refactor(Core): DespawnOrUnsummon (#23141)

This commit is contained in:
天鹭
2025-10-13 14:36:23 +08:00
committed by GitHub
parent 8e2e30328f
commit 53238a68d3
148 changed files with 363 additions and 366 deletions
@@ -1046,7 +1046,7 @@ public:
break;
case EVENT_VAEL_3_DESPAWN:
DoCast(me, SPELL_VAELASTRASZ_SPAWN);
me->DespawnOrUnsummon(1500);
me->DespawnOrUnsummon(1500ms);
break;
default:
break;
@@ -435,7 +435,7 @@ public:
break;
case EVENT_SUCCESS_2:
DoCast(me, SPELL_VAELASTRASZZ_SPAWN);
me->DespawnOrUnsummon(1000);
me->DespawnOrUnsummon(1s);
break;
case EVENT_PATH_3:
me->GetMotionMaster()->MovePath(NEFARIUS_PATH_3, false);
@@ -199,7 +199,7 @@ class spell_mc_play_dead_aura : public AuraScript
else
{
Unit::Kill(creatureTarget, creatureTarget);
creatureTarget->DespawnOrUnsummon(14000);
creatureTarget->DespawnOrUnsummon(14s);
}
}