chore(Core/Logging): replace most server loggers (#5726)

* chore(Core/Logging): replace most server loggers

Co-authored-by: Kitzunu <24550914+Kitzunu@users.noreply.github.com>
This commit is contained in:
Kargatum
2021-06-21 08:07:12 +07:00
committed by GitHub
parent 9f80a592bb
commit 5787d00d54
199 changed files with 2312 additions and 4487 deletions
+4 -10
View File
@@ -103,15 +103,13 @@ bool OPvPCapturePoint::AddCreature(uint32 type, uint32 entry, uint32 map, float
bool OPvPCapturePoint::SetCapturePointData(uint32 entry, uint32 map, float x, float y, float z, float o, float rotation0, float rotation1, float rotation2, float rotation3)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
LOG_DEBUG("outdoorpvp", "Creating capture point %u", entry);
#endif
// check info existence
GameObjectTemplate const* goinfo = sObjectMgr->GetGameObjectTemplate(entry);
if (!goinfo || goinfo->type != GAMEOBJECT_TYPE_CAPTURE_POINT)
{
LOG_ERROR("server", "OutdoorPvP: GO %u is not capture point!", entry);
LOG_ERROR("outdoorpvp", "OutdoorPvP: GO %u is not capture point!", entry);
return false;
}
@@ -132,9 +130,7 @@ bool OPvPCapturePoint::DelCreature(uint32 type)
ObjectGuid::LowType spawnId = m_Creatures[type];
if (!spawnId)
{
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
LOG_DEBUG("outdoorpvp", "opvp creature type %u was already deleted", type);
#endif
return false;
}
@@ -149,9 +145,7 @@ bool OPvPCapturePoint::DelCreature(uint32 type)
c->RemoveCorpse();
c->AddObjectToRemoveList();
}
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
LOG_DEBUG("outdoorpvp", "deleting opvp creature type %u", type);
#endif
// explicit removal from map
// beats me why this is needed, but with the recent removal "cleanup" some creatures stay in the map if "properly" deleted
// so this is a big fat workaround, if AddObjectToRemoveList and DoDelayedMovesAndRemoves worked correctly, this wouldn't be needed
@@ -261,9 +255,7 @@ void OutdoorPvP::HandlePlayerLeaveZone(Player* player, uint32 /*zone*/)
if (!player->GetSession()->PlayerLogout())
SendRemoveWorldStates(player);
m_players[player->GetTeamId()].erase(player->GetGUID());
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
LOG_DEBUG("outdoorpvp", "Player %s left an outdoorpvp zone", player->GetName().c_str());
#endif
}
void OutdoorPvP::HandlePlayerResurrects(Player* /*player*/, uint32 /*zone*/)
@@ -393,9 +385,11 @@ bool OPvPCapturePoint::Update(uint32 diff)
if (m_OldState != m_State)
{
//LOG_ERROR("server", LOG_FILTER_OUTDOORPVP, "%u->%u", m_OldState, m_State);
if (oldTeam != m_team)
{
ChangeTeam(oldTeam);
}
ChangeState();
return true;
}
+5 -9
View File
@@ -42,7 +42,7 @@ void OutdoorPvPMgr::InitOutdoorPvP()
if (!result)
{
LOG_ERROR("sql.sql", ">> Loaded 0 outdoor PvP definitions. DB table `outdoorpvp_template` is empty.");
LOG_INFO("server", " ");
LOG_INFO("server.loading", " ");
return;
}
@@ -86,13 +86,13 @@ void OutdoorPvPMgr::InitOutdoorPvP()
pvp = sScriptMgr->CreateOutdoorPvP(iter->second);
if (!pvp)
{
LOG_ERROR("server", "Could not initialize OutdoorPvP object for type ID %u; got nullptr pointer from script.", uint32(i));
LOG_ERROR("outdoorpvp", "Could not initialize OutdoorPvP object for type ID %u; got nullptr pointer from script.", uint32(i));
continue;
}
if (!pvp->SetupOutdoorPvP())
{
LOG_ERROR("server", "Could not initialize OutdoorPvP object for type ID %u; SetupOutdoorPvP failed.", uint32(i));
LOG_ERROR("outdoorpvp", "Could not initialize OutdoorPvP object for type ID %u; SetupOutdoorPvP failed.", uint32(i));
delete pvp;
continue;
}
@@ -100,8 +100,8 @@ void OutdoorPvPMgr::InitOutdoorPvP()
m_OutdoorPvPSet.push_back(pvp);
}
LOG_INFO("server", ">> Loaded %u outdoor PvP definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server", " ");
LOG_INFO("server.loading", ">> Loaded %u outdoor PvP definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
LOG_INFO("server.loading", " ");
}
void OutdoorPvPMgr::AddZone(uint32 zoneid, OutdoorPvP* handle)
@@ -121,9 +121,7 @@ void OutdoorPvPMgr::HandlePlayerEnterZone(Player* player, uint32 zoneid)
return;
itr->second->HandlePlayerEnterZone(player, zoneid);
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
LOG_DEBUG("outdoorpvp", "Player %s entered outdoorpvp id %u", player->GetGUID().ToString().c_str(), itr->second->GetTypeId());
#endif
}
void OutdoorPvPMgr::HandlePlayerLeaveZone(Player* player, uint32 zoneid)
@@ -139,9 +137,7 @@ void OutdoorPvPMgr::HandlePlayerLeaveZone(Player* player, uint32 zoneid)
return;
itr->second->HandlePlayerLeaveZone(player, zoneid);
#if defined(ENABLE_EXTRAS) && defined(ENABLE_EXTRA_LOGS)
LOG_DEBUG("outdoorpvp", "Player %s left outdoorpvp id %u", player->GetGUID().ToString().c_str(), itr->second->GetTypeId());
#endif
}
OutdoorPvP* OutdoorPvPMgr::GetOutdoorPvPToZoneId(uint32 zoneid)