fix(Core/Creature): dead creatures spawn position on respawn (#3382)
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@@ -686,7 +686,7 @@ void World::LoadConfigSettings(bool reload)
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m_float_configs[CONFIG_GROUP_XP_DISTANCE] = sConfigMgr->GetFloatDefault("MaxGroupXPDistance", 74.0f);
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m_float_configs[CONFIG_MAX_RECRUIT_A_FRIEND_DISTANCE] = sConfigMgr->GetFloatDefault("MaxRecruitAFriendBonusDistance", 100.0f);
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/// \todo Add MonsterSight and GuarderSight (with meaning) in worldserver.conf or put them as define
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/// \todo Add MonsterSight in worldserver.conf or put it as define
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m_float_configs[CONFIG_SIGHT_MONSTER] = sConfigMgr->GetFloatDefault("MonsterSight", 50);
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if (reload)
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