fix(Scripts/Naxxramas): Reset "And They Would All Go Down Together" timer on wipe (#26265)
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@@ -595,6 +595,7 @@ public:
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case NOT_STARTED:
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case NOT_STARTED:
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{
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{
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_horsemanAchievement = true;
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_horsemanAchievement = true;
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_events.CancelEvent(EVENT_AND_THEY_WOULD_ALL_GO_DOWN_TOGETHER);
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if (!horsemanKilled)
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if (!horsemanKilled)
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break;
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break;
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