refactor(src/server/game/Entities): remove unused imports (#19507)

This commit is contained in:
Francesco Borzì
2024-07-28 21:39:39 +02:00
committed by GitHub
parent 0764c654e1
commit 54fadbda67
22 changed files with 4 additions and 29 deletions
@@ -22,7 +22,6 @@
#include "GameTime.h" #include "GameTime.h"
#include "Log.h" #include "Log.h"
#include "ObjectAccessor.h" #include "ObjectAccessor.h"
#include "Opcodes.h"
#include "Player.h" #include "Player.h"
#include "UpdateMask.h" #include "UpdateMask.h"
#include "World.h" #include "World.h"
@@ -25,7 +25,6 @@
#include "ItemTemplate.h" #include "ItemTemplate.h"
#include "LootMgr.h" #include "LootMgr.h"
#include "Unit.h" #include "Unit.h"
#include "UpdateMask.h"
#include "World.h" #include "World.h"
#include <list> #include <list>
@@ -18,14 +18,11 @@
#ifndef AZEROTHCORE_CREATUREDATA_H #ifndef AZEROTHCORE_CREATUREDATA_H
#define AZEROTHCORE_CREATUREDATA_H #define AZEROTHCORE_CREATUREDATA_H
#include "Cell.h"
#include "Common.h"
#include "DBCEnums.h" #include "DBCEnums.h"
#include "DatabaseEnv.h" #include "DatabaseEnv.h"
#include "ItemTemplate.h" #include "ItemTemplate.h"
#include "LootMgr.h" #include "LootMgr.h"
#include "Unit.h" #include "Unit.h"
#include "UpdateMask.h"
#include "World.h" #include "World.h"
#include <list> #include <list>
@@ -18,7 +18,6 @@
#include "GameTime.h" #include "GameTime.h"
#include "GridNotifiers.h" #include "GridNotifiers.h"
#include "ObjectAccessor.h" #include "ObjectAccessor.h"
#include "Opcodes.h"
#include "ScriptMgr.h" #include "ScriptMgr.h"
#include "SpellAuraEffects.h" #include "SpellAuraEffects.h"
#include "Transport.h" #include "Transport.h"
@@ -20,7 +20,6 @@
#include "CellImpl.h" #include "CellImpl.h"
#include "CreatureAISelector.h" #include "CreatureAISelector.h"
#include "DisableMgr.h" #include "DisableMgr.h"
#include "DynamicTree.h"
#include "GameObjectAI.h" #include "GameObjectAI.h"
#include "GameObjectModel.h" #include "GameObjectModel.h"
#include "GameTime.h" #include "GameTime.h"
@@ -26,7 +26,6 @@
#include "Object.h" #include "Object.h"
#include "SharedDefines.h" #include "SharedDefines.h"
#include "Unit.h" #include "Unit.h"
#include <array>
class GameObjectAI; class GameObjectAI;
class Transport; class Transport;
@@ -18,7 +18,6 @@
#ifndef _ITEMPROTOTYPE_H #ifndef _ITEMPROTOTYPE_H
#define _ITEMPROTOTYPE_H #define _ITEMPROTOTYPE_H
#include "Common.h"
#include "SharedDefines.h" #include "SharedDefines.h"
#include "WorldPacket.h" #include "WorldPacket.h"
#include <unordered_map> #include <unordered_map>
+2
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@@ -35,6 +35,8 @@
#include <sstream> #include <sstream>
#include <string> #include <string>
#include "UpdateFields.h"
class ElunaEventProcessor; class ElunaEventProcessor;
enum TempSummonType enum TempSummonType
@@ -23,9 +23,7 @@
#include <deque> #include <deque>
#include <functional> #include <functional>
#include <list> #include <list>
#include <memory>
#include <set> #include <set>
#include <type_traits>
#include <unordered_set> #include <unordered_set>
#include <vector> #include <vector>
@@ -20,7 +20,6 @@
#include "ByteBuffer.h" #include "ByteBuffer.h"
#include "Errors.h" #include "Errors.h"
#include "UpdateFields.h"
class UpdateMask class UpdateMask
{ {
@@ -42,7 +42,6 @@
#include "Formulas.h" #include "Formulas.h"
#include "GameEventMgr.h" #include "GameEventMgr.h"
#include "GameGraveyard.h" #include "GameGraveyard.h"
#include "GameObjectAI.h"
#include "GameTime.h" #include "GameTime.h"
#include "GossipDef.h" #include "GossipDef.h"
#include "GridNotifiers.h" #include "GridNotifiers.h"
@@ -63,7 +62,6 @@
#include "OutdoorPvPMgr.h" #include "OutdoorPvPMgr.h"
#include "Pet.h" #include "Pet.h"
#include "PetitionMgr.h" #include "PetitionMgr.h"
#include "QueryHolder.h"
#include "QuestDef.h" #include "QuestDef.h"
#include "Realm.h" #include "Realm.h"
#include "ReputationMgr.h" #include "ReputationMgr.h"
-2
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@@ -28,7 +28,6 @@
#include "GroupReference.h" #include "GroupReference.h"
#include "InstanceSaveMgr.h" #include "InstanceSaveMgr.h"
#include "Item.h" #include "Item.h"
#include "KillRewarder.h"
#include "MapReference.h" #include "MapReference.h"
#include "ObjectMgr.h" #include "ObjectMgr.h"
#include "Optional.h" #include "Optional.h"
@@ -38,7 +37,6 @@
#include "QuestDef.h" #include "QuestDef.h"
#include "SpellAuras.h" #include "SpellAuras.h"
#include "SpellInfo.h" #include "SpellInfo.h"
#include "SpellMgr.h"
#include "TradeData.h" #include "TradeData.h"
#include "Unit.h" #include "Unit.h"
#include "WorldSession.h" #include "WorldSession.h"
@@ -20,9 +20,7 @@
#include "ArenaTeam.h" #include "ArenaTeam.h"
#include "ArenaTeamMgr.h" #include "ArenaTeamMgr.h"
#include "Battlefield.h" #include "Battlefield.h"
#include "BattlefieldMgr.h"
#include "Battleground.h" #include "Battleground.h"
#include "BattlegroundAV.h"
#include "BattlegroundMgr.h" #include "BattlegroundMgr.h"
#include "Channel.h" #include "Channel.h"
#include "CharacterDatabaseCleaner.h" #include "CharacterDatabaseCleaner.h"
@@ -69,7 +67,6 @@
#include "UpdateFieldFlags.h" #include "UpdateFieldFlags.h"
#include "Util.h" #include "Util.h"
#include "Vehicle.h" #include "Vehicle.h"
#include "Weather.h"
#include "World.h" #include "World.h"
#include "WorldPacket.h" #include "WorldPacket.h"
@@ -19,7 +19,6 @@
#define __PLAYER_TAXI_H__ #define __PLAYER_TAXI_H__
#include "DBCStructure.h" #include "DBCStructure.h"
#include <vector>
class ByteBuffer; class ByteBuffer;
@@ -18,7 +18,6 @@
#ifndef __ACORE_SOCIALMGR_H #ifndef __ACORE_SOCIALMGR_H
#define __ACORE_SOCIALMGR_H #define __ACORE_SOCIALMGR_H
#include "Common.h"
#include "DatabaseEnv.h" #include "DatabaseEnv.h"
#include "ObjectGuid.h" #include "ObjectGuid.h"
#include <map> #include <map>
@@ -29,7 +29,6 @@
#include "ScriptMgr.h" #include "ScriptMgr.h"
#include "Spell.h" #include "Spell.h"
#include "Vehicle.h" #include "Vehicle.h"
#include "World.h"
#include "WorldModel.h" #include "WorldModel.h"
MotionTransport::MotionTransport() : Transport(), _transportInfo(nullptr), _isMoving(true), _pendingStop(false), _triggeredArrivalEvent(false), _triggeredDepartureEvent(false), _passengersLoaded(false), _delayedTeleport(false) MotionTransport::MotionTransport() : Transport(), _transportInfo(nullptr), _isMoving(true), _pendingStop(false), _triggeredArrivalEvent(false), _triggeredDepartureEvent(false), _passengersLoaded(false), _delayedTeleport(false)
-2
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@@ -33,12 +33,10 @@
#include "CreatureGroups.h" #include "CreatureGroups.h"
#include "DisableMgr.h" #include "DisableMgr.h"
#include "DynamicVisibility.h" #include "DynamicVisibility.h"
#include "Formulas.h"
#include "GameObjectAI.h" #include "GameObjectAI.h"
#include "GameTime.h" #include "GameTime.h"
#include "GridNotifiersImpl.h" #include "GridNotifiersImpl.h"
#include "Group.h" #include "Group.h"
#include "InstanceSaveMgr.h"
#include "Log.h" #include "Log.h"
#include "MapMgr.h" #include "MapMgr.h"
#include "MoveSpline.h" #include "MoveSpline.h"
-1
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@@ -26,7 +26,6 @@
#include "ItemTemplate.h" #include "ItemTemplate.h"
#include "MotionMaster.h" #include "MotionMaster.h"
#include "Object.h" #include "Object.h"
#include "Optional.h"
#include "SpellAuraDefines.h" #include "SpellAuraDefines.h"
#include "SpellDefines.h" #include "SpellDefines.h"
#include "ThreatMgr.h" #include "ThreatMgr.h"
@@ -22,7 +22,6 @@
#include "ObjectMgr.h" #include "ObjectMgr.h"
#include "Player.h" #include "Player.h"
#include "ScriptMgr.h" #include "ScriptMgr.h"
#include "SpellInfo.h"
#include "TemporarySummon.h" #include "TemporarySummon.h"
#include "Unit.h" #include "Unit.h"
#include "Util.h" #include "Util.h"
@@ -18,8 +18,6 @@
#ifndef __ACORE_VEHICLE_H #ifndef __ACORE_VEHICLE_H
#define __ACORE_VEHICLE_H #define __ACORE_VEHICLE_H
#include "EventProcessor.h"
#include "ObjectDefines.h"
#include "Unit.h" #include "Unit.h"
#include "VehicleDefines.h" #include "VehicleDefines.h"
@@ -20,7 +20,6 @@
#include "Define.h" #include "Define.h"
#include "Map.h" #include "Map.h"
#include "Object.h"
#include <map> #include <map>
#include <vector> #include <vector>
@@ -33,6 +33,8 @@
#include "WorldSession.h" #include "WorldSession.h"
#include <iostream> #include <iostream>
#include "SpellMgr.h"
class Player; class Player;
//class Map; //class Map;