feat(Core/Scripts): Optimize ServerScript (#18721)
* Add files via upload * Add files via upload * Add files via upload * Add files via upload * Add files via upload * Update ServerScript.h
This commit is contained in:
@@ -21,58 +21,26 @@
|
|||||||
|
|
||||||
void ScriptMgr::OnNetworkStart()
|
void ScriptMgr::OnNetworkStart()
|
||||||
{
|
{
|
||||||
ExecuteScript<ServerScript>([&](ServerScript* script)
|
CALL_ENABLED_HOOKS(ServerScript, SERVERHOOK_ON_NETWORK_START, script->OnNetworkStart());
|
||||||
{
|
|
||||||
script->OnNetworkStart();
|
|
||||||
});
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void ScriptMgr::OnNetworkStop()
|
void ScriptMgr::OnNetworkStop()
|
||||||
{
|
{
|
||||||
ExecuteScript<ServerScript>([&](ServerScript* script)
|
CALL_ENABLED_HOOKS(ServerScript, SERVERHOOK_ON_NETWORK_STOP, script->OnNetworkStop());
|
||||||
{
|
|
||||||
script->OnNetworkStop();
|
|
||||||
});
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void ScriptMgr::OnSocketOpen(std::shared_ptr<WorldSocket> socket)
|
void ScriptMgr::OnSocketOpen(std::shared_ptr<WorldSocket> socket)
|
||||||
{
|
{
|
||||||
ASSERT(socket);
|
ASSERT(socket);
|
||||||
|
|
||||||
ExecuteScript<ServerScript>([&](ServerScript* script)
|
CALL_ENABLED_HOOKS(ServerScript, SERVERHOOK_ON_SOCKET_OPEN, script->OnSocketOpen(socket));
|
||||||
{
|
|
||||||
script->OnSocketOpen(socket);
|
|
||||||
});
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void ScriptMgr::OnSocketClose(std::shared_ptr<WorldSocket> socket)
|
void ScriptMgr::OnSocketClose(std::shared_ptr<WorldSocket> socket)
|
||||||
{
|
{
|
||||||
ASSERT(socket);
|
ASSERT(socket);
|
||||||
|
|
||||||
ExecuteScript<ServerScript>([&](ServerScript* script)
|
CALL_ENABLED_HOOKS(ServerScript, SERVERHOOK_ON_SOCKET_CLOSE, script->OnSocketClose(socket));
|
||||||
{
|
|
||||||
script->OnSocketClose(socket);
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
bool ScriptMgr::CanPacketReceive(WorldSession* session, WorldPacket const& packet)
|
|
||||||
{
|
|
||||||
if (ScriptRegistry<ServerScript>::ScriptPointerList.empty())
|
|
||||||
return true;
|
|
||||||
|
|
||||||
WorldPacket copy(packet);
|
|
||||||
|
|
||||||
auto ret = IsValidBoolScript<ServerScript>([&](ServerScript* script)
|
|
||||||
{
|
|
||||||
return !script->CanPacketReceive(session, copy);
|
|
||||||
});
|
|
||||||
|
|
||||||
if (ret && *ret)
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
return true;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
bool ScriptMgr::CanPacketSend(WorldSession* session, WorldPacket const& packet)
|
bool ScriptMgr::CanPacketSend(WorldSession* session, WorldPacket const& packet)
|
||||||
@@ -84,23 +52,28 @@ bool ScriptMgr::CanPacketSend(WorldSession* session, WorldPacket const& packet)
|
|||||||
|
|
||||||
WorldPacket copy(packet);
|
WorldPacket copy(packet);
|
||||||
|
|
||||||
auto ret = IsValidBoolScript<ServerScript>([&](ServerScript* script)
|
CALL_ENABLED_BOOLEAN_HOOKS(ServerScript, SERVERHOOK_CAN_PACKET_SEND, !script->CanPacketSend(session, copy));
|
||||||
{
|
|
||||||
return !script->CanPacketSend(session, copy);
|
|
||||||
});
|
|
||||||
|
|
||||||
if (ret && *ret)
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
return true;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
ServerScript::ServerScript(const char* name)
|
bool ScriptMgr::CanPacketReceive(WorldSession* session, WorldPacket const& packet)
|
||||||
: ScriptObject(name)
|
|
||||||
{
|
{
|
||||||
ScriptRegistry<ServerScript>::AddScript(this);
|
if (ScriptRegistry<ServerScript>::ScriptPointerList.empty())
|
||||||
|
return true;
|
||||||
|
|
||||||
|
WorldPacket copy(packet);
|
||||||
|
|
||||||
|
CALL_ENABLED_BOOLEAN_HOOKS(ServerScript, SERVERHOOK_CAN_PACKET_RECEIVE, !script->CanPacketReceive(session, copy));
|
||||||
|
}
|
||||||
|
|
||||||
|
ServerScript::ServerScript(const char* name, std::vector<uint16> enabledHooks)
|
||||||
|
: ScriptObject(name, SERVERHOOK_END)
|
||||||
|
{
|
||||||
|
// If empty - enable all available hooks.
|
||||||
|
if (enabledHooks.empty())
|
||||||
|
for (uint16 i = 0; i < SERVERHOOK_END; ++i)
|
||||||
|
enabledHooks.emplace_back(i);
|
||||||
|
|
||||||
|
ScriptRegistry<ServerScript>::AddScript(this, std::move(enabledHooks));
|
||||||
}
|
}
|
||||||
|
|
||||||
template class AC_GAME_API ScriptRegistry<ServerScript>;
|
template class AC_GAME_API ScriptRegistry<ServerScript>;
|
||||||
|
|||||||
@@ -19,11 +19,23 @@
|
|||||||
#define SCRIPT_OBJECT_SERVER_SCRIPT_H_
|
#define SCRIPT_OBJECT_SERVER_SCRIPT_H_
|
||||||
|
|
||||||
#include "ScriptObject.h"
|
#include "ScriptObject.h"
|
||||||
|
#include <vector>
|
||||||
|
|
||||||
|
enum ServerHook
|
||||||
|
{
|
||||||
|
SERVERHOOK_ON_NETWORK_START,
|
||||||
|
SERVERHOOK_ON_NETWORK_STOP,
|
||||||
|
SERVERHOOK_ON_SOCKET_OPEN,
|
||||||
|
SERVERHOOK_ON_SOCKET_CLOSE,
|
||||||
|
SERVERHOOK_CAN_PACKET_SEND,
|
||||||
|
SERVERHOOK_CAN_PACKET_RECEIVE,
|
||||||
|
SERVERHOOK_END
|
||||||
|
};
|
||||||
|
|
||||||
class ServerScript : public ScriptObject
|
class ServerScript : public ScriptObject
|
||||||
{
|
{
|
||||||
protected:
|
protected:
|
||||||
ServerScript(const char* name);
|
ServerScript(const char* name, std::vector<uint16> enabledHooks = std::vector<uint16>());
|
||||||
|
|
||||||
public:
|
public:
|
||||||
// Called when reactive socket I/O is started (WorldSocketMgr).
|
// Called when reactive socket I/O is started (WorldSocketMgr).
|
||||||
|
|||||||
Reference in New Issue
Block a user