fix(Scripts/Scholomance): Fix nullptr crash (#9298)

This commit is contained in:
Skjalf
2021-11-23 15:26:30 -03:00
committed by GitHub
parent a0002afe07
commit 53e9759014
@@ -296,7 +296,7 @@ public:
void SpellHitTarget(Unit* target, const SpellInfo* spellinfo) override void SpellHitTarget(Unit* target, const SpellInfo* spellinfo) override
{ {
uint32 room = 0; uint32 room = 0;
if (spellinfo && spellinfo->Id == SPELL_SHADOW_PORTAL) if (spellinfo && spellinfo->Id == SPELL_SHADOW_PORTAL && target && me->GetVictim())
{ {
room = GetData(GANDLING_ROOM_TO_USE); room = GetData(GANDLING_ROOM_TO_USE);
SetGate(room, CLOSED); SetGate(room, CLOSED);