refactor(Scripts/UtgardeKeep): Clean up unused variables (#17985)
This commit is contained in:
@@ -21,6 +21,16 @@
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#include "ScriptedCreature.h"
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#include "ScriptedCreature.h"
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#include "utgarde_keep.h"
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#include "utgarde_keep.h"
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ObjectData const creatureData[] =
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{
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{ NPC_DALRONN, DATA_DALRONN },
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{ NPC_SKARVALD, DATA_SKARVALD },
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{ NPC_DALRONN_GHOST, DATA_DALRONN_GHOST },
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{ NPC_SKARVALD_GHOST, DATA_SKARVALD_GHOST },
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{ NPC_DARK_RANGER_MARRAH, DATA_DARK_RANGER_MARRAH },
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{ 0, 0 }
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};
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class instance_utgarde_keep : public InstanceMapScript
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class instance_utgarde_keep : public InstanceMapScript
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{
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{
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public:
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public:
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@@ -33,7 +43,10 @@ public:
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struct instance_utgarde_keep_InstanceMapScript : public InstanceScript
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struct instance_utgarde_keep_InstanceMapScript : public InstanceScript
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{
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{
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instance_utgarde_keep_InstanceMapScript(Map* pMap) : InstanceScript(pMap) {}
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instance_utgarde_keep_InstanceMapScript(Map* pMap) : InstanceScript(pMap)
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{
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LoadObjectData(creatureData, nullptr);
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}
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uint32 m_auiEncounter[MAX_ENCOUNTER];
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uint32 m_auiEncounter[MAX_ENCOUNTER];
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uint32 ForgeEventMask;
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uint32 ForgeEventMask;
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@@ -44,13 +57,6 @@ public:
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ObjectGuid GO_ForgeAnvilGUID[3];
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ObjectGuid GO_ForgeAnvilGUID[3];
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ObjectGuid GO_PortcullisGUID[2];
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ObjectGuid GO_PortcullisGUID[2];
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ObjectGuid NPC_KelesethGUID;
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ObjectGuid NPC_DalronnGUID;
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ObjectGuid NPC_SkarvaldGUID;
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ObjectGuid NPC_DalronnGhostGUID;
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ObjectGuid NPC_SkarvaldGhostGUID;
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ObjectGuid NPC_IngvarGUID;
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ObjectGuid NPC_DarkRangerMarrahGUID;
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ObjectGuid NPC_SpecialDrakeGUID;
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ObjectGuid NPC_SpecialDrakeGUID;
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bool bRocksAchiev;
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bool bRocksAchiev;
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@@ -72,7 +78,7 @@ public:
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void OnPlayerEnter(Player* plr) override
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void OnPlayerEnter(Player* plr) override
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{
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{
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if (Creature* c = instance->GetCreature(NPC_DarkRangerMarrahGUID))
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if (Creature* c = GetCreature(DATA_DARK_RANGER_MARRAH))
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{
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{
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c->SetReactState(REACT_PASSIVE);
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c->SetReactState(REACT_PASSIVE);
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c->SetUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
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c->SetUnitFlag(UNIT_FLAG_NON_ATTACKABLE);
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@@ -80,42 +86,24 @@ public:
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{
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{
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if (!c->IsVisible())
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if (!c->IsVisible())
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c->SetVisible(true);
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c->SetVisible(true);
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return;
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}
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}
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else if(c->IsVisible())
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else if (c->IsVisible())
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{
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c->SetVisible(false);
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c->SetVisible(false);
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}
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}
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}
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}
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}
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void OnCreatureCreate(Creature* creature) override
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void OnCreatureCreate(Creature* creature) override
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{
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{
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switch(creature->GetEntry())
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switch (creature->GetEntry())
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{
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{
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case NPC_KELESETH:
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NPC_KelesethGUID = creature->GetGUID();
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break;
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case NPC_DALRONN:
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NPC_DalronnGUID = creature->GetGUID();
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break;
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case NPC_SKARVALD:
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NPC_SkarvaldGUID = creature->GetGUID();
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break;
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case NPC_DALRONN_GHOST:
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NPC_DalronnGhostGUID = creature->GetGUID();
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break;
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case NPC_SKARVALD_GHOST:
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NPC_SkarvaldGhostGUID = creature->GetGUID();
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break;
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case NPC_INGVAR:
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NPC_IngvarGUID = creature->GetGUID();
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break;
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case NPC_DARK_RANGER_MARRAH:
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NPC_DarkRangerMarrahGUID = creature->GetGUID();
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break;
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case NPC_ENSLAVED_PROTO_DRAKE:
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case NPC_ENSLAVED_PROTO_DRAKE:
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if (creature->GetPositionX() < 250.0f) NPC_SpecialDrakeGUID = creature->GetGUID();
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if (creature->GetPositionX() < 250.0f) NPC_SpecialDrakeGUID = creature->GetGUID();
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break;
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break;
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}
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}
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InstanceScript::OnCreatureCreate(creature);
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}
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}
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void OnGameObjectCreate(GameObject* go) override
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void OnGameObjectCreate(GameObject* go) override
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@@ -184,42 +172,45 @@ public:
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case DATA_DALRONN_AND_SKARVALD:
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case DATA_DALRONN_AND_SKARVALD:
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if (data == NOT_STARTED)
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if (data == NOT_STARTED)
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{
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{
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if( Creature* c = instance->GetCreature(NPC_DalronnGUID) )
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if (Creature* c = GetCreature(DATA_DALRONN))
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if( c->isDead() )
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if (c->isDead())
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{
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{
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c->AI()->DoAction(-1);
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c->AI()->DoAction(-1);
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c->Respawn();
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c->Respawn();
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}
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}
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if( Creature* c = instance->GetCreature(NPC_SkarvaldGUID) )
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if( c->isDead() )
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if (Creature* c = GetCreature(DATA_SKARVALD))
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if (c->isDead())
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c->Respawn();
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c->Respawn();
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if( Creature* c = instance->GetCreature(NPC_DalronnGhostGUID) )
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if (Creature* c = GetCreature(DATA_DALRONN_GHOST))
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{
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{
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c->AI()->DoAction(-1);
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c->AI()->DoAction(-1);
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c->DespawnOrUnsummon();
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c->DespawnOrUnsummon();
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}
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}
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NPC_DalronnGhostGUID.Clear();
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if( Creature* c = instance->GetCreature(NPC_SkarvaldGhostGUID) )
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if (Creature* c = GetCreature(DATA_SKARVALD_GHOST))
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c->DespawnOrUnsummon();
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c->DespawnOrUnsummon();
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NPC_SkarvaldGhostGUID.Clear();
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}
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}
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if (data == DONE)
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if (data == DONE)
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{
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{
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if( Creature* c = instance->GetCreature(NPC_DalronnGhostGUID) )
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if (Creature* c = GetCreature(DATA_DALRONN_GHOST))
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{
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{
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c->AI()->DoAction(-1);
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c->AI()->DoAction(-1);
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c->DespawnOrUnsummon();
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c->DespawnOrUnsummon();
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}
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}
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NPC_DalronnGhostGUID.Clear();
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if( Creature* c = instance->GetCreature(NPC_SkarvaldGhostGUID) )
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if (Creature* c = GetCreature(DATA_SKARVALD_GHOST))
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c->DespawnOrUnsummon();
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c->DespawnOrUnsummon();
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NPC_SkarvaldGhostGUID.Clear();
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}
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}
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m_auiEncounter[1] = data;
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m_auiEncounter[1] = data;
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break;
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break;
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case DATA_UNLOCK_SKARVALD_LOOT:
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case DATA_UNLOCK_SKARVALD_LOOT:
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if( Creature* c = instance->GetCreature(NPC_SkarvaldGUID) )
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if (Creature* c = GetCreature(DATA_SKARVALD))
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{
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{
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c->SetDynamicFlag(UNIT_DYNFLAG_LOOTABLE | UNIT_DYNFLAG_TAPPED | UNIT_DYNFLAG_TAPPED_BY_PLAYER);
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c->SetDynamicFlag(UNIT_DYNFLAG_LOOTABLE | UNIT_DYNFLAG_TAPPED | UNIT_DYNFLAG_TAPPED_BY_PLAYER);
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c->SetLootMode(1);
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c->SetLootMode(1);
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@@ -233,7 +224,7 @@ public:
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}
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}
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break;
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break;
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case DATA_UNLOCK_DALRONN_LOOT:
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case DATA_UNLOCK_DALRONN_LOOT:
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if( Creature* c = instance->GetCreature(NPC_DalronnGUID) )
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if (Creature* c = GetCreature(DATA_DALRONN))
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{
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{
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c->AI()->DoAction(-1);
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c->AI()->DoAction(-1);
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c->SetDynamicFlag(UNIT_DYNFLAG_LOOTABLE | UNIT_DYNFLAG_TAPPED | UNIT_DYNFLAG_TAPPED_BY_PLAYER);
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c->SetDynamicFlag(UNIT_DYNFLAG_LOOTABLE | UNIT_DYNFLAG_TAPPED | UNIT_DYNFLAG_TAPPED_BY_PLAYER);
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@@ -285,23 +276,6 @@ public:
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}
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}
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}
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}
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ObjectGuid GetGuidData(uint32 id) const override
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{
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switch (id)
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{
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case DATA_KELESETH:
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return NPC_KelesethGUID;
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case DATA_DALRONN:
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return NPC_DalronnGUID;
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case DATA_SKARVALD:
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return NPC_SkarvaldGUID;
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case DATA_INGVAR:
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return NPC_IngvarGUID;
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}
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return ObjectGuid::Empty;
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}
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uint32 GetData(uint32 id) const override
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uint32 GetData(uint32 id) const override
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{
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{
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switch (id)
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switch (id)
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@@ -32,6 +32,9 @@ enum eData
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DATA_FORGE_EVENT_MASK,
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DATA_FORGE_EVENT_MASK,
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DATA_DALRONN,
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DATA_DALRONN,
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DATA_SKARVALD,
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DATA_SKARVALD,
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DATA_DALRONN_GHOST,
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DATA_SKARVALD_GHOST,
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DATA_DARK_RANGER_MARRAH,
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DATA_ON_THE_ROCKS_ACHIEV,
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DATA_ON_THE_ROCKS_ACHIEV,
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DATA_SPECIAL_DRAKE = 50,
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DATA_SPECIAL_DRAKE = 50,
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