Merge branch 'master' into Playerbot

This commit is contained in:
Yunfan Li
2023-08-24 22:07:53 +08:00
96 changed files with 3271 additions and 2541 deletions
@@ -916,9 +916,49 @@ void Battleground::EndBattleground(PvPTeamId winnerTeamId)
player->UpdateAchievementCriteria(ACHIEVEMENT_CRITERIA_TYPE_COMPLETE_BATTLEGROUND, player->GetMapId());
}
if (IsEventActive(EVENT_SPIRIT_OF_COMPETITION) && isBattleground())
SpiritofCompetitionEvent(winnerTeamId);
sScriptMgr->OnBattlegroundEnd(this, GetTeamId(winnerTeamId));
}
bool Battleground::SpiritofCompetitionEvent(PvPTeamId winnerTeamId)
{
// Everyone is eligible for tabard reward
for (BattlegroundPlayerMap::const_iterator itr = m_Players.begin(); itr != m_Players.end(); ++itr)
{
Player* player = itr->second;
bool questStatus = player->GetQuestStatus(QUEST_FLAG_PARTICIPANT) != QUEST_STATUS_REWARDED;
if (player && questStatus)
player->CastSpell(player, SPELL_SPIRIT_OF_COMPETITION_PARTICIPANT, true);
}
// In case of a draw nobody get rewarded
if (winnerTeamId == PVP_TEAM_NEUTRAL)
return false;
std::vector<Player*> filteredPlayers;
for (BattlegroundPlayerMap::const_iterator itr = m_Players.begin(); itr != m_Players.end(); ++itr)
{
Player* player = itr->second;
bool playerTeam = player->GetBgTeamId() == GetTeamId(winnerTeamId);
bool questStatus = player->GetQuestStatus(QUEST_FLAG_WINNER) != QUEST_STATUS_REWARDED;
if (player && playerTeam && questStatus)
filteredPlayers.push_back(player);
}
if (filteredPlayers.size())
{
if (Player* wPlayer = filteredPlayers[rand() % filteredPlayers.size()])
wPlayer->CastSpell(wPlayer, SPELL_SPIRIT_OF_COMPETITION_WINNER, true);
}
return true;
}
uint32 Battleground::GetBonusHonorFromKill(uint32 kills) const
{
//variable kills means how many honorable kills you scored (so we need kills * honor_for_one_kill)
@@ -238,6 +238,15 @@ enum BattlegroundStartingEventsIds
BG_STARTING_EVENT_FOURTH = 3
};
enum SpiritOfCompetitionEvent
{
EVENT_SPIRIT_OF_COMPETITION = 46,
QUEST_FLAG_PARTICIPANT = 12187,
QUEST_FLAG_WINNER = 12186,
SPELL_SPIRIT_OF_COMPETITION_PARTICIPANT = 48163,
SPELL_SPIRIT_OF_COMPETITION_WINNER = 48164,
};
constexpr auto BG_STARTING_EVENT_COUNT = 4;
class ArenaLogEntryData
@@ -338,6 +347,9 @@ public:
[[nodiscard]] uint32 GetScriptId() const { return ScriptId; }
[[nodiscard]] uint32 GetBonusHonorFromKill(uint32 kills) const;
// Spirit of Competition event
bool SpiritofCompetitionEvent(PvPTeamId winnerTeamId);
bool IsRandom() { return m_IsRandom; }
// Set methods: