feat(Core/Logging): rework logging (#4692)

* feat(Core/Logging): rework logging

* correct level for sql.sql

* del unused config options

* Correct build

* correct after merge

* whitespace

20:29:37 1. 'Player.cpp'. Replace (1)
20:29:37 2. 'ObjectMgr.cpp'. Replace (3)

* 1

* correct logging

* correct affter merge

* 1

* 2

* LOG_LEVEL_WARN

* #include "AppenderDB.h"

* 3

* 4

* 5

* 1. 'WorldSocket.cpp'. Replace (1)

* 6

* 1
This commit is contained in:
Kargatum
2021-04-17 16:20:07 +07:00
committed by GitHub
parent b2861be1cd
commit 4af4cbd3d9
246 changed files with 7413 additions and 6807 deletions
+3 -3
View File
@@ -73,7 +73,7 @@ bool AddonHandler::BuildAddonPacket(WorldPacket* Source, WorldPacket* Target)
AddOnPacked >> enabled >> crc >> unk2;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "ADDON: Name: %s, Enabled: 0x%x, CRC: 0x%x, Unknown2: 0x%x", addonName.c_str(), enabled, crc, unk2);
LOG_DEBUG("network", "ADDON: Name: %s, Enabled: 0x%x, CRC: 0x%x, Unknown2: 0x%x", addonName.c_str(), enabled, crc, unk2);
#endif
uint8 state = (enabled ? 2 : 1);
@@ -129,12 +129,12 @@ bool AddonHandler::BuildAddonPacket(WorldPacket* Source, WorldPacket* Target)
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
if (AddOnPacked.rpos() != AddOnPacked.size())
sLog->outDebug(LOG_FILTER_NETWORKIO, "packet under read!");
LOG_DEBUG("network", "packet under read!");
#endif
}
else
{
sLog->outError("Addon packet uncompress error :(");
LOG_ERROR("server", "Addon packet uncompress error :(");
return false;
}
return true;
+13 -13
View File
@@ -20,13 +20,13 @@
void WorldSession::HandleInspectArenaTeamsOpcode(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "MSG_INSPECT_ARENA_TEAMS");
LOG_DEBUG("network", "MSG_INSPECT_ARENA_TEAMS");
#endif
uint64 guid;
recvData >> guid;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "Inspect Arena stats (GUID: %u TypeId: %u)", GUID_LOPART(guid), GuidHigh2TypeId(GUID_HIPART(guid)));
LOG_DEBUG("network", "Inspect Arena stats (GUID: %u TypeId: %u)", GUID_LOPART(guid), GuidHigh2TypeId(GUID_HIPART(guid)));
#endif
if (Player* player = ObjectAccessor::FindPlayer(guid))
@@ -45,7 +45,7 @@ void WorldSession::HandleInspectArenaTeamsOpcode(WorldPacket& recvData)
void WorldSession::HandleArenaTeamQueryOpcode(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_ARENA_TEAM_QUERY");
LOG_DEBUG("network", "WORLD: Received CMSG_ARENA_TEAM_QUERY");
#endif
uint32 arenaTeamId;
@@ -61,7 +61,7 @@ void WorldSession::HandleArenaTeamQueryOpcode(WorldPacket& recvData)
void WorldSession::HandleArenaTeamRosterOpcode(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_ARENA_TEAM_ROSTER");
LOG_DEBUG("network", "WORLD: Received CMSG_ARENA_TEAM_ROSTER");
#endif
uint32 arenaTeamId; // arena team id
@@ -74,7 +74,7 @@ void WorldSession::HandleArenaTeamRosterOpcode(WorldPacket& recvData)
void WorldSession::HandleArenaTeamInviteOpcode(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_ARENA_TEAM_INVITE");
LOG_DEBUG("network", "CMSG_ARENA_TEAM_INVITE");
#endif
uint32 arenaTeamId; // arena team id
@@ -146,7 +146,7 @@ void WorldSession::HandleArenaTeamInviteOpcode(WorldPacket& recvData)
}
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_BATTLEGROUND, "Player %s Invited %s to Join his ArenaTeam", GetPlayer()->GetName().c_str(), invitedName.c_str());
LOG_DEBUG("bg.battleground", "Player %s Invited %s to Join his ArenaTeam", GetPlayer()->GetName().c_str(), invitedName.c_str());
#endif
player->SetArenaTeamIdInvited(arenaTeam->GetId());
@@ -157,14 +157,14 @@ void WorldSession::HandleArenaTeamInviteOpcode(WorldPacket& recvData)
player->GetSession()->SendPacket(&data);
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Sent SMSG_ARENA_TEAM_INVITE");
LOG_DEBUG("network", "WORLD: Sent SMSG_ARENA_TEAM_INVITE");
#endif
}
void WorldSession::HandleArenaTeamAcceptOpcode(WorldPacket& /*recvData*/)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_ARENA_TEAM_ACCEPT"); // empty opcode
LOG_DEBUG("network", "CMSG_ARENA_TEAM_ACCEPT"); // empty opcode
#endif
ArenaTeam* arenaTeam = sArenaTeamMgr->GetArenaTeamById(_player->GetArenaTeamIdInvited());
@@ -199,7 +199,7 @@ void WorldSession::HandleArenaTeamAcceptOpcode(WorldPacket& /*recvData*/)
void WorldSession::HandleArenaTeamDeclineOpcode(WorldPacket& /*recvData*/)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_ARENA_TEAM_DECLINE"); // empty opcode
LOG_DEBUG("network", "CMSG_ARENA_TEAM_DECLINE"); // empty opcode
#endif
// Remove invite from player
@@ -209,7 +209,7 @@ void WorldSession::HandleArenaTeamDeclineOpcode(WorldPacket& /*recvData*/)
void WorldSession::HandleArenaTeamLeaveOpcode(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_ARENA_TEAM_LEAVE");
LOG_DEBUG("network", "CMSG_ARENA_TEAM_LEAVE");
#endif
uint32 arenaTeamId;
@@ -268,7 +268,7 @@ void WorldSession::HandleArenaTeamLeaveOpcode(WorldPacket& recvData)
void WorldSession::HandleArenaTeamDisbandOpcode(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_ARENA_TEAM_DISBAND");
LOG_DEBUG("network", "CMSG_ARENA_TEAM_DISBAND");
#endif
uint32 arenaTeamId;
@@ -302,7 +302,7 @@ void WorldSession::HandleArenaTeamDisbandOpcode(WorldPacket& recvData)
void WorldSession::HandleArenaTeamRemoveOpcode(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_ARENA_TEAM_REMOVE");
LOG_DEBUG("network", "CMSG_ARENA_TEAM_REMOVE");
#endif
uint32 arenaTeamId;
@@ -369,7 +369,7 @@ void WorldSession::HandleArenaTeamRemoveOpcode(WorldPacket& recvData)
void WorldSession::HandleArenaTeamLeaderOpcode(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_ARENA_TEAM_LEADER");
LOG_DEBUG("network", "CMSG_ARENA_TEAM_LEADER");
#endif
uint32 arenaTeamId;
@@ -30,7 +30,7 @@ void WorldSession::HandleAuctionHelloOpcode(WorldPacket& recvData)
if (!unit)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleAuctionHelloOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid)));
LOG_DEBUG("network", "WORLD: HandleAuctionHelloOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid)));
#endif
return;
}
@@ -147,7 +147,7 @@ void WorldSession::HandleAuctionSellItem(WorldPacket& recvData)
if (bid > MAX_MONEY_AMOUNT || buyout > MAX_MONEY_AMOUNT)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleAuctionSellItem - Player %s (GUID %u) attempted to sell item with higher price than max gold amount.", _player->GetName().c_str(), _player->GetGUIDLow());
LOG_DEBUG("network", "WORLD: HandleAuctionSellItem - Player %s (GUID %u) attempted to sell item with higher price than max gold amount.", _player->GetName().c_str(), _player->GetGUIDLow());
#endif
SendAuctionCommandResult(0, AUCTION_SELL_ITEM, ERR_AUCTION_DATABASE_ERROR);
return;
@@ -157,7 +157,7 @@ void WorldSession::HandleAuctionSellItem(WorldPacket& recvData)
if (!creature)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleAuctionSellItem - Unit (GUID: %u) not found or you can't interact with him.", GUID_LOPART(auctioneer));
LOG_DEBUG("network", "WORLD: HandleAuctionSellItem - Unit (GUID: %u) not found or you can't interact with him.", GUID_LOPART(auctioneer));
#endif
return;
}
@@ -166,7 +166,7 @@ void WorldSession::HandleAuctionSellItem(WorldPacket& recvData)
if (!auctionHouseEntry)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleAuctionSellItem - Unit (GUID: %u) has wrong faction.", GUID_LOPART(auctioneer));
LOG_DEBUG("network", "WORLD: HandleAuctionSellItem - Unit (GUID: %u) has wrong faction.", GUID_LOPART(auctioneer));
#endif
return;
}
@@ -286,7 +286,7 @@ void WorldSession::HandleAuctionSellItem(WorldPacket& recvData)
AH->auctionHouseEntry = auctionHouseEntry;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDetail("CMSG_AUCTION_SELL_ITEM: Player %s (guid %d) is selling item %s entry %u (guid %d) to auctioneer %u with count %u with initial bid %u with buyout %u and with time %u (in sec) in auctionhouse %u", _player->GetName().c_str(), _player->GetGUIDLow(), item->GetTemplate()->Name1.c_str(), item->GetEntry(), item->GetGUIDLow(), AH->auctioneer, item->GetCount(), bid, buyout, auctionTime, AH->GetHouseId());
LOG_DEBUG("server", "CMSG_AUCTION_SELL_ITEM: Player %s (guid %d) is selling item %s entry %u (guid %d) to auctioneer %u with count %u with initial bid %u with buyout %u and with time %u (in sec) in auctionhouse %u", _player->GetName().c_str(), _player->GetGUIDLow(), item->GetTemplate()->Name1.c_str(), item->GetEntry(), item->GetGUIDLow(), AH->auctioneer, item->GetCount(), bid, buyout, auctionTime, AH->GetHouseId());
#endif
sAuctionMgr->AddAItem(item);
auctionHouse->AddAuction(AH);
@@ -310,7 +310,7 @@ void WorldSession::HandleAuctionSellItem(WorldPacket& recvData)
Item* newItem = item->CloneItem(finalCount, _player);
if (!newItem)
{
sLog->outError("CMSG_AUCTION_SELL_ITEM: Could not create clone of item %u", item->GetEntry());
LOG_ERROR("server", "CMSG_AUCTION_SELL_ITEM: Could not create clone of item %u", item->GetEntry());
SendAuctionCommandResult(0, AUCTION_SELL_ITEM, ERR_AUCTION_DATABASE_ERROR);
return;
}
@@ -328,7 +328,7 @@ void WorldSession::HandleAuctionSellItem(WorldPacket& recvData)
AH->auctionHouseEntry = auctionHouseEntry;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDetail("CMSG_AUCTION_SELL_ITEM: Player %s (guid %d) is selling item %s entry %u (guid %d) to auctioneer %u with count %u with initial bid %u with buyout %u and with time %u (in sec) in auctionhouse %u", _player->GetName().c_str(), _player->GetGUIDLow(), newItem->GetTemplate()->Name1.c_str(), newItem->GetEntry(), newItem->GetGUIDLow(), AH->auctioneer, newItem->GetCount(), bid, buyout, auctionTime, AH->GetHouseId());
LOG_DEBUG("server", "CMSG_AUCTION_SELL_ITEM: Player %s (guid %d) is selling item %s entry %u (guid %d) to auctioneer %u with count %u with initial bid %u with buyout %u and with time %u (in sec) in auctionhouse %u", _player->GetName().c_str(), _player->GetGUIDLow(), newItem->GetTemplate()->Name1.c_str(), newItem->GetEntry(), newItem->GetGUIDLow(), AH->auctioneer, newItem->GetCount(), bid, buyout, auctionTime, AH->GetHouseId());
#endif
sAuctionMgr->AddAItem(newItem);
auctionHouse->AddAuction(AH);
@@ -379,7 +379,7 @@ void WorldSession::HandleAuctionSellItem(WorldPacket& recvData)
void WorldSession::HandleAuctionPlaceBid(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_AUCTION_PLACE_BID");
LOG_DEBUG("network", "WORLD: Received CMSG_AUCTION_PLACE_BID");
#endif
uint64 auctioneer;
@@ -395,7 +395,7 @@ void WorldSession::HandleAuctionPlaceBid(WorldPacket& recvData)
if (!creature)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleAuctionPlaceBid - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(auctioneer)));
LOG_DEBUG("network", "WORLD: HandleAuctionPlaceBid - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(auctioneer)));
#endif
return;
}
@@ -509,20 +509,19 @@ void WorldSession::HandleAuctionPlaceBid(WorldPacket& recvData)
void WorldSession::HandleAuctionRemoveItem(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_AUCTION_REMOVE_ITEM");
LOG_DEBUG("network", "WORLD: Received CMSG_AUCTION_REMOVE_ITEM");
#endif
uint64 auctioneer;
uint32 auctionId;
recvData >> auctioneer;
recvData >> auctionId;
//sLog->outDebug("Cancel AUCTION AuctionID: %u", auctionId);
Creature* creature = GetPlayer()->GetNPCIfCanInteractWith(auctioneer, UNIT_NPC_FLAG_AUCTIONEER);
if (!creature)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleAuctionRemoveItem - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(auctioneer)));
LOG_DEBUG("network", "WORLD: HandleAuctionRemoveItem - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(auctioneer)));
#endif
return;
}
@@ -559,7 +558,7 @@ void WorldSession::HandleAuctionRemoveItem(WorldPacket& recvData)
}
else
{
sLog->outError("Auction id: %u has non-existed item (item guid : %u)!!!", auction->Id, auction->item_guidlow);
LOG_ERROR("server", "Auction id: %u has non-existed item (item guid : %u)!!!", auction->Id, auction->item_guidlow);
SendAuctionCommandResult(0, AUCTION_CANCEL, ERR_AUCTION_DATABASE_ERROR);
return;
}
@@ -568,7 +567,7 @@ void WorldSession::HandleAuctionRemoveItem(WorldPacket& recvData)
{
SendAuctionCommandResult(0, AUCTION_CANCEL, ERR_AUCTION_DATABASE_ERROR);
//this code isn't possible ... maybe there should be assert
sLog->outError("CHEATER : %u, he tried to cancel auction (id: %u) of another player, or auction is nullptr", player->GetGUIDLow(), auctionId);
LOG_ERROR("server", "CHEATER : %u, he tried to cancel auction (id: %u) of another player, or auction is nullptr", player->GetGUIDLow(), auctionId);
return;
}
@@ -589,7 +588,7 @@ void WorldSession::HandleAuctionRemoveItem(WorldPacket& recvData)
void WorldSession::HandleAuctionListBidderItems(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_AUCTION_LIST_BIDDER_ITEMS");
LOG_DEBUG("network", "WORLD: Received CMSG_AUCTION_LIST_BIDDER_ITEMS");
#endif
uint64 guid; //NPC guid
@@ -601,7 +600,7 @@ void WorldSession::HandleAuctionListBidderItems(WorldPacket& recvData)
recvData >> outbiddedCount;
if (recvData.size() != (16 + outbiddedCount * 4))
{
sLog->outError("Client sent bad opcode!!! with count: %u and size : %lu (must be: %u)", outbiddedCount, (unsigned long)recvData.size(), (16 + outbiddedCount * 4));
LOG_ERROR("server", "Client sent bad opcode!!! with count: %u and size : %lu (must be: %u)", outbiddedCount, (unsigned long)recvData.size(), (16 + outbiddedCount * 4));
outbiddedCount = 0;
}
@@ -609,7 +608,7 @@ void WorldSession::HandleAuctionListBidderItems(WorldPacket& recvData)
if (!creature)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleAuctionListBidderItems - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid)));
LOG_DEBUG("network", "WORLD: HandleAuctionListBidderItems - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid)));
#endif
recvData.rfinish();
return;
@@ -672,7 +671,7 @@ void WorldSession::HandleAuctionListOwnerItems(WorldPacket& recvData)
void WorldSession::HandleAuctionListOwnerItemsEvent(uint64 creatureGuid)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_AUCTION_LIST_OWNER_ITEMS");
LOG_DEBUG("network", "WORLD: Received CMSG_AUCTION_LIST_OWNER_ITEMS");
#endif
_lastAuctionListOwnerItemsMSTime = World::GetGameTimeMS(); // pussywizard
@@ -681,7 +680,7 @@ void WorldSession::HandleAuctionListOwnerItemsEvent(uint64 creatureGuid)
if (!creature)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleAuctionListOwnerItems - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(creatureGuid)));
LOG_DEBUG("network", "WORLD: HandleAuctionListOwnerItems - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(creatureGuid)));
#endif
return;
}
@@ -709,7 +708,7 @@ void WorldSession::HandleAuctionListOwnerItemsEvent(uint64 creatureGuid)
void WorldSession::HandleAuctionListItems(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_AUCTION_LIST_ITEMS");
LOG_DEBUG("network", "WORLD: Received CMSG_AUCTION_LIST_ITEMS");
#endif
std::string searchedname;
@@ -756,7 +755,7 @@ void WorldSession::HandleAuctionListItems(WorldPacket& recvData)
void WorldSession::HandleAuctionListPendingSales(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_AUCTION_LIST_PENDING_SALES");
LOG_DEBUG("network", "WORLD: Received CMSG_AUCTION_LIST_PENDING_SALES");
#endif
recvData.read_skip<uint64>();
@@ -28,7 +28,7 @@ void WorldSession::HandleBattlemasterHelloOpcode(WorldPacket& recvData)
uint64 guid;
recvData >> guid;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_BATTLEMASTER_HELLO Message from (GUID: %u TypeId:%u)", GUID_LOPART(guid), GuidHigh2TypeId(GUID_HIPART(guid)));
LOG_DEBUG("network", "WORLD: Recvd CMSG_BATTLEMASTER_HELLO Message from (GUID: %u TypeId:%u)", GUID_LOPART(guid), GuidHigh2TypeId(GUID_HIPART(guid)));
#endif
Creature* unit = GetPlayer()->GetMap()->GetCreature(guid);
@@ -268,7 +268,7 @@ void WorldSession::HandleBattlemasterJoinOpcode(WorldPacket& recvData)
void WorldSession::HandleBattlegroundPlayerPositionsOpcode(WorldPacket& /*recvData*/)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recvd MSG_BATTLEGROUND_PLAYER_POSITIONS Message");
LOG_DEBUG("network", "WORLD: Recvd MSG_BATTLEGROUND_PLAYER_POSITIONS Message");
#endif
Battleground* bg = _player->GetBattleground();
@@ -321,7 +321,7 @@ void WorldSession::HandleBattlegroundPlayerPositionsOpcode(WorldPacket& /*recvDa
void WorldSession::HandlePVPLogDataOpcode(WorldPacket& /*recvData*/)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recvd MSG_PVP_LOG_DATA Message");
LOG_DEBUG("network", "WORLD: Recvd MSG_PVP_LOG_DATA Message");
#endif
Battleground* bg = _player->GetBattleground();
@@ -337,14 +337,14 @@ void WorldSession::HandlePVPLogDataOpcode(WorldPacket& /*recvData*/)
SendPacket(&data);
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Sent MSG_PVP_LOG_DATA Message");
LOG_DEBUG("network", "WORLD: Sent MSG_PVP_LOG_DATA Message");
#endif
}
void WorldSession::HandleBattlefieldListOpcode(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_BATTLEFIELD_LIST Message");
LOG_DEBUG("network", "WORLD: Recvd CMSG_BATTLEFIELD_LIST Message");
#endif
uint32 bgTypeId;
@@ -496,7 +496,7 @@ void WorldSession::HandleBattleFieldPortOpcode(WorldPacket& recvData)
void WorldSession::HandleBattlefieldLeaveOpcode(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_LEAVE_BATTLEFIELD Message");
LOG_DEBUG("network", "WORLD: Recvd CMSG_LEAVE_BATTLEFIELD Message");
#endif
recvData.read_skip<uint8>(); // unk1
@@ -808,13 +808,13 @@ void WorldSession::HandleReportPvPAFK(WorldPacket& recvData)
if (!reportedPlayer)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_BATTLEGROUND, "WorldSession::HandleReportPvPAFK: player not found");
LOG_DEBUG("bg.battleground", "WorldSession::HandleReportPvPAFK: player not found");
#endif
return;
}
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_BATTLEGROUND, "WorldSession::HandleReportPvPAFK: %s reported %s", _player->GetName().c_str(), reportedPlayer->GetName().c_str());
LOG_DEBUG("bg.battleground", "WorldSession::HandleReportPvPAFK: %s reported %s", _player->GetName().c_str(), reportedPlayer->GetName().c_str());
#endif
reportedPlayer->ReportedAfkBy(_player);
+17 -17
View File
@@ -39,7 +39,7 @@ Copied events should probably have a new owner
void WorldSession::HandleCalendarGetCalendar(WorldPacket& /*recvData*/)
{
uint64 guid = _player->GetGUID();
sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_CALENDAR_GET_CALENDAR [" UI64FMTD "]", guid);
LOG_DEBUG("network", "CMSG_CALENDAR_GET_CALENDAR [" UI64FMTD "]", guid);
time_t currTime = time(nullptr);
@@ -171,7 +171,7 @@ void WorldSession::HandleCalendarGetEvent(WorldPacket& recvData)
uint64 eventId;
recvData >> eventId;
sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_CALENDAR_GET_EVENT. Player ["
LOG_DEBUG("network", "CMSG_CALENDAR_GET_EVENT. Player ["
UI64FMTD "] Event [" UI64FMTD "]", _player->GetGUID(), eventId);
if (CalendarEvent* calendarEvent = sCalendarMgr->GetEvent(eventId))
@@ -182,7 +182,7 @@ void WorldSession::HandleCalendarGetEvent(WorldPacket& recvData)
void WorldSession::HandleCalendarGuildFilter(WorldPacket& recvData)
{
sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_CALENDAR_GUILD_FILTER [" UI64FMTD "]", _player->GetGUID());
LOG_DEBUG("network", "CMSG_CALENDAR_GUILD_FILTER [" UI64FMTD "]", _player->GetGUID());
uint32 minLevel;
uint32 maxLevel;
@@ -193,12 +193,12 @@ void WorldSession::HandleCalendarGuildFilter(WorldPacket& recvData)
if (Guild* guild = sGuildMgr->GetGuildById(_player->GetGuildId()))
guild->MassInviteToEvent(this, minLevel, maxLevel, minRank);
sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_CALENDAR_GUILD_FILTER: Min level [%d], Max level [%d], Min rank [%d]", minLevel, maxLevel, minRank);
LOG_DEBUG("network", "CMSG_CALENDAR_GUILD_FILTER: Min level [%d], Max level [%d], Min rank [%d]", minLevel, maxLevel, minRank);
}
void WorldSession::HandleCalendarArenaTeam(WorldPacket& recvData)
{
sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_CALENDAR_ARENA_TEAM [" UI64FMTD "]", _player->GetGUID());
LOG_DEBUG("network", "CMSG_CALENDAR_ARENA_TEAM [" UI64FMTD "]", _player->GetGUID());
uint32 arenaTeamId;
recvData >> arenaTeamId;
@@ -211,7 +211,7 @@ bool validUtf8String(WorldPacket& recvData, std::string& s, std::string action,
{
if (!utf8::is_valid(s.begin(), s.end()))
{
sLog->outString("CalendarHandler: Player with guid %llu attempt to %s an event with invalid name or description (packet modification)", (unsigned long long)playerGUID, action.c_str());
LOG_INFO("server", "CalendarHandler: Player with guid %llu attempt to %s an event with invalid name or description (packet modification)", (unsigned long long)playerGUID, action.c_str());
recvData.rfinish();
return false;
}
@@ -382,7 +382,7 @@ void WorldSession::HandleCalendarUpdateEvent(WorldPacket& recvData)
return;
}
sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_CALENDAR_UPDATE_EVENT [" UI64FMTD "] EventId [" UI64FMTD
LOG_DEBUG("network", "CMSG_CALENDAR_UPDATE_EVENT [" UI64FMTD "] EventId [" UI64FMTD
"], InviteId [" UI64FMTD "] Title %s, Description %s, type %u "
"Repeatable %u, MaxInvites %u, Dungeon ID %d, Time %u "
"Time2 %u, Flags %u", guid, eventId, inviteId, title.c_str(),
@@ -428,7 +428,7 @@ void WorldSession::HandleCalendarCopyEvent(WorldPacket& recvData)
recvData >> eventId >> inviteId;
recvData.ReadPackedTime(eventTime);
sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_CALENDAR_COPY_EVENT [" UI64FMTD "], EventId [" UI64FMTD
LOG_DEBUG("network", "CMSG_CALENDAR_COPY_EVENT [" UI64FMTD "], EventId [" UI64FMTD
"] inviteId [" UI64FMTD "] Time: %u", guid, eventId, inviteId, eventTime);
// prevent events in the past
@@ -507,7 +507,7 @@ void WorldSession::HandleCalendarCopyEvent(WorldPacket& recvData)
void WorldSession::HandleCalendarEventInvite(WorldPacket& recvData)
{
sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_CALENDAR_EVENT_INVITE");
LOG_DEBUG("network", "CMSG_CALENDAR_EVENT_INVITE");
uint64 playerGuid = _player->GetGUID();
@@ -606,7 +606,7 @@ void WorldSession::HandleCalendarEventSignup(WorldPacket& recvData)
bool tentative;
recvData >> eventId >> tentative;
sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_CALENDAR_EVENT_SIGNUP [" UI64FMTD "] EventId [" UI64FMTD "] Tentative %u", guid, eventId, tentative);
LOG_DEBUG("network", "CMSG_CALENDAR_EVENT_SIGNUP [" UI64FMTD "] EventId [" UI64FMTD "] Tentative %u", guid, eventId, tentative);
if (CalendarEvent* calendarEvent = sCalendarMgr->GetEvent(eventId))
{
@@ -633,7 +633,7 @@ void WorldSession::HandleCalendarEventRsvp(WorldPacket& recvData)
uint32 status;
recvData >> eventId >> inviteId >> status;
sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_CALENDAR_EVENT_RSVP [" UI64FMTD"] EventId ["
LOG_DEBUG("network", "CMSG_CALENDAR_EVENT_RSVP [" UI64FMTD"] EventId ["
UI64FMTD "], InviteId [" UI64FMTD "], status %u", guid, eventId,
inviteId, status);
@@ -673,7 +673,7 @@ void WorldSession::HandleCalendarEventRemoveInvite(WorldPacket& recvData)
recvData.readPackGUID(invitee);
recvData >> inviteId >> ownerInviteId >> eventId;
sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_CALENDAR_EVENT_REMOVE_INVITE ["
LOG_DEBUG("network", "CMSG_CALENDAR_EVENT_REMOVE_INVITE ["
UI64FMTD "] EventId [" UI64FMTD "], ownerInviteId ["
UI64FMTD "], Invitee ([" UI64FMTD "] id: [" UI64FMTD "])",
guid, eventId, ownerInviteId, invitee, inviteId);
@@ -703,7 +703,7 @@ void WorldSession::HandleCalendarEventStatus(WorldPacket& recvData)
recvData.readPackGUID(invitee);
recvData >> eventId >> inviteId >> ownerInviteId >> status;
sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_CALENDAR_EVENT_STATUS [" UI64FMTD"] EventId ["
LOG_DEBUG("network", "CMSG_CALENDAR_EVENT_STATUS [" UI64FMTD"] EventId ["
UI64FMTD "] ownerInviteId [" UI64FMTD "], Invitee ([" UI64FMTD "] id: ["
UI64FMTD "], status %u", guid, eventId, ownerInviteId, invitee, inviteId, status);
@@ -737,7 +737,7 @@ void WorldSession::HandleCalendarEventModeratorStatus(WorldPacket& recvData)
recvData.readPackGUID(invitee);
recvData >> eventId >> inviteId >> ownerInviteId >> rank;
sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_CALENDAR_EVENT_MODERATOR_STATUS [" UI64FMTD "] EventId ["
LOG_DEBUG("network", "CMSG_CALENDAR_EVENT_MODERATOR_STATUS [" UI64FMTD "] EventId ["
UI64FMTD "] ownerInviteId [" UI64FMTD "], Invitee ([" UI64FMTD "] id: ["
UI64FMTD "], rank %u", guid, eventId, ownerInviteId, invitee, inviteId, rank);
@@ -763,7 +763,7 @@ void WorldSession::HandleCalendarComplain(WorldPacket& recvData)
uint64 complainGUID;
recvData >> eventId >> complainGUID;
sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_CALENDAR_COMPLAIN [" UI64FMTD "] EventId ["
LOG_DEBUG("network", "CMSG_CALENDAR_COMPLAIN [" UI64FMTD "] EventId ["
UI64FMTD "] guid [" UI64FMTD "]", guid, eventId, complainGUID);
// what to do with complains?
@@ -774,7 +774,7 @@ void WorldSession::HandleCalendarGetNumPending(WorldPacket& /*recvData*/)
uint64 guid = _player->GetGUID();
uint32 pending = sCalendarMgr->GetPlayerNumPending(guid);
sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_CALENDAR_GET_NUM_PENDING: [" UI64FMTD
LOG_DEBUG("network", "CMSG_CALENDAR_GET_NUM_PENDING: [" UI64FMTD
"] Pending: %u", guid, pending);
WorldPacket data(SMSG_CALENDAR_SEND_NUM_PENDING, 4);
@@ -812,7 +812,7 @@ void WorldSession::HandleSetSavedInstanceExtend(WorldPacket& recvData)
void WorldSession::SendCalendarRaidLockout(InstanceSave const* save, bool add)
{
sLog->outDebug(LOG_FILTER_NETWORKIO, "%s", add ? "SMSG_CALENDAR_RAID_LOCKOUT_ADDED" : "SMSG_CALENDAR_RAID_LOCKOUT_REMOVED");
LOG_DEBUG("network", "%s", add ? "SMSG_CALENDAR_RAID_LOCKOUT_ADDED" : "SMSG_CALENDAR_RAID_LOCKOUT_REMOVED");
time_t currTime = time(nullptr);
WorldPacket data(SMSG_CALENDAR_RAID_LOCKOUT_REMOVED, (add ? 4 : 0) + 4 + 4 + 4 + 8);
+18 -18
View File
@@ -19,7 +19,7 @@ void WorldSession::HandleJoinChannel(WorldPacket& recvPacket)
recvPacket >> channelId >> unknown1 >> unknown2 >> channelName >> password;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_CHATSYS, "CMSG_JOIN_CHANNEL %s Channel: %u, unk1: %u, unk2: %u, channel: %s, password: %s", GetPlayerInfo().c_str(), channelId, unknown1, unknown2, channelName.c_str(), password.c_str());
LOG_DEBUG("chat.system", "CMSG_JOIN_CHANNEL %s Channel: %u, unk1: %u, unk2: %u, channel: %s, password: %s", GetPlayerInfo().c_str(), channelId, unknown1, unknown2, channelName.c_str(), password.c_str());
#endif
if (channelId)
{
@@ -57,7 +57,7 @@ void WorldSession::HandleLeaveChannel(WorldPacket& recvPacket)
recvPacket >> unk >> channelName;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_CHATSYS, "CMSG_LEAVE_CHANNEL %s Channel: %s, unk1: %u",
LOG_DEBUG("chat.system", "CMSG_LEAVE_CHANNEL %s Channel: %s, unk1: %u",
GetPlayerInfo().c_str(), channelName.c_str(), unk);
#endif
if (channelName.empty())
@@ -76,7 +76,7 @@ void WorldSession::HandleChannelList(WorldPacket& recvPacket)
recvPacket >> channelName;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_CHATSYS, "%s %s Channel: %s",
LOG_DEBUG("chat.system", "%s %s Channel: %s",
recvPacket.GetOpcode() == CMSG_CHANNEL_DISPLAY_LIST ? "CMSG_CHANNEL_DISPLAY_LIST" : "CMSG_CHANNEL_LIST",
GetPlayerInfo().c_str(), channelName.c_str());
#endif
@@ -91,7 +91,7 @@ void WorldSession::HandleChannelPassword(WorldPacket& recvPacket)
recvPacket >> channelName >> password;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_CHATSYS, "CMSG_CHANNEL_PASSWORD %s Channel: %s, Password: %s",
LOG_DEBUG("chat.system", "CMSG_CHANNEL_PASSWORD %s Channel: %s, Password: %s",
GetPlayerInfo().c_str(), channelName.c_str(), password.c_str());
#endif
if (password.length() > MAX_CHANNEL_PASS_STR)
@@ -108,7 +108,7 @@ void WorldSession::HandleChannelSetOwner(WorldPacket& recvPacket)
recvPacket >> channelName >> targetName;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_CHATSYS, "CMSG_CHANNEL_SET_OWNER %s Channel: %s, Target: %s",
LOG_DEBUG("chat.system", "CMSG_CHANNEL_SET_OWNER %s Channel: %s, Target: %s",
GetPlayerInfo().c_str(), channelName.c_str(), targetName.c_str());
#endif
if (!normalizePlayerName(targetName))
@@ -125,7 +125,7 @@ void WorldSession::HandleChannelOwner(WorldPacket& recvPacket)
recvPacket >> channelName;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_CHATSYS, "CMSG_CHANNEL_OWNER %s Channel: %s",
LOG_DEBUG("chat.system", "CMSG_CHANNEL_OWNER %s Channel: %s",
GetPlayerInfo().c_str(), channelName.c_str());
#endif
if (ChannelMgr* cMgr = ChannelMgr::forTeam(GetPlayer()->GetTeamId()))
@@ -139,7 +139,7 @@ void WorldSession::HandleChannelModerator(WorldPacket& recvPacket)
recvPacket >> channelName >> targetName;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_CHATSYS, "CMSG_CHANNEL_MODERATOR %s Channel: %s, Target: %s",
LOG_DEBUG("chat.system", "CMSG_CHANNEL_MODERATOR %s Channel: %s, Target: %s",
GetPlayerInfo().c_str(), channelName.c_str(), targetName.c_str());
#endif
if (!normalizePlayerName(targetName))
@@ -156,7 +156,7 @@ void WorldSession::HandleChannelUnmoderator(WorldPacket& recvPacket)
recvPacket >> channelName >> targetName;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_CHATSYS, "CMSG_CHANNEL_UNMODERATOR %s Channel: %s, Target: %s",
LOG_DEBUG("chat.system", "CMSG_CHANNEL_UNMODERATOR %s Channel: %s, Target: %s",
GetPlayerInfo().c_str(), channelName.c_str(), targetName.c_str());
#endif
if (!normalizePlayerName(targetName))
@@ -173,7 +173,7 @@ void WorldSession::HandleChannelMute(WorldPacket& recvPacket)
recvPacket >> channelName >> targetName;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_CHATSYS, "CMSG_CHANNEL_MUTE %s Channel: %s, Target: %s",
LOG_DEBUG("chat.system", "CMSG_CHANNEL_MUTE %s Channel: %s, Target: %s",
GetPlayerInfo().c_str(), channelName.c_str(), targetName.c_str());
#endif
if (!normalizePlayerName(targetName))
@@ -190,7 +190,7 @@ void WorldSession::HandleChannelUnmute(WorldPacket& recvPacket)
recvPacket >> channelName >> targetName;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_CHATSYS, "CMSG_CHANNEL_UNMUTE %s Channel: %s, Target: %s",
LOG_DEBUG("chat.system", "CMSG_CHANNEL_UNMUTE %s Channel: %s, Target: %s",
GetPlayerInfo().c_str(), channelName.c_str(), targetName.c_str());
#endif
if (!normalizePlayerName(targetName))
@@ -207,7 +207,7 @@ void WorldSession::HandleChannelInvite(WorldPacket& recvPacket)
recvPacket >> channelName >> targetName;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_CHATSYS, "CMSG_CHANNEL_INVITE %s Channel: %s, Target: %s",
LOG_DEBUG("chat.system", "CMSG_CHANNEL_INVITE %s Channel: %s, Target: %s",
GetPlayerInfo().c_str(), channelName.c_str(), targetName.c_str());
#endif
if (!normalizePlayerName(targetName))
@@ -224,7 +224,7 @@ void WorldSession::HandleChannelKick(WorldPacket& recvPacket)
recvPacket >> channelName >> targetName;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_CHATSYS, "CMSG_CHANNEL_KICK %s Channel: %s, Target: %s",
LOG_DEBUG("chat.system", "CMSG_CHANNEL_KICK %s Channel: %s, Target: %s",
GetPlayerInfo().c_str(), channelName.c_str(), targetName.c_str());
#endif
if (!normalizePlayerName(targetName))
@@ -241,7 +241,7 @@ void WorldSession::HandleChannelBan(WorldPacket& recvPacket)
recvPacket >> channelName >> targetName;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_CHATSYS, "CMSG_CHANNEL_BAN %s Channel: %s, Target: %s",
LOG_DEBUG("chat.system", "CMSG_CHANNEL_BAN %s Channel: %s, Target: %s",
GetPlayerInfo().c_str(), channelName.c_str(), targetName.c_str());
#endif
if (!normalizePlayerName(targetName))
@@ -258,7 +258,7 @@ void WorldSession::HandleChannelUnban(WorldPacket& recvPacket)
recvPacket >> channelName >> targetName;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_CHATSYS, "CMSG_CHANNEL_UNBAN %s Channel: %s, Target: %s",
LOG_DEBUG("chat.system", "CMSG_CHANNEL_UNBAN %s Channel: %s, Target: %s",
GetPlayerInfo().c_str(), channelName.c_str(), targetName.c_str());
#endif
if (!normalizePlayerName(targetName))
@@ -275,7 +275,7 @@ void WorldSession::HandleChannelAnnouncements(WorldPacket& recvPacket)
recvPacket >> channelName;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_CHATSYS, "CMSG_CHANNEL_ANNOUNCEMENTS %s Channel: %s",
LOG_DEBUG("chat.system", "CMSG_CHANNEL_ANNOUNCEMENTS %s Channel: %s",
GetPlayerInfo().c_str(), channelName.c_str());
#endif
if (ChannelMgr* cMgr = ChannelMgr::forTeam(GetPlayer()->GetTeamId()))
@@ -289,7 +289,7 @@ void WorldSession::HandleChannelModerateOpcode(WorldPacket& recvPacket)
recvPacket >> channelName;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_CHATSYS, "CMSG_CHANNEL_MODERATE %s Channel: %s",
LOG_DEBUG("chat.system", "CMSG_CHANNEL_MODERATE %s Channel: %s",
GetPlayerInfo().c_str(), channelName.c_str());
#endif
@@ -310,14 +310,14 @@ void WorldSession::HandleGetChannelMemberCount(WorldPacket& recvPacket)
recvPacket >> channelName;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_CHATSYS, "CMSG_GET_CHANNEL_MEMBER_COUNT %s Channel: %s",
LOG_DEBUG("chat.system", "CMSG_GET_CHANNEL_MEMBER_COUNT %s Channel: %s",
GetPlayerInfo().c_str(), channelName.c_str());
#endif
if (ChannelMgr* cMgr = ChannelMgr::forTeam(GetPlayer()->GetTeamId()))
{
if (Channel* channel = cMgr->GetChannel(channelName, GetPlayer()))
{
sLog->outDebug(LOG_FILTER_CHATSYS, "SMSG_CHANNEL_MEMBER_COUNT %s Channel: %s Count: %u",
LOG_DEBUG("chat.system", "SMSG_CHANNEL_MEMBER_COUNT %s Channel: %s Count: %u",
GetPlayerInfo().c_str(), channelName.c_str(), channel->GetNumPlayers());
WorldPacket data(SMSG_CHANNEL_MEMBER_COUNT, channel->GetName().size() + 1 + 4);
+41 -43
View File
@@ -211,7 +211,7 @@ void WorldSession::HandleCharEnum(PreparedQueryResult result)
{
uint32 guidlow = (*result)[0].GetUInt32();
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDetail("Loading char guid %u from account %u.", guidlow, GetAccountId());
LOG_DEBUG("server", "Loading char guid %u from account %u.", guidlow, GetAccountId());
#endif
if (Player::BuildEnumData(result, &data))
{
@@ -282,7 +282,7 @@ void WorldSession::HandleCharCreateOpcode(WorldPacket& recvData)
{
data << (uint8)CHAR_CREATE_FAILED;
SendPacket(&data);
sLog->outError("Class (%u) not found in DBC while creating new char for account (ID: %u): wrong DBC files or cheater?", class_, GetAccountId());
LOG_ERROR("server", "Class (%u) not found in DBC while creating new char for account (ID: %u): wrong DBC files or cheater?", class_, GetAccountId());
return;
}
@@ -291,7 +291,7 @@ void WorldSession::HandleCharCreateOpcode(WorldPacket& recvData)
{
data << (uint8)CHAR_CREATE_FAILED;
SendPacket(&data);
sLog->outError("Race (%u) not found in DBC while creating new char for account (ID: %u): wrong DBC files or cheater?", race_, GetAccountId());
LOG_ERROR("server", "Race (%u) not found in DBC while creating new char for account (ID: %u): wrong DBC files or cheater?", race_, GetAccountId());
return;
}
@@ -299,7 +299,7 @@ void WorldSession::HandleCharCreateOpcode(WorldPacket& recvData)
if (raceEntry->expansion > Expansion())
{
data << (uint8)CHAR_CREATE_EXPANSION;
sLog->outError("Expansion %u account:[%d] tried to Create character with expansion %u race (%u)", Expansion(), GetAccountId(), raceEntry->expansion, race_);
LOG_ERROR("server", "Expansion %u account:[%d] tried to Create character with expansion %u race (%u)", Expansion(), GetAccountId(), raceEntry->expansion, race_);
SendPacket(&data);
return;
}
@@ -308,7 +308,7 @@ void WorldSession::HandleCharCreateOpcode(WorldPacket& recvData)
if (classEntry->expansion > Expansion())
{
data << (uint8)CHAR_CREATE_EXPANSION_CLASS;
sLog->outError("Expansion %u account:[%d] tried to Create character with expansion %u class (%u)", Expansion(), GetAccountId(), classEntry->expansion, class_);
LOG_ERROR("server", "Expansion %u account:[%d] tried to Create character with expansion %u class (%u)", Expansion(), GetAccountId(), classEntry->expansion, class_);
SendPacket(&data);
return;
}
@@ -337,7 +337,7 @@ void WorldSession::HandleCharCreateOpcode(WorldPacket& recvData)
{
data << (uint8)CHAR_NAME_NO_NAME;
SendPacket(&data);
sLog->outError("Account:[%d] but tried to Create character with empty [name] ", GetAccountId());
LOG_ERROR("server", "Account:[%d] but tried to Create character with empty [name] ", GetAccountId());
return;
}
@@ -600,7 +600,7 @@ void WorldSession::HandleCharCreateCallback(PreparedQueryResult result, Characte
uint8 unk;
createInfo->Data >> unk;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "Character creation %s (account %u) has unhandled tail data: [%u]", createInfo->Name.c_str(), GetAccountId(), unk);
LOG_DEBUG("network", "Character creation %s (account %u) has unhandled tail data: [%u]", createInfo->Name.c_str(), GetAccountId(), unk);
#endif
}
@@ -660,9 +660,9 @@ void WorldSession::HandleCharCreateCallback(PreparedQueryResult result, Characte
std::string IP_str = GetRemoteAddress();
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDetail("Account: %d (IP: %s) Create Character:[%s] (GUID: %u)", GetAccountId(), IP_str.c_str(), createInfo->Name.c_str(), newChar.GetGUIDLow());
LOG_DEBUG("server", "Account: %d (IP: %s) Create Character:[%s] (GUID: %u)", GetAccountId(), IP_str.c_str(), createInfo->Name.c_str(), newChar.GetGUIDLow());
#endif
sLog->outChar("Account: %d (IP: %s) Create Character:[%s] (GUID: %u)", GetAccountId(), IP_str.c_str(), createInfo->Name.c_str(), newChar.GetGUIDLow());
LOG_INFO("entities.player", "Account: %d (IP: %s) Create Character:[%s] (GUID: %u)", GetAccountId(), IP_str.c_str(), createInfo->Name.c_str(), newChar.GetGUIDLow());
sScriptMgr->OnPlayerCreate(&newChar);
sWorld->AddGlobalPlayerData(newChar.GetGUIDLow(), GetAccountId(), newChar.GetName(), newChar.getGender(), newChar.getRace(), newChar.getClass(), newChar.getLevel(), 0, 0);
@@ -729,19 +729,20 @@ void WorldSession::HandleCharDeleteOpcode(WorldPacket& recvData)
std::string IP_str = GetRemoteAddress();
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDetail("Account: %d (IP: %s) Delete Character:[%s] (GUID: %u)", GetAccountId(), IP_str.c_str(), name.c_str(), GUID_LOPART(guid));
LOG_DEBUG("server", "Account: %d (IP: %s) Delete Character:[%s] (GUID: %u)", GetAccountId(), IP_str.c_str(), name.c_str(), GUID_LOPART(guid));
#endif
sLog->outChar("Account: %d (IP: %s) Delete Character:[%s] (GUID: %u)", GetAccountId(), IP_str.c_str(), name.c_str(), GUID_LOPART(guid));
LOG_INFO("entities.player", "Account: %d (IP: %s) Delete Character:[%s] (GUID: %u)", GetAccountId(), IP_str.c_str(), name.c_str(), GUID_LOPART(guid));
// To prevent hook failure, place hook before removing reference from DB
sScriptMgr->OnPlayerDelete(guid, initAccountId); // To prevent race conditioning, but as it also makes sense, we hand the accountId over for successful delete.
// Shouldn't interfere with character deletion though
if (sLog->IsOutCharDump()) // optimize GetPlayerDump call
if (sLog->ShouldLog("entities.player.dump", LogLevel::LOG_LEVEL_INFO)) // optimize GetPlayerDump call
{
std::string dump;
if (PlayerDumpWriter().GetDump(GUID_LOPART(guid), dump))
sLog->outCharDump(dump.c_str(), GetAccountId(), GUID_LOPART(guid), name.c_str());
if (PlayerDumpWriter().GetDump(GUID_LOPART(guid), dump))\
LOG_CHAR_DUMP(dump.c_str(), GetAccountId(), GUID_LOPART(guid), name.c_str());
}
sCalendarMgr->RemoveAllPlayerEventsAndInvites(guid);
@@ -757,7 +758,7 @@ void WorldSession::HandlePlayerLoginOpcode(WorldPacket& recvData)
{
if (PlayerLoading() || GetPlayer() != nullptr)
{
sLog->outError("Player tries to login again, AccountId = %d", GetAccountId());
LOG_ERROR("server", "Player tries to login again, AccountId = %d", GetAccountId());
KickPlayer("Player tries to login again");
return;
}
@@ -767,7 +768,7 @@ void WorldSession::HandlePlayerLoginOpcode(WorldPacket& recvData)
if (!IsLegitCharacterForAccount(GUID_LOPART(playerGuid)))
{
sLog->outError("Account (%u) can't login with that character (%u).", GetAccountId(), GUID_LOPART(playerGuid));
LOG_ERROR("server", "Account (%u) can't login with that character (%u).", GetAccountId(), GUID_LOPART(playerGuid));
KickPlayer("Account can't login with this character");
return;
}
@@ -811,14 +812,14 @@ void WorldSession::HandlePlayerLoginOpcode(WorldPacket& recvData)
{
if (limitA == 0 || --limitA == 0)
{
sLog->outMisc("HandlePlayerLoginOpcode A");
LOG_INFO("misc", "HandlePlayerLoginOpcode A");
break;
}
while (sess->GetPlayer() && sess->GetPlayer()->IsBeingTeleportedFar())
{
if (limitB == 0 || --limitB == 0)
{
sLog->outMisc("HandlePlayerLoginOpcode B");
LOG_INFO("misc", "HandlePlayerLoginOpcode B");
break;
}
sess->HandleMoveWorldportAckOpcode();
@@ -827,7 +828,7 @@ void WorldSession::HandlePlayerLoginOpcode(WorldPacket& recvData)
{
if (limitC == 0 || --limitC == 0)
{
sLog->outMisc("HandlePlayerLoginOpcode C");
LOG_INFO("misc", "HandlePlayerLoginOpcode C");
break;
}
Player* plMover = sess->GetPlayer()->m_mover->ToPlayer();
@@ -919,7 +920,7 @@ void WorldSession::HandlePlayerLoginFromDB(LoginQueryHolder* holder)
chH.PSendSysMessage("%s", GitRevision::GetFullVersion());
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outStaticDebug("WORLD: Sent server info");
LOG_DEBUG("server", "WORLD: Sent server info");
#endif
}
@@ -935,7 +936,7 @@ void WorldSession::HandlePlayerLoginFromDB(LoginQueryHolder* holder)
}
else
{
sLog->outError("Player %s (GUID: %u) marked as member of not existing guild (id: %u), removing guild membership for player.", pCurrChar->GetName().c_str(), pCurrChar->GetGUIDLow(), guildId);
LOG_ERROR("server", "Player %s (GUID: %u) marked as member of not existing guild (id: %u), removing guild membership for player.", pCurrChar->GetName().c_str(), pCurrChar->GetGUIDLow(), guildId);
pCurrChar->SetInGuild(0);
pCurrChar->SetRank(0);
}
@@ -983,8 +984,6 @@ void WorldSession::HandlePlayerLoginFromDB(LoginQueryHolder* holder)
pCurrChar->TeleportTo(pCurrChar->m_homebindMapId, pCurrChar->m_homebindX, pCurrChar->m_homebindY, pCurrChar->m_homebindZ, pCurrChar->GetOrientation());
}
//sLog->outDebug("Player %s added to Map.", pCurrChar->GetName().c_str());
// pussywizard: optimization
std::string charName = pCurrChar->GetName();
std::transform(charName.begin(), charName.end(), charName.begin(), ::tolower);
@@ -1129,7 +1128,7 @@ void WorldSession::HandlePlayerLoginFromDB(LoginQueryHolder* holder)
SendNotification(LANG_GM_ON);
std::string IP_str = GetRemoteAddress();
sLog->outChar("Account: %d (IP: %s) Login Character:[%s] (GUID: %u) Level: %d",
LOG_INFO("entities.player", "Account: %d (IP: %s) Login Character:[%s] (GUID: %u) Level: %d",
GetAccountId(), IP_str.c_str(), pCurrChar->GetName().c_str(), pCurrChar->GetGUIDLow(), pCurrChar->getLevel());
if (!pCurrChar->IsStandState() && !pCurrChar->HasUnitState(UNIT_STATE_STUNNED))
@@ -1234,7 +1233,7 @@ void WorldSession::HandlePlayerLoginToCharInWorld(Player* pCurrChar)
chH.PSendSysMessage("%s", GitRevision::GetFullVersion());
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outStaticDebug("WORLD: Sent server info");
LOG_DEBUG("server", "WORLD: Sent server info");
#endif
}
@@ -1335,7 +1334,7 @@ void WorldSession::HandlePlayerLoginToCharOutOfWorld(Player* /*pCurrChar*/)
void WorldSession::HandleSetFactionAtWar(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outStaticDebug("WORLD: Received CMSG_SET_FACTION_ATWAR");
LOG_DEBUG("server", "WORLD: Received CMSG_SET_FACTION_ATWAR");
#endif
uint32 repListID;
@@ -1350,7 +1349,7 @@ void WorldSession::HandleSetFactionAtWar(WorldPacket& recvData)
//I think this function is never used :/ I dunno, but i guess this opcode not exists
void WorldSession::HandleSetFactionCheat(WorldPacket& /*recvData*/)
{
sLog->outError("WORLD SESSION: HandleSetFactionCheat, not expected call, please report.");
LOG_ERROR("server", "WORLD SESSION: HandleSetFactionCheat, not expected call, please report.");
GetPlayer()->GetReputationMgr().SendStates();
}
@@ -1385,7 +1384,7 @@ void WorldSession::HandleTutorialReset(WorldPacket& /*recvData*/)
void WorldSession::HandleSetWatchedFactionOpcode(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outStaticDebug("WORLD: Received CMSG_SET_WATCHED_FACTION");
LOG_DEBUG("server", "WORLD: Received CMSG_SET_WATCHED_FACTION");
#endif
uint32 fact;
recvData >> fact;
@@ -1395,7 +1394,7 @@ void WorldSession::HandleSetWatchedFactionOpcode(WorldPacket& recvData)
void WorldSession::HandleSetFactionInactiveOpcode(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outStaticDebug("WORLD: Received CMSG_SET_FACTION_INACTIVE");
LOG_DEBUG("server", "WORLD: Received CMSG_SET_FACTION_INACTIVE");
#endif
uint32 replistid;
uint8 inactive;
@@ -1407,7 +1406,7 @@ void WorldSession::HandleSetFactionInactiveOpcode(WorldPacket& recvData)
void WorldSession::HandleShowingHelmOpcode(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outStaticDebug("CMSG_SHOWING_HELM for %s", _player->GetName().c_str());
LOG_DEBUG("server", "CMSG_SHOWING_HELM for %s", _player->GetName().c_str());
#endif
recvData.read_skip<uint8>(); // unknown, bool?
_player->ToggleFlag(PLAYER_FLAGS, PLAYER_FLAGS_HIDE_HELM);
@@ -1416,7 +1415,7 @@ void WorldSession::HandleShowingHelmOpcode(WorldPacket& recvData)
void WorldSession::HandleShowingCloakOpcode(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outStaticDebug("CMSG_SHOWING_CLOAK for %s", _player->GetName().c_str());
LOG_DEBUG("server", "CMSG_SHOWING_CLOAK for %s", _player->GetName().c_str());
#endif
recvData.read_skip<uint8>(); // unknown, bool?
_player->ToggleFlag(PLAYER_FLAGS, PLAYER_FLAGS_HIDE_CLOAK);
@@ -1519,7 +1518,7 @@ void WorldSession::HandleChangePlayerNameOpcodeCallBack(PreparedQueryResult resu
CharacterDatabase.Execute(stmt);
}
sLog->outChar("Account: %d (IP: %s), Character [%s] (guid: %u) Changed name to: %s", GetAccountId(), GetRemoteAddress().c_str(), oldName.c_str(), guidLow, newName.c_str());
LOG_INFO("entities.player", "Account: %d (IP: %s), Character [%s] (guid: %u) Changed name to: %s", GetAccountId(), GetRemoteAddress().c_str(), oldName.c_str(), guidLow, newName.c_str());
WorldPacket data(SMSG_CHAR_RENAME, 1 + 8 + (newName.size() + 1));
data << uint8(RESPONSE_SUCCESS);
@@ -1636,7 +1635,7 @@ void WorldSession::HandleSetPlayerDeclinedNames(WorldPacket& recvData)
void WorldSession::HandleAlterAppearance(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_ALTER_APPEARANCE");
LOG_DEBUG("network", "CMSG_ALTER_APPEARANCE");
#endif
uint32 Hair, Color, FacialHair, SkinColor;
@@ -1715,7 +1714,7 @@ void WorldSession::HandleRemoveGlyph(WorldPacket& recvData)
if (slot >= MAX_GLYPH_SLOT_INDEX)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "Client sent wrong glyph slot number in opcode CMSG_REMOVE_GLYPH %u", slot);
LOG_DEBUG("network", "Client sent wrong glyph slot number in opcode CMSG_REMOVE_GLYPH %u", slot);
#endif
return;
}
@@ -1739,7 +1738,7 @@ void WorldSession::HandleCharCustomize(WorldPacket& recvData)
recvData >> guid;
if (!IsLegitCharacterForAccount(GUID_LOPART(guid)))
{
sLog->outError("Account %u, IP: %s tried to customise character %u, but it does not belong to their account!",
LOG_ERROR("server", "Account %u, IP: %s tried to customise character %u, but it does not belong to their account!",
GetAccountId(), GetRemoteAddress().c_str(), GUID_LOPART(guid));
recvData.rfinish();
KickPlayer("HandleCharCustomize");
@@ -1836,7 +1835,7 @@ void WorldSession::HandleCharCustomize(WorldPacket& recvData)
}
}
sLog->outChar("Account: %d (IP: %s), Character [%s] (guid: %u) Customized to: %s", GetAccountId(), GetRemoteAddress().c_str(), playerData->name.c_str(), GUID_LOPART(guid), newName.c_str());
LOG_INFO("entities.player", "Account: %d (IP: %s), Character [%s] (guid: %u) Customized to: %s", GetAccountId(), GetRemoteAddress().c_str(), playerData->name.c_str(), GUID_LOPART(guid), newName.c_str());
Player::Customize(guid, gender, skin, face, hairStyle, hairColor, facialHair);
@@ -1877,7 +1876,7 @@ void WorldSession::HandleCharCustomize(WorldPacket& recvData)
void WorldSession::HandleEquipmentSetSave(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_EQUIPMENT_SET_SAVE");
LOG_DEBUG("network", "CMSG_EQUIPMENT_SET_SAVE");
#endif
uint64 setGuid;
@@ -1938,7 +1937,7 @@ void WorldSession::HandleEquipmentSetSave(WorldPacket& recvData)
void WorldSession::HandleEquipmentSetDelete(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_EQUIPMENT_SET_DELETE");
LOG_DEBUG("network", "CMSG_EQUIPMENT_SET_DELETE");
#endif
uint64 setGuid;
@@ -1950,7 +1949,7 @@ void WorldSession::HandleEquipmentSetDelete(WorldPacket& recvData)
void WorldSession::HandleEquipmentSetUse(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_EQUIPMENT_SET_USE");
LOG_DEBUG("network", "CMSG_EQUIPMENT_SET_USE");
#endif
for (uint32 i = 0; i < EQUIPMENT_SLOT_END; ++i)
@@ -1962,7 +1961,7 @@ void WorldSession::HandleEquipmentSetUse(WorldPacket& recvData)
recvData >> srcbag >> srcslot;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_PLAYER_ITEMS, "Item " UI64FMTD ": srcbag %u, srcslot %u", itemGuid, srcbag, srcslot);
LOG_DEBUG("entities.player.items", "Item " UI64FMTD ": srcbag %u, srcslot %u", itemGuid, srcbag, srcslot);
#endif
// check if item slot is set to "ignored" (raw value == 1), must not be unequipped then
@@ -2044,7 +2043,7 @@ void WorldSession::HandleCharFactionOrRaceChange(WorldPacket& recvData)
if (!IsLegitCharacterForAccount(GUID_LOPART(guid)))
{
sLog->outError("Account %u, IP: %s tried to factionchange character %u, but it does not belong to their account!",
LOG_ERROR("server", "Account %u, IP: %s tried to factionchange character %u, but it does not belong to their account!",
GetAccountId(), GetRemoteAddress().c_str(), GUID_LOPART(guid));
recvData.rfinish();
KickPlayer("HandleCharFactionOrRaceChange");
@@ -2266,7 +2265,7 @@ void WorldSession::HandleCharFactionOrRaceChange(WorldPacket& recvData)
stmt->setUInt32(0, lowGuid);
trans->Append(stmt);
sLog->outChar("Account: %d (IP: %s), Character [%s] (guid: %u) Changed Race/Faction to: %s", GetAccountId(), GetRemoteAddress().c_str(), playerData->name.c_str(), lowGuid, newname.c_str());
LOG_INFO("entities.player", "Account: %d (IP: %s), Character [%s] (guid: %u) Changed Race/Faction to: %s", GetAccountId(), GetRemoteAddress().c_str(), playerData->name.c_str(), lowGuid, newname.c_str());
// xinef: update global data
sWorld->UpdateGlobalNameData(GUID_LOPART(guid), playerData->name, newname);
@@ -2673,7 +2672,6 @@ void WorldSession::HandleCharFactionOrRaceChange(WorldPacket& recvData)
}
std::string IP_str = GetRemoteAddress();
//sLog->outDebug(LOG_FILTER_PLAYER, "%s (IP: %s) changed race from %u to %u", GetPlayerInfo().c_str(), IP_str.c_str(), oldRace, race);
WorldPacket data(SMSG_CHAR_FACTION_CHANGE, 1 + 8 + (newname.size() + 1) + 1 + 1 + 1 + 1 + 1 + 1 + 1);
data << uint8(RESPONSE_SUCCESS);
+6 -41
View File
@@ -43,15 +43,13 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket& recvData)
if (type >= MAX_CHAT_MSG_TYPE)
{
sLog->outError("CHAT: Wrong message type received: %u", type);
LOG_ERROR("server", "CHAT: Wrong message type received: %u", type);
recvData.rfinish();
return;
}
Player* sender = GetPlayer();
//sLog->outDebug("CHAT: packet received. type %u, lang %u", type, lang);
// pussywizard: chatting on most chat types requires 2 hours played to prevent spam/abuse
if (AccountMgr::IsPlayerAccount(GetSecurity()))
switch (type)
@@ -145,29 +143,6 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket& recvData)
case CHAT_MSG_RAID:
case CHAT_MSG_GUILD:
case CHAT_MSG_BATTLEGROUND:
// check if addon messages are disabled
if (!sWorld->getBoolConfig(CONFIG_ADDON_CHANNEL))
{
recvData.rfinish();
return;
}
if (sWorld->getBoolConfig(CONFIG_CHATLOG_ADDON))
{
std::string msg;
recvData >> msg;
if (msg.empty())
return;
sScriptMgr->OnPlayerChat(sender, type, lang, msg);
#ifdef ELUNA
if (!sEluna->OnChat(sender, type, lang, msg))
return;
#endif
}
break;
case CHAT_MSG_WHISPER:
// check if addon messages are disabled
if (!sWorld->getBoolConfig(CONFIG_ADDON_CHANNEL))
@@ -175,19 +150,10 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket& recvData)
recvData.rfinish();
return;
}
if (sWorld->getBoolConfig(CONFIG_CHATLOG_ADDON))
{
std::string to, msg;
recvData >> to >> msg;
if (msg.empty())
return;
}
break;
default:
sLog->outError("Player %s (GUID: %u) sent a chatmessage with an invalid language/message type combination",
GetPlayer()->GetName().c_str(), GetPlayer()->GetGUIDLow());
LOG_ERROR("network", "Player %s (GUID: %u) sent a chatmessage with an invalid language/message type combination",
GetPlayer()->GetName().c_str(), GetPlayer()->GetGUIDLow());
recvData.rfinish();
return;
@@ -310,7 +276,7 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket& recvData)
{
if (sWorld->getIntConfig(CONFIG_CHAT_STRICT_LINK_CHECKING_SEVERITY) && !ChatHandler(this).isValidChatMessage(msg.c_str()))
{
//sLog->outError("Player %s (GUID: %u) sent a chatmessage with an invalid link: %s", GetPlayer()->GetName().c_str(),
//LOG_ERROR("server", "Player %s (GUID: %u) sent a chatmessage with an invalid link: %s", GetPlayer()->GetName().c_str(),
// GetPlayer()->GetGUIDLow(), msg.c_str());
if (sWorld->getIntConfig(CONFIG_CHAT_STRICT_LINK_CHECKING_KICK))
@@ -646,7 +612,7 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket& recvData)
break;
}
default:
sLog->outError("CHAT: unknown message type %u, lang: %u", type, lang);
LOG_ERROR("server", "CHAT: unknown message type %u, lang: %u", type, lang);
break;
}
}
@@ -773,7 +739,6 @@ void WorldSession::HandleChatIgnoredOpcode(WorldPacket& recvData)
{
uint64 iguid;
uint8 unk;
//sLog->outDebug(LOG_FILTER_PACKETIO, "WORLD: Received CMSG_CHAT_IGNORED");
recvData >> iguid;
recvData >> unk; // probably related to spam reporting
@@ -793,7 +758,7 @@ void WorldSession::HandleChannelDeclineInvite(WorldPacket& recvPacket)
UNUSED(recvPacket);
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
LOG_DEBUG("network", "Opcode %u", recvPacket.GetOpcode());
#endif
}
+2 -4
View File
@@ -22,7 +22,7 @@ void WorldSession::HandleAttackSwingOpcode(WorldPacket& recvData)
recvData >> guid;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_ATTACKSWING Message guidlow:%u guidhigh:%u", GUID_LOPART(guid), GUID_HIPART(guid));
LOG_DEBUG("network", "WORLD: Recvd CMSG_ATTACKSWING Message guidlow:%u guidhigh:%u", GUID_LOPART(guid), GUID_HIPART(guid));
#endif
Unit* pEnemy = ObjectAccessor::GetUnit(*_player, guid);
@@ -68,11 +68,9 @@ void WorldSession::HandleSetSheathedOpcode(WorldPacket& recvData)
uint32 sheathed;
recvData >> sheathed;
//sLog->outDebug(LOG_FILTER_PACKETIO, "WORLD: Recvd CMSG_SETSHEATHED Message guidlow:%u value1:%u", GetPlayer()->GetGUIDLow(), sheathed);
if (sheathed >= MAX_SHEATH_STATE)
{
sLog->outError("Unknown sheath state %u ??", sheathed);
LOG_ERROR("server", "Unknown sheath state %u ??", sheathed);
return;
}
+3 -4
View File
@@ -29,10 +29,9 @@ void WorldSession::HandleDuelAcceptedOpcode(WorldPacket& recvPacket)
if (player == player->duel->initiator || !plTarget || player == plTarget || player->duel->startTime != 0 || plTarget->duel->startTime != 0)
return;
//sLog->outDebug(LOG_FILTER_PACKETIO, "WORLD: Received CMSG_DUEL_ACCEPTED");
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outStaticDebug("Player 1 is: %u (%s)", player->GetGUIDLow(), player->GetName().c_str());
sLog->outStaticDebug("Player 2 is: %u (%s)", plTarget->GetGUIDLow(), plTarget->GetName().c_str());
LOG_DEBUG("server", "Player 1 is: %u (%s)", player->GetGUIDLow(), player->GetName().c_str());
LOG_DEBUG("server", "Player 2 is: %u (%s)", plTarget->GetGUIDLow(), plTarget->GetName().c_str());
#endif
time_t now = time(nullptr);
@@ -46,7 +45,7 @@ void WorldSession::HandleDuelAcceptedOpcode(WorldPacket& recvPacket)
void WorldSession::HandleDuelCancelledOpcode(WorldPacket& recvPacket)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_DUEL_CANCELLED");
LOG_DEBUG("network", "WORLD: Received CMSG_DUEL_CANCELLED");
#endif
uint64 guid;
recvPacket >> guid;
+22 -33
View File
@@ -50,7 +50,7 @@ void WorldSession::SendPartyResult(PartyOperation operation, const std::string&
void WorldSession::HandleGroupInviteOpcode(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_INVITE");
LOG_DEBUG("network", "WORLD: Received CMSG_GROUP_INVITE");
#endif
std::string membername;
@@ -210,7 +210,7 @@ void WorldSession::HandleGroupInviteOpcode(WorldPacket& recvData)
void WorldSession::HandleGroupAcceptOpcode(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_ACCEPT");
LOG_DEBUG("network", "WORLD: Received CMSG_GROUP_ACCEPT");
#endif
recvData.read_skip<uint32>();
@@ -233,7 +233,7 @@ void WorldSession::HandleGroupAcceptOpcode(WorldPacket& recvData)
if (group->GetLeaderGUID() == GetPlayer()->GetGUID())
{
sLog->outError("HandleGroupAcceptOpcode: player %s(%d) tried to accept an invite to his own group", GetPlayer()->GetName().c_str(), GetPlayer()->GetGUIDLow());
LOG_ERROR("server", "HandleGroupAcceptOpcode: player %s(%d) tried to accept an invite to his own group", GetPlayer()->GetName().c_str(), GetPlayer()->GetGUIDLow());
return;
}
@@ -273,7 +273,7 @@ void WorldSession::HandleGroupAcceptOpcode(WorldPacket& recvData)
void WorldSession::HandleGroupDeclineOpcode(WorldPacket& /*recvData*/)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_DECLINE");
LOG_DEBUG("network", "WORLD: Received CMSG_GROUP_DECLINE");
#endif
Group* group = GetPlayer()->GetGroupInvite();
@@ -298,7 +298,7 @@ void WorldSession::HandleGroupDeclineOpcode(WorldPacket& /*recvData*/)
void WorldSession::HandleGroupUninviteGuidOpcode(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_UNINVITE_GUID");
LOG_DEBUG("network", "WORLD: Received CMSG_GROUP_UNINVITE_GUID");
#endif
uint64 guid;
@@ -309,7 +309,7 @@ void WorldSession::HandleGroupUninviteGuidOpcode(WorldPacket& recvData)
//can't uninvite yourself
if (guid == GetPlayer()->GetGUID())
{
sLog->outError("WorldSession::HandleGroupUninviteGuidOpcode: leader %s(%d) tried to uninvite himself from the group.", GetPlayer()->GetName().c_str(), GetPlayer()->GetGUIDLow());
LOG_ERROR("server", "WorldSession::HandleGroupUninviteGuidOpcode: leader %s(%d) tried to uninvite himself from the group.", GetPlayer()->GetName().c_str(), GetPlayer()->GetGUIDLow());
return;
}
@@ -358,7 +358,7 @@ void WorldSession::HandleGroupUninviteGuidOpcode(WorldPacket& recvData)
void WorldSession::HandleGroupUninviteOpcode(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_UNINVITE");
LOG_DEBUG("network", "WORLD: Received CMSG_GROUP_UNINVITE");
#endif
std::string membername;
@@ -371,7 +371,7 @@ void WorldSession::HandleGroupUninviteOpcode(WorldPacket& recvData)
// can't uninvite yourself
if (GetPlayer()->GetName() == membername)
{
sLog->outError("WorldSession::HandleGroupUninviteOpcode: leader %s(%d) tried to uninvite himself from the group.", GetPlayer()->GetName().c_str(), GetPlayer()->GetGUIDLow());
LOG_ERROR("server", "WorldSession::HandleGroupUninviteOpcode: leader %s(%d) tried to uninvite himself from the group.", GetPlayer()->GetName().c_str(), GetPlayer()->GetGUIDLow());
return;
}
@@ -404,7 +404,7 @@ void WorldSession::HandleGroupUninviteOpcode(WorldPacket& recvData)
void WorldSession::HandleGroupSetLeaderOpcode(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_SET_LEADER");
LOG_DEBUG("network", "WORLD: Received CMSG_GROUP_SET_LEADER");
#endif
uint64 guid;
@@ -427,7 +427,7 @@ void WorldSession::HandleGroupSetLeaderOpcode(WorldPacket& recvData)
void WorldSession::HandleGroupDisbandOpcode(WorldPacket& /*recvData*/)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_DISBAND");
LOG_DEBUG("network", "WORLD: Received CMSG_GROUP_DISBAND");
#endif
Group* grp = GetPlayer()->GetGroup();
@@ -452,7 +452,7 @@ void WorldSession::HandleGroupDisbandOpcode(WorldPacket& /*recvData*/)
void WorldSession::HandleLootMethodOpcode(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_LOOT_METHOD");
LOG_DEBUG("network", "WORLD: Received CMSG_LOOT_METHOD");
#endif
uint32 lootMethod;
@@ -515,7 +515,7 @@ void WorldSession::HandleLootRoll(WorldPacket& recvData)
void WorldSession::HandleMinimapPingOpcode(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received MSG_MINIMAP_PING");
LOG_DEBUG("network", "WORLD: Received MSG_MINIMAP_PING");
#endif
if (!GetPlayer()->GetGroup())
@@ -525,8 +525,6 @@ void WorldSession::HandleMinimapPingOpcode(WorldPacket& recvData)
recvData >> x;
recvData >> y;
//sLog->outDebug("Received opcode MSG_MINIMAP_PING X: %f, Y: %f", x, y);
/** error handling **/
/********************/
@@ -541,7 +539,7 @@ void WorldSession::HandleMinimapPingOpcode(WorldPacket& recvData)
void WorldSession::HandleRandomRollOpcode(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received MSG_RANDOM_ROLL");
LOG_DEBUG("network", "WORLD: Received MSG_RANDOM_ROLL");
#endif
uint32 minimum, maximum, roll;
@@ -556,8 +554,6 @@ void WorldSession::HandleRandomRollOpcode(WorldPacket& recvData)
// everything's fine, do it
roll = urand(minimum, maximum);
//sLog->outDebug("ROLL: MIN: %u, MAX: %u, ROLL: %u", minimum, maximum, roll);
WorldPacket data(MSG_RANDOM_ROLL, 4 + 4 + 4 + 8);
data << uint32(minimum);
data << uint32(maximum);
@@ -572,7 +568,7 @@ void WorldSession::HandleRandomRollOpcode(WorldPacket& recvData)
void WorldSession::HandleRaidTargetUpdateOpcode(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received MSG_RAID_TARGET_UPDATE");
LOG_DEBUG("network", "WORLD: Received MSG_RAID_TARGET_UPDATE");
#endif
Group* group = GetPlayer()->GetGroup();
@@ -613,7 +609,7 @@ void WorldSession::HandleRaidTargetUpdateOpcode(WorldPacket& recvData)
void WorldSession::HandleGroupRaidConvertOpcode(WorldPacket& /*recvData*/)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_RAID_CONVERT");
LOG_DEBUG("network", "WORLD: Received CMSG_GROUP_RAID_CONVERT");
#endif
Group* group = GetPlayer()->GetGroup();
@@ -636,7 +632,7 @@ void WorldSession::HandleGroupRaidConvertOpcode(WorldPacket& /*recvData*/)
void WorldSession::HandleGroupChangeSubGroupOpcode(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_CHANGE_SUB_GROUP");
LOG_DEBUG("network", "WORLD: Received CMSG_GROUP_CHANGE_SUB_GROUP");
#endif
// we will get correct pointer for group here, so we don't have to check if group is BG raid
@@ -677,7 +673,7 @@ void WorldSession::HandleGroupChangeSubGroupOpcode(WorldPacket& recvData)
void WorldSession::HandleGroupAssistantLeaderOpcode(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GROUP_ASSISTANT_LEADER");
LOG_DEBUG("network", "WORLD: Received CMSG_GROUP_ASSISTANT_LEADER");
#endif
Group* group = GetPlayer()->GetGroup();
@@ -700,7 +696,7 @@ void WorldSession::HandleGroupAssistantLeaderOpcode(WorldPacket& recvData)
void WorldSession::HandlePartyAssignmentOpcode(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received MSG_PARTY_ASSIGNMENT");
LOG_DEBUG("network", "WORLD: Received MSG_PARTY_ASSIGNMENT");
#endif
Group* group = GetPlayer()->GetGroup();
@@ -736,7 +732,7 @@ void WorldSession::HandlePartyAssignmentOpcode(WorldPacket& recvData)
void WorldSession::HandleRaidReadyCheckOpcode(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received MSG_RAID_READY_CHECK");
LOG_DEBUG("network", "WORLD: Received MSG_RAID_READY_CHECK");
#endif
Group* group = GetPlayer()->GetGroup();
@@ -981,7 +977,7 @@ void WorldSession::BuildPartyMemberStatsChangedPacket(Player* player, WorldPacke
/*this procedure handles clients CMSG_REQUEST_PARTY_MEMBER_STATS request*/
void WorldSession::HandleRequestPartyMemberStatsOpcode(WorldPacket& recvData)
{
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_REQUEST_PARTY_MEMBER_STATS");
LOG_DEBUG("network", "WORLD: Received CMSG_REQUEST_PARTY_MEMBER_STATS");
uint64 Guid;
recvData >> Guid;
@@ -1114,23 +1110,16 @@ void WorldSession::HandleRequestPartyMemberStatsOpcode(WorldPacket& recvData)
SendPacket(&data);
}
/*!*/void WorldSession::HandleRequestRaidInfoOpcode(WorldPacket& /*recvData*/)
void WorldSession::HandleRequestRaidInfoOpcode(WorldPacket& /*recvData*/)
{
// every time the player checks the character screen
_player->SendRaidInfo();
}
/*void WorldSession::HandleGroupCancelOpcode(WorldPacket & recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug("WORLD: got CMSG_GROUP_CANCEL.");
#endif
}*/
void WorldSession::HandleOptOutOfLootOpcode(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_OPT_OUT_OF_LOOT");
LOG_DEBUG("network", "WORLD: Received CMSG_OPT_OUT_OF_LOOT");
#endif
uint32 passOnLoot;
+34 -34
View File
@@ -28,7 +28,7 @@ void WorldSession::HandleGuildQueryOpcode(WorldPacket& recvPacket)
recvPacket >> guildId;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_QUERY [%s]: Guild: %u", GetPlayerInfo().c_str(), guildId);
LOG_DEBUG("guild", "CMSG_GUILD_QUERY [%s]: Guild: %u", GetPlayerInfo().c_str(), guildId);
#endif
if (!guildId)
return;
@@ -42,7 +42,7 @@ void WorldSession::HandleGuildCreateOpcode(WorldPacket& recvPacket)
std::string name;
recvPacket >> name;
sLog->outError("CMSG_GUILD_CREATE: Possible hacking-attempt: %s tried to create a guild [Name: %s] using cheats", GetPlayerInfo().c_str(), name.c_str());
LOG_ERROR("server", "CMSG_GUILD_CREATE: Possible hacking-attempt: %s tried to create a guild [Name: %s] using cheats", GetPlayerInfo().c_str(), name.c_str());
}
void WorldSession::HandleGuildInviteOpcode(WorldPacket& recvPacket)
@@ -51,7 +51,7 @@ void WorldSession::HandleGuildInviteOpcode(WorldPacket& recvPacket)
recvPacket >> invitedName;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_INVITE [%s]: Invited: %s", GetPlayerInfo().c_str(), invitedName.c_str());
LOG_DEBUG("guild", "CMSG_GUILD_INVITE [%s]: Invited: %s", GetPlayerInfo().c_str(), invitedName.c_str());
#endif
if (normalizePlayerName(invitedName))
if (Guild* guild = GetPlayer()->GetGuild())
@@ -64,7 +64,7 @@ void WorldSession::HandleGuildRemoveOpcode(WorldPacket& recvPacket)
recvPacket >> playerName;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_REMOVE [%s]: Target: %s", GetPlayerInfo().c_str(), playerName.c_str());
LOG_DEBUG("guild", "CMSG_GUILD_REMOVE [%s]: Target: %s", GetPlayerInfo().c_str(), playerName.c_str());
#endif
if (normalizePlayerName(playerName))
@@ -75,7 +75,7 @@ void WorldSession::HandleGuildRemoveOpcode(WorldPacket& recvPacket)
void WorldSession::HandleGuildAcceptOpcode(WorldPacket& /*recvPacket*/)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_ACCEPT [%s]", GetPlayer()->GetName().c_str());
LOG_DEBUG("guild", "CMSG_GUILD_ACCEPT [%s]", GetPlayer()->GetName().c_str());
#endif
if (!GetPlayer()->GetGuildId())
@@ -86,7 +86,7 @@ void WorldSession::HandleGuildAcceptOpcode(WorldPacket& /*recvPacket*/)
void WorldSession::HandleGuildDeclineOpcode(WorldPacket& /*recvPacket*/)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_DECLINE [%s]", GetPlayerInfo().c_str());
LOG_DEBUG("guild", "CMSG_GUILD_DECLINE [%s]", GetPlayerInfo().c_str());
#endif
GetPlayer()->SetGuildIdInvited(0);
@@ -96,7 +96,7 @@ void WorldSession::HandleGuildDeclineOpcode(WorldPacket& /*recvPacket*/)
void WorldSession::HandleGuildInfoOpcode(WorldPacket& /*recvPacket*/)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_INFO [%s]", GetPlayerInfo().c_str());
LOG_DEBUG("guild", "CMSG_GUILD_INFO [%s]", GetPlayerInfo().c_str());
#endif
if (Guild* guild = GetPlayer()->GetGuild())
@@ -106,7 +106,7 @@ void WorldSession::HandleGuildInfoOpcode(WorldPacket& /*recvPacket*/)
void WorldSession::HandleGuildRosterOpcode(WorldPacket& /*recvPacket*/)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_ROSTER [%s]", GetPlayerInfo().c_str());
LOG_DEBUG("guild", "CMSG_GUILD_ROSTER [%s]", GetPlayerInfo().c_str());
#endif
if (Guild* guild = GetPlayer()->GetGuild())
@@ -121,7 +121,7 @@ void WorldSession::HandleGuildPromoteOpcode(WorldPacket& recvPacket)
recvPacket >> playerName;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_PROMOTE [%s]: Target: %s", GetPlayerInfo().c_str(), playerName.c_str());
LOG_DEBUG("guild", "CMSG_GUILD_PROMOTE [%s]: Target: %s", GetPlayerInfo().c_str(), playerName.c_str());
#endif
if (normalizePlayerName(playerName))
@@ -135,7 +135,7 @@ void WorldSession::HandleGuildDemoteOpcode(WorldPacket& recvPacket)
recvPacket >> playerName;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_DEMOTE [%s]: Target: %s", GetPlayerInfo().c_str(), playerName.c_str());
LOG_DEBUG("guild", "CMSG_GUILD_DEMOTE [%s]: Target: %s", GetPlayerInfo().c_str(), playerName.c_str());
#endif
if (normalizePlayerName(playerName))
@@ -146,7 +146,7 @@ void WorldSession::HandleGuildDemoteOpcode(WorldPacket& recvPacket)
void WorldSession::HandleGuildLeaveOpcode(WorldPacket& /*recvPacket*/)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_LEAVE [%s]", GetPlayerInfo().c_str());
LOG_DEBUG("guild", "CMSG_GUILD_LEAVE [%s]", GetPlayerInfo().c_str());
#endif
if (Guild* guild = GetPlayer()->GetGuild())
@@ -156,7 +156,7 @@ void WorldSession::HandleGuildLeaveOpcode(WorldPacket& /*recvPacket*/)
void WorldSession::HandleGuildDisbandOpcode(WorldPacket& /*recvPacket*/)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_DISBAND [%s]", GetPlayerInfo().c_str());
LOG_DEBUG("guild", "CMSG_GUILD_DISBAND [%s]", GetPlayerInfo().c_str());
#endif
if (Guild* guild = GetPlayer()->GetGuild())
@@ -169,7 +169,7 @@ void WorldSession::HandleGuildLeaderOpcode(WorldPacket& recvPacket)
recvPacket >> name;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_LEADER [%s]: Target: %s", GetPlayerInfo().c_str(), name.c_str());
LOG_DEBUG("guild", "CMSG_GUILD_LEADER [%s]: Target: %s", GetPlayerInfo().c_str(), name.c_str());
#endif
if (normalizePlayerName(name))
@@ -183,7 +183,7 @@ void WorldSession::HandleGuildMOTDOpcode(WorldPacket& recvPacket)
recvPacket >> motd;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_MOTD [%s]: MOTD: %s", GetPlayerInfo().c_str(), motd.c_str());
LOG_DEBUG("guild", "CMSG_GUILD_MOTD [%s]: MOTD: %s", GetPlayerInfo().c_str(), motd.c_str());
#endif
// Check for overflow
@@ -204,7 +204,7 @@ void WorldSession::HandleGuildSetPublicNoteOpcode(WorldPacket& recvPacket)
recvPacket >> playerName >> note;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_SET_PUBLIC_NOTE [%s]: Target: %s, Note: %s", GetPlayerInfo().c_str(), playerName.c_str(), note.c_str());
LOG_DEBUG("guild", "CMSG_GUILD_SET_PUBLIC_NOTE [%s]: Target: %s, Note: %s", GetPlayerInfo().c_str(), playerName.c_str(), note.c_str());
#endif
// Check for overflow
@@ -226,7 +226,7 @@ void WorldSession::HandleGuildSetOfficerNoteOpcode(WorldPacket& recvPacket)
recvPacket >> playerName >> note;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_SET_OFFICER_NOTE [%s]: Target: %s, Note: %s",
LOG_DEBUG("guild", "CMSG_GUILD_SET_OFFICER_NOTE [%s]: Target: %s, Note: %s",
GetPlayerInfo().c_str(), playerName.c_str(), note.c_str());
#endif
@@ -257,7 +257,7 @@ void WorldSession::HandleGuildRankOpcode(WorldPacket& recvPacket)
recvPacket >> money;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_RANK [%s]: Rank: %s (%u)", GetPlayerInfo().c_str(), rankName.c_str(), rankId);
LOG_DEBUG("guild", "CMSG_GUILD_RANK [%s]: Rank: %s (%u)", GetPlayerInfo().c_str(), rankName.c_str(), rankId);
#endif
Guild* guild = GetPlayer()->GetGuild();
@@ -296,7 +296,7 @@ void WorldSession::HandleGuildAddRankOpcode(WorldPacket& recvPacket)
recvPacket >> rankName;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_ADD_RANK [%s]: Rank: %s", GetPlayerInfo().c_str(), rankName.c_str());
LOG_DEBUG("guild", "CMSG_GUILD_ADD_RANK [%s]: Rank: %s", GetPlayerInfo().c_str(), rankName.c_str());
#endif
// Check for overflow
@@ -313,7 +313,7 @@ void WorldSession::HandleGuildAddRankOpcode(WorldPacket& recvPacket)
void WorldSession::HandleGuildDelRankOpcode(WorldPacket& /*recvPacket*/)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_DEL_RANK [%s]", GetPlayerInfo().c_str());
LOG_DEBUG("guild", "CMSG_GUILD_DEL_RANK [%s]", GetPlayerInfo().c_str());
#endif
if (Guild* guild = GetPlayer()->GetGuild())
@@ -326,7 +326,7 @@ void WorldSession::HandleGuildChangeInfoTextOpcode(WorldPacket& recvPacket)
recvPacket >> info;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_INFO_TEXT [%s]: %s", GetPlayerInfo().c_str(), info.c_str());
LOG_DEBUG("guild", "CMSG_GUILD_INFO_TEXT [%s]: %s", GetPlayerInfo().c_str(), info.c_str());
#endif
// Check for overflow
@@ -349,7 +349,7 @@ void WorldSession::HandleSaveGuildEmblemOpcode(WorldPacket& recvPacket)
emblemInfo.ReadPacket(recvPacket);
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_GUILD, "MSG_SAVE_GUILD_EMBLEM [%s]: Guid: [" UI64FMTD
LOG_DEBUG("guild", "MSG_SAVE_GUILD_EMBLEM [%s]: Guid: [" UI64FMTD
"] Style: %d, Color: %d, BorderStyle: %d, BorderColor: %d, BackgroundColor: %d"
, GetPlayerInfo().c_str(), vendorGuid, emblemInfo.GetStyle()
, emblemInfo.GetColor(), emblemInfo.GetBorderStyle()
@@ -373,7 +373,7 @@ void WorldSession::HandleSaveGuildEmblemOpcode(WorldPacket& recvPacket)
void WorldSession::HandleGuildEventLogQueryOpcode(WorldPacket& /* recvPacket */)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_GUILD, "MSG_GUILD_EVENT_LOG_QUERY [%s]", GetPlayerInfo().c_str());
LOG_DEBUG("guild", "MSG_GUILD_EVENT_LOG_QUERY [%s]", GetPlayerInfo().c_str());
#endif
if (Guild* guild = GetPlayer()->GetGuild())
@@ -383,7 +383,7 @@ void WorldSession::HandleGuildEventLogQueryOpcode(WorldPacket& /* recvPacket */)
void WorldSession::HandleGuildBankMoneyWithdrawn(WorldPacket& /* recvData */)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_GUILD, "MSG_GUILD_BANK_MONEY_WITHDRAWN [%s]", GetPlayerInfo().c_str());
LOG_DEBUG("guild", "MSG_GUILD_BANK_MONEY_WITHDRAWN [%s]", GetPlayerInfo().c_str());
#endif
if (Guild* guild = GetPlayer()->GetGuild())
@@ -393,7 +393,7 @@ void WorldSession::HandleGuildBankMoneyWithdrawn(WorldPacket& /* recvData */)
void WorldSession::HandleGuildPermissions(WorldPacket& /* recvData */)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_GUILD, "MSG_GUILD_PERMISSIONS [%s]", GetPlayerInfo().c_str());
LOG_DEBUG("guild", "MSG_GUILD_PERMISSIONS [%s]", GetPlayerInfo().c_str());
#endif
if (Guild* guild = GetPlayer()->GetGuild())
@@ -408,7 +408,7 @@ void WorldSession::HandleGuildBankerActivate(WorldPacket& recvData)
recvData >> guid >> sendAllSlots;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_BANKER_ACTIVATE [%s]: Go: [" UI64FMTD "] AllSlots: %u"
LOG_DEBUG("guild", "CMSG_GUILD_BANKER_ACTIVATE [%s]: Go: [" UI64FMTD "] AllSlots: %u"
, GetPlayerInfo().c_str(), guid, sendAllSlots);
#endif
Guild* const guild = GetPlayer()->GetGuild();
@@ -431,7 +431,7 @@ void WorldSession::HandleGuildBankQueryTab(WorldPacket& recvData)
recvData >> guid >> tabId >> full;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_BANK_QUERY_TAB [%s]: Go: [" UI64FMTD "], TabId: %u, ShowTabs: %u"
LOG_DEBUG("guild", "CMSG_GUILD_BANK_QUERY_TAB [%s]: Go: [" UI64FMTD "], TabId: %u, ShowTabs: %u"
, GetPlayerInfo().c_str(), guid, tabId, full);
#endif
if (GetPlayer()->GetGameObjectIfCanInteractWith(guid, GAMEOBJECT_TYPE_GUILD_BANK))
@@ -446,7 +446,7 @@ void WorldSession::HandleGuildBankDepositMoney(WorldPacket& recvData)
recvData >> guid >> money;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_BANK_DEPOSIT_MONEY [%s]: Go: [" UI64FMTD "], money: %u",
LOG_DEBUG("guild", "CMSG_GUILD_BANK_DEPOSIT_MONEY [%s]: Go: [" UI64FMTD "], money: %u",
GetPlayerInfo().c_str(), guid, money);
#endif
if (GetPlayer()->GetGameObjectIfCanInteractWith(guid, GAMEOBJECT_TYPE_GUILD_BANK))
@@ -462,7 +462,7 @@ void WorldSession::HandleGuildBankWithdrawMoney(WorldPacket& recvData)
recvData >> guid >> money;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_BANK_WITHDRAW_MONEY [%s]: Go: [" UI64FMTD "], money: %u",
LOG_DEBUG("guild", "CMSG_GUILD_BANK_WITHDRAW_MONEY [%s]: Go: [" UI64FMTD "], money: %u",
GetPlayerInfo().c_str(), guid, money);
#endif
if (money && GetPlayer()->GetGameObjectIfCanInteractWith(guid, GAMEOBJECT_TYPE_GUILD_BANK))
@@ -473,7 +473,7 @@ void WorldSession::HandleGuildBankWithdrawMoney(WorldPacket& recvData)
void WorldSession::HandleGuildBankSwapItems(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_BANK_SWAP_ITEMS [%s]", GetPlayerInfo().c_str());
LOG_DEBUG("guild", "CMSG_GUILD_BANK_SWAP_ITEMS [%s]", GetPlayerInfo().c_str());
#endif
uint64 GoGuid;
@@ -561,7 +561,7 @@ void WorldSession::HandleGuildBankBuyTab(WorldPacket& recvData)
recvData >> guid >> tabId;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_BANK_BUY_TAB [%s]: Go: [" UI64FMTD "], TabId: %u", GetPlayerInfo().c_str(), guid, tabId);
LOG_DEBUG("guild", "CMSG_GUILD_BANK_BUY_TAB [%s]: Go: [" UI64FMTD "], TabId: %u", GetPlayerInfo().c_str(), guid, tabId);
#endif
if (GetPlayer()->GetGameObjectIfCanInteractWith(guid, GAMEOBJECT_TYPE_GUILD_BANK))
@@ -578,7 +578,7 @@ void WorldSession::HandleGuildBankUpdateTab(WorldPacket& recvData)
recvData >> guid >> tabId >> name >> icon;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_GUILD, "CMSG_GUILD_BANK_UPDATE_TAB [%s]: Go: [" UI64FMTD "], TabId: %u, Name: %s, Icon: %s"
LOG_DEBUG("guild", "CMSG_GUILD_BANK_UPDATE_TAB [%s]: Go: [" UI64FMTD "], TabId: %u, Name: %s, Icon: %s"
, GetPlayerInfo().c_str(), guid, tabId, name.c_str(), icon.c_str());
#endif
@@ -601,7 +601,7 @@ void WorldSession::HandleGuildBankLogQuery(WorldPacket& recvData)
recvData >> tabId;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_GUILD, "MSG_GUILD_BANK_LOG_QUERY [%s]: TabId: %u", GetPlayerInfo().c_str(), tabId);
LOG_DEBUG("guild", "MSG_GUILD_BANK_LOG_QUERY [%s]: TabId: %u", GetPlayerInfo().c_str(), tabId);
#endif
if (Guild* guild = GetPlayer()->GetGuild())
@@ -614,7 +614,7 @@ void WorldSession::HandleQueryGuildBankTabText(WorldPacket& recvData)
recvData >> tabId;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_GUILD, "MSG_QUERY_GUILD_BANK_TEXT [%s]: TabId: %u", GetPlayerInfo().c_str(), tabId);
LOG_DEBUG("guild", "MSG_QUERY_GUILD_BANK_TEXT [%s]: TabId: %u", GetPlayerInfo().c_str(), tabId);
#endif
if (Guild* guild = GetPlayer()->GetGuild())
@@ -628,7 +628,7 @@ void WorldSession::HandleSetGuildBankTabText(WorldPacket& recvData)
recvData >> tabId >> text;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_GUILD, "CMSG_SET_GUILD_BANK_TEXT [%s]: TabId: %u, Text: %s", GetPlayerInfo().c_str(), tabId, text.c_str());
LOG_DEBUG("guild", "CMSG_SET_GUILD_BANK_TEXT [%s]: TabId: %u, Text: %s", GetPlayerInfo().c_str(), tabId, text.c_str());
#endif
// Check for overflow
+41 -47
View File
@@ -19,12 +19,11 @@
void WorldSession::HandleSplitItemOpcode(WorldPacket& recvData)
{
//sLog->outDebug(LOG_FILTER_PACKETIO, "WORLD: CMSG_SPLIT_ITEM");
//LOG_DEBUG("network.opcode", "WORLD: CMSG_SPLIT_ITEM");
uint8 srcbag, srcslot, dstbag, dstslot;
uint32 count;
recvData >> srcbag >> srcslot >> dstbag >> dstslot >> count;
//sLog->outDebug("STORAGE: receive srcbag = %u, srcslot = %u, dstbag = %u, dstslot = %u, count = %u", srcbag, srcslot, dstbag, dstslot, count);
uint16 src = ((srcbag << 8) | srcslot);
uint16 dst = ((dstbag << 8) | dstslot);
@@ -52,11 +51,10 @@ void WorldSession::HandleSplitItemOpcode(WorldPacket& recvData)
void WorldSession::HandleSwapInvItemOpcode(WorldPacket& recvData)
{
//sLog->outDebug(LOG_FILTER_PACKETIO, "WORLD: CMSG_SWAP_INV_ITEM");
//LOG_DEBUG("network.opcode", "WORLD: CMSG_SWAP_INV_ITEM");
uint8 srcslot, dstslot;
recvData >> dstslot >> srcslot;
//sLog->outDebug("STORAGE: receive srcslot = %u, dstslot = %u", srcslot, dstslot);
// prevent attempt swap same item to current position generated by client at special checting sequence
if (srcslot == dstslot)
@@ -113,11 +111,10 @@ void WorldSession::HandleAutoEquipItemSlotOpcode(WorldPacket& recvData)
void WorldSession::HandleSwapItem(WorldPacket& recvData)
{
//sLog->outDebug(LOG_FILTER_PACKETIO, "WORLD: CMSG_SWAP_ITEM");
//LOG_DEBUG("network.opcode", "WORLD: CMSG_SWAP_ITEM");
uint8 dstbag, dstslot, srcbag, srcslot;
recvData >> dstbag >> dstslot >> srcbag >> srcslot;
//sLog->outDebug("STORAGE: receive srcbag = %u, srcslot = %u, dstbag = %u, dstslot = %u", srcbag, srcslot, dstbag, dstslot);
uint16 src = ((srcbag << 8) | srcslot);
uint16 dst = ((dstbag << 8) | dstslot);
@@ -155,11 +152,10 @@ void WorldSession::HandleSwapItem(WorldPacket& recvData)
void WorldSession::HandleAutoEquipItemOpcode(WorldPacket& recvData)
{
//sLog->outDebug(LOG_FILTER_PACKETIO, "WORLD: CMSG_AUTOEQUIP_ITEM");
//LOG_DEBUG("network.opcode", "WORLD: CMSG_AUTOEQUIP_ITEM");
uint8 srcbag, srcslot;
recvData >> srcbag >> srcslot;
//sLog->outDebug("STORAGE: receive srcbag = %u, srcslot = %u", srcbag, srcslot);
Item* pSrcItem = _player->GetItemByPos(srcbag, srcslot);
if (!pSrcItem)
@@ -252,11 +248,10 @@ void WorldSession::HandleAutoEquipItemOpcode(WorldPacket& recvData)
void WorldSession::HandleDestroyItemOpcode(WorldPacket& recvData)
{
//sLog->outDebug(LOG_FILTER_PACKETIO, "WORLD: CMSG_DESTROYITEM");
//LOG_DEBUG("network.opcode", "WORLD: CMSG_DESTROYITEM");
uint8 bag, slot, count, data1, data2, data3;
recvData >> bag >> slot >> count >> data1 >> data2 >> data3;
//sLog->outDebug("STORAGE: receive bag = %u, slot = %u, count = %u", bag, slot, count);
uint16 pos = (bag << 8) | slot;
@@ -427,12 +422,12 @@ void ItemTemplate::InitializeQueryData()
// Only _static_ data send in this packet !!!
void WorldSession::HandleItemQuerySingleOpcode(WorldPacket& recvData)
{
//sLog->outDebug(LOG_FILTER_PACKETIO, "WORLD: CMSG_ITEM_QUERY_SINGLE");
//LOG_DEBUG("network.opcode", "WORLD: CMSG_ITEM_QUERY_SINGLE");
uint32 item;
recvData >> item;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDetail("STORAGE: Item Query = %u", item);
LOG_DEBUG("server", "STORAGE: Item Query = %u", item);
#endif
ItemTemplate const* pProto = sObjectMgr->GetItemTemplate(item);
@@ -580,7 +575,7 @@ void WorldSession::HandleItemQuerySingleOpcode(WorldPacket& recvData)
else
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_ITEM_QUERY_SINGLE - NO item INFO! (ENTRY: %u)", item);
LOG_DEBUG("network", "WORLD: CMSG_ITEM_QUERY_SINGLE - NO item INFO! (ENTRY: %u)", item);
#endif
WorldPacket queryData(SMSG_ITEM_QUERY_SINGLE_RESPONSE, 4);
queryData << uint32(item | 0x80000000);
@@ -590,12 +585,12 @@ void WorldSession::HandleItemQuerySingleOpcode(WorldPacket& recvData)
void WorldSession::HandleReadItem(WorldPacket& recvData)
{
//sLog->outDebug(LOG_FILTER_PACKETIO, "WORLD: CMSG_READ_ITEM");
//LOG_DEBUG("network.opcode", "WORLD: CMSG_READ_ITEM");
uint8 bag, slot;
recvData >> bag >> slot;
//sLog->outDetail("STORAGE: Read bag = %u, slot = %u", bag, slot);
//LOG_DEBUG("server", "STORAGE: Read bag = %u, slot = %u", bag, slot);
Item* pItem = _player->GetItemByPos(bag, slot);
if (pItem && pItem->GetTemplate()->PageText)
@@ -607,14 +602,14 @@ void WorldSession::HandleReadItem(WorldPacket& recvData)
{
data.Initialize (SMSG_READ_ITEM_OK, 8);
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDetail("STORAGE: Item page sent");
LOG_DEBUG("server", "STORAGE: Item page sent");
#endif
}
else
{
data.Initialize(SMSG_READ_ITEM_FAILED, 8);
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDetail("STORAGE: Unable to read item");
LOG_DEBUG("server", "STORAGE: Unable to read item");
#endif
_player->SendEquipError(msg, pItem, nullptr);
}
@@ -628,7 +623,7 @@ void WorldSession::HandleReadItem(WorldPacket& recvData)
void WorldSession::HandleSellItemOpcode(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_SELL_ITEM");
LOG_DEBUG("network", "WORLD: Received CMSG_SELL_ITEM");
#endif
uint64 vendorguid, itemguid;
uint32 count;
@@ -642,7 +637,7 @@ void WorldSession::HandleSellItemOpcode(WorldPacket& recvData)
if (!creature)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleSellItemOpcode - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(vendorguid)));
LOG_DEBUG("network", "WORLD: HandleSellItemOpcode - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(vendorguid)));
#endif
_player->SendSellError(SELL_ERR_CANT_FIND_VENDOR, nullptr, itemguid, 0);
return;
@@ -719,7 +714,7 @@ void WorldSession::HandleSellItemOpcode(WorldPacket& recvData)
Item* pNewItem = pItem->CloneItem(count, _player);
if (!pNewItem)
{
sLog->outError("WORLD: HandleSellItemOpcode - could not create clone of item %u; count = %u", pItem->GetEntry(), count);
LOG_ERROR("server", "WORLD: HandleSellItemOpcode - could not create clone of item %u; count = %u", pItem->GetEntry(), count);
_player->SendSellError(SELL_ERR_CANT_SELL_ITEM, creature, itemguid, 0);
return;
}
@@ -759,7 +754,7 @@ void WorldSession::HandleSellItemOpcode(WorldPacket& recvData)
void WorldSession::HandleBuybackItem(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_BUYBACK_ITEM");
LOG_DEBUG("network", "WORLD: Received CMSG_BUYBACK_ITEM");
#endif
uint64 vendorguid;
uint32 slot;
@@ -770,7 +765,7 @@ void WorldSession::HandleBuybackItem(WorldPacket& recvData)
if (!creature)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleBuybackItem - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(vendorguid)));
LOG_DEBUG("network", "WORLD: HandleBuybackItem - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(vendorguid)));
#endif
_player->SendSellError(SELL_ERR_CANT_FIND_VENDOR, nullptr, 0, 0);
return;
@@ -820,7 +815,7 @@ void WorldSession::HandleBuybackItem(WorldPacket& recvData)
void WorldSession::HandleBuyItemInSlotOpcode(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_BUY_ITEM_IN_SLOT");
LOG_DEBUG("network", "WORLD: Received CMSG_BUY_ITEM_IN_SLOT");
#endif
uint64 vendorguid, bagguid;
uint32 item, slot, count;
@@ -864,7 +859,7 @@ void WorldSession::HandleBuyItemInSlotOpcode(WorldPacket& recvData)
void WorldSession::HandleBuyItemOpcode(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_BUY_ITEM");
LOG_DEBUG("network", "WORLD: Received CMSG_BUY_ITEM");
#endif
uint64 vendorguid;
uint32 item, slot, count;
@@ -891,7 +886,7 @@ void WorldSession::HandleListInventoryOpcode(WorldPacket& recvData)
return;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_LIST_INVENTORY");
LOG_DEBUG("network", "WORLD: Recvd CMSG_LIST_INVENTORY");
#endif
SendListInventory(guid);
@@ -900,14 +895,14 @@ void WorldSession::HandleListInventoryOpcode(WorldPacket& recvData)
void WorldSession::SendListInventory(uint64 vendorGuid, uint32 vendorEntry)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Sent SMSG_LIST_INVENTORY");
LOG_DEBUG("network", "WORLD: Sent SMSG_LIST_INVENTORY");
#endif
Creature* vendor = GetPlayer()->GetNPCIfCanInteractWith(vendorGuid, UNIT_NPC_FLAG_VENDOR);
if (!vendor)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: SendListInventory - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(vendorGuid)));
LOG_DEBUG("network", "WORLD: SendListInventory - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(vendorGuid)));
#endif
_player->SendSellError(SELL_ERR_CANT_FIND_VENDOR, nullptr, 0, 0);
return;
@@ -967,7 +962,7 @@ void WorldSession::SendListInventory(uint64 vendorGuid, uint32 vendorEntry)
if (!sConditionMgr->IsObjectMeetToConditions(_player, vendor, conditions))
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "SendListInventory: conditions not met for creature entry %u item %u", vendor->GetEntry(), item->item);
LOG_DEBUG("network", "SendListInventory: conditions not met for creature entry %u item %u", vendor->GetEntry(), item->item);
#endif
continue;
}
@@ -1003,11 +998,10 @@ void WorldSession::SendListInventory(uint64 vendorGuid, uint32 vendorEntry)
void WorldSession::HandleAutoStoreBagItemOpcode(WorldPacket& recvData)
{
//sLog->outDebug(LOG_FILTER_PACKETIO, "WORLD: CMSG_AUTOSTORE_BAG_ITEM");
//LOG_DEBUG("network.opcode", "WORLD: CMSG_AUTOSTORE_BAG_ITEM");
uint8 srcbag, srcslot, dstbag;
recvData >> srcbag >> srcslot >> dstbag;
//sLog->outDebug("STORAGE: receive srcbag = %u, srcslot = %u, dstbag = %u", srcbag, srcslot, dstbag);
Item* pItem = _player->GetItemByPos(srcbag, srcslot);
if (!pItem)
@@ -1056,7 +1050,7 @@ void WorldSession::HandleAutoStoreBagItemOpcode(WorldPacket& recvData)
void WorldSession::HandleBuyBankSlotOpcode(WorldPacket& recvPacket)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_BUY_BANK_SLOT");
LOG_DEBUG("network", "WORLD: CMSG_BUY_BANK_SLOT");
#endif
uint64 guid;
@@ -1074,7 +1068,7 @@ void WorldSession::HandleBuyBankSlotOpcode(WorldPacket& recvPacket)
++slot;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDetail("PLAYER: Buy bank bag slot, slot number = %u", slot);
LOG_DEBUG("server", "PLAYER: Buy bank bag slot, slot number = %u", slot);
#endif
BankBagSlotPricesEntry const* slotEntry = sBankBagSlotPricesStore.LookupEntry(slot);
@@ -1109,13 +1103,13 @@ void WorldSession::HandleBuyBankSlotOpcode(WorldPacket& recvPacket)
void WorldSession::HandleAutoBankItemOpcode(WorldPacket& recvPacket)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_AUTOBANK_ITEM");
LOG_DEBUG("network", "WORLD: CMSG_AUTOBANK_ITEM");
#endif
uint8 srcbag, srcslot;
recvPacket >> srcbag >> srcslot;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "STORAGE: receive srcbag = %u, srcslot = %u", srcbag, srcslot);
LOG_DEBUG("network", "STORAGE: receive srcbag = %u, srcslot = %u", srcbag, srcslot);
#endif
if (!CanUseBank())
@@ -1151,13 +1145,13 @@ void WorldSession::HandleAutoBankItemOpcode(WorldPacket& recvPacket)
void WorldSession::HandleAutoStoreBankItemOpcode(WorldPacket& recvPacket)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_AUTOSTORE_BANK_ITEM");
LOG_DEBUG("network", "WORLD: CMSG_AUTOSTORE_BANK_ITEM");
#endif
uint8 srcbag, srcslot;
recvPacket >> srcbag >> srcslot;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "STORAGE: receive srcbag = %u, srcslot = %u", srcbag, srcslot);
LOG_DEBUG("network", "STORAGE: receive srcbag = %u, srcslot = %u", srcbag, srcslot);
#endif
if (!CanUseBank())
@@ -1209,7 +1203,7 @@ void WorldSession::HandleSetAmmoOpcode(WorldPacket& recvData)
}
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_SET_AMMO");
LOG_DEBUG("network", "WORLD: CMSG_SET_AMMO");
#endif
uint32 item;
@@ -1257,7 +1251,7 @@ void WorldSession::HandleItemNameQueryOpcode(WorldPacket& recvData)
recvData.read_skip<uint64>(); // guid
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_ITEM_NAME_QUERY %u", itemid);
LOG_DEBUG("network", "WORLD: CMSG_ITEM_NAME_QUERY %u", itemid);
#endif
ItemSetNameEntry const* pName = sObjectMgr->GetItemSetNameEntry(itemid);
if (pName)
@@ -1279,7 +1273,7 @@ void WorldSession::HandleItemNameQueryOpcode(WorldPacket& recvData)
void WorldSession::HandleWrapItemOpcode(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "Received opcode CMSG_WRAP_ITEM");
LOG_DEBUG("network", "Received opcode CMSG_WRAP_ITEM");
#endif
uint8 gift_bag, gift_slot, item_bag, item_slot;
@@ -1288,7 +1282,7 @@ void WorldSession::HandleWrapItemOpcode(WorldPacket& recvData)
recvData >> item_bag >> item_slot; // item
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WRAP: receive gift_bag = %u, gift_slot = %u, item_bag = %u, item_slot = %u", gift_bag, gift_slot, item_bag, item_slot);
LOG_DEBUG("network", "WRAP: receive gift_bag = %u, gift_slot = %u, item_bag = %u, item_slot = %u", gift_bag, gift_slot, item_bag, item_slot);
#endif
Item* gift = _player->GetItemByPos(gift_bag, gift_slot);
@@ -1410,7 +1404,7 @@ void WorldSession::HandleWrapItemOpcode(WorldPacket& recvData)
void WorldSession::HandleSocketOpcode(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_SOCKET_GEMS");
LOG_DEBUG("network", "WORLD: CMSG_SOCKET_GEMS");
#endif
uint64 item_guid;
@@ -1610,7 +1604,7 @@ void WorldSession::HandleSocketOpcode(WorldPacket& recvData)
void WorldSession::HandleCancelTempEnchantmentOpcode(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_CANCEL_TEMP_ENCHANTMENT");
LOG_DEBUG("network", "WORLD: CMSG_CANCEL_TEMP_ENCHANTMENT");
#endif
uint32 eslot;
@@ -1636,7 +1630,7 @@ void WorldSession::HandleCancelTempEnchantmentOpcode(WorldPacket& recvData)
void WorldSession::HandleItemRefundInfoRequest(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_ITEM_REFUND_INFO");
LOG_DEBUG("network", "WORLD: CMSG_ITEM_REFUND_INFO");
#endif
uint64 guid;
@@ -1646,7 +1640,7 @@ void WorldSession::HandleItemRefundInfoRequest(WorldPacket& recvData)
if (!item)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "Item refund: item not found!");
LOG_DEBUG("network", "Item refund: item not found!");
#endif
return;
}
@@ -1657,7 +1651,7 @@ void WorldSession::HandleItemRefundInfoRequest(WorldPacket& recvData)
void WorldSession::HandleItemRefund(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_ITEM_REFUND");
LOG_DEBUG("network", "WORLD: CMSG_ITEM_REFUND");
#endif
uint64 guid;
recvData >> guid; // item guid
@@ -1666,7 +1660,7 @@ void WorldSession::HandleItemRefund(WorldPacket& recvData)
if (!item)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "Item refund: item not found!");
LOG_DEBUG("network", "Item refund: item not found!");
#endif
return;
}
@@ -1689,7 +1683,7 @@ void WorldSession::HandleItemTextQuery(WorldPacket& recvData )
recvData >> itemGuid;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_ITEM_TEXT_QUERY item guid: %u", GUID_LOPART(itemGuid));
LOG_DEBUG("network", "CMSG_ITEM_TEXT_QUERY item guid: %u", GUID_LOPART(itemGuid));
#endif
WorldPacket data(SMSG_ITEM_TEXT_QUERY_RESPONSE, 50); // guess size
+27 -27
View File
@@ -57,7 +57,7 @@ void WorldSession::HandleLfgJoinOpcode(WorldPacket& recvData)
if (!numDungeons)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_LFG_JOIN [" UI64FMTD "] no dungeons selected", GetPlayer()->GetGUID());
LOG_DEBUG("network", "CMSG_LFG_JOIN [" UI64FMTD "] no dungeons selected", GetPlayer()->GetGUID());
#endif
recvData.rfinish();
return;
@@ -78,7 +78,7 @@ void WorldSession::HandleLfgJoinOpcode(WorldPacket& recvData)
std::string comment;
recvData >> comment;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_LFG_JOIN [" UI64FMTD "] roles: %u, Dungeons: %u, Comment: %s", GetPlayer()->GetGUID(), roles, uint8(newDungeons.size()), comment.c_str());
LOG_DEBUG("network", "CMSG_LFG_JOIN [" UI64FMTD "] roles: %u, Dungeons: %u, Comment: %s", GetPlayer()->GetGUID(), roles, uint8(newDungeons.size()), comment.c_str());
#endif
sLFGMgr->JoinLfg(GetPlayer(), uint8(roles), newDungeons, comment);
@@ -91,7 +91,7 @@ void WorldSession::HandleLfgLeaveOpcode(WorldPacket& /*recvData*/)
uint64 gguid = group ? group->GetGUID() : guid;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_LFG_LEAVE [" UI64FMTD "] in group: %u", guid, group ? 1 : 0);
LOG_DEBUG("network", "CMSG_LFG_LEAVE [" UI64FMTD "] in group: %u", guid, group ? 1 : 0);
#endif
// Check cheating - only leader can leave the queue
@@ -110,7 +110,7 @@ void WorldSession::HandleLfgProposalResultOpcode(WorldPacket& recvData)
recvData >> accept;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_LFG_PROPOSAL_RESULT [" UI64FMTD "] proposal: %u accept: %u", GetPlayer()->GetGUID(), proposalID, accept ? 1 : 0);
LOG_DEBUG("network", "CMSG_LFG_PROPOSAL_RESULT [" UI64FMTD "] proposal: %u accept: %u", GetPlayer()->GetGUID(), proposalID, accept ? 1 : 0);
#endif
sLFGMgr->UpdateProposal(proposalID, GetPlayer()->GetGUID(), accept);
}
@@ -124,13 +124,13 @@ void WorldSession::HandleLfgSetRolesOpcode(WorldPacket& recvData)
if (!group)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_LFG_SET_ROLES [" UI64FMTD "] Not in group", guid);
LOG_DEBUG("network", "CMSG_LFG_SET_ROLES [" UI64FMTD "] Not in group", guid);
#endif
return;
}
uint64 gguid = group->GetGUID();
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_LFG_SET_ROLES: Group [" UI64FMTD "], Player [" UI64FMTD "], Roles: %u", gguid, guid, roles);
LOG_DEBUG("network", "CMSG_LFG_SET_ROLES: Group [" UI64FMTD "], Player [" UI64FMTD "], Roles: %u", gguid, guid, roles);
#endif
sLFGMgr->UpdateRoleCheck(gguid, guid, roles);
}
@@ -141,7 +141,7 @@ void WorldSession::HandleLfgSetCommentOpcode(WorldPacket& recvData)
recvData >> comment;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
uint64 guid = GetPlayer()->GetGUID();
sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_LFG_SET_COMMENT [" UI64FMTD "] comment: %s", guid, comment.c_str());
LOG_DEBUG("network", "CMSG_LFG_SET_COMMENT [" UI64FMTD "] comment: %s", guid, comment.c_str());
#endif
sLFGMgr->SetComment(GetPlayer()->GetGUID(), comment);
@@ -155,7 +155,7 @@ void WorldSession::HandleLfgSetBootVoteOpcode(WorldPacket& recvData)
uint64 guid = GetPlayer()->GetGUID();
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_LFG_SET_BOOT_VOTE [" UI64FMTD "] agree: %u", guid, agree ? 1 : 0);
LOG_DEBUG("network", "CMSG_LFG_SET_BOOT_VOTE [" UI64FMTD "] agree: %u", guid, agree ? 1 : 0);
#endif
sLFGMgr->UpdateBoot(guid, agree);
}
@@ -166,7 +166,7 @@ void WorldSession::HandleLfgTeleportOpcode(WorldPacket& recvData)
recvData >> out;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_LFG_TELEPORT [" UI64FMTD "] out: %u", GetPlayer()->GetGUID(), out ? 1 : 0);
LOG_DEBUG("network", "CMSG_LFG_TELEPORT [" UI64FMTD "] out: %u", GetPlayer()->GetGUID(), out ? 1 : 0);
#endif
sLFGMgr->TeleportPlayer(GetPlayer(), out, true);
}
@@ -175,7 +175,7 @@ void WorldSession::HandleLfgPlayerLockInfoRequestOpcode(WorldPacket& /*recvData*
{
uint64 guid = GetPlayer()->GetGUID();
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_LFG_PLAYER_LOCK_INFO_REQUEST [" UI64FMTD "]", guid);
LOG_DEBUG("network", "CMSG_LFG_PLAYER_LOCK_INFO_REQUEST [" UI64FMTD "]", guid);
#endif
// Get Random dungeons that can be done at a certain level and expansion
@@ -190,7 +190,7 @@ void WorldSession::HandleLfgPlayerLockInfoRequestOpcode(WorldPacket& /*recvData*
uint32 lsize = uint32(lock.size());
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "SMSG_LFG_PLAYER_INFO [" UI64FMTD "]", guid);
LOG_DEBUG("network", "SMSG_LFG_PLAYER_INFO [" UI64FMTD "]", guid);
#endif
WorldPacket data(SMSG_LFG_PLAYER_INFO, 1 + rsize * (4 + 1 + 4 + 4 + 4 + 4 + 1 + 4 + 4 + 4) + 4 + lsize * (1 + 4 + 4 + 4 + 4 + 1 + 4 + 4 + 4));
@@ -250,7 +250,7 @@ void WorldSession::HandleLfgPartyLockInfoRequestOpcode(WorldPacket& /*recvData*
{
uint64 guid = GetPlayer()->GetGUID();
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_LFG_PARTY_LOCK_INFO_REQUEST [" UI64FMTD "]", guid);
LOG_DEBUG("network", "CMSG_LFG_PARTY_LOCK_INFO_REQUEST [" UI64FMTD "]", guid);
#endif
Group* group = GetPlayer()->GetGroup();
@@ -278,7 +278,7 @@ void WorldSession::HandleLfgPartyLockInfoRequestOpcode(WorldPacket& /*recvData*
size += 8 + 4 + uint32(it->second.size()) * (4 + 4);
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "SMSG_LFG_PARTY_INFO [" UI64FMTD "]", guid);
LOG_DEBUG("network", "SMSG_LFG_PARTY_INFO [" UI64FMTD "]", guid);
#endif
WorldPacket data(SMSG_LFG_PARTY_INFO, 1 + size);
BuildPartyLockDungeonBlock(data, lockMap);
@@ -304,7 +304,7 @@ void WorldSession::HandleLfrSearchLeaveOpcode(WorldPacket& recvData)
void WorldSession::HandleLfgGetStatus(WorldPacket& /*recvData*/)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_LFG, "CMSG_LFG_GET_STATUS %s", GetPlayerInfo().c_str());
LOG_DEBUG("lfg", "CMSG_LFG_GET_STATUS %s", GetPlayerInfo().c_str());
#endif
uint64 guid = GetPlayer()->GetGUID();
@@ -343,7 +343,7 @@ void WorldSession::SendLfgUpdatePlayer(lfg::LfgUpdateData const& updateData)
}
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_LFG, "SMSG_LFG_UPDATE_PLAYER %s updatetype: %u",
LOG_DEBUG("lfg", "SMSG_LFG_UPDATE_PLAYER %s updatetype: %u",
GetPlayerInfo().c_str(), updateData.updateType);
#endif
WorldPacket data(SMSG_LFG_UPDATE_PLAYER, 1 + 1 + (size > 0 ? 1 : 0) * (1 + 1 + 1 + 1 + size * 4 + updateData.comment.length()));
@@ -386,7 +386,7 @@ void WorldSession::SendLfgUpdateParty(lfg::LfgUpdateData const& updateData)
}
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_LFG, "SMSG_LFG_UPDATE_PARTY %s updatetype: %u",
LOG_DEBUG("lfg", "SMSG_LFG_UPDATE_PARTY %s updatetype: %u",
GetPlayerInfo().c_str(), updateData.updateType);
#endif
WorldPacket data(SMSG_LFG_UPDATE_PARTY, 1 + 1 + (size > 0 ? 1 : 0) * (1 + 1 + 1 + 1 + 1 + size * 4 + updateData.comment.length()));
@@ -412,7 +412,7 @@ void WorldSession::SendLfgUpdateParty(lfg::LfgUpdateData const& updateData)
void WorldSession::SendLfgRoleChosen(uint64 guid, uint8 roles)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "SMSG_LFG_ROLE_CHOSEN [" UI64FMTD "] guid: [" UI64FMTD "] roles: %u", GetPlayer()->GetGUID(), guid, roles);
LOG_DEBUG("network", "SMSG_LFG_ROLE_CHOSEN [" UI64FMTD "] guid: [" UI64FMTD "] roles: %u", GetPlayer()->GetGUID(), guid, roles);
#endif
WorldPacket data(SMSG_LFG_ROLE_CHOSEN, 8 + 1 + 4);
@@ -431,7 +431,7 @@ void WorldSession::SendLfgRoleCheckUpdate(lfg::LfgRoleCheck const& roleCheck)
dungeons = roleCheck.dungeons;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "SMSG_LFG_ROLE_CHECK_UPDATE [" UI64FMTD "]", GetPlayer()->GetGUID());
LOG_DEBUG("network", "SMSG_LFG_ROLE_CHECK_UPDATE [" UI64FMTD "]", GetPlayer()->GetGUID());
#endif
WorldPacket data(SMSG_LFG_ROLE_CHECK_UPDATE, 4 + 1 + 1 + dungeons.size() * 4 + 1 + roleCheck.roles.size() * (8 + 1 + 4 + 1));
@@ -478,7 +478,7 @@ void WorldSession::SendLfgJoinResult(lfg::LfgJoinResultData const& joinData)
size += 8 + 4 + uint32(it->second.size()) * (4 + 4);
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "SMSG_LFG_JOIN_RESULT [" UI64FMTD "] checkResult: %u checkValue: %u", GetPlayer()->GetGUID(), joinData.result, joinData.state);
LOG_DEBUG("network", "SMSG_LFG_JOIN_RESULT [" UI64FMTD "] checkResult: %u checkValue: %u", GetPlayer()->GetGUID(), joinData.result, joinData.state);
#endif
WorldPacket data(SMSG_LFG_JOIN_RESULT, 4 + 4 + size);
data << uint32(joinData.result); // Check Result
@@ -491,7 +491,7 @@ void WorldSession::SendLfgJoinResult(lfg::LfgJoinResultData const& joinData)
void WorldSession::SendLfgQueueStatus(lfg::LfgQueueStatusData const& queueData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "SMSG_LFG_QUEUE_STATUS [" UI64FMTD "] dungeon: %u - waitTime: %d - avgWaitTime: %d - waitTimeTanks: %d - waitTimeHealer: %d - waitTimeDps: %d - queuedTime: %u - tanks: %u - healers: %u - dps: %u",
LOG_DEBUG("network", "SMSG_LFG_QUEUE_STATUS [" UI64FMTD "] dungeon: %u - waitTime: %d - avgWaitTime: %d - waitTimeTanks: %d - waitTimeHealer: %d - waitTimeDps: %d - queuedTime: %u - tanks: %u - healers: %u - dps: %u",
GetPlayer()->GetGUID(), queueData.dungeonId, queueData.waitTime, queueData.waitTimeAvg, queueData.waitTimeTank, queueData.waitTimeHealer, queueData.waitTimeDps, queueData.queuedTime, queueData.tanks, queueData.healers, queueData.dps);
#endif
WorldPacket data(SMSG_LFG_QUEUE_STATUS, 4 + 4 + 4 + 4 + 4 + 4 + 1 + 1 + 1 + 4);
@@ -513,7 +513,7 @@ void WorldSession::SendLfgPlayerReward(lfg::LfgPlayerRewardData const& rewardDat
if (!rewardData.rdungeonEntry || !rewardData.sdungeonEntry || !rewardData.quest)
return;
sLog->outDebug(LOG_FILTER_LFG, "SMSG_LFG_PLAYER_REWARD %s rdungeonEntry: %u, sdungeonEntry: %u, done: %u",
LOG_DEBUG("lfg", "SMSG_LFG_PLAYER_REWARD %s rdungeonEntry: %u, sdungeonEntry: %u, done: %u",
GetPlayerInfo().c_str(), rewardData.rdungeonEntry, rewardData.sdungeonEntry, rewardData.done);
uint8 itemNum = rewardData.quest->GetRewItemsCount();
@@ -559,7 +559,7 @@ void WorldSession::SendLfgBootProposalUpdate(lfg::LfgPlayerBoot const& boot)
}
}
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "SMSG_LFG_BOOT_PROPOSAL_UPDATE [" UI64FMTD "] inProgress: %u - didVote: %u - agree: %u - victim: [" UI64FMTD "] votes: %u - agrees: %u - left: %u - needed: %u - reason %s",
LOG_DEBUG("network", "SMSG_LFG_BOOT_PROPOSAL_UPDATE [" UI64FMTD "] inProgress: %u - didVote: %u - agree: %u - victim: [" UI64FMTD "] votes: %u - agrees: %u - left: %u - needed: %u - reason %s",
guid, uint8(boot.inProgress), uint8(playerVote != lfg::LFG_ANSWER_PENDING), uint8(playerVote == lfg::LFG_ANSWER_AGREE), boot.victim, votesNum, agreeNum, secsleft, lfg::LFG_GROUP_KICK_VOTES_NEEDED, boot.reason.c_str());
#endif
WorldPacket data(SMSG_LFG_BOOT_PROPOSAL_UPDATE, 1 + 1 + 1 + 8 + 4 + 4 + 4 + 4 + boot.reason.length());
@@ -583,7 +583,7 @@ void WorldSession::SendLfgUpdateProposal(lfg::LfgProposal const& proposal)
uint32 dungeonEntry = proposal.dungeonId;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "SMSG_LFG_PROPOSAL_UPDATE [" UI64FMTD "] state: %u", guid, proposal.state);
LOG_DEBUG("network", "SMSG_LFG_PROPOSAL_UPDATE [" UI64FMTD "] state: %u", guid, proposal.state);
#endif
// show random dungeon if player selected random dungeon and it's not lfg group
@@ -628,7 +628,7 @@ void WorldSession::SendLfgUpdateProposal(lfg::LfgProposal const& proposal)
void WorldSession::SendLfgLfrList(bool update)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "SMSG_LFG_LFR_LIST [" UI64FMTD "] update: %u", GetPlayer()->GetGUID(), update ? 1 : 0);
LOG_DEBUG("network", "SMSG_LFG_LFR_LIST [" UI64FMTD "] update: %u", GetPlayer()->GetGUID(), update ? 1 : 0);
#endif
WorldPacket data(SMSG_LFG_UPDATE_SEARCH, 1);
data << uint8(update); // In Lfg Queue?
@@ -638,7 +638,7 @@ void WorldSession::SendLfgLfrList(bool update)
void WorldSession::SendLfgDisabled()
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "SMSG_LFG_DISABLED [" UI64FMTD "]", GetPlayer()->GetGUID());
LOG_DEBUG("network", "SMSG_LFG_DISABLED [" UI64FMTD "]", GetPlayer()->GetGUID());
#endif
WorldPacket data(SMSG_LFG_DISABLED, 0);
SendPacket(&data);
@@ -647,7 +647,7 @@ void WorldSession::SendLfgDisabled()
void WorldSession::SendLfgOfferContinue(uint32 dungeonEntry)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "SMSG_LFG_OFFER_CONTINUE [" UI64FMTD "] dungeon entry: %u", GetPlayer()->GetGUID(), dungeonEntry);
LOG_DEBUG("network", "SMSG_LFG_OFFER_CONTINUE [" UI64FMTD "] dungeon entry: %u", GetPlayer()->GetGUID(), dungeonEntry);
#endif
WorldPacket data(SMSG_LFG_OFFER_CONTINUE, 4);
data << uint32(dungeonEntry);
@@ -657,7 +657,7 @@ void WorldSession::SendLfgOfferContinue(uint32 dungeonEntry)
void WorldSession::SendLfgTeleportError(uint8 err)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "SMSG_LFG_TELEPORT_DENIED [" UI64FMTD "] reason: %u", GetPlayer()->GetGUID(), err);
LOG_DEBUG("network", "SMSG_LFG_TELEPORT_DENIED [" UI64FMTD "] reason: %u", GetPlayer()->GetGUID(), err);
#endif
WorldPacket data(SMSG_LFG_TELEPORT_DENIED, 4);
data << uint32(err); // Error
+8 -8
View File
@@ -28,7 +28,7 @@
void WorldSession::HandleAutostoreLootItemOpcode(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_AUTOSTORE_LOOT_ITEM");
LOG_DEBUG("network", "WORLD: CMSG_AUTOSTORE_LOOT_ITEM");
#endif
Player* player = GetPlayer();
uint64 lguid = player->GetLootGUID();
@@ -100,7 +100,7 @@ void WorldSession::HandleAutostoreLootItemOpcode(WorldPacket& recvData)
void WorldSession::HandleLootMoneyOpcode(WorldPacket& /*recvData*/)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_LOOT_MONEY");
LOG_DEBUG("network", "WORLD: CMSG_LOOT_MONEY");
#endif
Player* player = GetPlayer();
@@ -222,7 +222,7 @@ void WorldSession::HandleLootMoneyOpcode(WorldPacket& /*recvData*/)
void WorldSession::HandleLootOpcode(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_LOOT");
LOG_DEBUG("network", "WORLD: CMSG_LOOT");
#endif
uint64 guid;
@@ -242,7 +242,7 @@ void WorldSession::HandleLootOpcode(WorldPacket& recvData)
void WorldSession::HandleLootReleaseOpcode(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_LOOT_RELEASE");
LOG_DEBUG("network", "WORLD: CMSG_LOOT_RELEASE");
#endif
// cheaters can modify lguid to prevent correct apply loot release code and re-loot
@@ -304,7 +304,7 @@ void WorldSession::DoLootRelease(uint64 lguid)
if (go->GetGoType() == GAMEOBJECT_TYPE_CHEST && go->GetGOInfo()->chest.eventId)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "Chest ScriptStart id %u for GO %u", go->GetGOInfo()->chest.eventId, go->GetDBTableGUIDLow());
LOG_DEBUG("spells.aura", "Chest ScriptStart id %u for GO %u", go->GetGOInfo()->chest.eventId, go->GetDBTableGUIDLow());
#endif
player->GetMap()->ScriptsStart(sEventScripts, go->GetGOInfo()->chest.eventId, player, go);
}
@@ -424,7 +424,7 @@ void WorldSession::HandleLootMasterGiveOpcode(WorldPacket& recvData)
}
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WorldSession::HandleLootMasterGiveOpcode (CMSG_LOOT_MASTER_GIVE, 0x02A3) Target = [%s].", target->GetName().c_str());
LOG_DEBUG("network", "WorldSession::HandleLootMasterGiveOpcode (CMSG_LOOT_MASTER_GIVE, 0x02A3) Target = [%s].", target->GetName().c_str());
#endif
if (_player->GetLootGUID() != lootguid)
@@ -436,7 +436,7 @@ void WorldSession::HandleLootMasterGiveOpcode(WorldPacket& recvData)
if (!_player->IsInRaidWith(target))
{
_player->SendLootError(lootguid, LOOT_ERROR_MASTER_OTHER);
//sLog->outDebug(LOG_FILTER_NETWORKIO, "MasterLootItem: Player %s tried to give an item to ineligible player %s !", GetPlayer()->GetName().c_str(), target->GetName().c_str());
//LOG_DEBUG("network", "MasterLootItem: Player %s tried to give an item to ineligible player %s !", GetPlayer()->GetName().c_str(), target->GetName().c_str());
return;
}
@@ -465,7 +465,7 @@ void WorldSession::HandleLootMasterGiveOpcode(WorldPacket& recvData)
if (slotid >= loot->items.size() + loot->quest_items.size())
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_LOOT, "MasterLootItem: Player %s might be using a hack! (slot %d, size %lu)", GetPlayer()->GetName().c_str(), slotid, (unsigned long)loot->items.size());
LOG_DEBUG("loot", "MasterLootItem: Player %s might be using a hack! (slot %d, size %lu)", GetPlayer()->GetName().c_str(), slotid, (unsigned long)loot->items.size());
#endif
return;
}
+5 -5
View File
@@ -27,7 +27,7 @@ bool WorldSession::CanOpenMailBox(uint64 guid)
{
if (_player->GetSession()->GetSecurity() < SEC_MODERATOR)
{
sLog->outError("%s attempt open mailbox in cheating way.", _player->GetName().c_str());
LOG_ERROR("server", "%s attempt open mailbox in cheating way.", _player->GetName().c_str());
return false;
}
}
@@ -115,14 +115,14 @@ void WorldSession::HandleSendMail(WorldPacket& recvData)
if (!rc)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDetail("Player %u is sending mail to %s (GUID: not existed!) with subject %s and body %s includes %u items, %u copper and %u COD copper with unk1 = %u, unk2 = %u", player->GetGUIDLow(), receiver.c_str(), subject.c_str(), body.c_str(), items_count, money, COD, unk1, unk2);
LOG_DEBUG("server", "Player %u is sending mail to %s (GUID: not existed!) with subject %s and body %s includes %u items, %u copper and %u COD copper with unk1 = %u, unk2 = %u", player->GetGUIDLow(), receiver.c_str(), subject.c_str(), body.c_str(), items_count, money, COD, unk1, unk2);
#endif
player->SendMailResult(0, MAIL_SEND, MAIL_ERR_RECIPIENT_NOT_FOUND);
return;
}
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDetail("Player %u is sending mail to %s (GUID: %u) with subject %s and body %s includes %u items, %u copper and %u COD copper with unk1 = %u, unk2 = %u", player->GetGUIDLow(), receiver.c_str(), GUID_LOPART(rc), subject.c_str(), body.c_str(), items_count, money, COD, unk1, unk2);
LOG_DEBUG("server", "Player %u is sending mail to %s (GUID: %u) with subject %s and body %s includes %u items, %u copper and %u COD copper with unk1 = %u, unk2 = %u", player->GetGUIDLow(), receiver.c_str(), GUID_LOPART(rc), subject.c_str(), body.c_str(), items_count, money, COD, unk1, unk2);
#endif
if (player->GetGUID() == rc)
@@ -133,7 +133,7 @@ void WorldSession::HandleSendMail(WorldPacket& recvData)
if (money && COD) // cannot send money in a COD mail
{
sLog->outError("%s attempt to dupe money!!!.", receiver.c_str());
LOG_ERROR("server", "%s attempt to dupe money!!!.", receiver.c_str());
player->SendMailResult(0, MAIL_SEND, MAIL_ERR_INTERNAL_ERROR);
return;
}
@@ -747,7 +747,7 @@ void WorldSession::HandleMailCreateTextItem(WorldPacket& recvData)
bodyItem->SetFlag(ITEM_FIELD_FLAGS, ITEM_FLAG_MAIL_TEXT_MASK);
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDetail("HandleMailCreateTextItem mailid=%u", mailId);
LOG_DEBUG("server", "HandleMailCreateTextItem mailid=%u", mailId);
#endif
ItemPosCountVec dest;
+75 -76
View File
@@ -49,7 +49,7 @@
void WorldSession::HandleRepopRequestOpcode(WorldPacket& recv_data)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_REPOP_REQUEST Message");
LOG_DEBUG("network", "WORLD: Recvd CMSG_REPOP_REQUEST Message");
#endif
recv_data.read_skip<uint8>();
@@ -68,7 +68,7 @@ void WorldSession::HandleRepopRequestOpcode(WorldPacket& recv_data)
if (GetPlayer()->getDeathState() == JUST_DIED)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "HandleRepopRequestOpcode: got request after player %s(%d) was killed and before he was updated", GetPlayer()->GetName().c_str(), GetPlayer()->GetGUIDLow());
LOG_DEBUG("network", "HandleRepopRequestOpcode: got request after player %s(%d) was killed and before he was updated", GetPlayer()->GetName().c_str(), GetPlayer()->GetGUIDLow());
#endif
GetPlayer()->KillPlayer();
}
@@ -86,7 +86,7 @@ void WorldSession::HandleRepopRequestOpcode(WorldPacket& recv_data)
void WorldSession::HandleGossipSelectOptionOpcode(WorldPacket& recv_data)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_GOSSIP_SELECT_OPTION");
LOG_DEBUG("network", "WORLD: CMSG_GOSSIP_SELECT_OPTION");
#endif
uint32 gossipListId;
@@ -108,7 +108,7 @@ void WorldSession::HandleGossipSelectOptionOpcode(WorldPacket& recv_data)
if (!unit)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleGossipSelectOptionOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid)));
LOG_DEBUG("network", "WORLD: HandleGossipSelectOptionOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid)));
#endif
return;
}
@@ -119,7 +119,7 @@ void WorldSession::HandleGossipSelectOptionOpcode(WorldPacket& recv_data)
if (!go)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleGossipSelectOptionOpcode - GameObject (GUID: %u) not found.", uint32(GUID_LOPART(guid)));
LOG_DEBUG("network", "WORLD: HandleGossipSelectOptionOpcode - GameObject (GUID: %u) not found.", uint32(GUID_LOPART(guid)));
#endif
return;
}
@@ -144,7 +144,7 @@ void WorldSession::HandleGossipSelectOptionOpcode(WorldPacket& recv_data)
else
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleGossipSelectOptionOpcode - unsupported GUID type for highguid %u. lowpart %u.", uint32(GUID_HIPART(guid)), uint32(GUID_LOPART(guid)));
LOG_DEBUG("network", "WORLD: HandleGossipSelectOptionOpcode - unsupported GUID type for highguid %u. lowpart %u.", uint32(GUID_HIPART(guid)), uint32(GUID_LOPART(guid)));
#endif
return;
}
@@ -156,7 +156,7 @@ void WorldSession::HandleGossipSelectOptionOpcode(WorldPacket& recv_data)
if ((unit && unit->GetCreatureTemplate()->ScriptID != unit->LastUsedScriptID) || (go && go->GetGOInfo()->ScriptId != go->LastUsedScriptID))
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleGossipSelectOptionOpcode - Script reloaded while in use, ignoring and set new scipt id");
LOG_DEBUG("network", "WORLD: HandleGossipSelectOptionOpcode - Script reloaded while in use, ignoring and set new scipt id");
#endif
if (unit)
unit->LastUsedScriptID = unit->GetCreatureTemplate()->ScriptID;
@@ -214,7 +214,7 @@ void WorldSession::HandleGossipSelectOptionOpcode(WorldPacket& recv_data)
void WorldSession::HandleWhoOpcode(WorldPacket& recvData)
{
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_WHO Message");
LOG_DEBUG("network", "WORLD: Recvd CMSG_WHO Message");
time_t now = time(nullptr);
if (now < timeWhoCommandAllowed)
@@ -245,7 +245,7 @@ void WorldSession::HandleWhoOpcode(WorldPacket& recvData)
uint32 temp;
recvData >> temp; // zone id, 0 if zone is unknown...
zoneids[i] = temp;
sLog->outDebug(LOG_FILTER_NETWORKIO, "Zone %u: %u", i, zoneids[i]);
LOG_DEBUG("network", "Zone %u: %u", i, zoneids[i]);
}
recvData >> str_count; // user entered strings count, client limit=4 (checked on 2.0.10)
@@ -253,7 +253,7 @@ void WorldSession::HandleWhoOpcode(WorldPacket& recvData)
if (str_count > 4)
return; // can't be received from real client or broken packet
sLog->outDebug(LOG_FILTER_NETWORKIO, "Minlvl %u, maxlvl %u, name %s, guild %s, racemask %u, classmask %u, zones %u, strings %u", level_min, level_max, player_name.c_str(), guild_name.c_str(), racemask, classmask, zones_count, str_count);
LOG_DEBUG("network", "Minlvl %u, maxlvl %u, name %s, guild %s, racemask %u, classmask %u, zones %u, strings %u", level_min, level_max, player_name.c_str(), guild_name.c_str(), racemask, classmask, zones_count, str_count);
std::wstring str[4]; // 4 is client limit
for (uint32 i = 0; i < str_count; ++i)
@@ -266,7 +266,7 @@ void WorldSession::HandleWhoOpcode(WorldPacket& recvData)
wstrToLower(str[i]);
sLog->outDebug(LOG_FILTER_NETWORKIO, "String %u: %s", i, temp.c_str());
LOG_DEBUG("network", "String %u: %s", i, temp.c_str());
}
std::wstring wplayer_name;
@@ -406,13 +406,13 @@ void WorldSession::HandleWhoOpcode(WorldPacket& recvData)
data.put(4, matchcount); // insert right count, count of matches
SendPacket(&data);
// sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Send SMSG_WHO Message");
// LOG_DEBUG("network", "WORLD: Send SMSG_WHO Message");
}
void WorldSession::HandleLogoutRequestOpcode(WorldPacket& /*recv_data*/)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_LOGOUT_REQUEST Message, security - %u", GetSecurity());
LOG_DEBUG("network", "WORLD: Recvd CMSG_LOGOUT_REQUEST Message, security - %u", GetSecurity());
#endif
if (uint64 lguid = GetPlayer()->GetLootGUID())
@@ -475,7 +475,7 @@ void WorldSession::HandleLogoutRequestOpcode(WorldPacket& /*recv_data*/)
void WorldSession::HandlePlayerLogoutOpcode(WorldPacket& /*recv_data*/)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_PLAYER_LOGOUT Message");
LOG_DEBUG("network", "WORLD: Recvd CMSG_PLAYER_LOGOUT Message");
#endif
}
@@ -526,7 +526,7 @@ void WorldSession::HandleZoneUpdateOpcode(WorldPacket& recv_data)
recv_data >> newZone;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recvd ZONE_UPDATE: %u", newZone);
LOG_DEBUG("network", "WORLD: Recvd ZONE_UPDATE: %u", newZone);
#endif
// use server size data
@@ -611,12 +611,12 @@ void WorldSession::HandleBugOpcode(WorldPacket& recv_data)
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
if (suggestion == 0)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_BUG [Bug Report]");
LOG_DEBUG("network", "WORLD: Received CMSG_BUG [Bug Report]");
else
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_BUG [Suggestion]");
LOG_DEBUG("network", "WORLD: Received CMSG_BUG [Suggestion]");
sLog->outDebug(LOG_FILTER_NETWORKIO, "%s", type.c_str());
sLog->outDebug(LOG_FILTER_NETWORKIO, "%s", content.c_str());
LOG_DEBUG("network", "%s", type.c_str());
LOG_DEBUG("network", "%s", content.c_str());
#endif
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_INS_BUG_REPORT);
@@ -630,7 +630,7 @@ void WorldSession::HandleBugOpcode(WorldPacket& recv_data)
void WorldSession::HandleReclaimCorpseOpcode(WorldPacket& recv_data)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_RECLAIM_CORPSE");
LOG_DEBUG("network", "WORLD: Received CMSG_RECLAIM_CORPSE");
#endif
uint64 guid;
@@ -669,7 +669,7 @@ void WorldSession::HandleReclaimCorpseOpcode(WorldPacket& recv_data)
void WorldSession::HandleResurrectResponseOpcode(WorldPacket& recv_data)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_RESURRECT_RESPONSE");
LOG_DEBUG("network", "WORLD: Received CMSG_RESURRECT_RESPONSE");
#endif
uint64 guid;
@@ -716,14 +716,14 @@ void WorldSession::HandleAreaTriggerOpcode(WorldPacket& recv_data)
recv_data >> triggerId;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_AREATRIGGER. Trigger ID: %u", triggerId);
LOG_DEBUG("network", "CMSG_AREATRIGGER. Trigger ID: %u", triggerId);
#endif
Player* player = GetPlayer();
if (player->IsInFlight())
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "HandleAreaTriggerOpcode: Player '%s' (GUID: %u) in flight, ignore Area Trigger ID:%u",
LOG_DEBUG("network", "HandleAreaTriggerOpcode: Player '%s' (GUID: %u) in flight, ignore Area Trigger ID:%u",
player->GetName().c_str(), player->GetGUIDLow(), triggerId);
#endif
return;
@@ -733,7 +733,7 @@ void WorldSession::HandleAreaTriggerOpcode(WorldPacket& recv_data)
if (!atEntry)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "HandleAreaTriggerOpcode: Player '%s' (GUID: %u) send unknown (by DBC) Area Trigger ID:%u",
LOG_DEBUG("network", "HandleAreaTriggerOpcode: Player '%s' (GUID: %u) send unknown (by DBC) Area Trigger ID:%u",
player->GetName().c_str(), player->GetGUIDLow(), triggerId);
#endif
return;
@@ -742,7 +742,7 @@ void WorldSession::HandleAreaTriggerOpcode(WorldPacket& recv_data)
if (!player->IsInAreaTriggerRadius(atEntry))
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "HandleAreaTriggerOpcode: Player '%s' (GUID: %u) too far (trigger map: %u player map: %u), ignore Area Trigger ID: %u",
LOG_DEBUG("network", "HandleAreaTriggerOpcode: Player '%s' (GUID: %u) too far (trigger map: %u player map: %u), ignore Area Trigger ID: %u",
player->GetName().c_str(), atEntry->map, player->GetMapId(), player->GetGUIDLow(), triggerId);
#endif
return;
@@ -803,14 +803,14 @@ void WorldSession::HandleAreaTriggerOpcode(WorldPacket& recv_data)
void WorldSession::HandleUpdateAccountData(WorldPacket& recv_data)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_UPDATE_ACCOUNT_DATA");
LOG_DEBUG("network", "WORLD: Received CMSG_UPDATE_ACCOUNT_DATA");
#endif
uint32 type, timestamp, decompressedSize;
recv_data >> type >> timestamp >> decompressedSize;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "UAD: type %u, time %u, decompressedSize %u", type, timestamp, decompressedSize);
LOG_DEBUG("network", "UAD: type %u, time %u, decompressedSize %u", type, timestamp, decompressedSize);
#endif
if (type > NUM_ACCOUNT_DATA_TYPES)
@@ -831,7 +831,7 @@ void WorldSession::HandleUpdateAccountData(WorldPacket& recv_data)
if (decompressedSize > 0xFFFF)
{
recv_data.rfinish(); // unnneded warning spam in this case
sLog->outError("UAD: Account data packet too big, size %u", decompressedSize);
LOG_ERROR("server", "UAD: Account data packet too big, size %u", decompressedSize);
return;
}
@@ -842,7 +842,7 @@ void WorldSession::HandleUpdateAccountData(WorldPacket& recv_data)
if (uncompress(dest.contents(), &realSize, recv_data.contents() + recv_data.rpos(), recv_data.size() - recv_data.rpos()) != Z_OK)
{
recv_data.rfinish(); // unnneded warning spam in this case
sLog->outError("UAD: Failed to decompress account data");
LOG_ERROR("server", "UAD: Failed to decompress account data");
return;
}
@@ -862,14 +862,14 @@ void WorldSession::HandleUpdateAccountData(WorldPacket& recv_data)
void WorldSession::HandleRequestAccountData(WorldPacket& recv_data)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_REQUEST_ACCOUNT_DATA");
LOG_DEBUG("network", "WORLD: Received CMSG_REQUEST_ACCOUNT_DATA");
#endif
uint32 type;
recv_data >> type;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "RAD: type %u", type);
LOG_DEBUG("network", "RAD: type %u", type);
#endif
if (type >= NUM_ACCOUNT_DATA_TYPES)
@@ -887,7 +887,7 @@ void WorldSession::HandleRequestAccountData(WorldPacket& recv_data)
if (size && compress(dest.contents(), &destSize, (uint8 const*)adata->Data.c_str(), size) != Z_OK)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "RAD: Failed to compress account data");
LOG_DEBUG("network", "RAD: Failed to compress account data");
#endif
return;
}
@@ -906,7 +906,7 @@ void WorldSession::HandleRequestAccountData(WorldPacket& recv_data)
void WorldSession::HandleSetActionButtonOpcode(WorldPacket& recv_data)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_SET_ACTION_BUTTON");
LOG_DEBUG("network", "WORLD: Received CMSG_SET_ACTION_BUTTON");
#endif
uint8 button;
uint32 packetData;
@@ -916,12 +916,12 @@ void WorldSession::HandleSetActionButtonOpcode(WorldPacket& recv_data)
uint8 type = ACTION_BUTTON_TYPE(packetData);
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDetail("BUTTON: %u ACTION: %u TYPE: %u", button, action, type);
LOG_DEBUG("server", "BUTTON: %u ACTION: %u TYPE: %u", button, action, type);
#endif
if (!packetData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDetail("MISC: Remove action from button %u", button);
LOG_DEBUG("server", "MISC: Remove action from button %u", button);
#endif
GetPlayer()->removeActionButton(button);
}
@@ -932,26 +932,26 @@ void WorldSession::HandleSetActionButtonOpcode(WorldPacket& recv_data)
case ACTION_BUTTON_MACRO:
case ACTION_BUTTON_CMACRO:
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDetail("MISC: Added Macro %u into button %u", action, button);
LOG_DEBUG("server", "MISC: Added Macro %u into button %u", action, button);
#endif
break;
case ACTION_BUTTON_EQSET:
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDetail("MISC: Added EquipmentSet %u into button %u", action, button);
LOG_DEBUG("server", "MISC: Added EquipmentSet %u into button %u", action, button);
#endif
break;
case ACTION_BUTTON_SPELL:
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDetail("MISC: Added Spell %u into button %u", action, button);
LOG_DEBUG("server", "MISC: Added Spell %u into button %u", action, button);
#endif
break;
case ACTION_BUTTON_ITEM:
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDetail("MISC: Added Item %u into button %u", action, button);
LOG_DEBUG("server", "MISC: Added Item %u into button %u", action, button);
#endif
break;
default:
sLog->outError("MISC: Unknown action button type %u for action %u into button %u for player %s (GUID: %u)", type, action, button, _player->GetName().c_str(), _player->GetGUIDLow());
LOG_ERROR("server", "MISC: Unknown action button type %u for action %u into button %u for player %s (GUID: %u)", type, action, button, _player->GetName().c_str(), _player->GetGUIDLow());
return;
}
GetPlayer()->addActionButton(button, action, type);
@@ -962,7 +962,7 @@ void WorldSession::HandleCompleteCinematic(WorldPacket& /*recv_data*/)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
{
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_COMPLETE_CINEMATIC");
LOG_DEBUG("network", "WORLD: Received CMSG_COMPLETE_CINEMATIC");
}
#endif
// If player has sight bound to visual waypoint NPC we should remove it
@@ -973,7 +973,7 @@ void WorldSession::HandleNextCinematicCamera(WorldPacket& /*recv_data*/)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
{
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_NEXT_CINEMATIC_CAMERA");
LOG_DEBUG("network", "WORLD: Received CMSG_NEXT_CINEMATIC_CAMERA");
}
#endif
// Sent by client when cinematic actually begun. So we begin the server side process
@@ -983,7 +983,7 @@ void WorldSession::HandleNextCinematicCamera(WorldPacket& /*recv_data*/)
void WorldSession::HandleFeatherFallAck(WorldPacket& recv_data)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_MOVE_FEATHER_FALL_ACK");
LOG_DEBUG("network", "WORLD: CMSG_MOVE_FEATHER_FALL_ACK");
#endif
// no used
@@ -1006,7 +1006,7 @@ void WorldSession::HandleMoveUnRootAck(WorldPacket& recv_data)
}
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_PACKETIO, "WORLD: CMSG_FORCE_MOVE_UNROOT_ACK");
LOG_DEBUG("network.opcode", "WORLD: CMSG_FORCE_MOVE_UNROOT_ACK");
#endif
recv_data.read_skip<uint32>(); // unk
@@ -1034,7 +1034,7 @@ void WorldSession::HandleMoveRootAck(WorldPacket& recv_data)
}
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_PACKETIO, "WORLD: CMSG_FORCE_MOVE_ROOT_ACK");
LOG_DEBUG("network.opcode", "WORLD: CMSG_FORCE_MOVE_ROOT_ACK");
#endif
recv_data.read_skip<uint32>(); // unk
@@ -1053,7 +1053,7 @@ void WorldSession::HandleSetActionBarToggles(WorldPacket& recv_data)
if (!GetPlayer()) // ignore until not logged (check needed because STATUS_AUTHED)
{
if (ActionBar != 0)
sLog->outError("WorldSession::HandleSetActionBarToggles in not logged state with value: %u, ignored", uint32(ActionBar));
LOG_ERROR("server", "WorldSession::HandleSetActionBarToggles in not logged state with value: %u, ignored", uint32(ActionBar));
return;
}
@@ -1078,14 +1078,14 @@ void WorldSession::HandleInspectOpcode(WorldPacket& recv_data)
recv_data >> guid;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_INSPECT");
LOG_DEBUG("network", "WORLD: Received CMSG_INSPECT");
#endif
Player* player = ObjectAccessor::GetPlayer(*_player, guid);
if (!player)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_INSPECT: No player found from GUID: " UI64FMTD, guid);
LOG_DEBUG("network", "CMSG_INSPECT: No player found from GUID: " UI64FMTD, guid);
#endif
return;
}
@@ -1119,7 +1119,7 @@ void WorldSession::HandleInspectHonorStatsOpcode(WorldPacket& recv_data)
if (!player)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "MSG_INSPECT_HONOR_STATS: No player found from GUID: " UI64FMTD, guid);
LOG_DEBUG("network", "MSG_INSPECT_HONOR_STATS: No player found from GUID: " UI64FMTD, guid);
#endif
return;
}
@@ -1151,19 +1151,19 @@ void WorldSession::HandleWorldTeleportOpcode(WorldPacket& recv_data)
recv_data >> Orientation; // o (3.141593 = 180 degrees)
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_WORLD_TELEPORT");
LOG_DEBUG("network", "WORLD: Received CMSG_WORLD_TELEPORT");
#endif
if (GetPlayer()->IsInFlight())
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "Player '%s' (GUID: %u) in flight, ignore worldport command.", GetPlayer()->GetName().c_str(), GetPlayer()->GetGUIDLow());
LOG_DEBUG("network", "Player '%s' (GUID: %u) in flight, ignore worldport command.", GetPlayer()->GetName().c_str(), GetPlayer()->GetGUIDLow());
#endif
return;
}
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_WORLD_TELEPORT: Player = %s, Time = %u, map = %u, x = %f, y = %f, z = %f, o = %f", GetPlayer()->GetName().c_str(), time, mapid, PositionX, PositionY, PositionZ, Orientation);
LOG_DEBUG("network", "CMSG_WORLD_TELEPORT: Player = %s, Time = %u, map = %u, x = %f, y = %f, z = %f, o = %f", GetPlayer()->GetName().c_str(), time, mapid, PositionX, PositionY, PositionZ, Orientation);
#endif
if (AccountMgr::IsAdminAccount(GetSecurity()))
@@ -1175,7 +1175,7 @@ void WorldSession::HandleWorldTeleportOpcode(WorldPacket& recv_data)
void WorldSession::HandleWhoisOpcode(WorldPacket& recv_data)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "Received opcode CMSG_WHOIS");
LOG_DEBUG("network", "Received opcode CMSG_WHOIS");
#endif
std::string charname;
recv_data >> charname;
@@ -1232,14 +1232,14 @@ void WorldSession::HandleWhoisOpcode(WorldPacket& recv_data)
SendPacket(&data);
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "Received whois command from player %s for character %s", GetPlayer()->GetName().c_str(), charname.c_str());
LOG_DEBUG("network", "Received whois command from player %s for character %s", GetPlayer()->GetName().c_str(), charname.c_str());
#endif
}
void WorldSession::HandleComplainOpcode(WorldPacket& recv_data)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_COMPLAIN");
LOG_DEBUG("network", "WORLD: CMSG_COMPLAIN");
#endif
uint8 spam_type; // 0 - mail, 1 - chat
@@ -1276,14 +1276,14 @@ void WorldSession::HandleComplainOpcode(WorldPacket& recv_data)
SendPacket(&data);
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "REPORT SPAM: type %u, guid %u, unk1 %u, unk2 %u, unk3 %u, unk4 %u, message %s", spam_type, GUID_LOPART(spammer_guid), unk1, unk2, unk3, unk4, description.c_str());
LOG_DEBUG("network", "REPORT SPAM: type %u, guid %u, unk1 %u, unk2 %u, unk3 %u, unk4 %u, message %s", spam_type, GUID_LOPART(spammer_guid), unk1, unk2, unk3, unk4, description.c_str());
#endif
}
void WorldSession::HandleRealmSplitOpcode(WorldPacket& recv_data)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_REALM_SPLIT");
LOG_DEBUG("network", "CMSG_REALM_SPLIT");
#endif
uint32 unk;
@@ -1299,13 +1299,12 @@ void WorldSession::HandleRealmSplitOpcode(WorldPacket& recv_data)
// 0x2 realm split pending
data << split_date;
SendPacket(&data);
//sLog->outDebug("response sent %u", unk);
}
void WorldSession::HandleFarSightOpcode(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_FAR_SIGHT");
LOG_DEBUG("network", "WORLD: CMSG_FAR_SIGHT");
#endif
bool apply;
@@ -1314,21 +1313,21 @@ void WorldSession::HandleFarSightOpcode(WorldPacket& recvData)
if (apply)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "Added FarSight " UI64FMTD " to player %u", _player->GetUInt64Value(PLAYER_FARSIGHT), _player->GetGUIDLow());
LOG_DEBUG("network", "Added FarSight " UI64FMTD " to player %u", _player->GetUInt64Value(PLAYER_FARSIGHT), _player->GetGUIDLow());
#endif
if (WorldObject* target = _player->GetViewpoint())
_player->SetSeer(target);
else
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outError("Player %s requests non-existing seer " UI64FMTD, _player->GetName().c_str(), _player->GetUInt64Value(PLAYER_FARSIGHT));
LOG_ERROR("server", "Player %s requests non-existing seer " UI64FMTD, _player->GetName().c_str(), _player->GetUInt64Value(PLAYER_FARSIGHT));
#endif
}
}
else
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "Player %u set vision to self", _player->GetGUIDLow());
LOG_DEBUG("network", "Player %u set vision to self", _player->GetGUIDLow());
#endif
_player->SetSeer(_player);
}
@@ -1339,7 +1338,7 @@ void WorldSession::HandleFarSightOpcode(WorldPacket& recvData)
void WorldSession::HandleSetTitleOpcode(WorldPacket& recv_data)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_SET_TITLE");
LOG_DEBUG("network", "CMSG_SET_TITLE");
#endif
int32 title;
@@ -1368,7 +1367,7 @@ void WorldSession::HandleTimeSyncResp(WorldPacket& recv_data)
void WorldSession::HandleResetInstancesOpcode(WorldPacket& /*recv_data*/)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_RESET_INSTANCES");
LOG_DEBUG("network", "WORLD: CMSG_RESET_INSTANCES");
#endif
if (Group* group = _player->GetGroup())
@@ -1383,7 +1382,7 @@ void WorldSession::HandleResetInstancesOpcode(WorldPacket& /*recv_data*/)
void WorldSession::HandleSetDungeonDifficultyOpcode(WorldPacket& recv_data)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "MSG_SET_DUNGEON_DIFFICULTY");
LOG_DEBUG("network", "MSG_SET_DUNGEON_DIFFICULTY");
#endif
uint32 mode;
@@ -1438,7 +1437,7 @@ void WorldSession::HandleSetDungeonDifficultyOpcode(WorldPacket& recv_data)
void WorldSession::HandleSetRaidDifficultyOpcode(WorldPacket& recv_data)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "MSG_SET_RAID_DIFFICULTY");
LOG_DEBUG("network", "MSG_SET_RAID_DIFFICULTY");
#endif
uint32 mode;
@@ -1600,7 +1599,7 @@ void WorldSession::HandleSetRaidDifficultyOpcode(WorldPacket& recv_data)
void WorldSession::HandleCancelMountAuraOpcode(WorldPacket& /*recv_data*/)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_CANCEL_MOUNT_AURA");
LOG_DEBUG("network", "WORLD: CMSG_CANCEL_MOUNT_AURA");
#endif
//If player is not mounted, so go out :)
@@ -1624,7 +1623,7 @@ void WorldSession::HandleMoveSetCanFlyAckOpcode(WorldPacket& recv_data)
{
// fly mode on/off
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_MOVE_SET_CAN_FLY_ACK");
LOG_DEBUG("network", "WORLD: CMSG_MOVE_SET_CAN_FLY_ACK");
#endif
uint64 guid; // guid - unused
@@ -1652,7 +1651,7 @@ void WorldSession::HandleRequestPetInfoOpcode(WorldPacket& /*recv_data */)
{
/*
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_PACKETIO, "WORLD: CMSG_REQUEST_PET_INFO");
LOG_DEBUG("network.opcode", "WORLD: CMSG_REQUEST_PET_INFO");
#endif
recv_data.hexlike();
*/
@@ -1671,7 +1670,7 @@ void WorldSession::HandleSetTaxiBenchmarkOpcode(WorldPacket& recv_data)
mode ? _player->SetFlag(PLAYER_FLAGS, PLAYER_FLAGS_TAXI_BENCHMARK) : _player->RemoveFlag(PLAYER_FLAGS, PLAYER_FLAGS_TAXI_BENCHMARK);
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "Client used \"/timetest %d\" command", mode);
LOG_DEBUG("network", "Client used \"/timetest %d\" command", mode);
#endif
}
@@ -1691,7 +1690,7 @@ void WorldSession::HandleWorldStateUITimerUpdate(WorldPacket& /*recv_data*/)
{
// empty opcode
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_WORLD_STATE_UI_TIMER_UPDATE");
LOG_DEBUG("network", "WORLD: CMSG_WORLD_STATE_UI_TIMER_UPDATE");
#endif
WorldPacket data(SMSG_WORLD_STATE_UI_TIMER_UPDATE, 4);
@@ -1703,7 +1702,7 @@ void WorldSession::HandleReadyForAccountDataTimes(WorldPacket& /*recv_data*/)
{
// empty opcode
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_READY_FOR_ACCOUNT_DATA_TIMES");
LOG_DEBUG("network", "WORLD: CMSG_READY_FOR_ACCOUNT_DATA_TIMES");
#endif
SendAccountDataTimes(GLOBAL_CACHE_MASK);
@@ -1720,7 +1719,7 @@ void WorldSession::SendSetPhaseShift(uint32 PhaseShift)
void WorldSession::HandleAreaSpiritHealerQueryOpcode(WorldPacket& recv_data)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_AREA_SPIRIT_HEALER_QUERY");
LOG_DEBUG("network", "WORLD: CMSG_AREA_SPIRIT_HEALER_QUERY");
#endif
Battleground* bg = _player->GetBattleground();
@@ -1745,7 +1744,7 @@ void WorldSession::HandleAreaSpiritHealerQueryOpcode(WorldPacket& recv_data)
void WorldSession::HandleAreaSpiritHealerQueueOpcode(WorldPacket& recv_data)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_AREA_SPIRIT_HEALER_QUEUE");
LOG_DEBUG("network", "WORLD: CMSG_AREA_SPIRIT_HEALER_QUEUE");
#endif
Battleground* bg = _player->GetBattleground();
@@ -1796,7 +1795,7 @@ void WorldSession::HandleInstanceLockResponse(WorldPacket& recvPacket)
if (!_player->HasPendingBind() || _player->GetPendingBind() != _player->GetInstanceId() || (_player->GetGroup() && _player->GetGroup()->isLFGGroup() && _player->GetGroup()->IsLfgRandomInstance()))
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDetail("InstanceLockResponse: Player %s (guid %u) tried to bind himself/teleport to graveyard without a pending bind!", _player->GetName().c_str(), _player->GetGUIDLow());
LOG_DEBUG("server", "InstanceLockResponse: Player %s (guid %u) tried to bind himself/teleport to graveyard without a pending bind!", _player->GetName().c_str(), _player->GetGUIDLow());
#endif
return;
}
@@ -1812,7 +1811,7 @@ void WorldSession::HandleInstanceLockResponse(WorldPacket& recvPacket)
void WorldSession::HandleUpdateMissileTrajectory(WorldPacket& recvPacket)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_UPDATE_MISSILE_TRAJECTORY");
LOG_DEBUG("network", "WORLD: CMSG_UPDATE_MISSILE_TRAJECTORY");
#endif
uint64 guid;
+20 -20
View File
@@ -31,7 +31,7 @@
void WorldSession::HandleMoveWorldportAckOpcode(WorldPacket& /*recvData*/)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: got MSG_MOVE_WORLDPORT_ACK.");
LOG_DEBUG("network", "WORLD: got MSG_MOVE_WORLDPORT_ACK.");
#endif
HandleMoveWorldportAckOpcode();
}
@@ -61,7 +61,7 @@ void WorldSession::HandleMoveWorldportAckOpcode()
Map* oldMap = GetPlayer()->GetMap();
if (GetPlayer()->IsInWorld())
{
sLog->outError("Player (Name %s) is still in world when teleported from map %u to new map %u", GetPlayer()->GetName().c_str(), oldMap->GetId(), loc.GetMapId());
LOG_ERROR("server", "Player (Name %s) is still in world when teleported from map %u to new map %u", GetPlayer()->GetName().c_str(), oldMap->GetId(), loc.GetMapId());
oldMap->RemovePlayerFromMap(GetPlayer(), false);
}
@@ -80,7 +80,7 @@ void WorldSession::HandleMoveWorldportAckOpcode()
// while the player is in transit, for example the map may get full
if (!newMap || !newMap->CanEnter(GetPlayer(), false))
{
sLog->outError("Map %d could not be created for player %d, porting player to homebind", loc.GetMapId(), GetPlayer()->GetGUIDLow());
LOG_ERROR("server", "Map %d could not be created for player %d, porting player to homebind", loc.GetMapId(), GetPlayer()->GetGUIDLow());
GetPlayer()->TeleportTo(GetPlayer()->m_homebindMapId, GetPlayer()->m_homebindX, GetPlayer()->m_homebindY, GetPlayer()->m_homebindZ, GetPlayer()->GetOrientation());
return;
}
@@ -94,7 +94,7 @@ void WorldSession::HandleMoveWorldportAckOpcode()
GetPlayer()->SendInitialPacketsBeforeAddToMap();
if (!GetPlayer()->GetMap()->AddPlayerToMap(GetPlayer()))
{
sLog->outError("WORLD: failed to teleport player %s (%d) to map %d because of unknown reason!", GetPlayer()->GetName().c_str(), GetPlayer()->GetGUIDLow(), loc.GetMapId());
LOG_ERROR("server", "WORLD: failed to teleport player %s (%d) to map %d because of unknown reason!", GetPlayer()->GetName().c_str(), GetPlayer()->GetGUIDLow(), loc.GetMapId());
GetPlayer()->ResetMap();
GetPlayer()->SetMap(oldMap);
GetPlayer()->TeleportTo(GetPlayer()->m_homebindMapId, GetPlayer()->m_homebindX, GetPlayer()->m_homebindY, GetPlayer()->m_homebindZ, GetPlayer()->GetOrientation());
@@ -227,7 +227,7 @@ void WorldSession::HandleMoveWorldportAckOpcode()
void WorldSession::HandleMoveTeleportAck(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "MSG_MOVE_TELEPORT_ACK");
LOG_DEBUG("network", "MSG_MOVE_TELEPORT_ACK");
#endif
uint64 guid;
@@ -236,10 +236,10 @@ void WorldSession::HandleMoveTeleportAck(WorldPacket& recvData)
uint32 flags, time;
recvData >> flags >> time; // unused
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outStaticDebug("Guid " UI64FMTD, guid);
LOG_DEBUG("server", "Guid " UI64FMTD, guid);
#endif
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outStaticDebug("Flags %u, time %u", flags, time / IN_MILLISECONDS);
LOG_DEBUG("server", "Flags %u, time %u", flags, time / IN_MILLISECONDS);
#endif
Player* plMover = _player->m_mover->ToPlayer();
@@ -515,7 +515,7 @@ void WorldSession::HandleForceSpeedChangeAck(WorldPacket& recvData)
{
uint32 opcode = recvData.GetOpcode();
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recvd %s (%u, 0x%X) opcode", LookupOpcodeName(opcode), opcode, opcode);
LOG_DEBUG("network", "WORLD: Recvd %s (%u, 0x%X) opcode", LookupOpcodeName(opcode), opcode, opcode);
#endif
/* extract packet */
@@ -589,7 +589,7 @@ void WorldSession::HandleForceSpeedChangeAck(WorldPacket& recvData)
force_move_type = MOVE_PITCH_RATE;
break;
default:
sLog->outError("WorldSession::HandleForceSpeedChangeAck: Unknown move type opcode: %u", opcode);
LOG_ERROR("server", "WorldSession::HandleForceSpeedChangeAck: Unknown move type opcode: %u", opcode);
return;
}
@@ -606,13 +606,13 @@ void WorldSession::HandleForceSpeedChangeAck(WorldPacket& recvData)
{
if (_player->GetSpeed(move_type) > newspeed) // must be greater - just correct
{
sLog->outError("%sSpeedChange player %s is NOT correct (must be %f instead %f), force set to correct value",
LOG_ERROR("server", "%sSpeedChange player %s is NOT correct (must be %f instead %f), force set to correct value",
move_type_name[move_type], _player->GetName().c_str(), _player->GetSpeed(move_type), newspeed);
_player->SetSpeed(move_type, _player->GetSpeedRate(move_type), true);
}
else // must be lesser - cheating
{
sLog->outBasic("Player %s from account id %u kicked for incorrect speed (must be %f instead %f)",
LOG_INFO("server", "Player %s from account id %u kicked for incorrect speed (must be %f instead %f)",
_player->GetName().c_str(), GetAccountId(), _player->GetSpeed(move_type), newspeed);
KickPlayer("Incorrect speed");
}
@@ -622,7 +622,7 @@ void WorldSession::HandleForceSpeedChangeAck(WorldPacket& recvData)
void WorldSession::HandleSetActiveMoverOpcode(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_SET_ACTIVE_MOVER");
LOG_DEBUG("network", "WORLD: Recvd CMSG_SET_ACTIVE_MOVER");
#endif
uint64 guid;
@@ -631,14 +631,14 @@ void WorldSession::HandleSetActiveMoverOpcode(WorldPacket& recvData)
if (GetPlayer()->IsInWorld() && _player->m_mover && _player->m_mover->IsInWorld())
{
if (_player->m_mover->GetGUID() != guid)
sLog->outError("HandleSetActiveMoverOpcode: incorrect mover guid: mover is " UI64FMTD " (%s - Entry: %u) and should be " UI64FMTD, guid, GetLogNameForGuid(guid), GUID_ENPART(guid), _player->m_mover->GetGUID());
LOG_ERROR("server", "HandleSetActiveMoverOpcode: incorrect mover guid: mover is " UI64FMTD " (%s - Entry: %u) and should be " UI64FMTD, guid, GetLogNameForGuid(guid), GUID_ENPART(guid), _player->m_mover->GetGUID());
}
}
void WorldSession::HandleMoveNotActiveMover(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_MOVE_NOT_ACTIVE_MOVER");
LOG_DEBUG("network", "WORLD: Recvd CMSG_MOVE_NOT_ACTIVE_MOVER");
#endif
uint64 old_mover_guid;
@@ -669,7 +669,7 @@ void WorldSession::HandleMountSpecialAnimOpcode(WorldPacket& /*recvData*/)
void WorldSession::HandleMoveKnockBackAck(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_MOVE_KNOCK_BACK_ACK");
LOG_DEBUG("network", "CMSG_MOVE_KNOCK_BACK_ACK");
#endif
uint64 guid;
@@ -706,7 +706,7 @@ void WorldSession::HandleMoveKnockBackAck(WorldPacket& recvData)
void WorldSession::HandleMoveHoverAck(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_MOVE_HOVER_ACK");
LOG_DEBUG("network", "CMSG_MOVE_HOVER_ACK");
#endif
uint64 guid; // guid - unused
@@ -724,7 +724,7 @@ void WorldSession::HandleMoveHoverAck(WorldPacket& recvData)
void WorldSession::HandleMoveWaterWalkAck(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_MOVE_WATER_WALK_ACK");
LOG_DEBUG("network", "CMSG_MOVE_WATER_WALK_ACK");
#endif
uint64 guid; // guid - unused
@@ -766,7 +766,7 @@ void WorldSession::HandleSummonResponseOpcode(WorldPacket& recvData)
void WorldSession::HandleMoveTimeSkippedOpcode(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_MOVE_TIME_SKIPPED");
LOG_DEBUG("network", "WORLD: Recvd CMSG_MOVE_TIME_SKIPPED");
#endif
uint64 guid;
@@ -778,14 +778,14 @@ void WorldSession::HandleMoveTimeSkippedOpcode(WorldPacket& recvData)
if (!mover)
{
sLog->outError("WorldSession::HandleMoveTimeSkippedOpcode wrong mover state from the unit moved by the player [" UI64FMTD "]", GetPlayer()->GetGUID());
LOG_ERROR("server", "WorldSession::HandleMoveTimeSkippedOpcode wrong mover state from the unit moved by the player [" UI64FMTD "]", GetPlayer()->GetGUID());
return;
}
// prevent tampered movement data
if (guid != mover->GetGUID())
{
sLog->outError("WorldSession::HandleMoveTimeSkippedOpcode wrong guid from the unit moved by the player [" UI64FMTD "]", GetPlayer()->GetGUID());
LOG_ERROR("server", "WorldSession::HandleMoveTimeSkippedOpcode wrong guid from the unit moved by the player [" UI64FMTD "]", GetPlayer()->GetGUID());
return;
}
+29 -29
View File
@@ -46,7 +46,7 @@ void WorldSession::HandleTabardVendorActivateOpcode(WorldPacket& recvData)
if (!unit)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleTabardVendorActivateOpcode - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(guid)));
LOG_DEBUG("network", "WORLD: HandleTabardVendorActivateOpcode - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(guid)));
#endif
return;
}
@@ -70,7 +70,7 @@ void WorldSession::HandleBankerActivateOpcode(WorldPacket& recvData)
uint64 guid;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_BANKER_ACTIVATE");
LOG_DEBUG("network", "WORLD: Received CMSG_BANKER_ACTIVATE");
#endif
recvData >> guid;
@@ -79,7 +79,7 @@ void WorldSession::HandleBankerActivateOpcode(WorldPacket& recvData)
if (!unit)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleBankerActivateOpcode - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(guid)));
LOG_DEBUG("network", "WORLD: HandleBankerActivateOpcode - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(guid)));
#endif
return;
}
@@ -123,14 +123,14 @@ void WorldSession::SendTrainerList(uint64 guid)
void WorldSession::SendTrainerList(uint64 guid, const std::string& strTitle)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: SendTrainerList");
LOG_DEBUG("network", "WORLD: SendTrainerList");
#endif
Creature* unit = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_TRAINER);
if (!unit)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: SendTrainerList - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(guid)));
LOG_DEBUG("network", "WORLD: SendTrainerList - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(guid)));
#endif
return;
}
@@ -144,7 +144,7 @@ void WorldSession::SendTrainerList(uint64 guid, const std::string& strTitle)
if (!ci)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: SendTrainerList - (GUID: %u) NO CREATUREINFO!", GUID_LOPART(guid));
LOG_DEBUG("network", "WORLD: SendTrainerList - (GUID: %u) NO CREATUREINFO!", GUID_LOPART(guid));
#endif
return;
}
@@ -153,7 +153,7 @@ void WorldSession::SendTrainerList(uint64 guid, const std::string& strTitle)
if (!trainer_spells)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: SendTrainerList - Training spells not found for creature (GUID: %u Entry: %u)", GUID_LOPART(guid), unit->GetEntry());
LOG_DEBUG("network", "WORLD: SendTrainerList - Training spells not found for creature (GUID: %u Entry: %u)", GUID_LOPART(guid), unit->GetEntry());
#endif
return;
}
@@ -248,14 +248,14 @@ void WorldSession::HandleTrainerBuySpellOpcode(WorldPacket& recvData)
recvData >> guid >> spellId;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_TRAINER_BUY_SPELL NpcGUID=%u, learn spell id is: %u", uint32(GUID_LOPART(guid)), spellId);
LOG_DEBUG("network", "WORLD: Received CMSG_TRAINER_BUY_SPELL NpcGUID=%u, learn spell id is: %u", uint32(GUID_LOPART(guid)), spellId);
#endif
Creature* unit = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_TRAINER);
if (!unit)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleTrainerBuySpellOpcode - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(guid)));
LOG_DEBUG("network", "WORLD: HandleTrainerBuySpellOpcode - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(guid)));
#endif
return;
}
@@ -305,7 +305,7 @@ void WorldSession::HandleTrainerBuySpellOpcode(WorldPacket& recvData)
void WorldSession::HandleGossipHelloOpcode(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_GOSSIP_HELLO");
LOG_DEBUG("network", "WORLD: Received CMSG_GOSSIP_HELLO");
#endif
uint64 guid;
@@ -315,7 +315,7 @@ void WorldSession::HandleGossipHelloOpcode(WorldPacket& recvData)
if (!unit)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleGossipHelloOpcode - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(guid)));
LOG_DEBUG("network", "WORLD: HandleGossipHelloOpcode - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(guid)));
#endif
return;
}
@@ -368,7 +368,7 @@ void WorldSession::HandleGossipHelloOpcode(WorldPacket& recvData)
/*void WorldSession::HandleGossipSelectOptionOpcode(WorldPacket & recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_PACKETIO, "WORLD: CMSG_GOSSIP_SELECT_OPTION");
LOG_DEBUG("network.opcode", "WORLD: CMSG_GOSSIP_SELECT_OPTION");
#endif
uint32 option;
@@ -381,11 +381,11 @@ void WorldSession::HandleGossipHelloOpcode(WorldPacket& recvData)
if (_player->PlayerTalkClass->GossipOptionCoded(option))
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_PACKETIO, "reading string");
LOG_DEBUG("network.opcode", "reading string");
#endif
recvData >> code;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_PACKETIO, "string read: %s", code.c_str());
LOG_DEBUG("network.opcode", "string read: %s", code.c_str());
#endif
}
@@ -393,7 +393,7 @@ void WorldSession::HandleGossipHelloOpcode(WorldPacket& recvData)
if (!unit)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_PACKETIO, "WORLD: HandleGossipSelectOptionOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid)));
LOG_DEBUG("network.opcode", "WORLD: HandleGossipSelectOptionOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid)));
#endif
return;
}
@@ -417,7 +417,7 @@ void WorldSession::HandleGossipHelloOpcode(WorldPacket& recvData)
void WorldSession::HandleSpiritHealerActivateOpcode(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_SPIRIT_HEALER_ACTIVATE");
LOG_DEBUG("network", "WORLD: CMSG_SPIRIT_HEALER_ACTIVATE");
#endif
uint64 guid;
@@ -428,7 +428,7 @@ void WorldSession::HandleSpiritHealerActivateOpcode(WorldPacket& recvData)
if (!unit)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleSpiritHealerActivateOpcode - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(guid)));
LOG_DEBUG("network", "WORLD: HandleSpiritHealerActivateOpcode - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(guid)));
#endif
return;
}
@@ -483,7 +483,7 @@ void WorldSession::HandleBinderActivateOpcode(WorldPacket& recvData)
if (!unit)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleBinderActivateOpcode - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(npcGUID)));
LOG_DEBUG("network", "WORLD: HandleBinderActivateOpcode - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(npcGUID)));
#endif
return;
}
@@ -517,7 +517,7 @@ void WorldSession::SendBindPoint(Creature* npc)
void WorldSession::HandleListStabledPetsOpcode(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recv MSG_LIST_STABLED_PETS");
LOG_DEBUG("network", "WORLD: Recv MSG_LIST_STABLED_PETS");
#endif
uint64 npcGUID;
@@ -555,7 +555,7 @@ void WorldSession::SendStablePetCallback(PreparedQueryResult result, uint64 guid
return;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recv MSG_LIST_STABLED_PETS Send.");
LOG_DEBUG("network", "WORLD: Recv MSG_LIST_STABLED_PETS Send.");
#endif
WorldPacket data(MSG_LIST_STABLED_PETS, 200); // guess size
@@ -630,7 +630,7 @@ void WorldSession::SendStableResult(uint8 res)
void WorldSession::HandleStablePet(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recv CMSG_STABLE_PET");
LOG_DEBUG("network", "WORLD: Recv CMSG_STABLE_PET");
#endif
uint64 npcGUID;
@@ -737,7 +737,7 @@ void WorldSession::HandleStablePetCallback(PreparedQueryResult result)
void WorldSession::HandleUnstablePet(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recv CMSG_UNSTABLE_PET.");
LOG_DEBUG("network", "WORLD: Recv CMSG_UNSTABLE_PET.");
#endif
uint64 npcGUID;
uint32 petnumber;
@@ -840,7 +840,7 @@ void WorldSession::HandleUnstablePetCallback(PreparedQueryResult result, uint32
void WorldSession::HandleBuyStableSlot(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recv CMSG_BUY_STABLE_SLOT.");
LOG_DEBUG("network", "WORLD: Recv CMSG_BUY_STABLE_SLOT.");
#endif
uint64 npcGUID;
@@ -875,14 +875,14 @@ void WorldSession::HandleBuyStableSlot(WorldPacket& recvData)
void WorldSession::HandleStableRevivePet(WorldPacket& /* recvData */)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "HandleStableRevivePet: Not implemented");
LOG_DEBUG("network", "HandleStableRevivePet: Not implemented");
#endif
}
void WorldSession::HandleStableSwapPet(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recv CMSG_STABLE_SWAP_PET.");
LOG_DEBUG("network", "WORLD: Recv CMSG_STABLE_SWAP_PET.");
#endif
uint64 npcGUID;
uint32 petId;
@@ -995,7 +995,7 @@ void WorldSession::HandleStableSwapPetCallback(PreparedQueryResult result, uint3
void WorldSession::HandleRepairItemOpcode(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_REPAIR_ITEM");
LOG_DEBUG("network", "WORLD: CMSG_REPAIR_ITEM");
#endif
uint64 npcGUID, itemGUID;
@@ -1007,7 +1007,7 @@ void WorldSession::HandleRepairItemOpcode(WorldPacket& recvData)
if (!unit)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleRepairItemOpcode - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(npcGUID)));
LOG_DEBUG("network", "WORLD: HandleRepairItemOpcode - Unit (GUID: %u) not found or you can not interact with him.", uint32(GUID_LOPART(npcGUID)));
#endif
return;
}
@@ -1024,7 +1024,7 @@ void WorldSession::HandleRepairItemOpcode(WorldPacket& recvData)
if (itemGUID)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "ITEM: Repair item, itemGUID = %u, npcGUID = %u", GUID_LOPART(itemGUID), GUID_LOPART(npcGUID));
LOG_DEBUG("network", "ITEM: Repair item, itemGUID = %u, npcGUID = %u", GUID_LOPART(itemGUID), GUID_LOPART(npcGUID));
#endif
Item* item = _player->GetItemByGuid(itemGUID);
@@ -1034,7 +1034,7 @@ void WorldSession::HandleRepairItemOpcode(WorldPacket& recvData)
else
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "ITEM: Repair all items, npcGUID = %u", GUID_LOPART(npcGUID));
LOG_DEBUG("network", "ITEM: Repair all items, npcGUID = %u", GUID_LOPART(npcGUID));
#endif
_player->DurabilityRepairAll(true, discountMod, guildBank);
}
+31 -31
View File
@@ -140,7 +140,7 @@ uint8 WorldSession::HandleLoadPetFromDBFirstCallback(PreparedQueryResult result,
owner->GetClosePoint(px, py, pz, pet->GetObjectSize(), PET_FOLLOW_DIST, pet->GetFollowAngle());
if (!pet->IsPositionValid())
{
sLog->outError("Pet (guidlow %d, entry %d) not loaded. Suggested coordinates isn't valid (X: %f Y: %f)", pet->GetGUIDLow(), pet->GetEntry(), pet->GetPositionX(), pet->GetPositionY());
LOG_ERROR("server", "Pet (guidlow %d, entry %d) not loaded. Suggested coordinates isn't valid (X: %f Y: %f)", pet->GetGUIDLow(), pet->GetEntry(), pet->GetPositionX(), pet->GetPositionY());
delete pet;
delete holder;
return PET_LOAD_ERROR;
@@ -196,7 +196,7 @@ uint8 WorldSession::HandleLoadPetFromDBFirstCallback(PreparedQueryResult result,
break;
default:
if (!pet->IsPetGhoul())
sLog->outError("Pet have incorrect type (%u) for pet loading.", pet->getPetType());
LOG_ERROR("server", "Pet have incorrect type (%u) for pet loading.", pet->getPetType());
break;
}
@@ -358,7 +358,7 @@ void WorldSession::HandleDismissCritter(WorldPacket& recvData)
recvData >> guid;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_DISMISS_CRITTER for GUID " UI64FMTD, guid);
LOG_DEBUG("network", "WORLD: Received CMSG_DISMISS_CRITTER for GUID " UI64FMTD, guid);
#endif
Unit* pet = ObjectAccessor::GetCreatureOrPetOrVehicle(*_player, guid);
@@ -366,7 +366,7 @@ void WorldSession::HandleDismissCritter(WorldPacket& recvData)
if (!pet)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "Vanitypet (guid: %u) does not exist - player '%s' (guid: %u / account: %u) attempted to dismiss it (possibly lagged out)", uint32(GUID_LOPART(guid)), GetPlayer()->GetName().c_str(), GetPlayer()->GetGUIDLow(), GetAccountId());
LOG_DEBUG("network", "Vanitypet (guid: %u) does not exist - player '%s' (guid: %u / account: %u) attempted to dismiss it (possibly lagged out)", uint32(GUID_LOPART(guid)), GetPlayer()->GetName().c_str(), GetPlayer()->GetGUIDLow(), GetAccountId());
#endif
return;
}
@@ -393,18 +393,18 @@ void WorldSession::HandlePetAction(WorldPacket& recvData)
// used also for charmed creature
Unit* pet = ObjectAccessor::GetUnit(*_player, guid1);
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDetail("HandlePetAction: Pet %u - flag: %u, spellid: %u, target: %u.", uint32(GUID_LOPART(guid1)), uint32(flag), spellid, uint32(GUID_LOPART(guid2)));
LOG_DEBUG("server", "HandlePetAction: Pet %u - flag: %u, spellid: %u, target: %u.", uint32(GUID_LOPART(guid1)), uint32(flag), spellid, uint32(GUID_LOPART(guid2)));
#endif
if (!pet)
{
sLog->outError("HandlePetAction: Pet (GUID: %u) doesn't exist for player '%s'", uint32(GUID_LOPART(guid1)), GetPlayer()->GetName().c_str());
LOG_ERROR("server", "HandlePetAction: Pet (GUID: %u) doesn't exist for player '%s'", uint32(GUID_LOPART(guid1)), GetPlayer()->GetName().c_str());
return;
}
if (pet != GetPlayer()->GetFirstControlled())
{
sLog->outError("HandlePetAction: Pet (GUID: %u) does not belong to player '%s'", uint32(GUID_LOPART(guid1)), GetPlayer()->GetName().c_str());
LOG_ERROR("server", "HandlePetAction: Pet (GUID: %u) does not belong to player '%s'", uint32(GUID_LOPART(guid1)), GetPlayer()->GetName().c_str());
return;
}
@@ -449,20 +449,20 @@ void WorldSession::HandlePetStopAttack(WorldPacket& recvData)
recvData >> guid;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_PET_STOP_ATTACK for GUID " UI64FMTD "", guid);
LOG_DEBUG("network", "WORLD: Received CMSG_PET_STOP_ATTACK for GUID " UI64FMTD "", guid);
#endif
Unit* pet = ObjectAccessor::GetCreatureOrPetOrVehicle(*_player, guid);
if (!pet)
{
sLog->outError("HandlePetStopAttack: Pet %u does not exist", uint32(GUID_LOPART(guid)));
LOG_ERROR("server", "HandlePetStopAttack: Pet %u does not exist", uint32(GUID_LOPART(guid)));
return;
}
if (pet != GetPlayer()->GetPet() && pet != GetPlayer()->GetCharm())
{
sLog->outError("HandlePetStopAttack: Pet GUID %u isn't a pet or charmed creature of player %s", uint32(GUID_LOPART(guid)), GetPlayer()->GetName().c_str());
LOG_ERROR("server", "HandlePetStopAttack: Pet GUID %u isn't a pet or charmed creature of player %s", uint32(GUID_LOPART(guid)), GetPlayer()->GetName().c_str());
return;
}
@@ -478,7 +478,7 @@ void WorldSession::HandlePetActionHelper(Unit* pet, uint64 guid1, uint16 spellid
CharmInfo* charmInfo = pet->GetCharmInfo();
if (!charmInfo)
{
sLog->outError("WorldSession::HandlePetAction(petGuid: " UI64FMTD ", tagGuid: " UI64FMTD ", spellId: %u, flag: %u): object (entry: %u TypeId: %u) is considered pet-like but doesn't have a charminfo!",
LOG_ERROR("server", "WorldSession::HandlePetAction(petGuid: " UI64FMTD ", tagGuid: " UI64FMTD ", spellId: %u, flag: %u): object (entry: %u TypeId: %u) is considered pet-like but doesn't have a charminfo!",
guid1, guid2, spellid, flag, pet->GetGUIDLow(), pet->GetTypeId());
return;
}
@@ -635,7 +635,7 @@ void WorldSession::HandlePetActionHelper(Unit* pet, uint64 guid1, uint16 spellid
}
break;
default:
sLog->outError("WORLD: unknown PET flag Action %i and spellid %i.", uint32(flag), spellid);
LOG_ERROR("server", "WORLD: unknown PET flag Action %i and spellid %i.", uint32(flag), spellid);
}
break;
case ACT_REACTION: // 0x6
@@ -667,7 +667,7 @@ void WorldSession::HandlePetActionHelper(Unit* pet, uint64 guid1, uint16 spellid
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spellid);
if (!spellInfo)
{
sLog->outError("WORLD: unknown PET spell id %i", spellid);
LOG_ERROR("server", "WORLD: unknown PET spell id %i", spellid);
return;
}
@@ -898,14 +898,14 @@ void WorldSession::HandlePetActionHelper(Unit* pet, uint64 guid1, uint16 spellid
break;
}
default:
sLog->outError("WORLD: unknown PET flag Action %i and spellid %i.", uint32(flag), spellid);
LOG_ERROR("server", "WORLD: unknown PET flag Action %i and spellid %i.", uint32(flag), spellid);
}
}
void WorldSession::HandlePetNameQuery(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDetail("HandlePetNameQuery. CMSG_PET_NAME_QUERY");
LOG_DEBUG("server", "HandlePetNameQuery. CMSG_PET_NAME_QUERY");
#endif
uint32 petnumber;
@@ -969,7 +969,7 @@ bool WorldSession::CheckStableMaster(uint64 guid)
if (!GetPlayer()->IsGameMaster() && !GetPlayer()->HasAuraType(SPELL_AURA_OPEN_STABLE))
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outStaticDebug("Player (GUID:%u) attempt open stable in cheating way.", GUID_LOPART(guid));
LOG_DEBUG("server", "Player (GUID:%u) attempt open stable in cheating way.", GUID_LOPART(guid));
#endif
return false;
}
@@ -980,7 +980,7 @@ bool WorldSession::CheckStableMaster(uint64 guid)
if (!GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_STABLEMASTER))
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outStaticDebug("Stablemaster (GUID:%u) not found or you can't interact with him.", GUID_LOPART(guid));
LOG_DEBUG("server", "Stablemaster (GUID:%u) not found or you can't interact with him.", GUID_LOPART(guid));
#endif
return false;
}
@@ -991,7 +991,7 @@ bool WorldSession::CheckStableMaster(uint64 guid)
void WorldSession::HandlePetSetAction(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDetail("HandlePetSetAction. CMSG_PET_SET_ACTION");
LOG_DEBUG("server", "HandlePetSetAction. CMSG_PET_SET_ACTION");
#endif
uint64 petguid;
@@ -1002,7 +1002,7 @@ void WorldSession::HandlePetSetAction(WorldPacket& recvData)
Unit* checkPet = ObjectAccessor::GetUnit(*_player, petguid);
if (!checkPet || checkPet != _player->GetFirstControlled())
{
sLog->outError("HandlePetSetAction: Unknown pet (GUID: %u) or pet owner (GUID: %u)", GUID_LOPART(petguid), _player->GetGUIDLow());
LOG_ERROR("server", "HandlePetSetAction: Unknown pet (GUID: %u) or pet owner (GUID: %u)", GUID_LOPART(petguid), _player->GetGUIDLow());
return;
}
@@ -1051,7 +1051,7 @@ void WorldSession::HandlePetSetAction(WorldPacket& recvData)
CharmInfo* charmInfo = pet->GetCharmInfo();
if (!charmInfo)
{
sLog->outError("WorldSession::HandlePetSetAction: object (GUID: %u TypeId: %u) is considered pet-like but doesn't have a charminfo!", pet->GetGUIDLow(), pet->GetTypeId());
LOG_ERROR("server", "WorldSession::HandlePetSetAction: object (GUID: %u TypeId: %u) is considered pet-like but doesn't have a charminfo!", pet->GetGUIDLow(), pet->GetTypeId());
continue;
}
@@ -1120,7 +1120,7 @@ void WorldSession::HandlePetSetAction(WorldPacket& recvData)
void WorldSession::HandlePetRename(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDetail("HandlePetRename. CMSG_PET_RENAME");
LOG_DEBUG("server", "HandlePetRename. CMSG_PET_RENAME");
#endif
uint64 petguid;
@@ -1212,7 +1212,7 @@ void WorldSession::HandlePetAbandon(WorldPacket& recvData)
uint64 guid;
recvData >> guid; //pet guid
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDetail("HandlePetAbandon. CMSG_PET_ABANDON pet guid is %u", GUID_LOPART(guid));
LOG_DEBUG("server", "HandlePetAbandon. CMSG_PET_ABANDON pet guid is %u", GUID_LOPART(guid));
#endif
if (!_player->IsInWorld())
@@ -1240,7 +1240,7 @@ void WorldSession::HandlePetAbandon(WorldPacket& recvData)
void WorldSession::HandlePetSpellAutocastOpcode(WorldPacket& recvPacket)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDetail("CMSG_PET_SPELL_AUTOCAST");
LOG_DEBUG("server", "CMSG_PET_SPELL_AUTOCAST");
#endif
uint64 guid;
uint32 spellid;
@@ -1260,7 +1260,7 @@ void WorldSession::HandlePetSpellAutocastOpcode(WorldPacket& recvPacket)
Creature* checkPet = ObjectAccessor::GetCreatureOrPetOrVehicle(*_player, guid);
if (!checkPet || (checkPet != _player->GetGuardianPet() && checkPet != _player->GetCharm()))
{
sLog->outError("HandlePetSpellAutocastOpcode.Pet %u isn't pet of player %s .", uint32(GUID_LOPART(guid)), GetPlayer()->GetName().c_str());
LOG_ERROR("server", "HandlePetSpellAutocastOpcode.Pet %u isn't pet of player %s .", uint32(GUID_LOPART(guid)), GetPlayer()->GetName().c_str());
return;
}
@@ -1284,7 +1284,7 @@ void WorldSession::HandlePetSpellAutocastOpcode(WorldPacket& recvPacket)
CharmInfo* charmInfo = pet->GetCharmInfo();
if (!charmInfo)
{
sLog->outError("WorldSession::HandlePetSpellAutocastOpcod: object (GUID: %u TypeId: %u) is considered pet-like but doesn't have a charminfo!", pet->GetGUIDLow(), pet->GetTypeId());
LOG_ERROR("server", "WorldSession::HandlePetSpellAutocastOpcod: object (GUID: %u TypeId: %u) is considered pet-like but doesn't have a charminfo!", pet->GetGUIDLow(), pet->GetTypeId());
continue;
}
@@ -1300,7 +1300,7 @@ void WorldSession::HandlePetSpellAutocastOpcode(WorldPacket& recvPacket)
void WorldSession::HandlePetCastSpellOpcode(WorldPacket& recvPacket)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_PET_CAST_SPELL");
LOG_DEBUG("network", "WORLD: CMSG_PET_CAST_SPELL");
#endif
uint64 guid;
@@ -1311,7 +1311,7 @@ void WorldSession::HandlePetCastSpellOpcode(WorldPacket& recvPacket)
recvPacket >> guid >> castCount >> spellId >> castFlags;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_PET_CAST_SPELL, guid: " UI64FMTD ", castCount: %u, spellId %u, castFlags %u", guid, castCount, spellId, castFlags);
LOG_DEBUG("network", "WORLD: CMSG_PET_CAST_SPELL, guid: " UI64FMTD ", castCount: %u, spellId %u, castFlags %u", guid, castCount, spellId, castFlags);
#endif
// This opcode is also sent from charmed and possessed units (players and creatures)
@@ -1322,14 +1322,14 @@ void WorldSession::HandlePetCastSpellOpcode(WorldPacket& recvPacket)
if (!caster || (caster != _player->GetGuardianPet() && caster != _player->GetCharm()))
{
sLog->outError("HandlePetCastSpellOpcode: Pet %u isn't pet of player %s .", uint32(GUID_LOPART(guid)), GetPlayer()->GetName().c_str());
LOG_ERROR("server", "HandlePetCastSpellOpcode: Pet %u isn't pet of player %s .", uint32(GUID_LOPART(guid)), GetPlayer()->GetName().c_str());
return;
}
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spellId);
if (!spellInfo)
{
sLog->outError("WORLD: unknown PET spell id %i", spellId);
LOG_ERROR("server", "WORLD: unknown PET spell id %i", spellId);
return;
}
@@ -1421,7 +1421,7 @@ void WorldSession::SendPetNameInvalid(uint32 error, const std::string& name, Dec
void WorldSession::HandlePetLearnTalent(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_PET_LEARN_TALENT");
LOG_DEBUG("network", "WORLD: CMSG_PET_LEARN_TALENT");
#endif
uint64 guid;
@@ -1435,7 +1435,7 @@ void WorldSession::HandlePetLearnTalent(WorldPacket& recvData)
void WorldSession::HandleLearnPreviewTalentsPet(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_LEARN_PREVIEW_TALENTS_PET");
LOG_DEBUG("network", "CMSG_LEARN_PREVIEW_TALENTS_PET");
#endif
uint64 guid;
+28 -28
View File
@@ -24,7 +24,7 @@
void WorldSession::HandlePetitionBuyOpcode(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "Received opcode CMSG_PETITION_BUY");
LOG_DEBUG("network", "Received opcode CMSG_PETITION_BUY");
#endif
uint64 guidNPC;
@@ -55,7 +55,7 @@ void WorldSession::HandlePetitionBuyOpcode(WorldPacket& recvData)
recvData.read_skip<uint32>(); // 0
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "Petitioner with GUID %u tried sell petition: name %s", GUID_LOPART(guidNPC), name.c_str());
LOG_DEBUG("network", "Petitioner with GUID %u tried sell petition: name %s", GUID_LOPART(guidNPC), name.c_str());
#endif
// prevent cheating
@@ -63,7 +63,7 @@ void WorldSession::HandlePetitionBuyOpcode(WorldPacket& recvData)
if (!creature)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandlePetitionBuyOpcode - Unit (GUID: %u) not found or you can't interact with him.", GUID_LOPART(guidNPC));
LOG_DEBUG("network", "WORLD: HandlePetitionBuyOpcode - Unit (GUID: %u) not found or you can't interact with him.", GUID_LOPART(guidNPC));
#endif
return;
}
@@ -114,7 +114,7 @@ void WorldSession::HandlePetitionBuyOpcode(WorldPacket& recvData)
break;
default:
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "unknown selection at buy arena petition: %u", clientIndex);
LOG_DEBUG("network", "unknown selection at buy arena petition: %u", clientIndex);
#endif
return;
}
@@ -200,7 +200,7 @@ void WorldSession::HandlePetitionBuyOpcode(WorldPacket& recvData)
if (petition)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "Invalid petition GUIDs: %u", petition->petitionGuid);
LOG_DEBUG("network", "Invalid petition GUIDs: %u", petition->petitionGuid);
#endif
trans->PAppend("DELETE FROM petition WHERE petitionguid = %u", petition->petitionGuid);
@@ -227,7 +227,7 @@ void WorldSession::HandlePetitionBuyOpcode(WorldPacket& recvData)
void WorldSession::HandlePetitionShowSignOpcode(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "Received opcode CMSG_PETITION_SHOW_SIGNATURES");
LOG_DEBUG("network", "Received opcode CMSG_PETITION_SHOW_SIGNATURES");
#endif
uint64 petitionguid;
@@ -250,7 +250,7 @@ void WorldSession::HandlePetitionShowSignOpcode(WorldPacket& recvData)
uint8 signs = signatures ? signatures->signatureMap.size() : 0;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_PETITION_SHOW_SIGNATURES petition entry: '%u'", petitionGuidLow);
LOG_DEBUG("network", "CMSG_PETITION_SHOW_SIGNATURES petition entry: '%u'", petitionGuidLow);
#endif
WorldPacket data(SMSG_PETITION_SHOW_SIGNATURES, (8 + 8 + 4 + 1 + signs * 12));
@@ -272,7 +272,7 @@ void WorldSession::HandlePetitionShowSignOpcode(WorldPacket& recvData)
void WorldSession::HandlePetitionQueryOpcode(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "Received opcode CMSG_PETITION_QUERY"); // ok
LOG_DEBUG("network", "Received opcode CMSG_PETITION_QUERY"); // ok
#endif
uint32 guildguid;
@@ -280,7 +280,7 @@ void WorldSession::HandlePetitionQueryOpcode(WorldPacket& recvData)
recvData >> guildguid; // in Trinity always same as GUID_LOPART(petitionguid)
recvData >> petitionguid; // petition guid
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_PETITION_QUERY Petition GUID %u Guild GUID %u", GUID_LOPART(petitionguid), guildguid);
LOG_DEBUG("network", "CMSG_PETITION_QUERY Petition GUID %u Guild GUID %u", GUID_LOPART(petitionguid), guildguid);
#endif
SendPetitionQueryOpcode(petitionguid);
@@ -292,7 +292,7 @@ void WorldSession::SendPetitionQueryOpcode(uint64 petitionguid)
if (!petition)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_PETITION_QUERY failed for petition (GUID: %u)", GUID_LOPART(petitionguid));
LOG_DEBUG("network", "CMSG_PETITION_QUERY failed for petition (GUID: %u)", GUID_LOPART(petitionguid));
#endif
return;
}
@@ -338,7 +338,7 @@ void WorldSession::SendPetitionQueryOpcode(uint64 petitionguid)
void WorldSession::HandlePetitionRenameOpcode(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "Received opcode MSG_PETITION_RENAME"); // ok
LOG_DEBUG("network", "Received opcode MSG_PETITION_RENAME"); // ok
#endif
uint64 petitionGuid;
@@ -355,7 +355,7 @@ void WorldSession::HandlePetitionRenameOpcode(WorldPacket& recvData)
if (!petition)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_PETITION_QUERY failed for petition (GUID: %u)", GUID_LOPART(petitionGuid));
LOG_DEBUG("network", "CMSG_PETITION_QUERY failed for petition (GUID: %u)", GUID_LOPART(petitionGuid));
#endif
return;
}
@@ -398,7 +398,7 @@ void WorldSession::HandlePetitionRenameOpcode(WorldPacket& recvData)
const_cast<Petition*>(petition)->petitionName = newName;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "Petition (GUID: %u) renamed to '%s'", GUID_LOPART(petitionGuid), newName.c_str());
LOG_DEBUG("network", "Petition (GUID: %u) renamed to '%s'", GUID_LOPART(petitionGuid), newName.c_str());
#endif
WorldPacket data(MSG_PETITION_RENAME, (8 + newName.size() + 1));
data << uint64(petitionGuid);
@@ -409,7 +409,7 @@ void WorldSession::HandlePetitionRenameOpcode(WorldPacket& recvData)
void WorldSession::HandlePetitionSignOpcode(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "Received opcode CMSG_PETITION_SIGN"); // ok
LOG_DEBUG("network", "Received opcode CMSG_PETITION_SIGN"); // ok
#endif
uint64 petitionGuid;
@@ -420,7 +420,7 @@ void WorldSession::HandlePetitionSignOpcode(WorldPacket& recvData)
Petition const* petition = sPetitionMgr->GetPetition(GUID_LOPART(petitionGuid));
if (!petition)
{
sLog->outError("Petition %u is not found for player %u %s", GUID_LOPART(petitionGuid), GetPlayer()->GetGUIDLow(), GetPlayer()->GetName().c_str());
LOG_ERROR("server", "Petition %u is not found for player %u %s", GUID_LOPART(petitionGuid), GetPlayer()->GetGUIDLow(), GetPlayer()->GetName().c_str());
return;
}
@@ -527,7 +527,7 @@ void WorldSession::HandlePetitionSignOpcode(WorldPacket& recvData)
sPetitionMgr->AddSignature(GUID_LOPART(petitionGuid), GetAccountId(), playerGuid);
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "PETITION SIGN: GUID %u by player: %s (GUID: %u Account: %u)", GUID_LOPART(petitionGuid), _player->GetName().c_str(), playerGuid, GetAccountId());
LOG_DEBUG("network", "PETITION SIGN: GUID %u by player: %s (GUID: %u Account: %u)", GUID_LOPART(petitionGuid), _player->GetName().c_str(), playerGuid, GetAccountId());
#endif
WorldPacket data(SMSG_PETITION_SIGN_RESULTS, (8 + 8 + 4));
@@ -551,14 +551,14 @@ void WorldSession::HandlePetitionSignOpcode(WorldPacket& recvData)
void WorldSession::HandlePetitionDeclineOpcode(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "Received opcode MSG_PETITION_DECLINE"); // ok
LOG_DEBUG("network", "Received opcode MSG_PETITION_DECLINE"); // ok
#endif
uint64 petitionguid;
uint64 ownerguid;
recvData >> petitionguid; // petition guid
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "Petition %u declined by %u", GUID_LOPART(petitionguid), _player->GetGUIDLow());
LOG_DEBUG("network", "Petition %u declined by %u", GUID_LOPART(petitionguid), _player->GetGUIDLow());
#endif
Petition const* petition = sPetitionMgr->GetPetition(GUID_LOPART(petitionguid));
@@ -577,7 +577,7 @@ void WorldSession::HandlePetitionDeclineOpcode(WorldPacket& recvData)
void WorldSession::HandleOfferPetitionOpcode(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "Received opcode CMSG_OFFER_PETITION"); // ok
LOG_DEBUG("network", "Received opcode CMSG_OFFER_PETITION"); // ok
#endif
uint64 petitionguid, plguid;
@@ -667,7 +667,7 @@ void WorldSession::HandleOfferPetitionOpcode(WorldPacket& recvData)
void WorldSession::HandleTurnInPetitionOpcode(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "Received opcode CMSG_TURN_IN_PETITION");
LOG_DEBUG("network", "Received opcode CMSG_TURN_IN_PETITION");
#endif
// Get petition guid from packet
@@ -682,13 +682,13 @@ void WorldSession::HandleTurnInPetitionOpcode(WorldPacket& recvData)
return;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "Petition %u turned in by %u", GUID_LOPART(petitionGuid), _player->GetGUIDLow());
LOG_DEBUG("network", "Petition %u turned in by %u", GUID_LOPART(petitionGuid), _player->GetGUIDLow());
#endif
Petition const* petition = sPetitionMgr->GetPetition(GUID_LOPART(petitionGuid));
if (!petition)
{
sLog->outError("Player %s (guid: %u) tried to turn in petition (guid: %u) that is not present in the database", _player->GetName().c_str(), _player->GetGUIDLow(), GUID_LOPART(petitionGuid));
LOG_ERROR("server", "Player %s (guid: %u) tried to turn in petition (guid: %u) that is not present in the database", _player->GetName().c_str(), _player->GetGUIDLow(), GUID_LOPART(petitionGuid));
return;
}
@@ -807,7 +807,7 @@ void WorldSession::HandleTurnInPetitionOpcode(WorldPacket& recvData)
// Register arena team
sArenaTeamMgr->AddArenaTeam(arenaTeam);
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "PetitonsHandler: Arena team (guid: %u) added to ObjectMgr", arenaTeam->GetId());
LOG_DEBUG("network", "PetitonsHandler: Arena team (guid: %u) added to ObjectMgr", arenaTeam->GetId());
#endif
// Add members
@@ -815,7 +815,7 @@ void WorldSession::HandleTurnInPetitionOpcode(WorldPacket& recvData)
for (SignatureMap::const_iterator itr = signatureCopy.begin(); itr != signatureCopy.end(); ++itr)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "PetitionsHandler: Adding arena team (guid: %u) member %u", arenaTeam->GetId(), itr->first);
LOG_DEBUG("network", "PetitionsHandler: Adding arena team (guid: %u) member %u", arenaTeam->GetId(), itr->first);
#endif
arenaTeam->AddMember(MAKE_NEW_GUID(itr->first, 0, HIGHGUID_PLAYER));
}
@@ -838,7 +838,7 @@ void WorldSession::HandleTurnInPetitionOpcode(WorldPacket& recvData)
// created
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "TURN IN PETITION GUID %u", GUID_LOPART(petitionGuid));
LOG_DEBUG("network", "TURN IN PETITION GUID %u", GUID_LOPART(petitionGuid));
#endif
data.Initialize(SMSG_TURN_IN_PETITION_RESULTS, 4);
@@ -849,7 +849,7 @@ void WorldSession::HandleTurnInPetitionOpcode(WorldPacket& recvData)
void WorldSession::HandlePetitionShowListOpcode(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "Received CMSG_PETITION_SHOWLIST");
LOG_DEBUG("network", "Received CMSG_PETITION_SHOWLIST");
#endif
uint64 guid;
@@ -864,7 +864,7 @@ void WorldSession::SendPetitionShowList(uint64 guid)
if (!creature)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandlePetitionShowListOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid)));
LOG_DEBUG("network", "WORLD: HandlePetitionShowListOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid)));
#endif
return;
}
@@ -937,6 +937,6 @@ void WorldSession::SendPetitionShowList(uint64 guid)
SendPacket(&data);
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "Sent SMSG_PETITION_SHOWLIST");
LOG_DEBUG("network", "Sent SMSG_PETITION_SHOWLIST");
#endif
}
+13 -13
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@@ -61,7 +61,7 @@ void WorldSession::HandleNameQueryOpcode(WorldPacket& recvData)
recvData >> guid;
// This is disable by default to prevent lots of console spam
// sLog->outString("HandleNameQueryOpcode %u", guid);
// LOG_INFO("server", "HandleNameQueryOpcode %u", guid);
SendNameQueryOpcode(guid);
}
@@ -138,13 +138,13 @@ void WorldSession::HandleCreatureQueryOpcode(WorldPacket& recvData)
else
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_CREATURE_QUERY - NO CREATURE INFO! (GUID: %u, ENTRY: %u)", GUID_LOPART(guid), entry);
LOG_DEBUG("network", "WORLD: CMSG_CREATURE_QUERY - NO CREATURE INFO! (GUID: %u, ENTRY: %u)", GUID_LOPART(guid), entry);
#endif
WorldPacket data(SMSG_CREATURE_QUERY_RESPONSE, 4);
data << uint32(entry | 0x80000000);
SendPacket(&data);
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Sent SMSG_CREATURE_QUERY_RESPONSE");
LOG_DEBUG("network", "WORLD: Sent SMSG_CREATURE_QUERY_RESPONSE");
#endif
}
}
@@ -177,7 +177,7 @@ void WorldSession::HandleGameObjectQueryOpcode(WorldPacket& recvData)
}
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_GAMEOBJECT_QUERY '%s' - Entry: %u. ", info->name.c_str(), entry);
LOG_DEBUG("network", "WORLD: CMSG_GAMEOBJECT_QUERY '%s' - Entry: %u. ", info->name.c_str(), entry);
#endif
WorldPacket data (SMSG_GAMEOBJECT_QUERY_RESPONSE, 150);
data << uint32(entry);
@@ -201,20 +201,20 @@ void WorldSession::HandleGameObjectQueryOpcode(WorldPacket& recvData)
SendPacket(&data);
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Sent SMSG_GAMEOBJECT_QUERY_RESPONSE");
LOG_DEBUG("network", "WORLD: Sent SMSG_GAMEOBJECT_QUERY_RESPONSE");
#endif
}
else
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_GAMEOBJECT_QUERY - Missing gameobject info for (GUID: %u, ENTRY: %u)",
LOG_DEBUG("network", "WORLD: CMSG_GAMEOBJECT_QUERY - Missing gameobject info for (GUID: %u, ENTRY: %u)",
GUID_LOPART(guid), entry);
#endif
WorldPacket data (SMSG_GAMEOBJECT_QUERY_RESPONSE, 4);
data << uint32(entry | 0x80000000);
SendPacket(&data);
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Sent SMSG_GAMEOBJECT_QUERY_RESPONSE");
LOG_DEBUG("network", "WORLD: Sent SMSG_GAMEOBJECT_QUERY_RESPONSE");
#endif
}
}
@@ -222,7 +222,7 @@ void WorldSession::HandleGameObjectQueryOpcode(WorldPacket& recvData)
void WorldSession::HandleCorpseQueryOpcode(WorldPacket& /*recvData*/)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received MSG_CORPSE_QUERY");
LOG_DEBUG("network", "WORLD: Received MSG_CORPSE_QUERY");
#endif
Corpse* corpse = GetPlayer()->GetCorpse();
@@ -279,7 +279,7 @@ void WorldSession::HandleNpcTextQueryOpcode(WorldPacket& recvData)
recvData >> textID;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_NPC_TEXT_QUERY TextId: %u", textID);
LOG_DEBUG("network", "WORLD: CMSG_NPC_TEXT_QUERY TextId: %u", textID);
#endif
recvData >> guid;
@@ -358,7 +358,7 @@ void WorldSession::HandleNpcTextQueryOpcode(WorldPacket& recvData)
SendPacket(&data);
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Sent SMSG_NPC_TEXT_UPDATE");
LOG_DEBUG("network", "WORLD: Sent SMSG_NPC_TEXT_UPDATE");
#endif
}
@@ -366,7 +366,7 @@ void WorldSession::HandleNpcTextQueryOpcode(WorldPacket& recvData)
void WorldSession::HandlePageTextQueryOpcode(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_PAGE_TEXT_QUERY");
LOG_DEBUG("network", "WORLD: Received CMSG_PAGE_TEXT_QUERY");
#endif
uint32 pageID;
@@ -402,7 +402,7 @@ void WorldSession::HandlePageTextQueryOpcode(WorldPacket& recvData)
SendPacket(&data);
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Sent SMSG_PAGE_TEXT_QUERY_RESPONSE");
LOG_DEBUG("network", "WORLD: Sent SMSG_PAGE_TEXT_QUERY_RESPONSE");
#endif
}
}
@@ -410,7 +410,7 @@ void WorldSession::HandlePageTextQueryOpcode(WorldPacket& recvData)
void WorldSession::HandleCorpseMapPositionQuery(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recv CMSG_CORPSE_MAP_POSITION_QUERY");
LOG_DEBUG("network", "WORLD: Recv CMSG_CORPSE_MAP_POSITION_QUERY");
#endif
uint32 unk;
+24 -24
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@@ -36,7 +36,7 @@ void WorldSession::HandleQuestgiverStatusQueryOpcode(WorldPacket& recvData)
if (!questGiver)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDetail("Error in CMSG_QUESTGIVER_STATUS_QUERY, called for not found questgiver (Typeid: %u GUID: %u)", GuidHigh2TypeId(GUID_HIPART(guid)), GUID_LOPART(guid));
LOG_DEBUG("server", "Error in CMSG_QUESTGIVER_STATUS_QUERY, called for not found questgiver (Typeid: %u GUID: %u)", GuidHigh2TypeId(GUID_HIPART(guid)), GUID_LOPART(guid));
#endif
return;
}
@@ -46,7 +46,7 @@ void WorldSession::HandleQuestgiverStatusQueryOpcode(WorldPacket& recvData)
case TYPEID_UNIT:
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_QUESTGIVER_STATUS_QUERY for npc, guid = %u", uint32(GUID_LOPART(guid)));
LOG_DEBUG("network", "WORLD: Received CMSG_QUESTGIVER_STATUS_QUERY for npc, guid = %u", uint32(GUID_LOPART(guid)));
#endif
if (!questGiver->ToCreature()->IsHostileTo(_player)) // do not show quest status to enemies
questStatus = _player->GetQuestDialogStatus(questGiver);
@@ -55,13 +55,13 @@ void WorldSession::HandleQuestgiverStatusQueryOpcode(WorldPacket& recvData)
case TYPEID_GAMEOBJECT:
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_QUESTGIVER_STATUS_QUERY for GameObject guid = %u", uint32(GUID_LOPART(guid)));
LOG_DEBUG("network", "WORLD: Received CMSG_QUESTGIVER_STATUS_QUERY for GameObject guid = %u", uint32(GUID_LOPART(guid)));
#endif
questStatus = _player->GetQuestDialogStatus(questGiver);
break;
}
default:
sLog->outError("QuestGiver called for unexpected type %u", questGiver->GetTypeId());
LOG_ERROR("server", "QuestGiver called for unexpected type %u", questGiver->GetTypeId());
break;
}
@@ -75,14 +75,14 @@ void WorldSession::HandleQuestgiverHelloOpcode(WorldPacket& recvData)
recvData >> guid;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_QUESTGIVER_HELLO npc = %u", GUID_LOPART(guid));
LOG_DEBUG("network", "WORLD: Received CMSG_QUESTGIVER_HELLO npc = %u", GUID_LOPART(guid));
#endif
Creature* creature = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_NONE);
if (!creature)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleQuestgiverHelloOpcode - Unit (GUID: %u) not found or you can't interact with him.", GUID_LOPART(guid));
LOG_DEBUG("network", "WORLD: HandleQuestgiverHelloOpcode - Unit (GUID: %u) not found or you can't interact with him.", GUID_LOPART(guid));
#endif
return;
}
@@ -116,7 +116,7 @@ void WorldSession::HandleQuestgiverAcceptQuestOpcode(WorldPacket& recvData)
recvData >> guid >> questId >> unk1;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_QUESTGIVER_ACCEPT_QUEST npc = %u, quest = %u, unk1 = %u", uint32(GUID_LOPART(guid)), questId, unk1);
LOG_DEBUG("network", "WORLD: Received CMSG_QUESTGIVER_ACCEPT_QUEST npc = %u, quest = %u, unk1 = %u", uint32(GUID_LOPART(guid)), questId, unk1);
#endif
Object* object = ObjectAccessor::GetObjectByTypeMask(*_player, guid, TYPEMASK_UNIT | TYPEMASK_GAMEOBJECT | TYPEMASK_ITEM | TYPEMASK_PLAYER);
@@ -207,7 +207,7 @@ void WorldSession::HandleQuestgiverQueryQuestOpcode(WorldPacket& recvData)
uint8 unk1;
recvData >> guid >> questId >> unk1;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_QUESTGIVER_QUERY_QUEST npc = %u, quest = %u, unk1 = %u", uint32(GUID_LOPART(guid)), questId, unk1);
LOG_DEBUG("network", "WORLD: Received CMSG_QUESTGIVER_QUERY_QUEST npc = %u, quest = %u, unk1 = %u", uint32(GUID_LOPART(guid)), questId, unk1);
#endif
// Verify that the guid is valid and is a questgiver or involved in the requested quest
@@ -244,7 +244,7 @@ void WorldSession::HandleQuestQueryOpcode(WorldPacket& recvData)
uint32 questId;
recvData >> questId;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_QUEST_QUERY quest = %u", questId);
LOG_DEBUG("network", "WORLD: Received CMSG_QUEST_QUERY quest = %u", questId);
#endif
if (Quest const* quest = sObjectMgr->GetQuestTemplate(questId))
@@ -259,12 +259,12 @@ void WorldSession::HandleQuestgiverChooseRewardOpcode(WorldPacket& recvData)
if (reward >= QUEST_REWARD_CHOICES_COUNT)
{
sLog->outError("Error in CMSG_QUESTGIVER_CHOOSE_REWARD: player %s (guid %d) tried to get invalid reward (%u) (probably packet hacking)", _player->GetName().c_str(), _player->GetGUIDLow(), reward);
LOG_ERROR("server", "Error in CMSG_QUESTGIVER_CHOOSE_REWARD: player %s (guid %d) tried to get invalid reward (%u) (probably packet hacking)", _player->GetName().c_str(), _player->GetGUIDLow(), reward);
return;
}
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_QUESTGIVER_CHOOSE_REWARD npc = %u, quest = %u, reward = %u", uint32(GUID_LOPART(guid)), questId, reward);
LOG_DEBUG("network", "WORLD: Received CMSG_QUESTGIVER_CHOOSE_REWARD npc = %u, quest = %u, reward = %u", uint32(GUID_LOPART(guid)), questId, reward);
#endif
Object* object = ObjectAccessor::GetObjectByTypeMask(*_player, guid, TYPEMASK_UNIT | TYPEMASK_GAMEOBJECT);
@@ -280,7 +280,7 @@ void WorldSession::HandleQuestgiverChooseRewardOpcode(WorldPacket& recvData)
if ((!_player->CanSeeStartQuest(quest) && _player->GetQuestStatus(questId) == QUEST_STATUS_NONE) ||
(_player->GetQuestStatus(questId) != QUEST_STATUS_COMPLETE && !quest->IsAutoComplete()))
{
sLog->outError("HACK ALERT: Player %s (guid: %u) is trying to complete quest (id: %u) but he has no right to do it!",
LOG_ERROR("server", "HACK ALERT: Player %s (guid: %u) is trying to complete quest (id: %u) but he has no right to do it!",
_player->GetName().c_str(), _player->GetGUIDLow(), questId);
return;
}
@@ -346,7 +346,7 @@ void WorldSession::HandleQuestgiverRequestRewardOpcode(WorldPacket& recvData)
recvData >> guid >> questId;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_QUESTGIVER_REQUEST_REWARD npc = %u, quest = %u", uint32(GUID_LOPART(guid)), questId);
LOG_DEBUG("network", "WORLD: Received CMSG_QUESTGIVER_REQUEST_REWARD npc = %u, quest = %u", uint32(GUID_LOPART(guid)), questId);
#endif
Object* object = ObjectAccessor::GetObjectByTypeMask(*_player, guid, TYPEMASK_UNIT | TYPEMASK_GAMEOBJECT);
@@ -370,7 +370,7 @@ void WorldSession::HandleQuestgiverRequestRewardOpcode(WorldPacket& recvData)
void WorldSession::HandleQuestgiverCancel(WorldPacket& /*recvData*/)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_QUESTGIVER_CANCEL");
LOG_DEBUG("network", "WORLD: Received CMSG_QUESTGIVER_CANCEL");
#endif
_player->PlayerTalkClass->SendCloseGossip();
@@ -385,7 +385,7 @@ void WorldSession::HandleQuestLogSwapQuest(WorldPacket& recvData)
return;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_QUESTLOG_SWAP_QUEST slot 1 = %u, slot 2 = %u", slot1, slot2);
LOG_DEBUG("network", "WORLD: Received CMSG_QUESTLOG_SWAP_QUEST slot 1 = %u, slot 2 = %u", slot1, slot2);
#endif
GetPlayer()->SwapQuestSlot(slot1, slot2);
@@ -397,7 +397,7 @@ void WorldSession::HandleQuestLogRemoveQuest(WorldPacket& recvData)
recvData >> slot;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_QUESTLOG_REMOVE_QUEST slot = %u", slot);
LOG_DEBUG("network", "WORLD: Received CMSG_QUESTLOG_REMOVE_QUEST slot = %u", slot);
#endif
if (slot < MAX_QUEST_LOG_SIZE)
@@ -427,7 +427,7 @@ void WorldSession::HandleQuestLogRemoveQuest(WorldPacket& recvData)
sEluna->OnQuestAbandon(_player, questId);
#endif
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDetail("Player %u abandoned quest %u", _player->GetGUIDLow(), questId);
LOG_DEBUG("server", "Player %u abandoned quest %u", _player->GetGUIDLow(), questId);
#endif
// check if Quest Tracker is enabled
if (sWorld->getBoolConfig(CONFIG_QUEST_ENABLE_QUEST_TRACKER))
@@ -454,7 +454,7 @@ void WorldSession::HandleQuestConfirmAccept(WorldPacket& recvData)
recvData >> questId;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_QUEST_CONFIRM_ACCEPT quest = %u", questId);
LOG_DEBUG("network", "WORLD: Received CMSG_QUEST_CONFIRM_ACCEPT quest = %u", questId);
#endif
if (Quest const* quest = sObjectMgr->GetQuestTemplate(questId))
@@ -493,7 +493,7 @@ void WorldSession::HandleQuestgiverCompleteQuest(WorldPacket& recvData)
recvData >> guid >> questId;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_QUESTGIVER_COMPLETE_QUEST npc = %u, quest = %u", uint32(GUID_LOPART(guid)), questId);
LOG_DEBUG("network", "WORLD: Received CMSG_QUESTGIVER_COMPLETE_QUEST npc = %u, quest = %u", uint32(GUID_LOPART(guid)), questId);
#endif
Object* object = ObjectAccessor::GetObjectByTypeMask(*_player, guid, TYPEMASK_UNIT | TYPEMASK_GAMEOBJECT);
@@ -508,7 +508,7 @@ void WorldSession::HandleQuestgiverCompleteQuest(WorldPacket& recvData)
{
if (!_player->CanSeeStartQuest(quest) && _player->GetQuestStatus(questId) == QUEST_STATUS_NONE)
{
sLog->outError("Possible hacking attempt: Player %s [guid: %u] tried to complete quest [entry: %u] without being in possession of the quest!",
LOG_ERROR("server", "Possible hacking attempt: Player %s [guid: %u] tried to complete quest [entry: %u] without being in possession of the quest!",
_player->GetName().c_str(), _player->GetGUIDLow(), questId);
return;
}
@@ -537,7 +537,7 @@ void WorldSession::HandleQuestgiverCompleteQuest(WorldPacket& recvData)
void WorldSession::HandleQuestgiverQuestAutoLaunch(WorldPacket& /*recvPacket*/)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_QUESTGIVER_QUEST_AUTOLAUNCH");
LOG_DEBUG("network", "WORLD: Received CMSG_QUESTGIVER_QUEST_AUTOLAUNCH");
#endif
}
@@ -550,7 +550,7 @@ void WorldSession::HandlePushQuestToParty(WorldPacket& recvPacket)
return;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_PUSHQUESTTOPARTY quest = %u", questId);
LOG_DEBUG("network", "WORLD: Received CMSG_PUSHQUESTTOPARTY quest = %u", questId);
#endif
if (Quest const* quest = sObjectMgr->GetQuestTemplate(questId))
@@ -630,7 +630,7 @@ void WorldSession::HandleQuestPushResult(WorldPacket& recvPacket)
recvPacket >> guid >> questId >> msg;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received MSG_QUEST_PUSH_RESULT");
LOG_DEBUG("network", "WORLD: Received MSG_QUEST_PUSH_RESULT");
#endif
if (_player->GetDivider() && _player->GetDivider() == guid)
@@ -649,7 +649,7 @@ void WorldSession::HandleQuestPushResult(WorldPacket& recvPacket)
void WorldSession::HandleQuestgiverStatusMultipleQuery(WorldPacket& /*recvPacket*/)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_QUESTGIVER_STATUS_MULTIPLE_QUERY");
LOG_DEBUG("network", "WORLD: Received CMSG_QUESTGIVER_STATUS_MULTIPLE_QUERY");
#endif
uint32 count = 0;
@@ -13,7 +13,7 @@
void WorldSession::HandleGrantLevel(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_GRANT_LEVEL");
LOG_DEBUG("network", "WORLD: CMSG_GRANT_LEVEL");
#endif
uint64 guid;
@@ -58,7 +58,7 @@ void WorldSession::HandleGrantLevel(WorldPacket& recvData)
void WorldSession::HandleAcceptGrantLevel(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_ACCEPT_LEVEL_GRANT");
LOG_DEBUG("network", "WORLD: CMSG_ACCEPT_LEVEL_GRANT");
#endif
uint64 guid;
+3 -3
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@@ -27,7 +27,7 @@ void WorldSession::HandleLearnTalentOpcode(WorldPacket& recvData)
void WorldSession::HandleLearnPreviewTalents(WorldPacket& recvPacket)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_LEARN_PREVIEW_TALENTS");
LOG_DEBUG("network", "CMSG_LEARN_PREVIEW_TALENTS");
#endif
uint32 talentsCount;
@@ -53,7 +53,7 @@ void WorldSession::HandleLearnPreviewTalents(WorldPacket& recvPacket)
void WorldSession::HandleTalentWipeConfirmOpcode(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "MSG_TALENT_WIPE_CONFIRM");
LOG_DEBUG("network", "MSG_TALENT_WIPE_CONFIRM");
#endif
uint64 guid;
recvData >> guid;
@@ -62,7 +62,7 @@ void WorldSession::HandleTalentWipeConfirmOpcode(WorldPacket& recvData)
if (!unit)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleTalentWipeConfirmOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid)));
LOG_DEBUG("network", "WORLD: HandleTalentWipeConfirmOpcode - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid)));
#endif
return;
}
+7 -7
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@@ -19,14 +19,14 @@ void WorldSession::HandleContactListOpcode(WorldPacket& recv_data)
uint32 flags;
recv_data >> flags;
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_CONTACT_LIST - Unk: %d", flags);
LOG_DEBUG("network", "WORLD: Received CMSG_CONTACT_LIST - Unk: %d", flags);
_player->GetSocial()->SendSocialList(_player, flags);
}
void WorldSession::HandleAddFriendOpcode(WorldPacket& recv_data)
{
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_ADD_FRIEND");
LOG_DEBUG("network", "WORLD: Received CMSG_ADD_FRIEND");
std::string friendName = GetAcoreString(LANG_FRIEND_IGNORE_UNKNOWN);
std::string friendNote;
@@ -37,7 +37,7 @@ void WorldSession::HandleAddFriendOpcode(WorldPacket& recv_data)
if (!normalizePlayerName(friendName))
return;
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: %s asked to add friend : '%s'", GetPlayer()->GetName().c_str(), friendName.c_str());
LOG_DEBUG("network", "WORLD: %s asked to add friend : '%s'", GetPlayer()->GetName().c_str(), friendName.c_str());
// xinef: Get Data From global storage
uint32 guidLow = sWorld->GetGlobalPlayerGUID(friendName);
@@ -81,7 +81,7 @@ void WorldSession::HandleAddFriendOpcode(WorldPacket& recv_data)
sSocialMgr->SendFriendStatus(GetPlayer(), friendResult, guidLow, false);
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Sent (SMSG_FRIEND_STATUS)");
LOG_DEBUG("network", "WORLD: Sent (SMSG_FRIEND_STATUS)");
}
void WorldSession::HandleDelFriendOpcode(WorldPacket& recv_data)
@@ -93,7 +93,7 @@ void WorldSession::HandleDelFriendOpcode(WorldPacket& recv_data)
sSocialMgr->SendFriendStatus(GetPlayer(), FRIEND_REMOVED, GUID_LOPART(FriendGUID), false);
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Sent motd (SMSG_FRIEND_STATUS)");
LOG_DEBUG("network", "WORLD: Sent motd (SMSG_FRIEND_STATUS)");
}
void WorldSession::HandleAddIgnoreOpcode(WorldPacket& recv_data)
@@ -105,7 +105,7 @@ void WorldSession::HandleAddIgnoreOpcode(WorldPacket& recv_data)
if (!normalizePlayerName(ignoreName))
return;
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: %s asked to Ignore: '%s'", GetPlayer()->GetName().c_str(), ignoreName.c_str());
LOG_DEBUG("network", "WORLD: %s asked to Ignore: '%s'", GetPlayer()->GetName().c_str(), ignoreName.c_str());
uint32 lowGuid = sWorld->GetGlobalPlayerGUID(ignoreName);
if (!lowGuid)
@@ -129,7 +129,7 @@ void WorldSession::HandleAddIgnoreOpcode(WorldPacket& recv_data)
sSocialMgr->SendFriendStatus(GetPlayer(), ignoreResult, lowGuid, false);
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Sent (SMSG_FRIEND_STATUS)");
LOG_DEBUG("network", "WORLD: Sent (SMSG_FRIEND_STATUS)");
}
void WorldSession::HandleDelIgnoreOpcode(WorldPacket& recv_data)
+16 -16
View File
@@ -88,7 +88,7 @@ void WorldSession::HandleUseItemOpcode(WorldPacket& recvPacket)
}
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_USE_ITEM packet, bagIndex: %u, slot: %u, castCount: %u, spellId: %u, Item: %u, glyphIndex: %u, data length = %i", bagIndex, slot, castCount, spellId, pItem->GetEntry(), glyphIndex, (uint32)recvPacket.size());
LOG_DEBUG("network", "WORLD: CMSG_USE_ITEM packet, bagIndex: %u, slot: %u, castCount: %u, spellId: %u, Item: %u, glyphIndex: %u, data length = %i", bagIndex, slot, castCount, spellId, pItem->GetEntry(), glyphIndex, (uint32)recvPacket.size());
#endif
ItemTemplate const* proto = pItem->GetTemplate();
@@ -166,7 +166,7 @@ void WorldSession::HandleUseItemOpcode(WorldPacket& recvPacket)
void WorldSession::HandleOpenItemOpcode(WorldPacket& recvPacket)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_OPEN_ITEM packet, data length = %i", (uint32)recvPacket.size());
LOG_DEBUG("network", "WORLD: CMSG_OPEN_ITEM packet, data length = %i", (uint32)recvPacket.size());
#endif
Player* pUser = _player;
@@ -187,7 +187,7 @@ void WorldSession::HandleOpenItemOpcode(WorldPacket& recvPacket)
recvPacket >> bagIndex >> slot;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDetail("bagIndex: %u, slot: %u", bagIndex, slot);
LOG_DEBUG("server", "bagIndex: %u, slot: %u", bagIndex, slot);
#endif
Item* item = pUser->GetItemByPos(bagIndex, slot);
@@ -208,7 +208,7 @@ void WorldSession::HandleOpenItemOpcode(WorldPacket& recvPacket)
if (!(proto->Flags & ITEM_FLAG_HAS_LOOT) && !item->HasFlag(ITEM_FIELD_FLAGS, ITEM_FIELD_FLAG_WRAPPED))
{
pUser->SendEquipError(EQUIP_ERR_CANT_DO_RIGHT_NOW, item, nullptr);
sLog->outError("Possible hacking attempt: Player %s [guid: %u] tried to open item [guid: %u, entry: %u] which is not openable!",
LOG_ERROR("server", "Possible hacking attempt: Player %s [guid: %u] tried to open item [guid: %u, entry: %u] which is not openable!",
pUser->GetName().c_str(), pUser->GetGUIDLow(), item->GetGUIDLow(), proto->ItemId);
return;
}
@@ -222,7 +222,7 @@ void WorldSession::HandleOpenItemOpcode(WorldPacket& recvPacket)
if (!lockInfo)
{
pUser->SendEquipError(EQUIP_ERR_ITEM_LOCKED, item, nullptr);
sLog->outError("WORLD::OpenItem: item [guid = %u] has an unknown lockId: %u!", item->GetGUIDLow(), lockId);
LOG_ERROR("server", "WORLD::OpenItem: item [guid = %u] has an unknown lockId: %u!", item->GetGUIDLow(), lockId);
return;
}
@@ -263,7 +263,7 @@ void WorldSession::HandleOpenWrappedItemCallback(PreparedQueryResult result, uin
if (!result)
{
sLog->outError("Wrapped item %u don't have record in character_gifts table and will deleted", item->GetGUIDLow());
LOG_ERROR("server", "Wrapped item %u don't have record in character_gifts table and will deleted", item->GetGUIDLow());
GetPlayer()->DestroyItem(item->GetBagSlot(), item->GetSlot(), true);
return;
}
@@ -295,7 +295,7 @@ void WorldSession::HandleGameObjectUseOpcode(WorldPacket& recvData)
recvData >> guid;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_GAMEOBJ_USE Message [guid=%u]", GUID_LOPART(guid));
LOG_DEBUG("network", "WORLD: Recvd CMSG_GAMEOBJ_USE Message [guid=%u]", GUID_LOPART(guid));
#endif
if (GameObject* obj = GetPlayer()->GetMap()->GetGameObject(guid))
@@ -318,7 +318,7 @@ void WorldSession::HandleGameobjectReportUse(WorldPacket& recvPacket)
recvPacket >> guid;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_GAMEOBJ_REPORT_USE Message [in game guid: %u]", GUID_LOPART(guid));
LOG_DEBUG("network", "WORLD: Recvd CMSG_GAMEOBJ_REPORT_USE Message [in game guid: %u]", GUID_LOPART(guid));
#endif
// ignore for remote control state
@@ -347,7 +347,7 @@ void WorldSession::HandleCastSpellOpcode(WorldPacket& recvPacket)
uint32 oldSpellId = spellId;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: got cast spell packet, castCount: %u, spellId: %u, castFlags: %u, data length = %u", castCount, spellId, castFlags, (uint32)recvPacket.size());
LOG_DEBUG("network", "WORLD: got cast spell packet, castCount: %u, spellId: %u, castFlags: %u, data length = %u", castCount, spellId, castFlags, (uint32)recvPacket.size());
#endif
// ignore for remote control state (for player case)
@@ -362,7 +362,7 @@ void WorldSession::HandleCastSpellOpcode(WorldPacket& recvPacket)
if (!spellInfo)
{
sLog->outError("WORLD: unknown spell id %u", spellId);
LOG_ERROR("server", "WORLD: unknown spell id %u", spellId);
recvPacket.rfinish(); // prevent spam at ignore packet
return;
}
@@ -507,7 +507,7 @@ void WorldSession::HandlePetCancelAuraOpcode(WorldPacket& recvPacket)
SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spellId);
if (!spellInfo)
{
sLog->outError("WORLD: unknown PET spell id %u", spellId);
LOG_ERROR("server", "WORLD: unknown PET spell id %u", spellId);
return;
}
@@ -515,13 +515,13 @@ void WorldSession::HandlePetCancelAuraOpcode(WorldPacket& recvPacket)
if (!pet)
{
sLog->outError("HandlePetCancelAura: Attempt to cancel an aura for non-existant pet %u by player '%s'", uint32(GUID_LOPART(guid)), GetPlayer()->GetName().c_str());
LOG_ERROR("server", "HandlePetCancelAura: Attempt to cancel an aura for non-existant pet %u by player '%s'", uint32(GUID_LOPART(guid)), GetPlayer()->GetName().c_str());
return;
}
if (pet != GetPlayer()->GetGuardianPet() && pet != GetPlayer()->GetCharm())
{
sLog->outError("HandlePetCancelAura: Pet %u is not a pet of player '%s'", uint32(GUID_LOPART(guid)), GetPlayer()->GetName().c_str());
LOG_ERROR("server", "HandlePetCancelAura: Pet %u is not a pet of player '%s'", uint32(GUID_LOPART(guid)), GetPlayer()->GetName().c_str());
return;
}
@@ -585,7 +585,7 @@ void WorldSession::HandleTotemDestroyed(WorldPacket& recvPacket)
void WorldSession::HandleSelfResOpcode(WorldPacket& /*recvData*/)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_SELF_RES"); // empty opcode
LOG_DEBUG("network", "WORLD: CMSG_SELF_RES"); // empty opcode
#endif
if (_player->HasAuraType(SPELL_AURA_PREVENT_RESURRECTION))
@@ -625,7 +625,7 @@ void WorldSession::HandleSpellClick(WorldPacket& recvData)
void WorldSession::HandleMirrorImageDataRequest(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_GET_MIRRORIMAGE_DATA");
LOG_DEBUG("network", "WORLD: CMSG_GET_MIRRORIMAGE_DATA");
#endif
uint64 guid;
recvData >> guid;
@@ -720,7 +720,7 @@ void WorldSession::HandleMirrorImageDataRequest(WorldPacket& recvData)
void WorldSession::HandleUpdateProjectilePosition(WorldPacket& recvPacket)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_UPDATE_PROJECTILE_POSITION");
LOG_DEBUG("network", "WORLD: CMSG_UPDATE_PROJECTILE_POSITION");
#endif
uint64 casterGuid;
+16 -16
View File
@@ -18,7 +18,7 @@
void WorldSession::HandleTaxiNodeStatusQueryOpcode(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_TAXINODE_STATUS_QUERY");
LOG_DEBUG("network", "WORLD: Received CMSG_TAXINODE_STATUS_QUERY");
#endif
uint64 guid;
@@ -34,7 +34,7 @@ void WorldSession::SendTaxiStatus(uint64 guid)
if (!unit)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WorldSession::SendTaxiStatus - Unit (GUID: %u) not found.", uint32(GUID_LOPART(guid)));
LOG_DEBUG("network", "WorldSession::SendTaxiStatus - Unit (GUID: %u) not found.", uint32(GUID_LOPART(guid)));
#endif
return;
}
@@ -46,7 +46,7 @@ void WorldSession::SendTaxiStatus(uint64 guid)
return;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: current location %u ", curloc);
LOG_DEBUG("network", "WORLD: current location %u ", curloc);
#endif
WorldPacket data(SMSG_TAXINODE_STATUS, 9);
@@ -54,14 +54,14 @@ void WorldSession::SendTaxiStatus(uint64 guid)
data << uint8(GetPlayer()->m_taxi.IsTaximaskNodeKnown(curloc) ? 1 : 0);
SendPacket(&data);
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Sent SMSG_TAXINODE_STATUS");
LOG_DEBUG("network", "WORLD: Sent SMSG_TAXINODE_STATUS");
#endif
}
void WorldSession::HandleTaxiQueryAvailableNodes(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_TAXIQUERYAVAILABLENODES");
LOG_DEBUG("network", "WORLD: Received CMSG_TAXIQUERYAVAILABLENODES");
#endif
uint64 guid;
@@ -72,7 +72,7 @@ void WorldSession::HandleTaxiQueryAvailableNodes(WorldPacket& recvData)
if (!unit)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleTaxiQueryAvailableNodes - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid)));
LOG_DEBUG("network", "WORLD: HandleTaxiQueryAvailableNodes - Unit (GUID: %u) not found or you can't interact with him.", uint32(GUID_LOPART(guid)));
#endif
return;
}
@@ -101,7 +101,7 @@ void WorldSession::SendTaxiMenu(Creature* unit)
if (unit->GetEntry() == 29480) GetPlayer()->SetTaxiCheater(true); // Grimwing in Ebon Hold, special case. NOTE: Not perfect, Zul'Aman should not be included according to WoWhead, and I think taxicheat includes it.
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_TAXINODE_STATUS_QUERY %u ", curloc);
LOG_DEBUG("network", "WORLD: CMSG_TAXINODE_STATUS_QUERY %u ", curloc);
#endif
WorldPacket data(SMSG_SHOWTAXINODES, (4 + 8 + 4 + 8 * 4));
@@ -112,7 +112,7 @@ void WorldSession::SendTaxiMenu(Creature* unit)
SendPacket(&data);
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Sent SMSG_SHOWTAXINODES");
LOG_DEBUG("network", "WORLD: Sent SMSG_SHOWTAXINODES");
#endif
GetPlayer()->SetTaxiCheater(lastTaxiCheaterState);
@@ -169,7 +169,7 @@ void WorldSession::SendDiscoverNewTaxiNode(uint32 nodeid)
void WorldSession::HandleActivateTaxiExpressOpcode (WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_ACTIVATETAXIEXPRESS");
LOG_DEBUG("network", "WORLD: Received CMSG_ACTIVATETAXIEXPRESS");
#endif
uint64 guid;
@@ -181,7 +181,7 @@ void WorldSession::HandleActivateTaxiExpressOpcode (WorldPacket& recvData)
if (!npc)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleActivateTaxiExpressOpcode - Unit (GUID: %u) not found or you can't interact with it.", uint32(GUID_LOPART(guid)));
LOG_DEBUG("network", "WORLD: HandleActivateTaxiExpressOpcode - Unit (GUID: %u) not found or you can't interact with it.", uint32(GUID_LOPART(guid)));
#endif
return;
}
@@ -206,7 +206,7 @@ void WorldSession::HandleActivateTaxiExpressOpcode (WorldPacket& recvData)
return;
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_ACTIVATETAXIEXPRESS from %d to %d", nodes.front(), nodes.back());
LOG_DEBUG("network", "WORLD: Received CMSG_ACTIVATETAXIEXPRESS from %d to %d", nodes.front(), nodes.back());
#endif
GetPlayer()->ActivateTaxiPathTo(nodes, npc, 0);
@@ -215,7 +215,7 @@ void WorldSession::HandleActivateTaxiExpressOpcode (WorldPacket& recvData)
void WorldSession::HandleMoveSplineDoneOpcode(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_MOVE_SPLINE_DONE");
LOG_DEBUG("network", "WORLD: Received CMSG_MOVE_SPLINE_DONE");
#endif
uint64 guid; // used only for proper packet read
@@ -231,7 +231,7 @@ void WorldSession::HandleMoveSplineDoneOpcode(WorldPacket& recvData)
void WorldSession::HandleActivateTaxiOpcode(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_ACTIVATETAXI");
LOG_DEBUG("network", "WORLD: Received CMSG_ACTIVATETAXI");
#endif
uint64 guid;
@@ -240,13 +240,13 @@ void WorldSession::HandleActivateTaxiOpcode(WorldPacket& recvData)
recvData >> guid >> nodes[0] >> nodes[1];
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_ACTIVATETAXI from %d to %d", nodes[0], nodes[1]);
LOG_DEBUG("network", "WORLD: Received CMSG_ACTIVATETAXI from %d to %d", nodes[0], nodes[1]);
#endif
Creature* npc = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_FLIGHTMASTER);
if (!npc)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: HandleActivateTaxiOpcode - Unit (GUID: %u) not found or you can't interact with it.", uint32(GUID_LOPART(guid)));
LOG_DEBUG("network", "WORLD: HandleActivateTaxiOpcode - Unit (GUID: %u) not found or you can't interact with it.", uint32(GUID_LOPART(guid)));
#endif
return;
}
@@ -270,6 +270,6 @@ void WorldSession::SendActivateTaxiReply(ActivateTaxiReply reply)
SendPacket(&data);
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Sent SMSG_ACTIVATETAXIREPLY");
LOG_DEBUG("network", "WORLD: Sent SMSG_ACTIVATETAXIREPLY");
#endif
}
+1 -1
View File
@@ -79,7 +79,7 @@ void WorldSession::HandleGMTicketCreateOpcode(WorldPacket& recvData)
}
else
{
sLog->outError("CMSG_GMTICKET_CREATE possibly corrupt. Uncompression failed.");
LOG_ERROR("server", "CMSG_GMTICKET_CREATE possibly corrupt. Uncompression failed.");
recvData.rfinish();
return;
}
+10 -10
View File
@@ -60,7 +60,7 @@ void WorldSession::SendTradeStatus(TradeStatus status)
void WorldSession::HandleIgnoreTradeOpcode(WorldPacket& /*recvPacket*/)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Ignore Trade %u", _player->GetGUIDLow());
LOG_DEBUG("network", "WORLD: Ignore Trade %u", _player->GetGUIDLow());
#endif
// recvPacket.print_storage();
}
@@ -68,7 +68,7 @@ void WorldSession::HandleIgnoreTradeOpcode(WorldPacket& /*recvPacket*/)
void WorldSession::HandleBusyTradeOpcode(WorldPacket& /*recvPacket*/)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Busy Trade %u", _player->GetGUIDLow());
LOG_DEBUG("network", "WORLD: Busy Trade %u", _player->GetGUIDLow());
#endif
// recvPacket.print_storage();
}
@@ -145,7 +145,7 @@ void WorldSession::moveItems(Item* myItems[], Item* hisItems[])
{
// logging
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "partner storing: %u", myItems[i]->GetGUIDLow());
LOG_DEBUG("network", "partner storing: %u", myItems[i]->GetGUIDLow());
#endif
// adjust time (depends on /played)
@@ -158,7 +158,7 @@ void WorldSession::moveItems(Item* myItems[], Item* hisItems[])
{
// logging
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "player storing: %u", hisItems[i]->GetGUIDLow());
LOG_DEBUG("network", "player storing: %u", hisItems[i]->GetGUIDLow());
#endif
// adjust time (depends on /played)
@@ -175,21 +175,21 @@ void WorldSession::moveItems(Item* myItems[], Item* hisItems[])
if (myItems[i])
{
if (!traderCanTrade)
sLog->outError("trader can't store item: %u", myItems[i]->GetGUIDLow());
LOG_ERROR("server", "trader can't store item: %u", myItems[i]->GetGUIDLow());
if (_player->CanStoreItem(NULL_BAG, NULL_SLOT, playerDst, myItems[i], false) == EQUIP_ERR_OK)
_player->MoveItemToInventory(playerDst, myItems[i], true, true);
else
sLog->outError("player can't take item back: %u", myItems[i]->GetGUIDLow());
LOG_ERROR("server", "player can't take item back: %u", myItems[i]->GetGUIDLow());
}
// return the already removed items to the original owner
if (hisItems[i])
{
if (!playerCanTrade)
sLog->outError("player can't store item: %u", hisItems[i]->GetGUIDLow());
LOG_ERROR("server", "player can't store item: %u", hisItems[i]->GetGUIDLow());
if (trader->CanStoreItem(NULL_BAG, NULL_SLOT, traderDst, hisItems[i], false) == EQUIP_ERR_OK)
trader->MoveItemToInventory(traderDst, hisItems[i], true, true);
else
sLog->outError("trader can't take item back: %u", hisItems[i]->GetGUIDLow());
LOG_ERROR("server", "trader can't take item back: %u", hisItems[i]->GetGUIDLow());
}
}
}
@@ -208,7 +208,7 @@ static void setAcceptTradeMode(TradeData* myTrade, TradeData* hisTrade, Item * *
if (Item* item = myTrade->GetItem(TradeSlots(i)))
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outStaticDebug("player trade item %u bag: %u slot: %u", item->GetGUIDLow(), item->GetBagSlot(), item->GetSlot());
LOG_DEBUG("server", "player trade item %u bag: %u slot: %u", item->GetGUIDLow(), item->GetBagSlot(), item->GetSlot());
#endif
//Can return nullptr
myItems[i] = item;
@@ -218,7 +218,7 @@ static void setAcceptTradeMode(TradeData* myTrade, TradeData* hisTrade, Item * *
if (Item* item = hisTrade->GetItem(TradeSlots(i)))
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outStaticDebug("partner trade item %u bag: %u slot: %u", item->GetGUIDLow(), item->GetBagSlot(), item->GetSlot());
LOG_DEBUG("server", "partner trade item %u bag: %u slot: %u", item->GetGUIDLow(), item->GetBagSlot(), item->GetSlot());
#endif
hisItems[i] = item;
hisItems[i]->SetInTrade();
+13 -13
View File
@@ -15,7 +15,7 @@
void WorldSession::HandleDismissControlledVehicle(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_DISMISS_CONTROLLED_VEHICLE");
LOG_DEBUG("network", "WORLD: Recvd CMSG_DISMISS_CONTROLLED_VEHICLE");
#endif
uint64 vehicleGUID = _player->GetCharmGUID();
@@ -50,7 +50,7 @@ void WorldSession::HandleDismissControlledVehicle(WorldPacket& recvData)
void WorldSession::HandleChangeSeatsOnControlledVehicle(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_CHANGE_SEATS_ON_CONTROLLED_VEHICLE");
LOG_DEBUG("network", "WORLD: Recvd CMSG_CHANGE_SEATS_ON_CONTROLLED_VEHICLE");
#endif
Unit* vehicle_base = GetPlayer()->GetVehicleBase();
@@ -64,7 +64,7 @@ void WorldSession::HandleChangeSeatsOnControlledVehicle(WorldPacket& recvData)
if (!seat->CanSwitchFromSeat())
{
recvData.rfinish(); // prevent warnings spam
sLog->outError("HandleChangeSeatsOnControlledVehicle, Opcode: %u, Player %u tried to switch seats but current seatflags %u don't permit that.",
LOG_ERROR("server", "HandleChangeSeatsOnControlledVehicle, Opcode: %u, Player %u tried to switch seats but current seatflags %u don't permit that.",
recvData.GetOpcode(), GetPlayer()->GetGUIDLow(), seat->m_flags);
return;
}
@@ -159,7 +159,7 @@ void WorldSession::HandleEjectPassenger(WorldPacket& data)
if (!vehicle)
{
data.rfinish(); // prevent warnings spam
sLog->outError("HandleEjectPassenger: Player %u is not in a vehicle!", GetPlayer()->GetGUIDLow());
LOG_ERROR("server", "HandleEjectPassenger: Player %u is not in a vehicle!", GetPlayer()->GetGUIDLow());
return;
}
@@ -171,13 +171,13 @@ void WorldSession::HandleEjectPassenger(WorldPacket& data)
Player* player = ObjectAccessor::GetPlayer(*_player, guid);
if (!player)
{
sLog->outError("Player %u tried to eject player %u from vehicle, but the latter was not found in world!", GetPlayer()->GetGUIDLow(), GUID_LOPART(guid));
LOG_ERROR("server", "Player %u tried to eject player %u from vehicle, but the latter was not found in world!", GetPlayer()->GetGUIDLow(), GUID_LOPART(guid));
return;
}
if (!player->IsOnVehicle(vehicle->GetBase()))
{
sLog->outError("Player %u tried to eject player %u, but they are not in the same vehicle", GetPlayer()->GetGUIDLow(), GUID_LOPART(guid));
LOG_ERROR("server", "Player %u tried to eject player %u, but they are not in the same vehicle", GetPlayer()->GetGUIDLow(), GUID_LOPART(guid));
return;
}
@@ -186,7 +186,7 @@ void WorldSession::HandleEjectPassenger(WorldPacket& data)
if (seat->IsEjectable())
player->ExitVehicle();
else
sLog->outError("Player %u attempted to eject player %u from non-ejectable seat.", GetPlayer()->GetGUIDLow(), GUID_LOPART(guid));
LOG_ERROR("server", "Player %u attempted to eject player %u from non-ejectable seat.", GetPlayer()->GetGUIDLow(), GUID_LOPART(guid));
}
else if (IS_CREATURE_GUID(guid))
@@ -194,13 +194,13 @@ void WorldSession::HandleEjectPassenger(WorldPacket& data)
Unit* unit = ObjectAccessor::GetUnit(*_player, guid);
if (!unit) // creatures can be ejected too from player mounts
{
sLog->outError("Player %u tried to eject creature guid %u from vehicle, but the latter was not found in world!", GetPlayer()->GetGUIDLow(), GUID_LOPART(guid));
LOG_ERROR("server", "Player %u tried to eject creature guid %u from vehicle, but the latter was not found in world!", GetPlayer()->GetGUIDLow(), GUID_LOPART(guid));
return;
}
if (!unit->IsOnVehicle(vehicle->GetBase()))
{
sLog->outError("Player %u tried to eject unit %u, but they are not in the same vehicle", GetPlayer()->GetGUIDLow(), GUID_LOPART(guid));
LOG_ERROR("server", "Player %u tried to eject unit %u, but they are not in the same vehicle", GetPlayer()->GetGUIDLow(), GUID_LOPART(guid));
return;
}
@@ -212,16 +212,16 @@ void WorldSession::HandleEjectPassenger(WorldPacket& data)
unit->ExitVehicle();
}
else
sLog->outError("Player %u attempted to eject creature GUID %u from non-ejectable seat.", GetPlayer()->GetGUIDLow(), GUID_LOPART(guid));
LOG_ERROR("server", "Player %u attempted to eject creature GUID %u from non-ejectable seat.", GetPlayer()->GetGUIDLow(), GUID_LOPART(guid));
}
else
sLog->outError("HandleEjectPassenger: Player %u tried to eject invalid GUID " UI64FMTD, GetPlayer()->GetGUIDLow(), guid);
LOG_ERROR("server", "HandleEjectPassenger: Player %u tried to eject invalid GUID " UI64FMTD, GetPlayer()->GetGUIDLow(), guid);
}
void WorldSession::HandleRequestVehicleExit(WorldPacket& /*recvData*/)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_REQUEST_VEHICLE_EXIT");
LOG_DEBUG("network", "WORLD: Recvd CMSG_REQUEST_VEHICLE_EXIT");
#endif
if (Vehicle* vehicle = GetPlayer()->GetVehicle())
@@ -231,7 +231,7 @@ void WorldSession::HandleRequestVehicleExit(WorldPacket& /*recvData*/)
if (seat->CanEnterOrExit())
GetPlayer()->ExitVehicle();
else
sLog->outError("Player %u tried to exit vehicle, but seatflags %u (ID: %u) don't permit that.",
LOG_ERROR("server", "Player %u tried to exit vehicle, but seatflags %u (ID: %u) don't permit that.",
GetPlayer()->GetGUIDLow(), seat->m_ID, seat->m_flags);
}
}
@@ -13,7 +13,7 @@
void WorldSession::HandleVoiceSessionEnableOpcode(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_VOICE_SESSION_ENABLE");
LOG_DEBUG("network", "WORLD: CMSG_VOICE_SESSION_ENABLE");
#endif
// uint8 isVoiceEnabled, uint8 isMicrophoneEnabled
recvData.read_skip<uint8>();
@@ -23,7 +23,7 @@ void WorldSession::HandleVoiceSessionEnableOpcode(WorldPacket& recvData)
void WorldSession::HandleChannelVoiceOnOpcode(WorldPacket& /*recvData*/)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_CHANNEL_VOICE_ON");
LOG_DEBUG("network", "WORLD: CMSG_CHANNEL_VOICE_ON");
#endif
// Enable Voice button in channel context menu
}
@@ -31,7 +31,7 @@ void WorldSession::HandleChannelVoiceOnOpcode(WorldPacket& /*recvData*/)
void WorldSession::HandleSetActiveVoiceChannel(WorldPacket& recvData)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_SET_ACTIVE_VOICE_CHANNEL");
LOG_DEBUG("network", "WORLD: CMSG_SET_ACTIVE_VOICE_CHANNEL");
#endif
recvData.read_skip<uint32>();
recvData.read_skip<char*>();