()->GetPlayerInfo().c_str(), GUID_LOPART(gguid2), GUID_LOPART(gguid));
|
||||
sLFGMgr->SetupGroupMember(guid, group->GetGUID());
|
||||
}
|
||||
@@ -103,7 +103,7 @@ namespace lfg
|
||||
player->RemoveAurasDueToSpell(LFG_SPELL_LUCK_OF_THE_DRAW);
|
||||
player->TeleportTo(player->m_homebindMapId, player->m_homebindX, player->m_homebindY, player->m_homebindZ, 0.0f);
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
sLog->outDebug(LOG_FILTER_LFG, "LFGPlayerScript::OnMapChanged, Player %s (%u) is in LFG dungeon map but does not have a valid group! Teleporting to homebind.", player->GetName().c_str(), player->GetGUIDLow());
|
||||
LOG_DEBUG("lfg", "LFGPlayerScript::OnMapChanged, Player %s (%u) is in LFG dungeon map but does not have a valid group! Teleporting to homebind.", player->GetName().c_str(), player->GetGUIDLow());
|
||||
#endif
|
||||
return;
|
||||
}
|
||||
@@ -141,7 +141,7 @@ namespace lfg
|
||||
if (leader == guid)
|
||||
{
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
sLog->outDebug(LOG_FILTER_LFG, "LFGScripts::OnAddMember [" UI64FMTD "]: added [" UI64FMTD "] leader " UI64FMTD "]", gguid, guid, leader);
|
||||
LOG_DEBUG("lfg", "LFGScripts::OnAddMember [" UI64FMTD "]: added [" UI64FMTD "] leader " UI64FMTD "]", gguid, guid, leader);
|
||||
#endif
|
||||
sLFGMgr->SetLeader(gguid, guid);
|
||||
}
|
||||
@@ -150,7 +150,7 @@ namespace lfg
|
||||
LfgState gstate = sLFGMgr->GetState(gguid);
|
||||
LfgState state = sLFGMgr->GetState(guid);
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
sLog->outDebug(LOG_FILTER_LFG, "LFGScripts::OnAddMember [" UI64FMTD "]: added [" UI64FMTD "] leader " UI64FMTD "] gstate: %u, state: %u", gguid, guid, leader, gstate, state);
|
||||
LOG_DEBUG("lfg", "LFGScripts::OnAddMember [" UI64FMTD "]: added [" UI64FMTD "] leader " UI64FMTD "] gstate: %u, state: %u", gguid, guid, leader, gstate, state);
|
||||
#endif
|
||||
|
||||
if (state == LFG_STATE_QUEUED)
|
||||
@@ -185,7 +185,7 @@ namespace lfg
|
||||
|
||||
uint64 gguid = group->GetGUID();
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
sLog->outDebug(LOG_FILTER_LFG, "LFGScripts::OnRemoveMember [" UI64FMTD "]: remove [" UI64FMTD "] Method: %d Kicker: [" UI64FMTD "] Reason: %s", gguid, guid, method, kicker, (reason ? reason : ""));
|
||||
LOG_DEBUG("lfg", "LFGScripts::OnRemoveMember [" UI64FMTD "]: remove [" UI64FMTD "] Method: %d Kicker: [" UI64FMTD "] Reason: %s", gguid, guid, method, kicker, (reason ? reason : ""));
|
||||
#endif
|
||||
|
||||
bool isLFG = group->isLFGGroup();
|
||||
@@ -246,7 +246,7 @@ namespace lfg
|
||||
|
||||
uint64 gguid = group->GetGUID();
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
sLog->outDebug(LOG_FILTER_LFG, "LFGScripts::OnDisband [" UI64FMTD "]", gguid);
|
||||
LOG_DEBUG("lfg", "LFGScripts::OnDisband [" UI64FMTD "]", gguid);
|
||||
#endif
|
||||
|
||||
// pussywizard: after all necessary actions handle raid browser
|
||||
@@ -264,7 +264,7 @@ namespace lfg
|
||||
uint64 gguid = group->GetGUID();
|
||||
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
sLog->outDebug(LOG_FILTER_LFG, "LFGScripts::OnChangeLeader [" UI64FMTD "]: old [" UI64FMTD "] new [" UI64FMTD "]", gguid, newLeaderGuid, oldLeaderGuid);
|
||||
LOG_DEBUG("lfg", "LFGScripts::OnChangeLeader [" UI64FMTD "]: old [" UI64FMTD "] new [" UI64FMTD "]", gguid, newLeaderGuid, oldLeaderGuid);
|
||||
#endif
|
||||
sLFGMgr->SetLeader(gguid, newLeaderGuid);
|
||||
|
||||
@@ -284,7 +284,7 @@ namespace lfg
|
||||
uint64 gguid = group->GetGUID();
|
||||
uint64 leader = group->GetLeaderGUID();
|
||||
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
|
||||
sLog->outDebug(LOG_FILTER_LFG, "LFGScripts::OnInviteMember [" UI64FMTD "]: invite [" UI64FMTD "] leader [" UI64FMTD "]", gguid, guid, leader);
|
||||
LOG_DEBUG("lfg", "LFGScripts::OnInviteMember [" UI64FMTD "]: invite [" UI64FMTD "] leader [" UI64FMTD "]", gguid, guid, leader);
|
||||
#endif
|
||||
// No gguid == new group being formed
|
||||
// No leader == after group creation first invite is new leader
|
||||
|
||||
Reference in New Issue
Block a user