fix(Core/Quest): Update all quests when item is optained/removed (#7862)
Co-Authored-By: Gildor <521036+Jildor@users.noreply.github.com> Co-Authored-By: Wyrserth <43747507+Wyrserth@users.noreply.github.com>
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@@ -1805,7 +1805,6 @@ void Player::ItemAddedQuestCheck(uint32 entry, uint32 count)
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CompleteQuest(questid);
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CompleteQuest(questid);
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else
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else
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AdditionalSavingAddMask(ADDITIONAL_SAVING_INVENTORY_AND_GOLD | ADDITIONAL_SAVING_QUEST_STATUS);
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AdditionalSavingAddMask(ADDITIONAL_SAVING_INVENTORY_AND_GOLD | ADDITIONAL_SAVING_QUEST_STATUS);
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return;
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}
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}
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}
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}
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}
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}
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@@ -1847,7 +1846,6 @@ void Player::ItemRemovedQuestCheck(uint32 entry, uint32 count)
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m_QuestStatusSave[questid] = true;
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m_QuestStatusSave[questid] = true;
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IncompleteQuest(questid);
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IncompleteQuest(questid);
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}
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}
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return;
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}
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}
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}
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}
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}
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}
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